With five new additions to Nintendo Switch Online's catalogue of NES and SNES games arriving today, we decided to review these new/old releases to help you decide which to play first. Enjoy!
With a name like Super Baseball Simulator 1.000, you might expect a hardcore sports game. But nope! It's a product by Culture Brain, a company known for offbeat games like Super Ninja Boy and The Magic of Scheherazade, and that unconventional spirit shines through here, too. In Japan, the game is titled Super Ultra Baseball, giving a somewhat better idea of the kind of strangeness that lies within.
Things certainly seem normal when you first start. It's presented like many other baseball games of the 8/16-bit era, with a behind-the-batter viewpoint that switches to an overhead view whenever the ball is hit. There are three leagues, two of them with unlicensed teams from cities around the United States. However, there's a third Ultra league, where all of the players have super powers. For example, batters have swings that will turn the ball into a bomb, which will explode in the mitt of whoever attempts to catch it. You can give it the power to orbit outfielders, allowing the batter extra time to hit the bases, or remove shadows to make it more difficult to catch. As a pitcher, you can turn yourself invisible or create shadow duplicates, change the speed of the ball by lighting it on fire or turn it into iron, or even cause it to warp around. Outfielders can even use powers like a rocket jump.
The usage of these skills is dictated by a shared pool of Ultra Points, which are allocated at the beginning of each game and can't be replenished, so you can't use them carelessly unless you set them to unlimited. Each skill is relegated to a specific player, so you can't choose which to use either. But it is incredibly silly to select a team with magical powers like the Heroes and match them up with some sad chumps from Boston, then watch them use their super powers to mess around with them.
Super Baseball Simulator 1.000 sits in a position where it's weird but not quite weird enough. Compared to Konami's robotic Base Wars or SNK's similarly futuristic 2020 Super Baseball, it's not quite as over-the-top, because outwardly it looks and feels like any other early 16-bit sports game. The visuals and sound are strictly average, especially compared to games that came later in the generation. And it's certainly not a patch on other major league 16-bit baseball games like Ken Griffey Jr. Presents Major League Baseball or World Series Baseball. Still, its weirdness gives it an identity that makes it stand out among other more technically accomplished games.
Comments 22
My friends and I had a ball with this game back in the day...no pun intended. But now...meh.
Ok this one actually sounds like its worth trying.
Where's MLB The Show? I thought it was coming to the Switch.
I thought it would be more fun than it is.
arh bless, good ole 16 bit graphics. Still playing world series baseball on sega saturn and enjoying so won't bother with this offering.
When I owned this on SNES, the fun was playing with a custom team built to a purpose, and the ability to manipulate the CPU to do a lot of dumb things. All that said, I am looking forward to playing this again as modern baseball games (and a lot of sports games for that matter) have become too complicated for me to just pick up and play, and I will enjoy the old school arcade style gameplay that is at the root of this.
Loved this game as a kid - that era when you'd sit around trying to find out if you could blow up a batter by hitting him with an exploding ball (IIRC, you can).
The weird hybrid straight baseball game makes the random use of ultra powers feel like an insane series of Easter Eggs, but it's a hard feeling to replicate as an adult, in a time when every secret is documented on a Wiki somewhere.
Ken Griffey Jr. Baseball was the best baseball game on the snes.
I can't remember why now, but I do remember Baseball Simulator 1.000 being one of my five favorite NES games, and this was a day one buy for me on the SNES when it came out. I was SO disappointed. I cannot remember how it changed, but it completely lacked the charm of the NES game and I felt I wasted my money.
I still plan on trying it again on the switch, but I'm fully expecting to 30 years later (or ever how long) be disappointed again. And on the SNES, Ken Griffey Baseball was the best. I'm disappointed Nintendo quit making "real" sports game. Kobe Bryant Basketball was one of my favorite basketball games and it was published by Nintendo as well.
Where my "Bad news baseball"? That one was the greatest baseball game ever!
