I want something set after skyward sword. The Hyrule in that looked really interesting and I'd like to see it in it's entirety, all connected with a proper overworld. It should also be a lot more populated, it was really lonely. I want to visit the recovered Sandsea as a normal sea. it would be a great place for exploration and it's much bigger than Lake Hylia. The only problem is that for it to feel like the same Hyrule, it needs similar art and that would be boring. I liked Twilight Princess' though, I want another realistic style.
Also, I was super excited when I learned that Skyward Sword would have a sky setting, but it was sort of wasted. So when they bring the sky back one day, I'd prefer it as a darker place mainly for the last or second-last dungeon rather than as an overworld.
There's also still the option of mixing it up, like, they could make an ocean but with the three huge continents around the map with lots of smaller islands around for exploration and side quests.
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Re: Eiji Aonuma Wants the Wii U Zelda's Hyrule to be "A Setting No One Has Ever Imagined Before"
I want something set after skyward sword. The Hyrule in that looked really interesting and I'd like to see it in it's entirety, all connected with a proper overworld. It should also be a lot more populated, it was really lonely. I want to visit the recovered Sandsea as a normal sea. it would be a great place for exploration and it's much bigger than Lake Hylia. The only problem is that for it to feel like the same Hyrule, it needs similar art and that would be boring. I liked Twilight Princess' though, I want another realistic style.
Also, I was super excited when I learned that Skyward Sword would have a sky setting, but it was sort of wasted. So when they bring the sky back one day, I'd prefer it as a darker place mainly for the last or second-last dungeon rather than as an overworld.
There's also still the option of mixing it up, like, they could make an ocean but with the three huge continents around the map with lots of smaller islands around for exploration and side quests.
And space.