@NEStalgia
I thought about that, too. Maybe undocked the system doesn't try to connect so frequently. There may be any number of other reasons for that. Digital Foundry did say that Zelda runs more smoothly undocked, so there may certanily be some difference in handling it internally in the Switch. Of course I could not be sure if this is maybe only an issue my individual unit has, but that I find unlikely, having no other issues with the console at all. Only other users (or as it seems developers) can confirm this, which is also why I thought it might be worth investigating by NL. Didn't think they'd just post my submision almost immediately. I think they may have heard it somewhere else, too, and it rang a bell...
@jestermx6 Yeah, I'm not having an actual problem with this either (nor with any other part of the Switch: I love the Joy-Con, not despite but because of their size, after playing a while I simply forget they're there, which is pure magic; I have no scratching issues, no personal problems with the graphical prowess, the Switch is perfectly suited for what it want's to be; in short, I love the Switch!).
I did not report this to complain (did anyone really understand it that way?), but the exact opposite in fact: offer a new perspective on what some may have discredited the game(s) for, and to indicate a possible solution. I am glad NL picked it up to make it public, confirmed it with developers, and of course that some within the community can confirm this, too, yourself even with previous experience. Thanks. So this could help anyone who experienced similar things.
Comments 302
Re: Nintendo Switch Wi-Fi Issue Could Be Why Your Games Keep Dropping Frames
@NEStalgia
I thought about that, too. Maybe undocked the system doesn't try to connect so frequently. There may be any number of other reasons for that. Digital Foundry did say that Zelda runs more smoothly undocked, so there may certanily be some difference in handling it internally in the Switch. Of course I could not be sure if this is maybe only an issue my individual unit has, but that I find unlikely, having no other issues with the console at all. Only other users (or as it seems developers) can confirm this, which is also why I thought it might be worth investigating by NL. Didn't think they'd just post my submision almost immediately. I think they may have heard it somewhere else, too, and it rang a bell...
Re: Nintendo Switch Wi-Fi Issue Could Be Why Your Games Keep Dropping Frames
@jestermx6
Yeah, I'm not having an actual problem with this either (nor with any other part of the Switch: I love the Joy-Con, not despite but because of their size, after playing a while I simply forget they're there, which is pure magic; I have no scratching issues, no personal problems with the graphical prowess, the Switch is perfectly suited for what it want's to be; in short, I love the Switch!).
I did not report this to complain (did anyone really understand it that way?), but the exact opposite in fact: offer a new perspective on what some may have discredited the game(s) for, and to indicate a possible solution. I am glad NL picked it up to make it public, confirmed it with developers, and of course that some within the community can confirm this, too, yourself even with previous experience. Thanks. So this could help anyone who experienced similar things.