The fact that the Ultra Teams alone didn't bump this up to at least a 7 is madness. I've never even tried the normal teams!
(Or maybe I'm just less interested in a faithful baseball experience...)
@SoIDecidedTo I'm disappointed Nintendo quit making "real" sports game. Kobe Bryant Basketball was one of my favorite basketball games and it was published by Nintendo as well.
Well, published is not the same as making. Nintendo published Dragon Quest 9 but no one is dissapointed that Nintendo quit making Dragon Quest games.
Siiiiigh..... Pardon my use of wrong video game vernacular. I think most people understand the concept of what I was saying. But if it makes you feel better....
I wish Nintendo still PUBLISHED games like Ken Griffey Baseball and Kobe Bryant Basketball.
I laughed at “some sad chumps from Boston” then I remembered I am a Mets fan and now I am sad.
This was a great game on NES but it feels a bit off on the SNES.
@SoIDecidedTo
Man, I loved Ken Griffey Jr. Baseball. Back in the early/mid 90s, I even went through every team and renamed every player as their real names (using actual stats from the previous year to match up who was who when it wasn't super obvious). As a Yankee fan, I then played multiple full 162 game seasons with them - and even one or two with some other teams. I think it was about 5 or 6 years ago that I went back and did another full season, this time on an emulator. Good times.
I really hope MLB The Show does come to the Switch at some point - been a long time since I had a good, real baseball game on a Nintendo system. The last few were the All-Star Baseball games on the N64, from about '99 to '02 (one each year). Those were my all-time favorite baseball games.
The best SNES baseball game is Super Batter Up.
The best NES baseball game is Baseball Stars.
Base Wars on NES >>>
Ninty needs to and should've added that!
@Onion This was because Culture Brain fixed too many bugs that actually made the game playable. For instance, in the NES version you could pitch in such a way that you could always get a strike by curving the ball just enough to go across the strike zone but it would register to the AI as a ball. As your pitcher got tired it became harder to pull the bug off.
However, if you were playing a season in the NES version you had to sit through the gruelingly long scoreboard to determine who won a game, which was, thankfully, sped up on the SNES. Still...kinda minor.
I've never been a very good baseball game player and the above glitch/bug actually kept me interested in the game for some time before my thumb hurt too much from doing the pitching glitch I mentioned previously. Yeah, I could just get better with baseball, but, well, I stink. Not matter how hard I try to be lazy about it and have the darn games lawnmower parent for me, they just won't! Shame on game developers back in the day making games hard and not giving me my Stanley Cup for winning the Superbowl in baseball games. ;>
@Citel
I didn't remember this until you mentioned it, but I did the curving ball trick on the NES version all the time. I played Baseball Simulator 1000 a lot as a kid. I had no idea the SNES version fixed things like that, I just always felt like it was a bit... off. I attributed it to the fact I was so accustomed to the 8bit version. I've never really played the SNES version for more than a few minutes. I guess it never clicked with me the way the NES version did.
Hate to use a terrible baseball pun, but this review is a swing and a miss - and seems to be written by someone who doesn't get baseball.
There's a reason this game is well-remembered, and it has ***nothing*** to do with the super powers. It's because this game's season mode is legitimately excellent, and the editor allowed you to make reasonable fascimiles of MLB teams (or other; I remember seeing some psychopath simming AAA teams) so you could run them through full seasons, either simulated or with user interactions. And then it would spit out a giant pile of stats to dig into. It's basically the SNES equivalent of a good PC sports sim, with a solid amount of actual gameplay on top.
(The NES version had a lot of the same features, but simming games basically melted the poor NES' processor - it took about 60 seconds to sim through a game; on the SNES, it takes about five.)
It's like asking why Tecmo Super Bowl III is better than the original Tecmo Bowl. It had nothing do to with the actual game, and everything to do with what you could do when you weren't actually playing football.
Removed - unconstructive; user is banned
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