In what we're affectionately dubbing the 'Mario Maker' of racing games, Make Way is a 'DIY racer' that lets you construct your own tracks and race against your friends in chaotic cross-platform multiplayer.
There's no release date beyond a rather vague '2023' at this point, but Make Way definitely looks like something we'll be keeping a close eye on thanks to the talent working behind the scenes: namely Tom Goodchild, a 20-year veteran who has worked on the Micro Machines franchise along with more modern racers such as GRID Legends.
There are no pre-built tracks in Make Way, but with more and more track pieces and hazards to unlock as you progress, the game promises an experience where no two races are ever the same.
Here's a look at the key features:
- Mix and match unique track pieces and hazards for near-endless course configurations
- Fight for weapons and power-ups to gain the advantage
- Unlock new track pieces and vehicles for wackier races
- Up to four players, on the same screen or online with cross-platform multiplayer
- Remove hazards from your races or go full chaos mode and eliminate all safety barriers using fully customisable rulesets
Will you be looking to partake in some cross-platform racing action? Let us know with a comment down below.
Comments 8
I would be up for this if it was a bit more like ultimate racing 2d or circuit superstars.
Just me, or was there a lot of brown in that trailer? I kinda got distracted from watching the gameplay by just gaping at all the orangey-brown tones on view.
Reminds me of Can't Drive This (Pixel Maniacs).
This looks pretty good.
Who's going to build Baby Park with a train running through it?
I'm cautiously optimistic about this, but I could also see it being too much of a hassle.
@gcunit YES. Thank you. I was watching the video going "I should love this. Why don't I love this?". You are entirely right - theres too much brown, orange and grey, and the backgrounds are often dusty, misty, dirty. I think for me, fun arcadey racing titles need to be colourful and bright. Blue skies, green grass. I knew something was throwing me off and I couldn't put my finger on it.
If they added hotwheels-style bright coloured track piece options, or just mixed in more light grey pieces, mabe reflective metal, (ideally some creative stuff like playing cards, magazines, food packaging etc) and had a more varied Micromachines style set of backdrops/environments (green pool tables & grass! blue water in bathtubs! yellow sandy beaches!) I'd be 100% on board with this. The Hotwheels game that was in the Nintendo Direct got the look right.
Infact, looking at the screen shots, and even the thumbnail image of the youtube video, that I assume is the cover, the environments look more colourful and fun than the footage in the trailer suggests. Perhaps its a badly put together trailer that doesnt' show enough variety and didnt' think about the colour balancing of shots when editign it together? Either way, they need more variety in the colour of road pieces. Brown and orange looks kinda depressing when its the only option.
The overall gameplay looks really fun, I like the variety of vehicles, and the track builder looks well done. Secret Mode area good people too. I want to like this. Lets see if the trailer is just misleading, and if the track graphics get more variety over time.
nothing about this screams micro machines, unfortunately. I love games where you are a tiny car racing in real environments (micro machines, re-volt), but not these ones where you race toy cars on bland track 'pieces' (like the recent hot wheels). Not that this is going to be bad, but I was excited til i watched the trailer (and muted the music).
I'll keep hoping for a remaster of Re-Volt!
Looks not much like micromachines sadly. It totally lacks the charm of a micromachines.
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