
When the first Tappingo hit the scene in early 2014, it brought a puzzle style that was simultaneously fresh and familiar. Combine that with an amiable price point and it was a pick to easily consider diving into. Now creator Hugo Smits is back with Tappingo 2, a new edition of puzzles for those who have thoroughly tapped all previous pingos.
Let’s start with a refresher on how Tappingo works. A puzzle consists of a grid dotted with coloured blocks. Tapping a block with the stylus and sliding in a certain direction will cause a line to extend out from that block, only stopping when it hits another occupied space on the grid. You can think of it like kicking a rolled up carpet and watching it unfurl.
A number in each block tells you how far a line is supposed to extend, but the trick is determining the right direction and order to activate each line so that everything settles into its proper length. Succeed and you’ll have made a cute little pixelated ducky or some such object. Fail and you’ll have a bit of unraveling to do, although this is a simple matter of double tapping on the source block to reel a line back in.

Tappingo 2 adds nothing new in terms of the general gameplay, bringing along another 100+ puzzles, but it does make a few welcome tweaks in interface and presentation. Most helpful to players may be the faint borders that now surround each line that is made on the grid. In the original game, lines of the same colour would blend into a non-descript field when they met, making it mostly a guessing game of what would happen if you had to retract some of them. The new borders, while not always a crystal clear indicator of things, still provide a notion of where lines came from and how removing one will affect others.
A zoom feature has also been added to larger puzzles, with a tap of the button magnifying the general area where the cursor currently resides. The view can then be panned by tapping on-screen buttons with the stylus or using the d-pad. It’s an effective tool for those who want a closer look at specific areas, but the stylus remains accurate enough working with tiny blocks in full-screen view that it never feels like an absolute necessity.
Tappingo 2 also benefits from a bit of aesthetic polish. The completed images that show up on the puzzle select screen are larger and seem to just show up better in general. The soundtrack also leans toward a slightly mellower ambiance than the first game while retaining the same light, quirky, 16-bit feel; this is a plus, as Tappingo is definitely a game made for chilling out.

The timer returns from the original Tappingo to show how fast each puzzle has been completed, but it’s still mostly for self-grading without any leaderboards. Veterans might also see a few similarities between objects among the two Tappingo titles, such as the moon or a certain gaming system, but these are not straight-up copies and Tappingo 2’s appear better composed.
Conclusion
Tappingo 2 makes some nice improvements while retaining the same light, fun, I-said-I-was-going-to-do-just-one-more-five-puzzles-ago concept of the original, and once again it sits at a price that makes it hard not to recommend to anyone who might be interested. It’s a pure no-brainer for those who loved the first game, while newcomers should make a line for this version first.
Comments 29
hm waiting for a sale. first one was awesome but so short
Cool, I'll buy it when it hits the UK eShop. Loved the first one.
This game is great. I loved the first one and am loving the second one. The only issue (and it's an issue with the first one) is that it will come to an end. When that is the only issue, then you have something awesome.
My mother loves the first Tapingo. Hope this will reach Europe soon.
I got it and I am juggling it with the first one. I usually play a couple of puzzles and have enough, so they last me a long time.
@6ch6ris6 it's like 5-6 hours of gameplay for only 2,99 and you still need a sale for this?
Will get this the day it launches in Europe. These small eShop games are so cheap that I insta-buy them all if they get a good score just to support Nintendo/devs!
@Extremist thanks for the support!
@6ch6ris6 At just $2.99, it's like the game is already on sale. Not sure how 6 hours of gameplay is "so short" either (not including replay) but to each his own I suppose. Your loss if you pass on it.
I'll get it when it comes out in Europe.
@HugoSmits @TG1
i know 2,99€ is really cheap compared to other stuff on the eshop, but i need to watch on how much money i spend on videogames. maybe i will get it without a sale. but i need to play through the games i bought earlier first. i tend to not complete games when i have so many to play. i wanna complete mega man 2 and siesta fiesta first. and fantasy life will be comming soon. that will be my first new retail game for 3DS since animal crossing!
The first Tappingo was really dang good. I'll snag this once I finish the first one. That GBA puzzle is rad
Love this game. My ONLY problem with this game is that it needs like 500 puzzles. It flies by so quickly and going back to beat my own times doesn't entice me to play more. I agree with the 8. If it had more puzzles, it would be a 9 or a 10 for me. Excellent game though. I am pleased.
@Frapp haha
"The soundtrack also leans toward a slightly mellower ambiance than the first game while retaining the same light, quirky, 16-bit feel; this is a plus, as Tappingo is definitely a game made for chilling out."
I disagree...I much preferred the soundtrack in the first game. Hardly a deal-breaker for a great game like this, but a minor disappointment nonetheless.
I got the impression Im too dumb to solve theese puzzles.hhaha Put it on my wishlist so I can get it when I need a time killer.
The 'zoom' feature was sorely missing in the first, but I still loved it. Can't wait to play.
Has the developer said yet when is Tappingo 2 coming to Europe?
@Kolzig I'm aiming for a October release
@HugoSmits Thank you!
Thanks for the great review @TimLatshaw - and thanks for the great game @HugoSmits! Picked this up after a week of hard work and haven't been able to put it down yet!
@zipmon haha awesome to hear!
@HugoSmits Well I got the game as I said I would, but I actually really got hooked. Glad I have this with me for short burst playing. I need to get the first one now...
Such an awesome little game. It's one of the very few puzzle games that I find relaxing. Not too difficult and highly addictive. Great work, @HugoSmits!
Still no EU release for this?? Any reason for the hold up??? @HugoSmits
@DadOfFour1972 soon... real soon... it's currently at LOT check
@HugoSmits - excellent news, it will be a day 1 purchase for me!
Bought the first one. It's not bad, definitely a way to relax and make a nice picture, but these are so easy to complete. Anyone that expects a challenge to their puzzle games, you should only look at this for the chill factor, I think.
Going to get it this week now that the sale is incoming.
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