While Mario Golf: Super Rush was arguably a little undercooked at launch, there have been some notable content updates that have fleshed out the experience. The version 2.0 update was significant in early August, adding New Donk City and more importantly Ranked Online matches, boosting replay value. Though it's still not quite the Mario Golf game of our dreams, it's definitely an improved proposition.
The latest update that was dropped after this week's Direct is another solid addition, and we hopped in to try the new characters, courses and get our butts kicked by the new CPU difficulty settings.
In terms of the new characters added to the roster, we have Ninji and Koopa Troopa, the latter of which we briefly thought had already been playable, such is their presence throughout the story mode. In any case both are very similar as relatively small, quick characters. Their special shots are the same — extra long hits that bounce a few times with destructive force on route to their end point. Their Super Rush moves are different, and Koopa Troopa comes into his own — they spin along in their shell which is both fast, destructive and allows you to skim across water as a shortcut. Ninji, however, uses a Link-style sail to glide, which is far less effective unless you're literally hopping off a hill, which is rare.
Ultimately, both are charming and fun, while Koopa Troopa is a particularly useful option if you're doing a course with plenty of river crossings.
There are two new courses too, though our opinions are a little mixed on these.
First up is Blustery Basin, a very wintry course with a big emphasis on those blowing-cloud-things from Mario titles. What's a little odd with this course is that its holes either all take place across the same massive space, or it just seems that way.
As a result picking your way across the wide expanse and its various dangers can seem strange, and the snowy setting makes it tricky to visually parse your route. This could have been emphasized by the fact we were trying it in speed golf, to be fair, and at a more steady pace it can be a more enjoyable puzzle as you work your way through the holes.
Aside from the rather dull visuals you get with a snow-covered golf course, there are some neat elements here, our favourite of which are lines of penguins that slide around the course to knock you off your feet. Avoiding and working around the blustery clouds also adds a fun wrinkle and extra challenge. Overall, it's not one of our favoured courses, but it certainly isn't bad.
Next up is Spiky Palms, which is rather like a California course if the grass loses a little of its colour. Visually this is far better, with some handsome visuals and sunset lighting, and holes follow more conventional course design so that it's far easier to strategise. There are plenty of river crossings — making Koopa Troopa ideal — and some cool obstacles to work around. This course is easier than Blustery Basin aside from some fiendish traps and green layouts, and we think more enjoyable as well.
Finally, we have three new difficulty settings when playing against the CPU — Amateur, Pro and Champ. We played speed rounds against 'Pro' CPU — while also being a little rusty in the game — and though we just about competed, we ultimately got beaten into 3rd and 4th place. That's a decent and welcome challenge, and no doubt Champ will push those that are very good at the game. The fact Amateur is still there, which we suspect was the default before these settings were added, means that the game pleasingly caters to most players. It's a simple but welcome change.
When you add this to the previous version 2.0 update, you certainly have a game that is notably stronger now than at launch. It's still a little B-tier in terms of quality — at one point when testing this update an opponent was briefly stuck in a bunker until they glitched out — but it is charming, fun and now has a lot of content. For those keen to play with family and friends in particular, it's an easier sell now than in its original form.
Credit to Camelot for sticking to its efforts to boost the game, in that case. In an ideal world this is content that would have been in place at launch, but its late arrival still makes the game a reasonable option when seeking multiplayer fun into the Holiday season.
Let us know what you think of the Mario Golf: Super Rush updates in the comments!
If you're looking for more tips and tricks for Mario Golf: Super Rush, check out the full lineup of characters in our Mario Golf: Super Rush Full Character Roster And Special Shot List, investigate our Mario Golf: Super Rush Guide - Tips And Hints For Mastering Mario Golf if you're a bit green on the green, as well as our guide on How To Create The Best Mii In Mario Golf Super Rush.
Awesome new update, this game just keeps on giving.
Keep the updates coming! Finally picked it up on sale for $10 off. Happy so far
kudos! This game looks like a great purchase now!
specials are killing ranking mode they need to remove it.
I might pick the game up now. I played it at my brothers place and we didn’t like the game much due to the simplified mechanics and small amount of content. However, I heard the motion controls are a lot of fun and with two more courses added, I could actually see this being a very fun motion-controlled party game. Might pick it up tonight!
