@Nerdfather1 Usually I'd agree because in principle, yes, totally, there are almost always crazies who make the most noise, but in this instance the design of Sonic was so far removed from the original Sonic and so genuinely creepy and weird that making it look the way the iconic character has looked for around 30 years until this film was the way to go.
I really enjoyed most of this on PC. There are some CRAZY frustrating difficulty spikes, so be warned.
It's coming to the Humble Bundle on PC next month, which is a very short time after release (early December 2018)... Does this usually indicate that the game didn't sell as well as intended, if it's in a cheap bundle only 4 months after launch?
@impurekind @VHSGLITCH They HAVE to have something up their sleeve with regards to bringing GBA and SNES games to Switch. Too many classics there to ignore.
@Dman10 Two reasons: a lot of people love this style and the challenges that its limitations bring to visuals and gameplay, and of course budget. It's expensive.
Seems most of the people posting negative comments about the art style and graphics may be unaware of the cost and time involved in making higher fidelity pixel art (and just all game art in general). One can't simply quadruple the size and quality of sprites on a whim.
Personally I think this game looks fantastic and is a true homage to the classics it is (self-admittedly) inspired by. I've backed it and am looking forward to playing it on the Switch.
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Re: You'll Need A Bethesda Account To Play DOOM And DOOM II On Switch
@KingPatrick24 More like almost 3 decades old, but yeh, this is super dumb
Re: Sonic Movie Director Promises To Change Controversial Design
@Nerdfather1 Usually I'd agree because in principle, yes, totally, there are almost always crazies who make the most noise, but in this instance the design of Sonic was so far removed from the original Sonic and so genuinely creepy and weird that making it look the way the iconic character has looked for around 30 years until this film was the way to go.
Re: Switch Listing For Mutant Year Zero: Road To Eden Spotted On GameFly
I really enjoyed most of this on PC. There are some CRAZY frustrating difficulty spikes, so be warned.
It's coming to the Humble Bundle on PC next month, which is a very short time after release (early December 2018)... Does this usually indicate that the game didn't sell as well as intended, if it's in a cheap bundle only 4 months after launch?
Re: PQube Says Upcoming Retro-Style RPG Aggelos Is A "Dream Come True For Metroidvania Fans"
I thought it was Wonderboy In Monster Land and I have no problem with that. This looks like enjoyable, simple platformer fun.
Re: Lunark Looks To Classic 2D Cinematic Platformers For Inspiration On Kickstarter
@impurekind @VHSGLITCH They HAVE to have something up their sleeve with regards to bringing GBA and SNES games to Switch. Too many classics there to ignore.
Re: Lunark Looks To Classic 2D Cinematic Platformers For Inspiration On Kickstarter
@Dman10 Two reasons: a lot of people love this style and the challenges that its limitations bring to visuals and gameplay, and of course budget. It's expensive.
Re: Lunark Looks To Classic 2D Cinematic Platformers For Inspiration On Kickstarter
Seems most of the people posting negative comments about the art style and graphics may be unaware of the cost and time involved in making higher fidelity pixel art (and just all game art in general). One can't simply quadruple the size and quality of sprites on a whim.
Personally I think this game looks fantastic and is a true homage to the classics it is (self-admittedly) inspired by. I've backed it and am looking forward to playing it on the Switch.
Re: Freja And The False Prophecy Is An Intriguing Hand-Drawn Metroidvania Aiming To Release On Switch
@EasyDaRon Here you go:
https://www.youtube.com/watch?v=YYsm5O2sgiM
(PS: Privateer... awesome!)