Soapbox features enable our individual writers to voice their own opinions on hot topics, opinions that may not necessarily be the voice of the site. In this piece, guides editor Glen outlines why he's in love with Monster Hunter Generations Ultimate, despite the allure of the next-gen 'MonHun' experience on other formats...
My first encounter with Monster Hunter was Freedom Unite when it launched on iOS back in 2014. I've always been a Nintendo diehard so I didn't get a chance to try the first few iterations on PS2 or PSP, but the idea of a grind-intensive, high-fantasy slaying experience full of oversized swords and talking cats always appealed to me. After all, I grew up on a gaming diet that consisted of JRPGs and free-to-play MMORPGs.
And while I did initially encounter what I can only describe as the 'WTF-barrier', I managed to stumble over it and allow Monster Hunter to get its hooks into me. So much so that I obsessively sought out Monster Hunter wherever I could find it – mostly on my Wii U and 3DS with 3 Ultimate, 4 Ultimate and Generations. And boy, that core loop of slaying monsters and crafting gear out of their corpses is an addiction I hadn't felt since Dark Souls.
The comparison between Dark Souls and Monster Hunter is one you really don't hear enough, given that the core loop of both games is alarmingly similar. They both share a variety of environments with unique obstacles and enemies to overcome, they both have an emphasis on defeating enormous bosses, and they both contain really, really, big swords.
You also gain power in exactly the same way – defeat a monster and use its resources to fuel your increase in power to go and defeat more monsters. Heck, the combat system is even basically the same, with you learning attack patterns, dodging and hitting monsters really hard at the earliest opportunity. The main difference between the two experiences, in my opinion, is that Dark Souls gets its message across to players much more effectively than Monster Hunter does. Dark Souls is about the challenge, about risk versus reward, about defeating incredibly difficult bosses. Monster Hunter, on the other hand, is about, well, monster hunting?
Aside from shoddy tutorial execution, that's been Monster Hunter's biggest downfall for many years. It was originally conceived as an online multiplayer game back when that was an incredibly exciting prospect, but in an era when pretty much every game going offers that in some capacity, how do you make it stand out? Dark Souls has that challenge factor that sparks our competitive drive and plays on our survival instincts, but Monster Hunter relies on a core loop that's a really tough sell. You grind so you can grind some more so you can keep on grinding – it doesn't sound so good when spoken aloud, does it?
Ultimately, Monster Hunter is a deeply personal experience in which you literally wear your successes (and failures). The character you build is a walking monument to everything you've accomplished and by the time you hit the end game you have a deep personal connection that keeps you coming back for more. There's always room for growth, always monsters to defeat, and your friends will always need your help. It's clear as day why Monster Hunter had a niche, cult following in the west while Dark Souls thrived. So what was Capcom's solution to the problem? Monster Hunter: World – a technological marvel that you'd feel compelled to play after witnessing a few short moments of the trailer.
It promised gorgeous landscapes rich with monsters to slay, a story about killing mighty dragons, and those awesome swords we all wanted to get our grubby little mitts on. This was also a world in which Destiny 2 had just disappointed its player base, who were desperate to find a new game to go and 'play dress up' in. The allure of a never-ending 'end game' was just too much for them to resist.
And I'll admit, when Monster Hunter: World rolled around, I was a day one buyer. What wasn't to love? It was gorgeous, the environments were more open than before, it was much easier to play with friends, and the combat looked livelier than ever before. I spent months playing it deep into the night, obsessively crafting new gear, exploring new areas, and trying to make my character look as awesome as possible. This is the Monster Hunter I always wanted! Just like the good old days, I thought.
Then Monster Hunter Generations Ultimate was announced for Switch – that's the moment I started getting second thoughts. Sure, it might lack the polish of Monster Hunter: World and feel like a backwards step, but I can play it on the go! It's frustrating having to miss a hunt simply because you're not at home where your PS4 is. After plugging just a few hours into it, I quickly realised that I actually prefer classic Monster Hunter to the 'bells and whistles' new Monster Hunter. It's a tougher sell on paper for sure, but for those that really get Monster Hunter there really is no competition between the two. Classic Monster Hunter provides the better experience.
Yes, it does lack the polish. In comparison to World, it's ugly, there are long loading times, everything feels like a chore, monsters are less impressive, and the world doesn't feel quite so 'alive'. So in the face of that, how can I make the claim that Generations Ultimate is the better game? Because, as I've got older, the allure of better visuals just doesn't do as much for me as the core gameplay does, and I hands-down prefer what Generations offers. I just don't want to be held by the hand and led along, which is what Monster Hunter: World insists on right from the get-go.
Look at the intro to both of them. In Generations you arrive in Bherna Village, talk to some people about stuff you don't really understand, then get a quest that you don't really know how to accomplish. Within minutes you're on your first hunt and you're figuring it all out for yourself. World, on the other hand, holds your hand through the opening hour and doesn't really let you off the leash until you've beaten your first large monster. It basically says, "this is what the game's about – go do it" while Monster Hunter Generations doesn't really care what you do. Here's a space with some stuff in it – go have fun. I know which one appeals more to me.
Then there are the fireflies. Those darned fireflies. They are the absolute antithesis to what Monster Hunter is all about and literally hold your hand throughout the entire experience. You no longer really have to look for monsters, you don't really have to look at the environment to find resources. Just mindlessly follow the fireflies – there's a good boy! No way! Give me old Monster Hunter, where you actually have to use your eyes when navigating the environment. You have to look for the right ingredients, use trial and error, and – get this – hunt for the monsters. Imagine that!
Then there's the combat. As you can guess by this point, I'm a greatsword wielder by trade. I was always sold on the classic Monster Hunter style of waiting patiently to attack when you have an opening. It made sense to sheathe my weapon between attacks because, well, it's a massive fricking heavy blade! I enjoyed making the decision between blocking the upcoming attack or sheathing my blade. You were limited. It was always a compromise. That's what made combat so darn dynamic, fun, and absorbing.
Monster Hunter: World, on the other hand, lets you block without sheathing your weapon, run around at full speed with your weapon unsheathed, and lets you pull off ungodly combo attacks. I don't want combo attacks. I want careful, considered, difficult-to-pull-off attacks that have a risk-reward element to them. Give me actual depth – not flair that will help you shift a few more copies!
I actually feel like less is more in terms of the environment, as well. In Monster Hunter: World you have these wide open spaces that large monsters openly roam and fight each other in, while in Generations areas are more like a collection of small arenas. Each small section has its own biome and monsters too. While, on paper, a more open and dynamic space sounds more exciting, I find the smaller spaces way more appealing. The designers put a lot of work into making those spaces feel alive by including gorgeous backdrops that gave you the feeling you're in a more wide open space than you actually are. Also, the loading screen between each area sectioned them off in your mind, which gave you a better indication of where certain resources or monsters were. I don't remember thinking about any of that in World – I'd just follow the bloody fireflies.
Your imagination is a way finer designer than a computer will ever be, and Monster Hunter Generations relies on it to map out its world. Head on over to Verdant Hills and just take a moment to admire the backdrops if you don't believe me. Your mind will quickly fill in the blanks and the world will feel very much alive. Make no mistake – Capcom did an incredible job with Monster Hunter: World. It's absolutely the technological marvel it set out to be and it's one of the most gorgeous games of this generation. I understand from a business perspective that Capcom had to appeal more to the casual crowd in order for the franchise to grow, and I accept that. I'm happy that there are more Monster Hunter fans out there now as it's a good sign that the franchise will live on for many years to come.
But Monster Hunter Generations Ultimate is where I'll be spending my time for the foreseeable future, and the ability to take it on the go with me is only a very small part of the equation. It's taught me that visual flair and special effects pale in comparison to depth of gameplay, a sense of wonder, and that all important personal connection to your character and playstyle.
If you want to be held by the hand, fine! All the power to you and I hope you enjoy your time in Monster Hunter: World. Me, I'm going to play by my own rules and try and figure out just what the heck is going on in Monster Hunter Generations Ultimate.
Comments 170
My first Monster Hunter was Tri. Now, between World and GenUlt, I prefer GenUlt because I have something that can ACTUALLY RUN IT! ^^;
Interesting point. I do feel like Monster Hunter World has a lot of hand holding. On the other hand I have people that will actually play with me in World. I'll probably play both and wish I had more than 1 friend that wants to play Monster Hunter with me
Good stuff. You touched on a lot of why I refuse to even touch World. I'm sure it's a decent game but it's just not Monster Hunter in my eyes. I played the crap out of 3U (1200+ hours) and a fair bit of 4U (400+) before getting a bit burnt out but I'm really enjoying getting back into it with GU at the moment.
I agree with everything but the loading times...those are incredibly long in MHW. I prefer a couple of 4 second loading screens over a single loading time that is 3 minutes long
You prefer it to World because it is a Product for Nintendo and this is a Nintendo fan site.