@santaglause 100% agree.. also some players can hit the ball 300+ yards.. not many but the few I’ve seen were mii characters
Give us the online tournaments again, that's what we all want
Are they going to regularly add characters to Mario Golf like Smash? I'd like to play as Cloud Strife wacking balls with a buster sword please.
So is the game finally worth it for single players?
So how many more updates are there to come?
I like the game for what it is, I'm liking Spiky Palms as a course and playing as Koopa Troopa.
One more proper update and I'll bite at it. Was a major disappointing launch version for one of my favorite series... I passed, but another reasonable update and I'm back in and will buy it.
I'm happy with these updates, might buy the game now that it's fattened up. Hopefully there is still more to come.
I can't believe they made Ninji a character lol! I hope he returns in a future Mario Kart or something.
Hitting balls at cliffs that require a whirlwind to take the ball up is the opposite of fun. The rest of the game is good though.
@Vortexeo : Perhaps. Pauline is also long overdue (though I believe she is playable in Mario Kart Tour).
I am enjoying the new courses and characters. Fingers still crossed for a tournament mode.and a replay mode. It stinks hitting a awesome chip in and not being able to see the highlight of the shot again.
@johnvboy agreed, this game is a complete blast. Though that new ice themed course is tough.
It looks good, to be honest I will be having a go on it later, can't wait.
I really need this game to have an option to toggle course specific hazards like blowing clouds, tornados, etc.
Downloading it now!!
I wish they would have done so much to Wii U's Mario Tennis back then.
The update really helps add more gameplay. It's still very much a B Tier offering as they say but the game is getting better...
Super Rush still needs to add tournaments like in World Tour. I loved playing in the weekly tourneys posted by Nintendo but also the tourneys posted by other players. Tourneys really need to be added.
Captain Syrup, Ashley, Jimmy T, Penny, Mona or Dixie Kong, K.Rool or Lanky Kong would have much better than Ninji, just saying.
@Baker1000 @thefly0810 @Cheechoomi
Of course online tournaments is THE feature we need. I kept playing World Tour for about two years because every week I got into the event. There is no understanding how they did not include them.
Still hoping for actual Mushroom Kingdom courses... but I have a feeling that's all the courses we're getting.
@Baker1000 @Tibob @Cheechoomi Tournaments would be a nice holiday update in November or December.
I am thankful for this update. I was already playing MGSR for a good long time, just a few weeks ago. I love the game. I'm glad Nintendo updated it.
@HolyGeez03 I bet they continue with another update or two. They had a few with tennis character additions….
Yeah, still B tier but fun. It’s a nice update. Hopefully there will be more.
I'm glad they keep adding and improving. I really believed in this game since I saw it so I hope it'll reach its full potential!! 😁
@Tibob exactly this, I played that game for so long afterwards because of the online tournaments, but I've stopped playing this already
Ninji is cute, but give Foreman Spike another chance. He was playable once, but that was in the sole Japan-exclusive Mario Golf game unfortunately.
@obeythed1734 and the ability to turn on or off rain!!
I've really enjoyed the game for what it is - I prefer the normal boring golf mode over speed golf - plus given speed golf is limited to 2 players per switch its not something I can really play as when friends come over its always 2 - 3 people.
The new characters are pretty good and their special moves are pretty great for screwing over pals and traversing the course, tend to find that most of the time you miss obstacles with their specials except if you slap bang hit a tree!
The new courses are super tough, the high trees on both new courses really seem to affect you more so here than the "tall" trees of the launch courses as most of the time you could just clear them regardless, now you have a solid chance of hitting the tops of the trees and falling to a complete halt which helps with the difficulty.
Another thing noticed is how the big catus, bushes and plants seems to affect your ball way more than it did on the original vanilla courses, again adding to the difficulty
The greens for both new courses are pretty difficult in their own right, i'm fairly certain the ice stage has more ball slow down physics than the others, meaning it feels the same as if it was to be raining on other courses but the green itself tends to be fairly flat, the dessert course has a much more hilly terrain across the fairway and on the greens making it harder to get them long bombs.
Another thing noticed was the 2 new courses have their own music much like new donk city, but since it isn't just jump up superstar playing these new beats are very fitting and I dig the ice courses music!
All in all, a much better and substantial update over the first, welcome addition of the CPU difficulty - now if only we could get some mini games thrown in as an update and the ability to turn on and off rain and other course obstacles...and give us Birdo!
@santaglause They did I believe. It was in the patch notes if I recall correctly
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