Hate to use a terrible baseball pun, but this review is a swing and a miss - and seems to be written by someone who doesn't get baseball.
There's a reason this game is well-remembered, and it has ***nothing*** to do with the super powers. It's because this game's season mode is legitimately excellent, and the editor allowed you to make reasonable fascimiles of MLB teams (or other; I remember seeing some psychopath simming AAA teams) so you could run them through full seasons, either simulated or with user interactions. And then it would spit out a giant pile of stats to dig into. It's basically the SNES equivalent of a good PC sports sim, with a solid amount of actual gameplay on top.
(The NES version had a lot of the same features, but simming games basically melted the poor NES' processor - it took about 60 seconds to sim through a game; on the SNES, it takes about five.)
It's like asking why Tecmo Super Bowl III is better than the original Tecmo Bowl. It had nothing do to with the actual game, and everything to do with what you could do when you weren't actually playing football.
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Re: Mini Review: Super Baseball Simulator 1.000 - 16-Bit Sports With Super Powers
Hate to use a terrible baseball pun, but this review is a swing and a miss - and seems to be written by someone who doesn't get baseball.
There's a reason this game is well-remembered, and it has ***nothing*** to do with the super powers. It's because this game's season mode is legitimately excellent, and the editor allowed you to make reasonable fascimiles of MLB teams (or other; I remember seeing some psychopath simming AAA teams) so you could run them through full seasons, either simulated or with user interactions. And then it would spit out a giant pile of stats to dig into. It's basically the SNES equivalent of a good PC sports sim, with a solid amount of actual gameplay on top.
(The NES version had a lot of the same features, but simming games basically melted the poor NES' processor - it took about 60 seconds to sim through a game; on the SNES, it takes about five.)
It's like asking why Tecmo Super Bowl III is better than the original Tecmo Bowl. It had nothing do to with the actual game, and everything to do with what you could do when you weren't actually playing football.