@Axlroselm This is a flaming troll of a comment right here.
I started with Tri, played both Gen Ult. and World and I personally think World's direction is the way to go in the future. MHW has much more immersive environments and story is at least somewhat interesting thanks to voice acting and higher budget animations. It brought a lot of new people into game thanks to graphic and QOL improvements.
I expected more from the Switch debut. It really looks dated when playing on TV mode. Different fighting styles are fine, but I still prefer one, multipurpose set, that can do every possible attack. (I don't like how some lance sets become more simple and lose jump dash, or how aerial hammer loses superbound.) I also feel my pouch is always full in Ultimate, because pickaxes and nets take space. Ultimate beats World in amounts of maps and monsters though, but World beasts also take more work.
Ooh, this gun be provocative. Come on haters, whatcha gonna do?
@TheDarkKnight851 Would love to play with you, but I have a hearing impairment atm...
@Josh2396 Yeah!
To me content (especially quantity) seems like the biggest reason to choose Generations Ultimate over World.
@Folkloner
Also true for the majority that come to this site
@Josh2396
It doesn't take that long on the PC version.
Takes me about 10 seconds to load
@Axlroselm
Exactly
@Axlroselm is not 100% wrong though. NL generally praises Nintendo exclusives more than other sites and guess what, publishers and their business partners love that.
MHW is also available on PC and Xbox btw. I have it on SSD drive and it takes 3 seconds to load a quest.
@jobvd @Folkloner @Josh2396
@Grumblevolcano I prefer quality over quantity
@Gene Of course they do. A playstation oriented site will also praise Ps exclusives. That's quite obvious. This doesn't necesseraly mean they are biased, it just means they would rather let a guy write an article that prefers the nintendo exclusive than the one that prefers the ps exclusive.
Tbh, I like aspects of both. I adore World’s QoL changes and the lack of segmented areas in each specific area. The combat is also faster which I’m a fan of as well. The graphical improvements are obvious but the world does seem strangely less vibrant in color.
However World does suffer in the monster department and the weapon and armors. Which is what I find to be the best part of the series. The monster variety is not very good in World when compared to Gen, for obvious reasons. Not only that I think the creativity for several of the new monsters to be a bit of a let down when compared to those introduced in 3, 4 and Gen, and honestly come off as boring attempt at being realistic. The whole realism thing doesn’t hold together when you fight a mountain volcano dragon, a laser dragon and a zombie dragon. The armor and weapons are just bland imo.
A bit rambly, but it’s just notable things off the top of my head.
@Octane Your probably joking but the monster in World definitely look better, like a lot better, but mechanically they’re not much different, if at all, when compared to previous monsters in the series.
MH World is the better one in my opinion!
Couldn’t agree more. I have most monster hunter games, was gutted I had to get World for my PS4, but was then further disappointed by the game in general. Bored of it quickly and ultimately traded it in within a month of release.
Loved generations on 3DS and then now play Generations Ultimate on Switch more than any other.
Hope the next MonHun is ultimately more like this, and not a follow on to world.
@jobvd Please don't start name calling. You're free to disagree with everything, but keep the posts a little more constructive.
The content, it’s all about the content.
In World you have ONE ice katana AND that’s it (PC). Enjoy it since there are literally no other options in the element category.Then I have Gen Ultimate, 20 hours in it and already 3 ice katanas.
Yeah...
World is all good but 100 ( personally have 70) hours and you are pretty end game where it is only about RNGesus decoration luck. 100 hours in GU is like finishing the tutorial mission.
@-Green- I don't really care either way. I played Tri on the Wii and it was a confusing mess, and some of that is still present in World. Dare I say I prefer a more simplistic approach? Some more along the linea of BOTW or Horizon. At least fix the menus, or make them easier to navigate
In terms of quantity, I think it helpes that Generations Ultimate builds upon Generations, which in itself kinda built upon 4 and 4U. I imagine we'll see a similar approach for the future games with World.
I don’t know how people have time to play all these ports of games they’ve already played. Sure, there’s some exceptions of games that are special to you. But Nintendo Port seems to be a better name for the Switch. It’s portable ports... and In the case of Generations, it’s a portable port of a portable game.
Monster Hunter is a series that I've had trouble getting into. I tried the demo for 3 on the Wii U, and thought it was absolutely horrendous. Loading times between tiny areas, a character I could barely control, and extremely boring gameplay.
I tried 4 on a New 3DS and fared better. I actually bought it, but it became so boring and repetitive after just a few hours. Also, the combat is still clunky as hell, even with the fastest weapons. I would rather kill the rude quest-giver woman than the monsters who are "causing trouble" off-camera.
The older-style Monster Hunter games seem so poor, so there's no point in even trying Generations. One of my work colleagues says I should try World, because it's far better than previous games. Originally I ignored it, purely because of the brand, but I might try it, because so many people say Monster Hunter is great, and I really want to find what I'm missing out on.
So basically people who liked MH before World prefer Generations Ultimate and people who disliked it prefer World. Should we even consider it a Monster Hunter game then? Seems more like a spin off.
@Denoloco I disagree. It's not about content, it's about how fun that content is to play. I'd rather have 20 hours of a great, fun game, than 100 hours of boring, poor gameplay.
@Octane Yeah a lot of Monster Hunter is still grindy menus. Like World just shoved it in your face from the start and Generations bombards you with menu after menu explaining everything. Which while a nice tool, can be overwhelming.
The quantity thing is true. I referenced it a bit when I said it was for obvious reason that gen had way more content than world. They reuse a lot of stuff and I imagine the same will the case for future games with World.
@Alber-san That's basically how I see it. It's a completely different style of Monster Hunter to cater to a completely different demographic. I hope that the success of World doesn't mean they go completely down that casual route for the series from here and instead they continue to do a split between that and more traditional Monster Hunter games so that everyone can be happy. At least either way I'll be set for the Switch's life span with MHGU.
In all honesty, Prowler mode is basically the closest one can get to World style combat in generations, maybe even more quick. It’s super fluid and fast paced with no need to worry about resources and grinding for tools. Super fun.
@RainbowGazelle
Then we have to disagree with each other even more pal. I’m finding Valor Style (new to me) and GS combination a blast and it is far more enjoyable from a GAMEPLAY point of view than any GS combo in World. So, it means I won since fun and more content is what I’m having at the moment with Gen Ult.
World only delivered in gameplay and content is a joke, considering the series past.
Peace.
@Josh2396 I think you play on PS4 then, since the PC loadtimes are very short.
@Gene I love my Nintendo Switch and that’s why I’m an active member here. But The question is how can I help Switch to get better. I always thought that by adopting a critical stance towards my beloved console I can help it to get better. Unfortunately most of these so called “fan sites” and so called “fans” think that by offering unconditional praise or by acting as a self-employed marketer they can help their beloved console to get better. I think these sites should be the voice of consumers and not the loud speakers for the companies. Unfortunately these site (including Nintendo Life) are not critical enough. At least I’m not coming here to hear unconditional praises of the fans for their god, but I’m here to form a social platform for sending our critical messages to the Nintendo. Concerning the praise, I can always praise them with spending money on their products.
Monster Hunter World has longer loading times than Generations Ultimate. There’s less loading overall in Gen Ultimate, when compared to World on PS4/Xbox One (even the Pro/XB1X)
So, did you play World on PC? If so, that makes sense, but you act as if you played it a while ago and World only just released on PC somewhat recently.
Also, there’s some inaccuracies in this too. You talk about Generations Ultimate as if it’s a new game, developed after World. This game was released almost a year before World on 3DS in Japan. Got ported to Switch towards the end of last year and now it’s finally localised.
I agree that Generations Ultimate is the better game, heck, I even played the Japanese version as well and I’m still enjoying the localised version. There’s just a couple of things that could be misintrepeted in this article.
@Ensemen that's the definition of bias.
But this isn't a journalistic website; it exists to sell to Nintendo fans. I'd prefer if they had a bit more integrity in their reporting personally but I don't expect it.
Honestly I don't even want to play World atm to be on topic. I'm still trying to get into this franchise in the first place and its community doesn't appeal to me.
@Alber-san I really don't agree with that. I played 3U (Wii U) and 4U (3DS) which I both have 100 hours in. Fun games, but to me, they are nothing compared to World. MH is a lot of grinding, which in terms of combat I don't mind. But the whole gathering system just sucks and takes too long, something they fixed in World. I take better visuals and surroundings, much less and easier gathering (because let's face it, bringing your pickaxe sucks), the bounty system ánd scoutflies over more content. I'll wait for Monster Hunter World 2 then.
@saintayu
Monster Hunter has one of the best communities in any video game franchise... why don't you find it appealing? Or did I misunderstand you?
