Personally I don't love the art style. I think it's OK and definitely matches the sizing and scale of the older games though, which I do like. Other people have said it looks like a cheap mobile game, but I haven't really seen anything that looks like that...then again I don't really game on my phone aside from really simple, bite-sized games here and there if I'm bored. I do agree with a bunch of other users that posted, that a style similar to the Link's Awakening remake would have lent itself really well to these games. That feeling that you're sort of looking down at a toy diorama as you move your character around was pretty nice. It was a fresh stylistic take on a game which the original graphics were I think 8-bit at the time?
Personally I don't think the style they chose for ORAS lent itself well to the spirit and style of the original games, and I can't seem to get in to it the same way I did the originals. Granted I played those 14+ years ago, but I was even able to get in to Sun/Moon more than I am to ORAS. I think a style more similar to this could have been better for those remakes. Also, For some reason, exploring every nook and cranny in the newer games just isn't as much fun as it was before X/Y. I think it might have to do with the worlds and how everything is scaled up and has to be bigger to match the style, and, because of this, there's a lot less concentration of interesting things to look at.
And obviously Legends Arceus looks significantly better, as it's a new title and not a remake. That being said, they look like they're trying to shake up the pokemon formula a little bit and move towards a more open-world concept. The more impressive (but not fantastic) visuals match that type of game much better than the styles they landed on for the dp remakes, and vise versa.
Overall, the graphics for these remakes aren't stunning by any means. They're mediocre, and that's OK with me because I don't really play any nintendo games for the graphics. I play them for the gameplay. I think differing the remakes/classics graphically compared to new releases is a really good idea and assuming they continually improve both, it could serve the pokemon company well. Imagine if we got a fresh, new, fully 3D open-world pokemon every few years, and in between got things like Arceus and a more classic, new, 2-d styled game, or a 2-d remake til they run out of them? I'm not thrilled about the style, no, but it is definitely at least interesting to see them trying new/different things. Every title released from x/y to now has looked virtually indistinguishable from one another. It's at the minimum at least interesting to see something different being done.
I loved Diamond, so I'll probably end up getting at least that one. I'm also a collector though, and you'd best bet if there's a combo pack with a steelbook case or something like that, I'm gonna get both. I'm not the biggest pokemon fan on the planet, but I enjoy them enough and I look forward to seeing how the series progresses in the future.
Comments 1
Re: Poll: Do You Like The Chibi Art Style In Pokémon Brilliant Diamond And Shining Pearl?
Personally I don't love the art style. I think it's OK and definitely matches the sizing and scale of the older games though, which I do like. Other people have said it looks like a cheap mobile game, but I haven't really seen anything that looks like that...then again I don't really game on my phone aside from really simple, bite-sized games here and there if I'm bored. I do agree with a bunch of other users that posted, that a style similar to the Link's Awakening remake would have lent itself really well to these games. That feeling that you're sort of looking down at a toy diorama as you move your character around was pretty nice. It was a fresh stylistic take on a game which the original graphics were I think 8-bit at the time?
Personally I don't think the style they chose for ORAS lent itself well to the spirit and style of the original games, and I can't seem to get in to it the same way I did the originals. Granted I played those 14+ years ago, but I was even able to get in to Sun/Moon more than I am to ORAS. I think a style more similar to this could have been better for those remakes. Also, For some reason, exploring every nook and cranny in the newer games just isn't as much fun as it was before X/Y. I think it might have to do with the worlds and how everything is scaled up and has to be bigger to match the style, and, because of this, there's a lot less concentration of interesting things to look at.
And obviously Legends Arceus looks significantly better, as it's a new title and not a remake. That being said, they look like they're trying to shake up the pokemon formula a little bit and move towards a more open-world concept. The more impressive (but not fantastic) visuals match that type of game much better than the styles they landed on for the dp remakes, and vise versa.
Overall, the graphics for these remakes aren't stunning by any means. They're mediocre, and that's OK with me because I don't really play any nintendo games for the graphics. I play them for the gameplay. I think differing the remakes/classics graphically compared to new releases is a really good idea and assuming they continually improve both, it could serve the pokemon company well. Imagine if we got a fresh, new, fully 3D open-world pokemon every few years, and in between got things like Arceus and a more classic, new, 2-d styled game, or a 2-d remake til they run out of them? I'm not thrilled about the style, no, but it is definitely at least interesting to see them trying new/different things. Every title released from x/y to now has looked virtually indistinguishable from one another. It's at the minimum at least interesting to see something different being done.
I loved Diamond, so I'll probably end up getting at least that one. I'm also a collector though, and you'd best bet if there's a combo pack with a steelbook case or something like that, I'm gonna get both. I'm not the biggest pokemon fan on the planet, but I enjoy them enough and I look forward to seeing how the series progresses in the future.