Comments 61

Re: Talking Point: Which Video Game Song Could You Listen To For Ten Hours?

Gaviin

@HunterRose Huh, yeah I think Clint Mansell only contributed to the ME3 soundtrack, and as far as I know, it was only a handful of tracks. I may be wrong though.

My favorite have to be the Jimmy Hinson tracks from ME2, including the "combat" tracks. So intense. Same with the Lair of the Shadow Broker ME2 DLC tracks. But the whole series soundtrack is great and fits together so well, despite all the different contributors.

Maybe I'll have to revisit ME:A someday. I remember being ok with the mechanics, but the characters, story, and dialogue just didn't grab me.

Re: Talking Point: Which Video Game Song Could You Listen To For Ten Hours?

Gaviin

@Hunter_Rose I was just about to post exactly this (re: Mass Effect trilogy score) when I scrolled past your comment. It's an amazing set of music. I have a 6.5 hour playlist and have listened to it more times than I can even guess. Even ME: Andromeda has some solid tracks, but that game was such a letdown that I rarely feel the need to listen to the music.

Additionally:

  • Elder Scrolls III, IV, and V (Jeremy Soule is great)
  • Chrono Trigger

Re: Zelda Voice Actress Patricia Summersett Speaks Out About Online Negativity And Criticism

Gaviin

Unfortunately the voice acting, this person's included, was pretty horrendous in that game. It may have been more the quality (or lack thereof) of the director, as that can have quite an impact on how an actor is guided along the process. It also didn't help that the writing was often stilted and awkward. It's difficult to sound genuine when reading lines that just don't sound right. Nintendo should have invested more in these areas.

In any case, actors like this certainly don't deserve to be harassed. Critical response is totally fair and to be expected, particularly with a beloved franchise like this. And it's too bad when negative feedback makes someone doubt themselves and feel bad. But that's the risk when putting yourself out there in creative endeavors.

Re: Metroid Prime 4 Dev Retro Studios Hires Battlefield, Tomb Raider And Borderlands Artists

Gaviin

@Dragonslacker1 "I wonder what they will do in 4 . Exploring multiple planets like 3 and have them larger? More customisable gear?"

I sure hope not. Larger zones, yes, but the planet jumping and overall structure of MP3 was lame and, to me, ran counter to the soul of Metroid. I hope they go back to the claustrophobic feel of past titles. "Open world"? Please no.

Also really hope they put a lot of focus on the music. That's another area where MP3 fell down hard. Even MP2 was a bit lackluster. Music is hugely important for me, so I hope they give it the right amount of attention. I remember reading an interview a while back with Jeremy Soule (of Elder Scrolls fame, and Guild Wars 2, and others) where he said the franchise he most wanted to do the music for is Metroid. I highly doubt Nintendo will take him up on it, but I sure hope I'm wrong. Would be a-ma-zing to hear what he would come up with.

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