@Saego
100 hours in each game isn't really that much in MonHun so clearly you weren't enjoying them that much. I never found gathering items so necessary that I had to actively prepare for it, at least in the early stages. You sure you were playing them correctly?(jk) What I mean to say is that people who loved old MH will prefer GU while you clearly only accepted them as decent games.
@Alber-san I was speaking about Monster Hunter World specifically and mainly about people I've meant irl who've played it. Actual people put me off faster than online communities.
@saintayu
Oh Ok then. Can't debate against personal experience. I guess that's the problem with World being more casualized, more people will get into the series and the community will be more diverse.
@Alber-san For what it's worth the people I've met online about the older MHs seem to be very polite and less cringey lol.
@Axlroselm
Well of chourse an editor on a nintendo site is not so much affected into highend Graphics than on a sony or ms page...
I see 2 intresting things in the 2 monster hunter games:
1. Both a really good. Switch Owners get no cut down experience but s more oldschool one
2. On the other hand this time the "hardcore version" is on a nintendo system while the others get the "family treatment"
Yes, the combat has been dumbed down a bit in World, and the handholding makes it boring. The worst thing might be the linear story progression, having to do the quests in a specific order and all that. But there are many things to love about both games. Hopefully, they'll make the next one like World, but more aimed at the hardcore fans.
Why do people always make it like we are all fan boys and every opinion is based on some bias.
I’d imagine most of those that do reviews and a large proportion of posters here own multiple consoles. I own a switch, xb1 and PS4 and have owned similar spread for years. I did skip the Wii U.
I’d imagine most gamers aren’t fan boys at all.
You can prefer a game just because you prefer it
@Axlroselm The explanation would have better credibility if you didnt start by insulting the author and stuck to criticizing the Switch. If you want to be unbiased about the Switch, be just that. It's when you start talking about people as of you know them and how they feel that people just dismiss you comment as the antithesis.
Disagree. I fell in love the moment tri came to the west.
World has everything done better - and it's more challenging too, with the tempered beasts roaming. It only kicks off the real challenge after level 50 or so, which is way late for a monster hunter.
There's nothing about the old style monster hunter I really miss, other than the non-social construction that disbands your party instead of sticking together in the hub.
Really, world is a class game. Gen ultimate is awesome, world is just better...
@Xaessya I was just about to say that as well it takes a few seconds on pc
I’m not a Monster Hunter fan myself but even I know this would have never made it past the first draft were World on Switch. No way. Im sorry.
If I suspend my disbelief enough, I could maybe see why a select few would prefer MHGU over the newest World, sure, ok. But am I supposed to believe World is some kind of Pokémon hand-holding hell? Cause that’s the biggest point for Generations/against World according to the write-up.
@Axlroselm Well it begs the questions: what is your idea of the right type and amounts of criticism? And what’s your intent? Are you being critical just to not appear biased or are we talking about genuine criticisms here? Cause if it’s the former, then that comes off just as disingenuous
Next on Nintendo Life. Why GTA Chinatown Wars is better than GTA V
@bratzdoll I don't understand it either, because it actually isn't. It's closer to ''older'' MH games, than Breath of the Wild and Odyssey are to other 3D Zelda and Mario games. It's one of those cases where if you want it to be different, you'll look for the minute differences and declare it's too different.
As for the handholding. It's still a confusing mess, just like any other MH game, so I don't see it. I wish the game was simpler in certain aspects
@Axlroselm
Ahh, the tried and true words of someone that ignored logical discourse and well-made points, in favor of something, well, lesser...
Tell me, friend, did you even take a moment to read through to the part where he said he liked what MH: World did, not just in graphics, but also in terms of being the beginner's entry that the franchise DESPERATELY needed, in order to pull in more new players and expand its appeal?
Or did you just look at the title, skim a point or two without honestly evaluating what was said, then dismiss it all?
From the way your post was worded, no offense, but my money is on the latter...
I love both games.
The actual fans of the series love both games. It's fine to have preference of one over the other, but it seems everyone is now picking a side and attempting to marginalize the other.
I love MH World. It's definitely the best game in the series to date, despite many shortcomings that Gen Ultimate does better. That being said, Gen Ultimate is still an amazing game in its own right. And for the life of me I can't understand the mindset that because you enjoy World more, that somehow means you have to disparage Gen Ultimate, or visa versa. Some people genuinely do prefer MHGU, despite some shortcomings World does far better.
At the end of the day, I got not one, but two new MH games this year. One was the first ever AAA title and the other was the first ever HD portable title and hybrid title. I still think World was the best, but in no way does that even remotely imply Gen Ultimate isn't an incredibly amazing game too.
This whole "pick a side and throw rocks at the other" has to stop. Half the people commenting arent even fans of the series, they just want to use World as a club to bash Nintendo fans over the head with, or use Gen Ultimate as a club to fight back with.
I'm tired of the "World was so amazing I could never play MHGU, quality over quantity blah blah blah" posts. I call BS. MHGU is of the utmost quality and is absolutely amazing. Its amazing. I'm also tired of the "I hated World's new direction, I like the old style best blah blah blah". I call BS. MH World generally improved in all areas. Sure, it lacked content and the RNG decorations were lame, but as a general rule it made huge progress.
So can the real fans who actually appreciate both games please step forward, because I'm beginning to feel like there arent any here. Just foot soldiers for the console wars. Crazy how countless PS4 fans on reddit who got into the series with World are loving MHGU to death, but here it's all marginalized attacks. Crazy how MHGU fans also love World on reddit but here it's all marginalized attacks. My goodness...
It's fine if you liked World more, just so long as you're not trying to pull that "MHGU sucks" hogwash. It's also fine if you liked MHGU more- after all, there are people who liked Windwaker or Twilight Princess more than BotW. Everyone was bending over backwards to defend those opinions. Yet when the new game is on another console, it's automatically better and anyone who liked a previous game more is a fanboy? Nonsense. If someone likes MHGU more, that's fine. Just so long as it isn't appended by "MH World sucks".
Fun fact: Reading through this article there were 7 ads in-between paragraphs for MH ultimate
@Trajan I guess I just prefer to believe that Glen's opinion is really his own. Now, I am not saying that the editors didnt ask for an article from someone who does prefer GU to World because it is a Nintendo site. That's more within the realm of possibilities for me.
Many of the hardcore MH fans I've met prefer Gen Ultimate. I haven't tried World, but I really doubt Capcom is abandoning that formula with the next entry. The question is, will the Switch get an MH in World style or not...
@Denoloco if in content you mean strictly monsters mhw is pretty much in line with most other previous entries in the series, accept gen ultimate obviously.
http://monsterhunter.wikia.com/wiki/Monster_List
I think what it all comes down to is personal preference on which style of monster hunter you want to play. Do you want to play old school or new school. They’re both monster hunter regardless and the gameplay loop is exactly the same. I personally prefer mhw as I like the updated systems but that’s just me.
@IronMan30 if they pray to their optimization gods we could only hope lol
Meh. I prefer Monster Hunter to become a classical AAA franchise like what they did Monster Hunter World. With a AAA game I play it for one month then I get bored so I can play something else.
The old school Monster Hunter games are too addictive. I play them for months and months and I miss a lot of other games during that time. That's not good for the videogames business.
@JaxonH well said
@JaxonH The inherent problem being that one person can just give their opinion while five others try to tell them why their opinion is wrong =(
TBH my favourite of the series has always been MHFU on iOS. At this point touchscreen controls are pretty decent, and who could resist a Monster Hunter that is /always/ with you.
I never really got on with the online aspect because it just makes me miss Phantasy Star Online that little bit more.
@Axlroselm I get the same crap from Pushsquare. Their staunch defense of Sony's anti crossplay policy and their delusional arguments of why Sony is so smart is irritating to no end, and quite disturbing tbh.
@saintayu Yeah maybe my wording was a bit bad there. I mean that they don't lie about how good or bad a game is. It's just that if they can say something good about a game related to nintendo they will say it. That's not a bad thing, that's what i and most other readers (i suppose) stick around for. However that doesn't mean that i don't want them criticising nintendo. Of course they should, with no criticising praising has no value.
I agree to 95%, Worlds lacks some core parts that I love about the series.
Cleaner less cluttred worlds where focus is in on the hunt.
Quirkyness. World have it but not as much and works better in a less realistic setting.
Zones makes the tracking a challange but not to much. World is totally guided or not at all.
Loading times, World takes forever compared to MHGU to start hunting. And more walking simulation do to bigger city.
And in general: The amount of content in MHGU is staggering and it keeps giving even after several 100 hrs.
@Draxa I mean, the next entry on Switch could be built similar to how Capcom did World. With the supposed QOL improvements that people on the internet talk about. Either way, I hope Switch gets an original MH game.
