Comments 11

Re: Metroid Dread's UK Sales Momentum Points To A Big Moment For The Series

M3AN1E

@WallyWest @Seacliff David Jaffe is the director of God of War 1. He's a total dudebro, but he knows about making games and his videos about the game break down an early quitting point for a lot of newbies.

I read Nintendo's marketing for this game like a more serious Luigi's Mansion 3. A spooky Halloween adventure. And it's the only other holiday season window release other than Pokemon. If you've never played a Metroid game, you'd think it would be as easy to get into as any other Nintendo game.

And by "staying" I mean buying the sequel or the next Prime game. For example, I'm never going to buy a Playtonic game again.

It's cool that people like the game a lot, but it is trying to be pretty niche.

Re: Metroid Dread's UK Sales Momentum Points To A Big Moment For The Series

M3AN1E

I genuinely don't want to annoy people, but I'm getting the impression that a decent proportion of the new/recently returning players (even in the minority who actively tune into games news and even on an exclusively Nintendo site) are having a sort of buyers remorse because of the old-school design choices. I haven't bought this game because I've been burned by similar games before. I want to say that the growth isn't sustainable because those people won't stay.