@PipeGuy64Bit thanks for commenting. That’s an interesting take. I remember preordering Nuts and Bolts and being extremely disappointed with it after they left Spiral Mountain. Its funny to think that the development team would think fans of the series who purchased the previous titles would be disappointed if Nuts and Bolts was a collectathon. It would be like if a new Zelda entry went away from puzzles.
Yooka-Laylee may have been criticized by fans, but that was made by an indie team, and people had too high of expectations from an inexperienced team. However, many of us saw passed its flaws and supported both titles. Yooka-Laylee was successful enough to get a remaster coming this year and a sequel is in development.
Grant Kirkhope seems bitter that most of us did not enjoy Nuts and Bolts. If they made a Banjo game in the vein of the first two titles it would be much better received by its core fanbase. No one asked for Nuts and Bolts, if the creators had Mario’s face on it instead, Nuts and Bolts would have still been received poorly because the game was boring and the level design felt lazy at best. It felt like the team had no interest in creating a Banjo game, but were forced to use the IP by Microsoft.
Personally, I hope the old formula makes a comeback. I would love to see a new 3d Zelda in the same vein as Twilight Princess, Ocarina of Time, and Majora's Mask, with new types of puzzles and fresh dungeons (do not need to follow the elemental themes of the past). I would love to see it in a more fleshed out world with realistic 4k graphics. An homage to those games, but with a fresh story and new characters for Link to meet along his journey.
@sketchturner I felt exactly the same way. I also purchased this game for the Wii virtual console and felt that the difficulty spike was due to game design flaws more than anything else and it definitely felt cheap, in a way that the Ninja Gaiden games never did. I know that this games is always praised as a hidden gem by many, but for me this game was a dud. However, I will still buy the remake because I thought the game play had great potential and that it just needed to be polished up a bit. Here’s to hoping that the game developers got it right. Ninja Gaiden mixed with Contra is winning combination in my book. Cheers
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Re: Banjo-Kazooie Composer Has "Zero Hope" For A New Entry
@PipeGuy64Bit thanks for commenting. That’s an interesting take. I remember preordering Nuts and Bolts and being extremely disappointed with it after they left Spiral Mountain. Its funny to think that the development team would think fans of the series who purchased the previous titles would be disappointed if Nuts and Bolts was a collectathon. It would be like if a new Zelda entry went away from puzzles.
Yooka-Laylee may have been criticized by fans, but that was made by an indie team, and people had too high of expectations from an inexperienced team. However, many of us saw passed its flaws and supported both titles. Yooka-Laylee was successful enough to get a remaster coming this year and a sequel is in development.
Re: Banjo-Kazooie Composer Has "Zero Hope" For A New Entry
Grant Kirkhope seems bitter that most of us did not enjoy Nuts and Bolts. If they made a Banjo game in the vein of the first two titles it would be much better received by its core fanbase. No one asked for Nuts and Bolts, if the creators had Mario’s face on it instead, Nuts and Bolts would have still been received poorly because the game was boring and the level design felt lazy at best. It felt like the team had no interest in creating a Banjo game, but were forced to use the IP by Microsoft.
Re: Surprise Sequel 'Gimmick! 2' Bounces Towards Release Next Month
@Roger_Brazil The Gimmick franchise predates Kirby.
Re: Talking Point: Could Another Nintendo Series Take Over The 'Traditional' Zelda Template?
Personally, I hope the old formula makes a comeback. I would love to see a new 3d Zelda in the same vein as Twilight Princess, Ocarina of Time, and Majora's Mask, with new types of puzzles and fresh dungeons (do not need to follow the elemental themes of the past). I would love to see it in a more fleshed out world with realistic 4k graphics. An homage to those games, but with a fresh story and new characters for Link to meet along his journey.
Re: New Contra: Operation Galuga Update Is Heading For Switch, Here Are The Patch Notes
@Zulzar Try the arcade mode. It removes nearly all the cut scenes. That’s my preferred way to play as well
Re: Feature: 'Rugrats' Dev's Mission To Make NES-Style Games "That Should Have Existed"
I’m surprisingly stoked about this game. I will definitely double dip if they make this for both the Switch and the NES, just like Alwa’s Awakening .
Re: Natsume's NES Side-Scroller Shadow Of The Ninja Is Getting A Remake On Switch
@sketchturner I felt exactly the same way. I also purchased this game for the Wii virtual console and felt that the difficulty spike was due to game design flaws more than anything else and it definitely felt cheap, in a way that the Ninja Gaiden games never did. I know that this games is always praised as a hidden gem by many, but for me this game was a dud. However, I will still buy the remake because I thought the game play had great potential and that it just needed to be polished up a bit. Here’s to hoping that the game developers got it right. Ninja Gaiden mixed with Contra is winning combination in my book. Cheers