Comments 4

Re: Ghost Song Developer "Prepared to Move Heaven and Earth" for Wii U Release

BlackholeRoad

@Artwark I understand where you'd say that, and that inspiration is a big part of this game. But as one of the first backers of this game, I've watched its development all the way through, and it has so much that sets it apart from Metroid. The intended difficulty is one thing to note, it's like Dark Souls in a few ways actually, you can find yourself in areas "you're not supposed to go to" due to being underpowered, but there's actually subtle encouragement to try to tackle these areas earlier. The secrets are so much more clever in this game too, again think Dark Souls in that sense as well. I encourage you to look into the game, there's simply too much to talk about that sets it apart from its core inspiration games.