@Axlroselm Its a matter of opinion of which game is superior, some prefer one over the other. Someone happens to like GU over World , and that same person happens to be an author at NL, there are no hidden agenda behind it. [removed]
@ReaderRagfish in reality, a whetstones lasts more than once. Common sense dictates when I sharpen a knife, the whetstone I bought would last more than one use. Same with pick axes. I actually own one, I've used it plenty of times on rocks and such. Solutions to problems? It's more common sense vs silly game logic
I really want to give my opinion from someone who is new to the series, with World being the entry point.
Once I’ve got past the tutorial quests, I really started to love MHGU over World. I’d agree that it’s not as slick as World but I still enjoy Generations much more.
The biggest driving force for my love of Generation over World boils down to immersion. All of the QOL improvements in World takes away from the immersion in my opinion. What I mean by that is that I get a sense that I am an actual hunter when I play, for example I have to make more things since tools break and I have to actually find the monsters and resources as opposed to following “fairy dust” (which now I actually get to appreciate the environments as opposed to fixating on glowing sprinkles), I have to be selective and careful of what I bring (I mean my pockets are only so big of course), etc.
I love that the Hunting styles add depth and variety to each weapon and I'm enjoying experimenting with different combinations.
I want to spread the love for this game and let people know that new MH players moving from World can love this game too and that the game is not just geared to veterans. You simply have to look at it from a point of immersion.
@zionich
Agreed.
You know what I'd like to see though?
I'd like to see a game in the style of Generations, with the same art style and arcade look and feel, but with the best graphics Switch can handle built ground up, and some modernization as far as quicker gathering, item wheel, etc. Basically follow the blueprint of World but keep the classic arcady style, both look and feel, of MHGU. And of course the 10 foot pile of content.
Imagine Gen Ultimate but with those modernizations. That would be my ideal MH game.
Still, I can definitely appreciate having both World and MHGU in two different styles. Most of the QoL additions, while nice, aren't actually necessary to enjoy the game. The only QoL addition I felt was necessary, was the jump to HD and a proper button set. That's something that actually made me not want to play the classic series anymore. By simply getting an HD version on Switch, that barrier has thankfully been removed. Everything else can be tolerated or ignored entirely.
@Alber-san I think the best comparison is probably Pokemon where World = Let's Go Pikachu/Eevee and Generations Ultimate = previous main series Pokemon games.
World has done very well in sales so I'd imagine Capcom will split the franchise in two, World style for PC/Xbox/Playstation and Generations Ultimate style for Switch and future Nintendo consoles.
To sum this up. The combat is better in Generations and you can take it on the go.
@SonataAndante
Hey fellow hunter! Pretty much agree on all counts.
You should consider visiting our humble MHGU forum if you're currently playing through the game. It's a safe place where fans can chat about the game, find members to hunt with, etc.
@aemir 1. Use of Language
b. Do not post in foreign languages; All posts should be made in English, non-English posts will most likely be removed.
We can't check every single language, that's why I've deleted that part of your comment. Regardless of the intention.
@JaxonH Thank you for saying this. I've really appreciated how level-headed your comments have been throughout these last few days of MH goodness.
I'm sure at this point it goes without saying that I personally prefer GU, and with that I agree that it is tiring to hear personal taste get reduced to being a "fanboy" more often than not here. Apart from World's announcenent day, Reddit has been amazingly kind and done their damnest to be unbiased, but god forbid someone states an opinion on a site aimed at a specific audience, suddenly that author's opinion isn't an authentic opinion and it's fabricated to appeal to his/her audience.
I admit, one of the reasons I started posting here is that I expected to see more old-style MH fans who have an appreciation for the pre World games because it felt tiring and isolating to hear the World praises nonstop and the Gen/GenU criticism when to me personally World never clicked at all. Now I'm not a Nintendo-only fangirl... I do adore Nintendo, that's true, but I also play my share of PC games, and some of my favorite games of my childhood were PS/PS2 exclusives (Spyro, Dark Cloud, Okami at the time...)... and I'm sure many others here (author included) are in a similar boat.
Was the author chosen because his views align with a Nintendo game? Maybe. Is his view his view BECAUSE he's also a Nintendo fan and not because GU is actually a game real-life people enjoy? No... plenty of people - regardless of their game-console preferences - genuinely have a preference for the old style of game or the new style of game, and some even dare-I-say enjoy both differently. And that should be fine and encouraged, not, like JaxonH said, clubs to beat the other side with.
I am happy that World created an opportunity for new fans to enjoy the series, but I am devastated that it created such a hostile environment where it's turned into petty insults and console wars.
People can have opinions that don't align with yours, and that doesn't mean their opinion exists because they are mindless and want to appeal to an audience. That's that.
@Spookypatrol
Try to be. I've discovered the hard way that, you will never sway a single mind with combative or antagonistic or condescending statements. You will only appeal to those who already agree with you, and further alienate those who disagree.
I've found that reason and logic and non-combative statements are the only way to disarm people so we can get to brass tacks of discussion.
My main issues with World were the lack of monsters, the unoriginal weapon and armour designs and the fireflies. Really happy to see some miss the classic MH like I did.
@RainbowGazelle Same problem for me. Every time I try to get into these games, it does not click. MHW seems to have gotten a lot of new people into the series and improve on a lot of things, so I think I'll take the jump. Tried the MHGU demo and it's more of the same thing that didn't work for me.
I know I am bias to GU because its portable. Keeping up with kids and my house leaves little time for home console gaming for me. I just happen to be blessed with a job where I do a task, have some down time and then move on to my next task. I have been doing this for 20 years now so the Switch is a perfect fit for me.
So it's very hard for me to completely enjoy Word mainly because of lack of time with it.
@zionich Yeah I think you're correct.
I just find it funny the level of bias I interpret. Iwata's favorite game was FF7. But on here it wouldn't even be in the top 5.
They're more Nintendo then Nintendo is.
And I say this as a Nintendo only person.
I don't own world, but I assume a switch version of the world model will eventually come. What worries me is the crap fireflies thing....can this be turned off? For tradional paint balling and tracking?
@Alber-san
I have 200 hrs in Freedom Unite, 250 hrs in 4U and about 90 hrs on MHW. I love them, warts and all. But I can't say I'll miss the tedious gathering or the zoned off maps. MHW introduced a lot of QoL improvements that everyone except the masochists should appreciate. Combat is a lot more three-dimensional and employs environments in a way a lot of us have always wanted.
I don't know what people are on about when they hate on scoutflies. Back in the olden days, you didn't "hunt" the monsters, you just went around each zone until you found it, paintballed it and memorized its route. There was no "hunting" or skill involved. Why would you want to waste space on paintballs? This is just plain old nostalgia talking.
I do agree that they should've added more armor and weapon diversity, though, but I guess it must've taken quite a bit of resources to create what we already have. Better to start small and test the waters than go all out and risk a massive (financial) failure.
Nice piece. I’ve been playing since Freedom on PSP. I currently can’t put Generations Ultimate down. I haven’t played World because it’s not portable, my own selfish reason. I always hoped we’d see a Monster Hunter somewhere in between Generations and World graphics. The next graphical step in the core games. World seems to have gone completely to the end of that spectrum. But I’m glad it gained the franchise a broader audience.
I wouldn’t mind seeing the other side of this argument over on Push Square.
Honestly, I agree with the writer here. World is good, but there is something about the old style that I just love. It's a personal opinon, but as pretty as World is, I just didn't really enjoy my time with it. I missed some of the little quirks of classic monster hunter, like having to plan out when to use your potions because of the animation that went with it. It sounds wierd, but that little bit of strategizing when to use items became part of MH for me. Little things like that made World feel less engaging to me, despite the beautiful visuals and immersive environments. For me, it's not about the platform it's on (although, portability is a huge plus for me personally) it's about the the gameplay, and the old style games were just more fun to me. But again, that's just my opinion.
I've played World at a friends house. What I've played I've enjoyed.
I couldn't get into MH before World, i found it too clunky and annoying, not for lack of trying, just that i could see the 1000 hours of grind ahead, just for stronger gear to grind more and i put it aside after maybe 30 hours.
I tried this demo as well and nope, its still the same rubbish to me.
I'll wait for a better version on Switch if it ever comes, but if not then im not bothered. Gonna grab a gaming laptop for Elder Scrolls 6 when that is available so I'll grab World or even World 2 when i get that laptop.
@Alber-san Most of the time, I don't like to put hundreds of hours into one game, since I have a huge backlog. Plus, like mentioned before, a lot of those hours went into boring gathering to get yourself ready to hunt some monsters.
I will probably pick up GU after I'm done with World and when it gets cheaper, for two reasons:
1. MH on the go sounds fun.
2. I can form an opinion after my experience with Worlds.
@Razer So you're going to buy an expensive gaming pc so you can play a game nothing is known about?
And why not buy / build a PC?
This subject is getting really old. They're both good games.
@octane my bad, no bad intentions. Will keep that in mind.
