Republic Commando

Star Wars: Republic Commando didn't experience the best launch when it arrived on the Nintendo Switch earlier this month. As you might have noticed, there were some distracting frame rate issues. Other versions of the game have also experienced some problems.

While Aspyr - the team behind the port - has already told some fans it was investigating the "performance and low frame rates" in the Switch release, it's now shared a public message on its forum - acknowledging the "issues" with Nintendo version and apologising for any frustration caused. The aim now is to deliver a patch for "all platforms" by early May.

Star Wars: Republic Commando Patch Status

"We are aware of issues that players are experiencing when playing STAR WARS: Republic Commando on Nintendo Switch. We understand and deeply apologize for any frustration caused. Please know that we are working on it and hope to have a patch for all platforms in early May."

Videos on YouTube show the Switch version's frame rate can jump between 15 and 40 FPS. Sadly, it's not the first time Aspyr has encountered issues with its Star Wars ports. When Star Wars: Jedi Knight: Jedi Academy arrived on the Switch last April, players quickly identified a major cross-play loophole.

On a related note, this is the same developer rumoured to be working on a remake of Star Wars: Knights of the Old Republic. Have you been waiting on a patch for the Switch version of Republic Commando? Leave a comment down below.

[source support.aspyr.com, via nintendowire.com]