Comments 15

Re: Rumour: Leaked E3 Document Suggests Fortnite, Dragon Ball FighterZ And More Are Switch-Bound

Defeated_Hero

It's important to mention that this list is actually from a booth plan containing info and technical data about the display setups in one area of Nintendo's E3 booth. It's just one of many pages, so it's not a complete list of announcements or games that'll be there, as some people seem to think. And it's 100% legit, has already been confirmed by various outlets who already know about some of the games listed there.

Re: Manticore: Galaxy on Fire Finally Cleared For Take-Off On April 19th

Defeated_Hero

Hi guys! The abovementioned lead designer here. Really happy and relieved that we could announce the new release date today and the game is finally coming out next week.

Everyone who pre-ordered the game should have received an update to version 1.02 two days ago, otherwise you have to trigger the download manually. The game is back up on the European eShop already, US and other territories will follow within the next couple of hours.
Now we can't wait till everyone's getting their hands on it next week and I'm really curious about your guys thoughts, reviews etc..

Thanks again for your patience and understanding, we appreciate it a lot!

Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March

Defeated_Hero

@JHDK Hi! We posted a message about the last minute delay on the Switch's news channel and a couple of sites picked it up as well. If you haven't read it yet, here it is:

"Dear fans and players, Deep Silver is sorry to inform you that the release of Manticore – Galaxy On Fire on the Nintendo eShop has been delayed. Right now, we’re working hard to bring the best-possible sci-fi gaming experience to your Nintendo Switch.

We will be updating you with more details as well as the new release date in the coming days. If you pre-ordered the game, please note that your purchase is still valid and you will be able to access the game as soon as it’s released.

Thank you for your continued patience and support."

I can't give you a lot more details at this point, but you can probably imagine it's a very unfortunate situation for everyone involved, as we were just excited as you to see reviews, discussions and especially you guys getting your hands on it today. We didn't make that decision lightly, but it had to be done due to an unexpected issue that basically occured at the very last minute and despite our best efforts couldn't be fixed in time. We're working very closely with Nintendo to keep you updated and people who pre-ordered will receive a separate message by Nintendo soon. We will announce a new release date in just a few days and while it's not 100% set in stone yet, you can be sure it's not going to take months but only a few weeks till the game (finally) launches.

Again, thanks for your understanding, we appreciate it a lot.

Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March

Defeated_Hero

@JHDK Very happy to hear that. It was really a matter of the heart to deliver the best experience possible on Switch. Looking forward to your and everyone else's thoughts, if you decide to buy it. I'm visiting this site (several times) every day to keep up with Nintendo-related news, so you can be certain I'll read 'em

Re: Manticore: Galaxy On Fire Will Swoop Onto Switch On 22nd March

Defeated_Hero

Hey guys,

I’m the Lead Designer on Manticore: Galaxy On Fire and as you can imagine, this is a pretty big day for us here at Deep Silver Fishlabs. I’m a lifelong Nintendo fan and Day One Switch owner (like with every other Nintendo console/handheld), so seeing our game right between Kirby and Donkey Kong in the Nintendo eShop is nothing short of mindblowing to me/us. Of course we’re even more excited to see what the press and especially you guys think when the game becomes available for purchase on March 22nd.

As I saw a couple of questions come up here and elsewhere, I thought I’d jump into the comment section with my own 2 cents. Manticore: Galaxy On Fire is a purpose-built game for the Nintendo Switch that aims to deliver the best space dog-fighting experience possible on this platform.

To give you a better picture on what you can expect, here’s a list of the highlights from my side:

1.) Full premium experience without any sign of micro transactions, focusing on the narrative driven story campaign
2.) Challenging missions laid out across a story campaign that’s divided into 3 Acts
3.) Exclusive new Game content added with Act 3: 6 additional locations, 5 story missions and 3 “distraction” missions
4.) Completely reworked upgrade system that’s tied to your story progression
5.) 1080p/60 fps docked, 720p/60fps handheld mode, which looks and plays rad
6.) More open game structure, meaning you can jump from one location to another via wormholes, access the galaxy map during gameplay, fly to the Manticore (your mothership) to change equipment etc.
7.) Seamless transition to exploration mode after you’ve beaten a mission in that location
8.) Intuitive User Interface purpose built for the Nintendo Switch including in-game HUD, navigation in the hangar, galaxy map, mission overview, player profile etc.
9.) Reworked controls that work naturally with the Joy-Cons/Pro Controller
10.) Utilisation of Switch-specific features like HD rumble and accelerometer
11.) 3 different difficulty levels selectable in the main menu and anytime during gameplay
12.) Capture and share cool screenshots via the Switch’s capture function
13.) Additional options like active/passive auto alignment of your ship and aim assist

We hope this makes you even more excited for the game and we’d like to thank you for the feedback and support so far.

A gameplay trailer will be released soon that will reveal more of the awesomeness that lies ahead for sci-fi action fans on the Nintendo Switch.
We cannot wait till everyone gets their hands on it on March 22nd.

Sincerely,
P.

Re: Dead Cells Is Coming to the Switch Later This Year

Defeated_Hero

@MongolRaider That's simply because it takes much longer to port a AAA game to another console than the average indie game. I'm certain we'll see more of the "big games" in the coming months, although you should never expect to see the newest Assassin's Creed or Call of Duty on Switch, but selected gems like Dark Souls, Valkyria Chronicles 4, Wasteland 2, Mega Man 11 etc.
I also have to say that indies like Hollow Knight, Dead Cells or Stardew Valley appeal more to me than most large scale productions.