Playing through this atm, it's not a bad game by any means. The mechanics of using the book don't bother me, it's the combat system that is a huge let down. Overall it just doesn't come together very well.
Have to agree with the above poster here. I had to give this a try since I received the Balance Board for Christmas.
The learning curve for the basic controls is under ten minutes. The controls aren't perfect and it's hard to tell if I'm really getting it or just getting lucky. Though if your movements are precise all your limbs move quickly and smoothly along the wall.
Also the pace I find is not slow at all, it's actually very engrossing and a bit of a challenge.
The over all feel of this game really reminds me of the Sega Saturn days. It has a very arcade feel to it
Imo Defend your Castle works on the Wii because of the multiplayer. Just curious how much more then can bring with this title that the Flash version doesn't have.
Comments 9
Re: Interplay Straps In with Descent for WiiWare
Hmm since this is being re-released, I wonder if we can get a remake of the SpaceTEC SpaceOrb to play it with <ponder>......
Re: Review: Avalon Code (DS)
Playing through this atm, it's not a bad game by any means. The mechanics of using the book don't bother me, it's the combat system that is a huge let down. Overall it just doesn't come together very well.
Re: Nintendo Download: 6th & 7th April 2010 (Japan)
Renjuku Kanji: Shoogaku 6 Nensei
Wish I had imported a DSi LL for this. It gets expensive importing edutainment titles.
Re: Review: Flashlight (DSiWare)
Everyone just start developing their own apps and give them a break. You don't like it don't buy it. Stop trolling =P
Re: Feature: The Making of Unirally
Amazing game.
Re: Speak Up, Monster Hunters
They using a Great-sword in that video, which is very slow by design.
Here is the same person with a Sword and Shield. http://www.youtube.com/watch?v=VbzMqRT6OLQ
This person is also very seasoned.
Re: Review: ShadowPlay (WiiWare)
Great game for the puzzle lovers out there.
Re: Review: Rock N' Roll Climber (WiiWare)
Have to agree with the above poster here. I had to give this a try since I received the Balance Board for Christmas.
The learning curve for the basic controls is under ten minutes. The controls aren't perfect and it's hard to tell if I'm really getting it or just getting lucky. Though if your movements are precise all your limbs move quickly and smoothly along the wall.
Also the pace I find is not slow at all, it's actually very engrossing and a bit of a challenge.
The over all feel of this game really reminds me of the Sega Saturn days. It has a very arcade feel to it
Re: Keep Rollin' Rollin' Rollin' with Sushi Go Round
Imo Defend your Castle works on the Wii because of the multiplayer. Just curious how much more then can bring with this title that the Flash version doesn't have.