Following on from an update at the beginning of this month, Square Enix has now issued another one for its Switch racer Chocobo GP.
This latest patch addresses various online multiplayer issues, including a handful tied to matchmaking. It also resolves some bugs. The development team will also be deleting any unfair records set by players on a case-by-case basis.
Here's the full rundown via Square Enix's official support page:
Chocobo GP - Version 1.0.5
This update contains the following content changes:
1. Fixes to improve an issue with information transferred when matchmaking is established.
*Due to measures taken to improve this issue, the following behaviors will now no longer occur:
・Races starting with fewer than 7 players
・Issues affecting the controls for one’s own and other player’s characters.
・Lap information becoming inaccurate.2. Fixes to reduce the waiting time before retrying when matchmaking fails in Chocobo GP mode.
3. Fixes to a bug that allowed players to perform specific actions while jumping in order to move along while still floating in the air.
*These fixes will have the following effects on Time Attack mode:
・Ghost data that was downloaded on previous versions of the game can no longer be used.
・Ghost data uploaded in Time Attack mode from previous versions of the game can no longer be downloaded.*In addition, the records of unfairly fast times achieved through using this bug will be deleted on a case-by-case basis.
*All rankings will be reset at the start of the next season.
We will continue to release further updates to make Chocobo GP more convenient and fun to play.We sincerely apologize for any inconvenience caused and ask for your understanding.
Thank you for continuing to support Chocobo GP.
Have you downloaded the latest update for Chocobo GP yet? Notice anything else? Tell us down in the comments.
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[source support.na.square-enix.com]
Comments 16
Still no bug fix that removes the pesky bug that is the monetization of this game.
Cool still not spending a cent on this game.
So glad they learned how to handle a racing game from Activision. Looking forward to all future updates addressing the issues that no one is talking about.
Comment section when Nintendo release patch notes: StaBILiTy
Comment section when Square release patch notes: Scum!
If they add more courses and characters I'll be interested even if it comes in the form of paid DLC but the Microtransactions have to go. One character I would really like to play as is Carbuncle from World of Final Fantasy. He's the cutest version of Carbuncle there is.
Nope, still didn't fix the monetary problem, they didn't address controls. Simply put they still ain't come up with a reason for me to play/ buy this. It had potential to be a great kart racer, up there with MK, but alas they dropped the ball and it will never be picked back up.
So the monetization has not been removed? Ok
I'll just keep waiting for it to go f2p when it's clear it isn't selling. Or it will just fade out of existence, either is fine.
Got to love modern business practices and the fools who love them.
Nope, still not biting. Square can bite me though.
This game could have been so good. But they just had to ruin it.
I really wanted to buy this game until all the scummy microtransactions came to light. Hope it was worth it Squeenix.
Liked the demo, but avoided the game because of too much micro transactions. I've got a feeling the Disney kart racer, Speedstorm, will suffer the same fate.
Yeaaaaaaaaah, not worth it
My only complain with this update is how it affects Time Attack records, since they removed a major bug from GS-L. Besides that pretty decent, still having tons of fun with this game. ☺
Still annoyed with myself that I bought this. Just get Mario Kart instead.
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