I really enjoyed World and will most likely get more in the series, but I'd rather deal with long load times for the entire map, than loading a map every few feet, even if the loading is a few seconds. Next one on Switch needs no load times, and if that's how it is, than I will definitely get it.
@Axlroselm Couldn't have said it better myself. If this was published on Push Square, pretty sure it would be the other way around.
Totally unbiased. "I like the outdated offerings for the Nintendo Switch because it's all there is. I can has money, Capcom?"
@Axlroselm Nobody’s gonna judge you for preferring the easy version of monster hunter. No need to lash out.
wish these soap boxes were the videos
Worlds is rather lacking in content at the moment. I bought Worlds a few weeks ago and I'm done. Generations on the other hand I bought months ago... and I'm still not done.
@Saego
Fair enough on both of your points. I probably won't buy them because of lack of time to play them and SSBU and Torna DLC being priorities.
“I don’t like World because it wasn’t brought to Switch.”
Main problem I have with World is that they made it into a hunting game. MH games have always been about action, not hiding in bushes and investigating monster poop to find monsters.
@JaxonH I was looking forward to your comment on this and you didn't disappoint! Very well said.
MHW was made for beginners while ultimate is where the real challenge is at.
Monster Hunter Generations Ultimate has been in the upper reaches of the eShop by the way, I'm always impressed seeing games at that price selling so well digitally. This game is not gonna come close to World, sales wise, but Capcom doesn't expect it to. It's not gonna be the flop many thought / hoped it would be.
@MartyFlanMJFan
I aim to please 😉
TL;DR World is not on the Switch.
At least this time you didn't mistake Generations with Generations Ultimate like in that monsters list article.
@Axlroselm exactly. Like that PS4 and xbone doesn't have good games... Till a game is ported to the Switch: instant good game!
@bratzdoll
I have MHWorld, and I enjoy Generations more. The number one thing that World screwed up, in my opinion, was multiplayer. Forcing you to watch these bad cutscenes and to do parts of a quest solo before your friends can join you is the dumbest thing in World. There's less content, and less variety. I stopped playing World after about 60ish hours, which is the least amount of time I've ever spent on a Monster Hunter game. I enjoyed it for what it was, but as a longtime MH fan, Generations has more going on for me.
Hmm, I feel this article is a bit outdated, if only slightly. My friend that played MHW for the PS4 when it released and now with me and another friend for PC said that the game did significantly increase the difficulty of the monsters. The final boss for example to him was a joke...and then started giving him problems when we fought the boss.
Also regarding: " run around at full speed with your weapon unsheathed", as a Switch Axe user, I'm basically tip-toeing if I try to walk or run unsheathed. So I don't think that's really an issue, unless it only affects Great Sword players. I will agree that the combos and scoutflies were unnecessary. Though on the other hand, World made previously unbearably weak weapons like Bow playable, but made the mistake of making Bow too strong.
And even with their changes, after having already played 300 hours of Generations 3DS, I still got 2 shot by monsters like the Nergigante and had problems with monsters like Diablos, Rathalos, and more. So the game definitely still puts up a challenge. Not as much as Generations yes, but still. I think the main issue is that there aren't that many monsters at all in the game compared to even 3U or 4U.
I love that a lot of these guys call the author biased for his opinion, yet they've probably never even played MH, or World was their first MH game. Of course World looks like a better game at a glance, but that doesn't mean it is. If you like playing solo, far less content, hand holding, being forced to sit through boring story cutscenes where they don't even give the characters actual names, World is a great game.
i can already smell debate and arguments in this article already.
imo. all Monster Hunter games are good for one reason or another.
@Saego Elder Scrolls is my favorite game series... Don't cconcern yourself with what i want to do with my games. I don't need to know anything other than Bethesda are making it. Also I'll be getting other games on there that wont be coming to the Switch. So its not just for one game now is it.
I also can't build a gaming PC because i live on a canal boat and all my power is from 12v... I can do laptops, tablets and the Switch. I can't own a TV or a PC...
People accuse the author of bias because the game he likes more is on Switch. Why can't he just like GU more for what it is? Why does it have to be because of some console war bs?
Furthermore, by that logic, for anyone who likes World more, do they like it just because it's on PlayStation/ not on Nintendo? How come the"bias" only applies to Nintendo?
I really like Generations U for its depth, but I 100% disagree with the comments about World being hand-holdy.
Looking at the intro, World drops you right into the action of hunting large monsters with some accompanying explanation. GU drops you in with less explanation, but it also has much more "fluff" of fighting small monsters, gathering materials, etc. before it really opens up. World might "hold your hand" for the first hour, but GU forces you to run about picking mushrooms and slapping crabs before it lets you hunt some large monsters. World gives you those large monsters almost immediately.
I also never understood the criticism of the scout flies. I've been playing since Tri, and I've never thought, "You know which part of the game is my favorite? Running around trying to find a monster for the first few minutes of a hunt!" The scout flies eliminate that period of boring "gameplay" in favor of - again - taking you right to the action. Not sure how cutting out boring gameplay is hand-holding; it's just improved quality of life.
Now all that said, GU has so much depth to it. It has almost three times as many monsters as World, and the sheer number of armor and weapon designs in addition to the different styles makes it much more customizable. I actually agree that many aspects of GU are better due to this depth.
But calling quality of life changes "hand holding" just seems off.
Honestly, I would prefer MH4U in high-res on Switch over GU.
World is the watered down, hand holding experience catered to the casual crowd. It's good at what it does but it doesn't hold a candle to the deeper traditional games in my opinion.
As far as I'm concerned, a Monster Hunter game where a player does not have to concern himself with taking hot/cool drinks when needed, worry about having enough whetstones and can count on environment or other monsters to help with the hunt, is not a genuine article. It's how obtuse the game can be and having to research how things work on your own that made me fall in love with the series; appreciation for the combat actually came later. Oh, and the monsters, especially the freaky ones. World is way too tame with monster designs, they feel like rejects from other series.
@Alber-san I totally forgot about Torna! I'm pretty sure that I will put a lot of hours into that dlc / game.
MHGU looks pretty cool and I'd love to go back to that old style...if not for requiring different armours for blademaster and gunner. That was one of the main benefits of MHW that I hope they keep.
Well, that and having to buy a new console specifically for one game.
@Razer "Also just one final point... Mind your own business kid. It's not your business what i do for the games i love.
I know your just butt hurt that i called your beloved MHGU rubbish... But its my opinion..."
Just a friendly guy who is giving your some advice , 'kid', who is not butthurt at all since what you described is not my opinion at all.
But sure, it's not my business and since I don't know anything about yours, I'm sorry. Didn't know a person could get so mad about it. Hopefully TES6 will be worth the wait
@Saego
TES 6 will be worth the wait. If Bethesda doesn't do a good enough job, the modding community will do it instead.
@Saego well i did edit what i said because i found it a bit harsh... Although it really isn't your business.
I must have mentioned at least a dozen times on various topics around this forum that i live on a canal boat and move around the country so my only source of power is 12v electricity.
I can't use modern TVs or PCs or anything that consumes "mains" power (city grid power). Anything that draws power from mains is a big no no for me. I can turn on my inverter for maybe 4 or 5 hours but anymore and things start to get worrying. Also i can't do the daily.
I dont even own a fridge.
Explaining this to various people can get very tedious at times.
Excuse my rudeness.
Edit: TES6 will be worth a 10 year wait... Its not a game, the damn thing is a cult. I am part if it.
Monster Hunter World has by far the best polish, quality of life, and graphics on the series, seamless environments, and is currently the relevant MH game in terms of updates and events. However, its variety and endgame is fairly poor, and there isn't much in terms of (especially permanent) challenging high-end content. Also the online lobby system is kind of a weird regression compared to previous titles, for some reason. Fifth gen is off to a good start with MHW but still has a ways to go for later installments.
Monster Hunter GU has easily the best variety of content and arguably the best endgame in the series, and is generally more challenging with a longer and more satisfying progression curve. But it's also pretty archaic in several ways and involves some tedious busywork that isn't present in World.
Both games are worth their price and impress in different ways.
Also, MHW is a GREAT introduction to the franchise, and will help you break into and enjoy older titles like GU.
@MisterLizard Ah, people said the same about Fallout 4, and here we are. Plus, you know a game has to be bad if the modding community needs to fix it.
@Axlroselm Honestly, I believe that you and everyone that upvoted you would think that if someone prefers any other Monster Hunter over World on a Nintendo fan site, he/ she is biased regardless of anything said to justify their opinion, simply because that's your whole argument to accuse them of that in this case. If you reached that conclusion after pointing out why the article is biased and why his opinion makes no sense to you, then at least you would have an argument (how solid would depend on your points though) but right now, it seems like you saw the headline and wrote that. Even if you did read, you can't blame anyone for thinking otherwise because your logic is limited to: "Nintendo fan site is always biased! That's why you prefer it".
