To a complete outsider, the notion of creating a documentary about a failed video game peripheral from 30 years ago might seem pointless, if not downright silly. But the Power Glove is so much more than a device which simply struggled to find its audience and meekly withdrew into the night; it has become an iconic piece of gaming history, and filmmakers Adam Ward, Andrew Austin and Paula Kosowski have perfectly encapsulated that in The Power of Glove, an hour-long movie which charts the origins of the controller – as well as the reasons for its abject failure and the cause of its fame in modern times.
Kickstarted a few years ago, the film has been shown at various festivals all over the world and hits iTunes, Steam, Vimeo On Demand and DVD today. Over the course of its relatively lean run-time, it discusses the birth of virtual reality control interfaces, the rise and fall of Mattel's video game ambitions and – of course – how a project initially designed to create music turned into one of the most famous video game hardware bombs of all time.
Throughout the film, interviews with the people who made it happen deliver detail and anecdotes that draw you right into the story – the inclusion of both video and still imagery from the period only serves to increase this immersion. We hear from the enigmatic Novak, who created Super Glove Ball, the Power Glove's killer app (which, ironically, wasn't available at launch due to Mattel wanting to rush the product to market). Power Glove template designer Darin Barri – who had to make sure that all 250 (then) current NES titles would work with the device – also gives his memories, which include a rather frosty meeting with Nintendo just prior to release where the company said it was withdrawing its coveted Seal of Approval from the Power Glove due to comfort and usability concerns.
What makes this film stand out is these interviews; the filmmakers allow the people who were there to tell the story, which gives us a truly accurate view of what it must have been like to be part of this groundbreaking project. The Power Glove's genesis was in the world of technology and science, not video games; Mattel's executives were, however, taken with the notion of motion-controlled games and ran with the idea, pumping a considerable amount of cash into a project which it hoped would give it a route back into the industry it had left following the crash of '83 and the death of its Intellivision console.
The team behind the device faced the challenge of taking a state-of-the-art data glove that cost $10,000 and shrinking it down to a consumer-level product which could retail at a reasonable price. To do this, ultrasonic technology was used to tell the NES console what the Power Glove was doing – an ingenious solution which sadly added a lot of latency to the input.
While the talented individuals behind the controller had cooked up a product which could do what was wanted at a low price – and created one of the first consumer-level 'virtual' interfaces ever – Mattel failed to ensure that there was any unique software available, which meant the Power Glove ended up being a pretty painful and frustrating means of playing existing NES games. Had the product launched alongside titles which truly harnessed its potential, the future could have been much different.
Outside of explaining its development and ultimate failure, The Power of Glove dives into why the product is so well-remembered today. Isaiah "Triforce" Johnson – a Nintendo fan and eSports advocate who turned the Power Glove into a fashion accessory – is interviewed, as is Todd Holland, the director of the cult 1989 movie, The Wizard, which features gives the Power Glove a starring role in a particularly infamous scene. Musician Side Brain – who uses the device to create freeform tunes – also appears, and there's a brief section which discusses how hackers are using the Power Glove in unique ways today.
Even if you've never heard of the Power Glove before, we'd recommend you check out The Power of Glove. It's hard to imagine any other peripheral of this type getting similar treatment – Mattel's controller was very much of its time; it may not have worked all that well, but it looked cool and was even in a Hollywood movie (albeit one that failed at the box office and has only in the past decade or so gained a cult following). Noble failures always seem to capture the imagination, and thanks to Ward, Austin and Kosowski, we now have the definitive record of how the Power Glove crashed and burned – and became an icon in the process.
The Power of Glove launches today (September 19th, 2019) via iTunes, Steam, Vimeo On Demand, and DVD.
Comments 40
Oh, it truly was a horribad controller. But daaaaam if it wasn’t the most awesome accessory made this far for a game system.
It was so bad, even as an 80s kid I knew that thing was garbage... but it looked so incredibly cool.
@Lizuka I misread that at first and thought Intel made a legit toilet seat. 😆😆
I never owned a Power Glove. This should tell you just how obviously bad this thing was. This, and that "Twister" controller mat.
I even had a U-Force and a Virtual Boy. The glove was THAT bad.
(But a part of me always wanted one.... )
@Dm9982 Toilet seats are definitely something I don't need wired to the "internet of things"
This story has been told so many times there does not seem to be a need for another. All of the success's and failures encountered during the development and manufacturing process are well known. I say leave it be. And it was not a bad accessory. There simply was little support for it and the next generation would have been so much better based on records of the time.
Also, watching that Wizard clip never fails to bring out hysterical laughter. From the acting to the 80's hair and clothing, to the accurate statement.....
@Zidentia Actually, I don't know much about it at all beyond its existence and uselessness as a controller.
@NEStalgia That, indeed, would be a crappy product. Apologies, couldn’t help myself
If you watched the cartoon series mordecai and rigby they'll like "this stuff BLOWS" 😁😁
I heard about it, never saw it in its flesh.
I thought it was a myth
I just skimmed the headline and assumed the article would be about the Wii-U controller
World's worst controller? I refer you to the U-Force. Much worse than the Power Glove.
