Comments 4

Re: Mobile Business Is Booming For Nintendo Right Now

Bundin

I'd like to see more, and I think the risk of cannibalizing sales on the Switch is negligible. As long as they don't go full freemium, that doesn't interest me at all.

This could get people more interested/familiar with Nintendo IPs, increasing awareness and market penetration. That's always a good thing.

If they really aim for getting as many people as possible familiar with their IP, they better release all games in all regions asap.

Re: Talking Point: Do We Still Want Achievements On Switch?

Bundin

Leaving stuff out isn't 'Nintendo different', and the popularity of achievements on different platforms shows that enough people enjoy having those systems in place. The writer could have tried being a bit more objective in the article, especially when followed with a poll.

Personally, I play games, don't really care about most achievements, but will check the list after finishing (most) of the game to see what I 'missed'. Sometimes, that leads to replaying sections of a game, which I wouldn't have done without that prompt. That's a good thing in my book.

So yeah, I'd like seeing interesting achievements like 'Found all 7 secrets in zone X', 'defeated boss Y without using items', 'traveled to Z without being seen by anyone'. Achievements like those tell me that there are alternative play styles that I may want to try. Or maybe not, if I'm done with the game. I don't need 'Finished level 1' though, even if I don't really mind the popups.