Maybe, just maybe... they actually prefer other entries and this isn't that weird, I have heard many MH players preferring other entries and even dislinking World. Sincere, unpopular opinions happen dude, even in these sites. In my case, I prefer Playstation over other gaming companies while not being biased to them and yet I'm here because most of the times I don't feel any bias or inconditional praise for Nintendo products, at least from most reviewers and users of this site.
Of course there will be articles oriented to Nintendo games dude, after all it's a Nintendo fan site. It still doesn't mean their articles aren't genuine opinions from the reviewers though.
@Axlroselm
I don't know man, because unlike a lot of the Fanboys and haters here, it sounds like he actually doesn't have a problem picking up another system. Granted it takes a little brain power to figure this out, but given the fact that the game is not on Nintendo's console and yet they purchased it day one, you could easily do the deuce that they had no problem owning another system capable of playing it on. You know, like most normal games do that aren't sitting around trying to stir up childish toy wars like yourself.
I guess you missed the part where they mentioned that they were a day one buyer of monster hunter world. So unlike like a lot of the haters out there these days that don't even own or have played the games or systems that they're hating on, this person put their money where their mouth was. And they supported capcom on their endeavour immediately. And in doing so realize that they liked what Monster Hunter Generations offered more.
And the thing is, it's not even like it's some anomaly. As there's been plenty of people who have said that. From sites including IGN to n4"g". Let us guess, those are all Nintendo centric sites as well huh buddy? LMAO So maybe, just maybe you can take your Fanboy BS somewhere else a bit more deserving. Just because someone has a preference does not mean that they are tied to a system like some console Warriors.
I'll never understand the idea of liking old school MH over World. Just the pointless items you always have to stock up, longer than necessary gathering, horrendous load times, a dull and lifeless map compared to world that is locked off into zones, and those terrible, terrible paintballs.
The holding the hand complaint doesn't really make sense either, as it just does what every other game does and actually explain how to play it. Then, by modern game standards, it still barely explains its five billion menus.
The flies dont bother me either, because usually "hunting" a monster in the old game meant pointlessly roaming betweens zones hoping the monster was there, and then nailing it with a paintball and following it as it used shortcuts to warp into new zones.
After playing MHW I dont know that I can ever go back to the dull, lifeless older versions. You act like graphics are the main draw of the newer game, but I think you are missing the point. Instead it is shrugging off grindy baggage that has always made the game less fun and accessible while retaining what made it great: huge awesome boss fights.
@MailOrderNinja i think you went wrong the moment you said "i never understood the idea of liking old MH over World"...
I also don't understand the appeal of old MH but honestly... Who are we to dicate what others like or don't like?
I personally thought this game would flop on release and i still sort of do but it has solid enough reviews from fans and critics that maybe it won't flop.
Either way, the "idea" of others enjoyment is not for you to question or dicate.
If you think the game is rubbish as do i, say as much, if you think it will flop as do i, say as much. But again, don't question what others should like just because you don't.
There is a world of difference between being critical of a game and being critical of other people's opinions. It's easy to see the line if you look.
You can like GU over World, but admitting that, in your own words, you are a die hard Nintendo fan, weakens your position. By all means have a great time. A preference in gaming companies should not matter. Thus, don't include that in your argument.
I miss doing the math making armor sets. One of the best things about MH is the math involved to make skills work!!!! Math is POWER!
@MailOrderNinja The holding hand complaint actually makes a lot of sense. No, not every game explains in detail what you have to do (like the Souls series) and the MH games were an example of that. In the case of these games, it actually works too.In fact, this complaint is such a big deal that many dislike games like Pokemon Sun because of the pacing of the tutorials.
The flies may not bother you, but that's the thing, they do bother the author and well...the article expresses his opinions, not yours or the opinions of others. Personally, I do find that feature quite lame, since it removes the tracking part which, while may be tedious for you, it helped me build the hype for the encounter. It also felt like exploration and observation were rewarded, since finding a suspicious cave or climbing up a mountain to find the monster was more interesting that being told were the creature is. Also, throwing a paint ball to keep track of the monster was an easy thing to do and added this... let's call it "realism" to the hunt. Stages are more interesting and better looking in World, however, exploration isn't encouraged due to the player always knowing where to go, which kinda ruins having better locations.
Another point is the combat, which completely changed in terms of feeling because of a faster pacing, leaving behind players that enjoyed a more strategic approach. Of course there's still strategy, but the burdens and compromises of the older gameplay made the player adapt to be more careful , while this one could be considered more forgiving and more focused on combo building and an overall more offensive approach.
I'm not saying that your opinion is wrong, I'm saying that you are the one missing the point. It's different strokes to different folks, and the "tedious" stuff for you that World removed might have been what others enjoyed more. Not to mention that some monsters are missing, along with armors and weapons. It's as simple as to say "to each their own"and understand that there's no right or wrong opinion on this.
i have nothing against world but its no where near as challenging as the MH ultimate series is.
I think I like GU more than World, but that depth is really the only advantage for me. It just so happens that the depth is that good.
If they made a MH game with the depth of GU in the style of World, I would prefer it 100% over GU, no contest. Those quality of life changes are amazing.
@Razer Honestly I feel you are getting worked up over me saying I don't understand the opinion. I then simply backed up the reasons why I don't understand. I was simply attempting to have a discussion, I didn't say you are wrong, and here is why.
I thought that was the point of the comments section, no?
@roy130390 The "point" of the article was to share ones opinion, and then open the comments to do the same. This is what I've done--nothing more, nothing less.
As for exploration in World there is plenty of it, in order to find alot of the best items it is required. In fact, I would say the nature of the exploration quests allow you all the exploration you want. The world is more alive and interesting either way, more lived in.
A lot of these critiques of World read a lot like the Git Good posts of Dark Souls. Anybody who disagrees is on baby mode, and the hardcore community scoffs at anything that makes the game more accessible to newcomers.
Those changes though are what made the game the best selling game in the series, and in Capcom's history.
I never said his opinion was wrong, simply that I couldn't understand it, especially some of the sort of talking down he did about some of the mechanics of the "hunt". Which typically in the old games is randomly go into zones until you find him.
@MailOrderNinja nobody's getting worked up but maybe you need to realize that you are 100% in the wrong for questioning what other people find fun or not... Whether they enjoy one game over another.
The comments section is to be critical of the game in question. Not other people's opinions. It's not your place to question their opinion and in all honesty it doesn't matter if you understand or not. It's their own preference, nobody owes you any explanation to make you understand the reasons why they enjoy MHGU over MHW.
@Razer I don't know about getting worked up, but you are certainly making me out to be some internet villian, sweeping in to belittle others opinions. I simply expressed my own, that is it. This thread is full of people doing just that, including a good majority agreeing with the author.
Did you similarly go to each of those in turn and exclaim that the author wasn't looking for their opinion, that he did not need their validation of his opinion?
I think not, you've targeted me because I've disagreed with an opinion, and calmly laid out my own without in any way attacking the author or belittling his/her/their opinion.
As a writer myself I want voices of varying opinions in my comments section, as long as that discussion is civil and ordered. I see no issue with addressing the article.
To be emphatically clear I feel like your responses have been calm, and carrying on a discussion. It is impossible to discern tone on the internet at times, so I thought I would assure you I don't think we are in an escalating shouting match here.
@MailOrderNinja Well no, you didn't disagree with an opinion, you disagreed with a preference. There is a huge difference, one that a writer should see.
See you said and i quote "i dont understand the idea of liking MHGU over MHW" this isn't somebody's opinion, this is somebody's preference. You disagreed with them liking the game more.... Not WHY they thought it was better.
See you can disagree with why someone thinks this is bad or that is good, you can give your own opinion. But like i said before, you cannot just sit there and disagree with why they like it. That isn't for you to decide, or even understand.
Their enjoyment from it is their own. You can disagree with why they think its better all you want. But disagreeing with them liking it more than another game makes you look like an ass.
You don't understand the idea of them liking something? I mean really dude? What is there to understand? If they take enjoyment from the game, why do you need to understand anything?
@MailOrderNinja just to clarify a bit more.
You can disagree with someone if they say the gameplay is better, or the content is better, or the monsters are better, or whatever about the game for better or worse... Disagree and give opinions all you want.
But disagreeing on why someone likes something better/enjoy it better than something else (personal preference) is where you step into the bounds of dictatorship and totalitarianism.
Either you worded it wrongly or you genuinely get annoyed when other people like something more than another thing.
Edit: if some mother enjoyed angry birds more than mhw, would you disagree with her enjoyment too?