I remember how cool this thing was perceived as. This was the era before wide distribution of gaming magazines, no internet and a very young gaming audience, so it meant its reputation was stellar, even though no one I knew back then owned it or had even tried it out (it was too expensive). It was a controller everyone wanted and especially after The Wizard. I will definitely check out this flick.
I want a Power Glove 2.0. One that actually works and picks up all motion in hand and fingers. Wii motes weren't bad and then there's ps move and all, but nothing as cool as the idea of the power glove.
@Agent721 I mean, just look at the cool pre-teen with a half-mullet, dark shades, and an open blazer. How could anyone not want to be as
coolrad as him?@bstoppel Power Glove was more "cool" but U Force wasn't actually so bad to use, and you didn't have to enter a "game code"
@NEStalgia
Exactly right, he added to the appeal I'm sure! But he always looked like a tool to me, given his douchy attitude in the movie, but that glove was oh so sweet and he did look cool using it. This and ROB are my two favorite NES era accessories. They reek of what was seen as cool in the 1980s.
@Agent721 Of course he was a douchy tool. The open blazer and half-mullet should have been givaways even before the attitude. But he was the kid everyone wished they could be because he was the kid that made every day life a living nightmare.....and with a Power Glove, your video game nerd prowess could transform you into "that kid"
Of course 12 years later we all know everyone that was "that kid" ended up being the subject of a Very Special Blossom.
As a controller worthless? Maybe! But i remember cutting off the gloves plug in cord and getting years of enjoyment out of the glove. I was a robot, cyborg, terminator, astronaut, and much more. Good Times
Guys, I think if you play Smash and get to Master Hand on intensity 9.9, you should face POWER GLOVE!!!
Where’s Sakurai?!
I had a NES back in the 1980s, my younger cousins also had one as well. None of us had a power glove though. None of us wanted one.. The Wizard on the other hand, I loved that movie so much when it was first released (❤️). Where have the years gone?
I remember reading an article around its release that it could be revolutionary for those with disabilities that couldn't use traditional controllers. For the average consumer however not so good.
The power glove has a timeless cool about it. Even if it didn't work like we all thought it should, it's a neat idea that came sooner than the technology could keep up. If Nintendo ever decides to jump into VR with both feet, I would love to see another crack at it. A new power glove could be revolutionary if handled well.
Still so devastated that I sold mine as a kid. Granted I'd just wear it everywhere if I bought a new one. I do remember Super Mario Bros worked pretty well with it.
Far from the worst controller. There was a motion controller for the Atari 2600 that used liquid mercury. If it broke you could get severe mercury poisoning. I'd consider that a little worse than the gimmicky Power Glove.
I really want one just for the novelty, as do I want a R.O.B. They’re so cool looking, despite not being the most functional products available.
It was a piece of crap gaming wise. It was useful for just regular child's play. I think we cut off the cord and just pretended it was a Terminator hand or something like that
Here is Gaming Historian Documentary:
@NEStalgia Do you have a Roll & Rocker too? I bought that hunk of junk back in the day.
The videogame museum in Frisco, TX has the prototype model of the Power Glove on display. Lots of neat stuff in that exhibit
@Dm9982 How was it as a toy at least? I imagine kids had a blast with their imaginations once they got over there disappointment.
@Heavyarms55 Really? How did that even pass inspection? What was it called?
@UmbreonsPapa You've been tuhmahnated
@Tempestryke I have no idea how something like that went on the market but it happened. I first saw it in Rerez's YouTube video but I've seen a few others cover it as well. Just search "Atari 2600 motion controller" and you should find it.
Sorry I can't remember the name right now.
@Heavyarms55 Will do!
@Heavyarms55 Wow. What was that company thinking? That is really weird and the name Le Stick cracked me up. It looks like a bike handle with a button.
@Tempestryke I loved mine as a kid. Functioned decently well for Punch-Out... don’t remember playing much else with it. Still would wear it while playing games, even without using it. 😆 So I guess i’d Say, hard to disappoint a kid with something as cool as that was - at least for it’s time.
For its time, it’s really hard to argue how awesome it looked. Especially if you, like me, we’re a sci-if fan. Movies like Robo-Cop and Terminator being popular then helped fuel its “futuristic” awesomeness. Not to mention the hype it received in stores and magazines. Sadly it just wasn’t well supported. This can be said a lot in Nintendo’s history actually. It was the 80s Gamecube, albeit a lot less functional. GC was hyped, awesome, and had a fair bit of great games, but wasn’t well supported outside of Nintendo.
@Dm9982 Oh it definitely looks cool! I would have played with it for hours, pretending to be The Terminator, Robocop or a Jedi.
I never had one growing up however.
Its always interesting to hear perspectives from people who actually owned them. Thank you.
@Tempestryke Was it actually made by Atari? I honestly thought it was some random 3rd party. It's been a few months since I heard about it. But yeah, I thought it looked like a bike handle too!
Back in the day the dangers of mercury weren't as well known. Mercury was used in thermometers for decades before people realized a kid could break one and die from mercury poisoning...
@Heavyarms55 Your right, it was third party.
I had one. I don't remember the motion controls ever working. Obviously I still liked to wear it.
Show Comments
Leave A Comment
Hold on there, you need to login to post a comment...