
We recently heard how Kirby Air Riders would be getting its first update of 2026 and possibly last major game update.
Version 1.3.0 has now officially gone live. Here are the full patch notes via Nintendo's support page:
Kirby Air Riders: Ver. 1.3.0 (Released January 26, 2026)
General
- GameShare is now supported.
- Press the buttons at the bottom of the title screen to access the GameShare screen, where you can choose between People Nearby or GameChat.
- A new game mode, Grand Prix, is now available for Air Ride matches in paddocks.
- Players will participate in multiple races where the winner is determined by overall points.
- A new rule set, Sub-In Series, is now available in paddocks.
- This allows for continuous matches while subbing in players.
- Two players can now participate in paddocks and Quick Matches from a single Nintendo Switch 2 system.
- The “Popular” search condition in the Buy section of the Machine Market has been changed to “Random.”
- The Transform Star’s bike-type form can now be edited in the My Machine Apply Decal screen.
- Once a decal is applied to a Transform Star in either form, you will not be able to edit decals with the other form until all existing decals have been removed.
- You can now delete individual records for each machine in Personal Best.
- Previously, when swapping to a vacant machine or stealing a machine while your Special could have been triggered in City Trial, your Special gauge would decrease. Now the Special gauge will be maintained, so you will still be able to trigger your Special after swapping to or stealing a machine.
- The lock-on range when swapping to a vacant machine in City Trial has been adjusted.
- In City Trial, you can now tilt the Left Stick down or press the Down Button to discard a Copy Ability without triggering your Special.
- The version is now displayed in the lower-left corner of the screen after crossing the finish line in Time Attack.
- Withdrawing or otherwise disconnecting during an Online Match in a friends-only paddock will no longer subject you to penalties.
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Balance Adjustments
The performance of certain riders has been adjusted.
| Rider name | Adjustment details |
|---|---|
| Waddle Dee |
Affected modes: City Trial/Air Ride
|
| Bandana Waddle Dee |
Affected modes: City Trial/Air Ride
|
| Waddle Doo |
Affected modes: City Trial/Air Ride
|
| Gooey |
Affected modes: City Trial/Air Ride
|
| Cappy |
Affected modes: City Trial/Air Ride
|
| Scarfy |
Affected modes: City Trial/Air Ride
|
| Susie |
Affected modes: City Trial/Air Ride
|
| Noir Dedede |
Affected modes: City Trial/Air Ride
|
The performance of some machines has been adjusted.
| Machine name | Adjustment details |
|---|---|
| Shadow Star |
Affected modes: City Trial/Air Ride
|
| Wagon Star |
Affected modes: City Trial/Air Ride
|
| Jet Star |
Affected modes: City Trial/Air Ride
|
| Wheelie Bike |
Affected mode: City Trial
|
| Hop Star |
Affected modes: All modes
|
| Vampire Star |
Affected modes: City Trial/Air Ride
|
| Tank Star |
Affected modes: City Trial/Air Ride
|
| Hydra |
Affected mode: Air Ride
|
Bug Fixes
- Improved communication stability during online play.
- Fixed an issue where an error would occur when trying to open the Gummies screen in the Collection menu while having a specific number of Gummies.
- Fixed an issue where, after unlocking the last task in a Checklist page by using an Open Block, receiving the completion checkmark, then returning to the Checklist after transitioning to another screen via a specific set of actions, the completion mark would disappear and the completion rewards could not be received.
- Fixed an issue where an error would occur when trying to enter a paddock while possessing a specific My Machine.
- Fixed an issue where some stat displays were not properly reflected on the Machine/Rider selection screen.
- Fixed an issue with Transform Star where, when changing modes when getting the boost of acceleration gained after defeating an enemy, the acceleration effect would immediately be lost.
- Fixed an issue with Transform Star where, when touching a dash zone while changing modes at the same time, the acceleration effect would occur twice.
- Fixed an issue where Copy Abilities would not be removed when Transform Star would enter a cannon while performing a Quick Spin.
- Fixed an issue with Bulk Star and Hydra where their Top Speed would drop when obtaining Weight.
- For all machines, Top Speed increases when obtaining Weight.
- Fixed an issue where Gooey’s tongue would sometimes not stretch out and be unable to capture certain enemies.
- Fixed an issue where, when Chef Kawasaki or Gooey captured an enemy, the icon that displays after defeating an enemy would not be displayed.
- Fixed an issue where the BGM for a paddock remained the same as the BGM for the main menu when paddock decorations were changing.
- Fixed issues where communication errors or disconnections for certain players mid-Team Relay in paddocks would sometimes trigger phenomena like another player warping/the number of laps not being properly counted/the same player making two laps, etc.
- Fixed an issue where a user’s camera settings during a Team Relay match in a paddock may not be reflected depending on the turn order.
- Fixed an issue where, when racing in a Team Relay match with an FP (figure player) in paddocks, the stats of the FP and the player going afterward may change depending on the turn order.