I respect Soapbox's opinion on the matter. Though I haven't played Generations Ultimate, I would choose World instead. I agree that graphics aren't everything, but its still a nice thing to have. Having an alive world for hunting monster is amazing. The hand-holding is alright, since this game is basically to make MH branch out and get more people in (Like a better version at what Let's Go Pikachu is doing). The final thing for me is; Generations Ultimate is a 3DS port.
That maybe fine for some, especially since World isn't on the Switch, but I'm skipping this one for an actual entry on the Switch. I heard there was a MH game being made specifically for the Switch, so it's not like I have to choose between GU or nothing, I just gotta wait.
@Razer I feel like you are an intelligent individual, so taking one sentence and defining my entire point from that sentence seems asinine. I UNDERSTAND that he likes the game. I have no personal stock in, or care that he likes the game. I was stating I don't understand WHY, and felt his points were sometimes ill defined, or not backed up at all.
When you state something as definitive as: "but for those that really get Monster Hunter there really is no competition between the two. Classic Monster Hunter provides the better experience."
Then you create problems all your own. The individual is essentially asserting if you are a REAL Monster Hunter fan you think that Classic is better. There are other sections that read in a mocking tone as well; just slapping an addendum on the end doesn't fix that.
They can like whatever they want, and I'm allowed to disagree and express confusion at it. Nowhere did I say the author was simply wrong (as the author himself dictates, yet I didn't see you taking him to task), or their opinion was invalid.
If I say "I like Marvel movies." and you state "I don't understand why because XYZ" that isn't stating that you liking it is wrong, or invalidate my opinion.
Generations Ultimate did nothing to pique my interest in the series.
@MailOrderNinja ah okay so you just worded it wrongly then. You disagree with why they think its better... Thats okay, but saying "i dont understand the idea of liking something more" made it sound like you disagree with them liking it.
Disagreeing with their opinions on why its better is ok. Disagreeing with them actually liking something more is not cool.
It's the difference between disagreeing with their opinion (ok) or disagreeing with their preference (not cool).
@Razer I shouldn't have stated it the way I did I suppose. Concisely stating my thoughts should be something easy for a writer, but I clearly need improvement.
@MailOrderNinja By saying his opinion doesn't make sense, you are pretty much saying it is wrong. Disagreeing means you see things differently, but implying that his points lack sense is pretty much saying that he's not giving a logical reason to justify his perspective, specially after he explained his reasoning, wheter you diagree with said reasoning or not.
You can see them as "git gud" comments or whatever, it doesn't mean that they are wrong even if you disagree with said opinions. As I explained, exploration is more free for me, without anything pointing me out where I have to go all the time. In order for me to be actually enjoyable, I have to have the freedom to find things by myself and take different paths.
Being the best sold game in the franchise doesn't change a thing and isn't relevant to something as subjective as " I preferred this over that" and that's precisely my point. It'ss not a matter of objectively determining which game is better, it's simply about discussing why someone prefers whatever entry over World or viceversa and that information has no place in it. It simply doesn't add anything and implies that you want to be correct by saying that since the majority felt that way and bought the game more than the others, the game is objectively better. Also, it's the first entry available on so many consoles and with so much promotion invested in it, so it clearly had major advantages.
@roy130390 I went exhaustively over this with another individual, so let me just say perhaps I worded things wrong, but I didn't see you calling the author out in stating his opinion was the only one.
When you state something as definitive as: "but for those that really get Monster Hunter there really is no competition between the two. Classic Monster Hunter provides the better experience."
Then you create problems all your own. The individual is essentially asserting if you are a REAL Monster Hunter fan you think that Classic is better. There are other sections that read in a mocking tone as well; just slapping an addendum on the end doesn't fix that.
@TheLZdragon
If you weren't interested before, I doubt it would do anything to interest you now. It's one of those games where it's really hard to see the appeal until you've played it and understand the addictive part of the gameplay loop and have experienced it for yourself. That's why it's always been so difficult to recruit new players into the series. That's why the demos have always done such a poor job of showing potential new players that the game is actually one of the most incredibly fun video games ever created.
Some people do get into the series with the classic entries. I did. But some people just can't seem to grasp what's so fun about it, such as my brother. I tried countless times to get him into the series, particularly with MH4U, and he did actually play for like 30 hours in that game, but then he sat it down and moved on.
It took playing MH World to finally get my brother into Monster Hunter. It's by far the best game to introduce new players to the series and get them hooked. It has nice graphics and cut scenes and a well-done intro that gets you invested immediately... it's just a really good game for people who are not yet into MH. .
And that would be my recommendation to you. If you're still not into the series then at least give MH World a try. If you don't like that game then the series definitely isn't for you (and it's not for everyone, I recognize that- I convinced a coworker to buy World, and he played till high rank then gave up, said he just didn't really like it that much). But I think it's worth a shot at the very least. And if you do like it, once you complete it and you understand what's appealing about the series you can always come back and play MHGU. It may have an extremely high barrier of entry for new players but for veterans or people who have played World and understand how to play, it's a fantastic entry, one that I know I will personally regard as one of my favorite games this generation. My brother, after he played World, came back to MH4U and is now playing MHGU, since his perspective has completely changed. And while you will never be able to appreciate the game like someone who came from the 3DS just due to how much of a quantum leap it is over 240p, it's still a respectable looking portable game in its own right.
@MailOrderNinja That's because it doesn't change what I'm discussing with you, which is that said points did make sense even if you had a different point of view. Sure, I didn't like some of the things he said but you didnt point them out either, you simply answered by doing the same which kinda ruins your point. I understand that it wasn't the intention though.
I definitely agree with you about that mocking tone and that it' s definitely stupid of his part to consider or imply that only real monster hunter fans those that like the "classics". If you had referred to these in your original comment I would have given you the reason in that aspect. Heck, I even talked against him when he made an article on Metroid and talked about Federation Force.
Just as a detail, I'm actually not sure which game I prefer, exploration did feel worse in World for me, but as you said, the beautiful monster animations and other details add so much for the immersion. In terms of combat... this may allow a more beginner friendly approach but by no means it is inferior... at all. It's as deep as the other ones, just more focused on faster gameplay, it simply is a different beast.
@Saego
Hey, if TES VI blows up with mods like Skyrim did, regardless of whether or not it's good or bad on it's own, I don't have to worry about it.
I don't really know anything about the status of Fallout besides that 4 sucked because the story.. actually tried to DEFINE your character. I don't think TES VI will go that route after the backlash for it.
I understand the point of view, but I kinda cringe at language like: "...for those that really get Monster Hunter there really is no competition..."
The implication is that people who prefer MHW don't appreciate the series the "right" way. Fandoms get unpleasant when longtime members start telling new fans that they're not doing it right, or that they don't really understand it like we do.
The Souls series in a helpful analogue. My favorite game in the series is Bloodborne. It has much faster, more fluid combat and allows for more combos than the first Dark Souls, where attacks take a bigger percentage of stamina and movement can be more deliberate. The fact that I prefer BB doesn't mean that I "don't get" DS1. I understand both and happen to prefer the more recent entry.
Let people who like World better do the same without getting called out.
I bought MHGU yesterday after deliberating about which to go for. I played 460 hours of MH4U and have a PC to play world on. however, I'm a family man with a full time job, so the switch should help me sneak a few hunts in at times when sitting in front of the pc just isn't practical.
@roy130390 You aren't wrong, that wasn't my intent, but I approached it wrong clearly--enough so that two people called me out on it. My intent was only to disagree and state why I disagreed, nothing more.
@JaxonH i agree MHW is for people who hasnt got into the series plus less difficulty then wat the ultimate series brings reason why world guides players hands in that one.
@ReaderRagfish lol true. Maybe I should have specified idiotic game logic.
6ft long swords= anime strength characters to hold them
Talking cats, elvish looking races, fire breathing dragons = fantasy world tropes.gotta have them
Whetstone/pickaxes break on first use = Glass?
I'll suspend my belief for a lot of things in monster Hunter. It's the little things that get me sometimes haha
Ive tried all Monster Hunter demos and meh
@Axlroselm Glen writes for both Nintendo Life and Push Square, our PlayStation sister-site - if you'd bothered to actually look before posting your comment, you'd see that he reviewed MHW on there and gave it 8/10.
I just wish I could play it on a 3DS. Because as much as I like the stuff coming out on Switch, getting two of them at the same time for MHGU is a no-go.
@SuperWeird "The monsters in World seemed amazing to me. So life-like; it actually feels like I'm combating real monsters and they're enormous. The sense of scale and realism mixed with smooth and strategic combat is incredible." - exactly my issue. When I first saw Nergigante on the net I thought a new Dragon's Dogma was in the making. Being realistic is an antithesis of MH design. Call me once World has monsters like Brachydios, Zinogre, Rajang, Agnaktor, Seregios or Seltas Queen.
"It took me 250 hours of gameplay before I understood what I was doing in World." - oh my goodness. This sounds like some sort of a learning disability, no offense. I'm not surprised you think World is amazing.
