Comments 121

Re: Thorium Wars Blasts European DSiWare After Twelve Month Wait

Kimiko

I just read NL's review of the NAmerican version. It sounds like this'll be a pretty cool and surprisingly (for a DSi title) well-made game. Looking forward to a comparison between the EU and NAmerican versions.

Cool too to see (one of) the developer(s) posting here. Always nice to see personal attention like that

Re: Black Lantern Studios' Enchanting Fairy Tale Release

Kimiko

Hmm. I can't really tell how the game is supposed to work from this video.

"A unique new type of puzzle game"? Match-3 games have existed for a long time now, and not all the variants that have been tried work well, so "unique", "new", "innovative" are not necessarily selling points.

Re: Review: Giana Sisters DS (DS)

Kimiko

Personal computer? I thought it was a Commodore 64 game originally? I remember kids talking about it, way back.

Also, these screenshots don't look all that similar to SMB. Unless all platform games look too much like SMB..

Re: Review: Absolute Brickbuster (DSiWare)

Kimiko

I don't agree with this review. If the game doesn't even have variable bouncing angles, then it is clearly a very lazy implementation not on par with today's standards of the genre. 4 out of 10 is too generous for something like that, even before taking into account the other shortcomings.

Oh, hey, is there a page where I can see which staff member has what nickname? I see people use them now and then, but without clarification I can only guess who they mean.

Re: 3DS Coming to Japan by October

Kimiko

Check your sources before making announcements. A Yahoo Babelfish translation of the Bloomberg source shows nothing about an October release date, only the September announcement. I recommend again Babelfish over Google Translate.

Re: myNotebook Carbon, Tan, and Pearl Trailer Released

Kimiko

Eh, I never filled the 32 pages of my green notebook, so why should I care about 128 pages? Maybe you can add a feature of typing text with a keyboard, and export options to SD card and regular email? That would be features I'd be willing to pay for again.

Re: 3DS Form is Final Shape, says Hideki Konno

Kimiko

So these issues will remain until the redesign?

  • 3D: slider instead of +/- buttons
  • LEDs on the bottom where they're obscured by your hands instead of in the middle where you can actually see them
  • fingerprint and smudge prone shiny coating instead of the DSi's much better textured exterior
  • DS phat form factor instead of DS Lite or DSi

Sheesh, why repeat the mistakes of the past (DS phat, PSP)? So you can sell a redesign of the same system to the early adopters? Bleh

Re: E3 2010: Interviews: Okamiden - Capcom

Kimiko

I've never played the original Ōkami (I don't have any big consoles, only handhelds), but the art style of Ōkamiden looks gorgeous, and the gameplay interesting, so I'll definitely check this game out Pity that it's such a long way off yet.

Re: Secret of Mana On the Way to iPhone, Not DSi

Kimiko

Seiken Densetsu 3 was such a great game. Even today it would stand out for its replayability value (six different openings and three different endings, plus four class choices per character). Please, Squeenix?

Re: E3 2010: Rumour: 3DS May Allow Game Installs

Kimiko

Hmm, combined with the 24/7 online thing mentioned in the Nintendo presentation, I hope this doesn't turn out to mean every game is going to check in with big brother to verify its legitimacy before starting.

Re: E3 2010: Nintendo 3DS

Kimiko

There's not much of an increase in resolution on the bottom screen actually. 256×192 (DS/i) → 320×240 (3DS). That's only 25% more pixels per dimension.

I hope they move the indicator lights back to the hinge in the final design. I like it that I can see them without looking away from the action on the DS/i, unlike the PSP where you have to wonder how long the power light has been blinking before you notice it.

Not sure I like the more angular design yet as shown on Nintendo's site. Maybe it has to grow on me yet, maybe it'll change before launch.

A telescoping stylus? That sounds like asking for trouble. The DS/i one is large enough, isn't it?

Yep, definitely going to be aqua for me. Fire engine red is too hot on the eyes, and graphite too boring.

More info on the sensor array please.

Re: E3 2010: Nintendo 3DS

Kimiko

The D-pad looks a little awkwardly placed. Maybe it would be more comfy if the D-pad and analog button were reversed, like on the PSP?

The top and bottom screen not having the same size looks weird, but maybe I'm just too used to the DS/i.

A slider to control 2D↔3D? But they just moved from a slider to a +/- switch for audio volume with the DSi. Seems like a step backward to do make something like that analog.

Is that inner camera on the bottom edge of the system? The hinge seemed like the ideal place for it (if you must have one at all), the bottom not so much unless you want to make photos of your chest.

Online 24/7.. What about battery life? It annoys me that the wifi light of my DSi remains on even when I close it. Actual wifi communication all the time must be even more draining.

Nice colors though; much better than the sucky cyan and lime shades of the DS/i. I wish Nintendo would realize people outside Japan want a choice of colors too.

Now hurry up and announce a release date

Re: Rytmik

Kimiko

@CinemaxGames - You make it look so easy How do you decide where to place the various drum sounds and bass/lead notes? I don't understand how to pick the right spots to make it sound like a melody instead of random junk.

Re: Struggling With Your Rytmik Masterpiece? This Video Wants to Help

Kimiko

Yeah, they make it look very easy, if you already know what you want to accomplish. Selecting the different instruments would be tricky if you didn't know that though. And the part where they changed the volume or pitch or whatever of the drum loop still looked a little too complicated.

I dunno.. I'm still kinda scared that I'll try it out and end up giving up in frustration after half an hour :/