- Fixed an issue where headwear was not reflected during matches when riders were randomized.
- Fixed an issue where legendary-machine parts and some events would become fixed when playing City Trial continuously via Local Play.
- Fixed an issue where CPU levels were sometimes not reflected in CPU Group Settings in City Trial via Local Play.
- Fixed an issue for Swerve Star under Machines in Lessons where you would sometimes fail even though you performed actions correctly.
- Fixed an issue where, when decals were placed near the center of a Winged Star machine when customizing it in the My Machine menu, the decal designs would partially deteriorate when that My Machine appeared in City Trial.
- Fixed an issue where, when joining a paddock after playing Free Run, it was sometimes possible to select a legendary machine on the Machine/Rider selection screen.
- Fixed an issue in Cyberion Highway where the camera would sometimes not return to a normal state after leaving the area where riders become smaller.
- Fixed an issue in Machine Passage where some players were not able to enter the cannon on the course if a communication error or disconnection occurred for certain players.
- Fixed an issue in the Top Ride course Crystal where, if you hit a wall while gliding in the air at a specific location, you could unintentionally rotate approximately 90°.
- Fixed an issue where, when playing Top Ride with multiple people, other players were sometimes unable to switch control types when certain players had set a Name.
- Fixed an issue where, when playing Top Ride with multiple people, it would become impossible to switch to Free Control after P2 switched to Steer Control while a Name was set.
- Fixed an issue where, after obtaining the item Flare Bursts in City Trial, the effect would sometimes not disappear as expected.
- Fixed an issue in City Trial where the camera would sometimes not return to a normal state after the effects of the Size Down item ended.
- Fixed an issue in City Trial where the camera would sometimes not return to a normal state after getting off grind rails.
- Fixed an issue in City Trial where, when completing a legendary machine while the effects of the No Charge item were active, the player would sometimes continue to be unable to charge.
- Fixed an issue in City Trial where, when performing specific operations after obtaining the Wheel Copy Ability, the Copy Ability would sometimes become unable to be removed.
- Fixed a rare issue in online City Trial matches where a rival’s machine would sometimes become inoperable after stealing it.
- Fixed an issue where, during replays where a player is retired in certain Stadium events, an error would display when trying to post the replay.
- Fixed an issue where, when playing the VS. Gigantes Stadium event during an online match with 16 players, an error would occur when transitioning to the results screen when Lololo & Lalala came in 1st place.
Note: Replays from Ver. 1.2.0 and earlier are not compatible with Ver. 1.3.0. Convert replays you want to keep to video files by selecting Record on the playback settings screen within Cached Data and Data Replay before downloading the update. (Note: A microSD Express card is required to use this function.)
Will you be revisiting this game to try out the latest update? Let us know in the comments.
[source en-americas-support.nintendo.com]





Comments 16
Okay Grand Prix is nice, im excited! Unfortunate it wont be updated anymore, but after all, it is a gigantic game. one of my switch 2 favorites 🫶
I have a few friends using the OG Switch that have wanted to try Air Riders out… nice to know GameShare is supported now.
WarioWare, Inc.: Mega Microgame$! has been added to Nintendo Music today!
This is bull. He said it was content complete! I'm selling my copy of the game.
Gameshare is pretty sweet. Now I can play locally between my Switch 1&2 without doing spitscreen.
Glad a game people like is getting updated, I'll probably never play it but still continued support is usually a good thing.
Also gameshare with gamechat seems super, gamechat overall is a cool idea and I think it works pretty well. Alas I have no friends
Yes, Waddle Doo has been buffed! He's one of my mains.
I'm glad that they did anything for the Machine Market and custom machines. I still think limiting ourselves to just twenty decals is way too restrictive though. It makes the so-called "weight limit" of Smash Bros. Ultimate's Stage Builder look generous...
GameShare felt like a natural fit for a more niche multiplayer game like this, so I'm glad it's finally getting the update.
@AussieMcBucket most of the updates are for online play which will be inaccessible once the servers shutdown anyway, so the base game is still pretty much content complete from the start.
Please, please, PLEASE get a physical cartridge revision with all updates on the cart by the time I get the game 🙏.
@HugoGED Nope. Cancelled.
Very glad that they finally added split-screen multiplayer after it was seemingly shown in the Direct. There were several people who expressed that they wouldn't get the game without the feature, so I hope they hear about this update.
I know my comment is going to be off topic, but I wanted to say that Ball x Pit got updated today with its new content. I haven’t seen any sites mention it even though it’s a popular game.
On this side of things, I am glad to see this game get another update. I’m strongly considering buying it.
@Nep-Nep-Freak out of curiosity, what’s your reason for wanting this?!
Adding local online play is great, with Gameshare… for a multiplayer centric game, these honestly are essential and add life to the game. Great update!
A heftier update than I imagined. GameShare and Splitscreen online play. Sadly, my mains didn’t get buffed though.
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