Lets not forget: Nintendo still own the IP. Any sequel they make will have to be with Nintendo's support and Nintendo will almost certainly want it to be exclusive to their platform. That might not sit well with any people who buy the multiplat remaster of the first game on other consoles.
i don't know where you go your information from but a lot of it is wrong. Bayonetta 1 is not owned by Nintendo at all, who had no involvement in its creation, but by Sega, and has already been released to PC; the only thing Nintendo owns in regards to that game is the Japanese translation. Nintendo has exclusive publishing rights to Bayonetta 2 and 3 because they funded and are publishing those games. Baten Kaitos is owned by Bandai Namco, and Nintendo only published the second game. Octopath Traveler is a Square Enix game produced without Nintendo's involvement at all that has already been published on PC. Daemon x Machina only received international distribution and publishing by Nintendo; Marvelous own the IP and that is why it is coming to Steam. Little Town Hero is a Game Freak game, being done without Nintendo's involvement at all as well, but chances of it coming to Steam are limited because Game Freak doesn't release games on Steam. So at least three of the games you brought up had no Nintendo involvement at all, one was only distributed by them internationally, and one saw one game published by Nintendo, but the IP is owned by someone else.
Geist, Disaster: Day of Crisis , Pandora's Tower, The Last Story, and Ever Oasis are all Nintendo owned and published IP. All of them are fully owned and controlled by Nintendo and are never going to PC.
Back on topic, this was a one off situation. Nintendo didn't sell the IP or trademark, it only allowed Platinum to publish the games themselves, probably because the game sold so poorly and they are really close to Platinum, so nobody should expect a repeat of this, especially for games that were actually successful.
Alright, some things need to be clarified on here because people seem confused. All of the below information comes from two interviews with Hideki Kamiya and Platinum Games Head Producer Atsushi Inaba by Gematsu and Video Games Chronicle (VGC):
1. According to Kamiya, Platinum went to Nintendo first to publish the port. Platinum, however, wanted to do a multiplatform port. Nintendo basically told Platinum that Nintendo could either publish the game, but only for the Switch, or Platinum could publish themselves and do it multiplatform, but at their own expense. So yes, Nintendo was consulted on this and gave the option to Platinum.
2. Nintendo DID NOT SELL THE IP. There is no indication that Nintendo sold the IP, nor has Platinum confirmed such. Nintendo still partially owns the IP and wholly owns the Trademark. In fact, in the VGC interview, when asked whether or not they (Platinum) now owns The Wonderful 101 IP, Inaba refused to comment at all. That almost certainly means there has been no change, otherwise they would have confirmed it. It seems this was a one time deal where Nintendo simply allowed Platinum to publish the game at their expense.
Comments 3
Re: PlatinumGames Open To Wonderful 101 Sequel, As Long As Fans Show Their Support
Lets not forget: Nintendo still own the IP. Any sequel they make will have to be with Nintendo's support and Nintendo will almost certainly want it to be exclusive to their platform. That might not sit well with any people who buy the multiplat remaster of the first game on other consoles.
Re: PlatinumGames Unsure Astral Chain Will Remain Exclusive To Switch, Ultimately It's "Nintendo's Call"
@retro_player_22
i don't know where you go your information from but a lot of it is wrong. Bayonetta 1 is not owned by Nintendo at all, who had no involvement in its creation, but by Sega, and has already been released to PC; the only thing Nintendo owns in regards to that game is the Japanese translation. Nintendo has exclusive publishing rights to Bayonetta 2 and 3 because they funded and are publishing those games. Baten Kaitos is owned by Bandai Namco, and Nintendo only published the second game. Octopath Traveler is a Square Enix game produced without Nintendo's involvement at all that has already been published on PC. Daemon x Machina only received international distribution and publishing by Nintendo; Marvelous own the IP and that is why it is coming to Steam. Little Town Hero is a Game Freak game, being done without Nintendo's involvement at all as well, but chances of it coming to Steam are limited because Game Freak doesn't release games on Steam. So at least three of the games you brought up had no Nintendo involvement at all, one was only distributed by them internationally, and one saw one game published by Nintendo, but the IP is owned by someone else.
Geist, Disaster: Day of Crisis , Pandora's Tower, The Last Story, and Ever Oasis are all Nintendo owned and published IP. All of them are fully owned and controlled by Nintendo and are never going to PC.
Back on topic, this was a one off situation. Nintendo didn't sell the IP or trademark, it only allowed Platinum to publish the games themselves, probably because the game sold so poorly and they are really close to Platinum, so nobody should expect a repeat of this, especially for games that were actually successful.
Re: Wonderful 101 Confirmed For Nintendo Switch
Alright, some things need to be clarified on here because people seem confused. All of the below information comes from two interviews with Hideki Kamiya and Platinum Games Head Producer Atsushi Inaba by Gematsu and Video Games Chronicle (VGC):
1. According to Kamiya, Platinum went to Nintendo first to publish the port. Platinum, however, wanted to do a multiplatform port. Nintendo basically told Platinum that Nintendo could either publish the game, but only for the Switch, or Platinum could publish themselves and do it multiplatform, but at their own expense. So yes, Nintendo was consulted on this and gave the option to Platinum.
2. Nintendo DID NOT SELL THE IP. There is no indication that Nintendo sold the IP, nor has Platinum confirmed such. Nintendo still partially owns the IP and wholly owns the Trademark. In fact, in the VGC interview, when asked whether or not they (Platinum) now owns The Wonderful 101 IP, Inaba refused to comment at all. That almost certainly means there has been no change, otherwise they would have confirmed it. It seems this was a one time deal where Nintendo simply allowed Platinum to publish the game at their expense.