@roy130390 yeah he did word it wrongly. And fully owned up to it. Most people would play it off like they never made a mistake.
@MailOrderNinja good man👍.
@Damo Well, Good for him. But this doesn’t mean that he doesn’t listen to the fanboy inside him, and more importantly, that this site lacks the praise-based “attitude” I have mentioned (let me remind you that you gave MHGU here “9/10” by another writer). Let me ask you a counterfactual question: suppose that one of your editors miraculously overcame his fanboy inside and decided to write an article with this title: “Why I prefer MHW to MHGU?” Are you willing to publish that article here or you tell him “go and publish that in our sister site because that’s where a comparison supposed to be against Nintendo as a platform”?
Since when has Glen Joke, been qualified to write opinions on which games he prefers. His guides already show he has barely even plays the Monster Hunters games (he copied info from a previous game entry, that is not 100% accurate to Switch version).
Would would I know. I don't have to earn my living writing tabloid clickbait
@Axlroselm
My guess is, if he liked World better he'd write it for PushSquare, and if he liked MHGU better he writes it for N-Life. You have to know your audience and there's nothing wrong with that. Nobody wants to come to a Nintendo fansite and listen to people write articles about liking games on other systems more. Nobody wants to come to a PS fansite and listen to articles about liking games on other systems more.
He has his opinion, and depending how he feels will determine where the article is posted. And that seems fair. It would be counterproductive to post this article on a PS-centric site, just like it would be counterproductive to post here if he felt the opposite way. The reason a Nintendo fan is more likely to hold that opinion, is because Nintendo fans are the ones who actually have played both games. Most Nintendo fans of MH bought and played World, but most Sony MH fans of World would never dream of playing a game on a Nintendo console. Thus, their opinion has already been made without experiencing both sides.
But you could make the same "inner fanboy" argument for everyone on PushSquare. You can't judge one preference the "correct" one and anyone who doesnt agree with that "correct" preference is just listening to an inner fanboy. I disagree with the author personally, but I can definitely respect his opinion because MHGU is a phenomenal game, and does so much right that the rough edges kind of get drowned out, similar to how World is so good that that lame endgame and inferior MP and skill system get drowned out.
Question is, why does this bother some people so much? It's almost as if the object they use to flaunt superiority over others (something they do out of innate fanboyism) has been stripped away by a counter opinion, and this makes people rage. Rage over an opinion that is no less valid than mine or yours. But plenty of people have shared the opinion they like World best. Its probably the mainstream opinion. So writing an article with a mainstream opinion seems rather redundant. But here the argument is made for the merits of the classic system. Agree or disagree (like I said, I disagree myself, although I still really love MHGU) but it's a valid opinion. I can totally understand where a person is coming from with that opinion. In fact, a lot of people disagree with both camps and say MH4U is the best game. But so what? Since when does every person on the planet have to agree on what the best game in a series is?
But don't think I'm defending all Nintendo fans here, cause many of the ones in the comments... they've been absolutely ludicrous with their World bashing nonsense. Most havent even played the game and are just ignorantly adopting opinions from the article as their own, rather than forming an opinion from the experience of actually playing both games. What's worse, is many havent played either game... it's insanity.
MHGU is a great game -like any other monster hunter mainline games. But it gets more white knighting than it deserves -mostly because it's on nintendo's latest flagship console. And we all know how hard nintenfans love to whiteknight EVERYTHING about nintendo.
Most of your arguments are just downright false.
"Block without unsheathing"?? I'm going to respect you and take that as a typo. Cuz no weapon could magically block without being drawn. NONE.
"Unsheathe a weapon and run around full speed"?? The only change they made is now bowguns could now walk while shooting, really slowly. And it actually works in favor to better DPS because now gunners could angle their shots without having to stop shooting.
And no, nobody could pull off crazy combos and instawin mhw.
If anything, MHGU is that one monster hunter game with flashy supermoves and crazy styles. Your own arguments aren't helping you at all.
MHW never tries to be more action-oriented. MHGU does. Again, if anything, mhw are trying to introduce that known and loved deep mh mechanics to newcomers -hence it simplifies stuff. while MHGU is desperately trying to shake things up for bored veterans. Your arguments unintentionally attacks MHGU.
Okay, i'll take the scoutflies mechanics could be kinda stupid in the less-adaptive hunter's hands. But when the single player campaign ends -and the real monster hunting starts, anyone could (and should) totally ignore that mechanic. We endgame hunters literally just play it like any older mh games: memorize the monster's spawn points, and rush there as soon as the quest starts.
If you still need to follow them fireflies to find azure after doing 50 times of "a nose for an eye", there's something really wrong with your hunting.
As a long time hunter, I respect MHGU like I respect every other mainline monhun titles. It have some universally agreed advantages over MHW, like the massive amount of monsters roster, or more creative weapons designs -which this article failed to mention. But i sadly have to be the bad guy and say that this is a piss poor attempt of dissing the latest main title of monster hunter -which happen to not hit nintendo platforms. MHW is the most successful game in capcom's history, ever. Yes, it has surpassed legendary titles such as megaman, street fighter, and resident evil. Like it or not, MH6 will be based off MHW.
And mark my words, when it got released on a nintendo platform, ya'll gonna praised it to hell and back.
Nintendo fans are way better than this. We don't need stupid ass kissing article to justify our purchases. This needs to stop.
@soy
And mark my words, when it got released on a nintendo platform, ya'll gonna praised it to hell and back
This is true. And I agree he doesn't make the best argument. I think movement changes were necessary given no separate areas. I do think there's an argument to be made though. If MHGU had more modern graphics and some niceties like quicker gathering and such, I think it would definitely be the better game.
In any case, I grow tired of pitting these games against each other in a savage dogfight. Who cares which one is better. They're both fantastic, and neither are perfect. I just wanna go play some Monster Hunter.
Generations ultimate and world both have some great parts to them. I’m hoping the next one combines the great parts of both and put them on the next one, on switch for on the go gaming too!
World has some very good parts. But the weapon designs are boring, some armor too, not enough armor set bonuses especially early on, the hit points being shown is not ideal, the fireflies are like gps where I don’t know the map at all because I just follow gps, takes you out of the world, they should be able to be turned off too, too few monsters, the village elements were really spread out, the game was too spread out in its difficulty, and a lot of design could be just really bland, even the coral highlands which are the more vibrant one. The maps need to be more streamlined and condensed possibly (the treetops of the first area comes to mind) and more maps might have been more fun too although the number was about par for the course I guess. And the healing while moving was just lame, although I’m sure many will disagree.
Then, generations has some stuff that needs improvement like all of the quality of life stuff. But man the monsters armor and weapons are so much more vibrant and varied. These are really what I play for so I like ultimate more so far.
Oddly and funnily, one of the nicer and interesting choices was having trading, farming, palicoes and the whole shebang be able to be managed from your home in generations.
The best part of this article is all the new people I get to put on ignore.
"Because, as I've got older, the allure of better visuals just doesn't do as much for me as the core gameplay does, and I hands-down prefer what Generations offers."
I literally couldn't have put this better myself 😁
@OctaneAnd you get less, so you get bored faster.
MHW is good but I prefer MH on the Switch because I can access it easily on the go.
I'm an either-or type of Hunter. I love World's beauty and admittedly a lot of old school MH's mechanics feel much clunkier now than they did now that I have played World, but it doesn't feel THAT clunky. It's still extremely fun and playable. And you hit the nail on the head about imagination filling the blanks. There are areas like the Misty Peaks with those old abandoned houses that make you imagine what old civilizations lived there before your time, the expansive feel that the backdrops provide in Verdant Hills and the Deserted Island...
And I never liked the scoutflies. I liked some of the ideas behind them...hunting a monster by looking at their tracks on the ground or other markings or droppings makes much more sense, but did we really need giant sparkly glowy things telling me where to go every waking moment of the hunt?
Never mind the portable thing, that's just icing on the cake. I love the fact that old school MH has so much more content, you can dump 1000 hours into it and not see everything...but I do hope that some of the QoL improvements, like not having to buy pickaxes or whetstones, stays in future iterations.
@BenAV LOL '400+hrs' a fair bit, makes me sound like a noob only put 350+ into MH3U on 3DS and gen 3ds maybe 20+, I think I put about 15-20 hours in world, it looks lovely, but something was off for me. Couldn't completly peg it till I read this article. I might go into it once i've had my fill on genu but who knows when the hell that will be.
@Saego on the download content they do give people the chance to download items for potions, decorations, armors etc... the quests too THE QUESTS! but yeah you are right before I could access the download (I got my game a little eariler than expected) I was gathering for a few hours for items to craft stuff in future. I would've liked it that if you've already crafted something (and no other combos exist for said items ) that you enable something to craft stuff automatically, again no clue how that would work but it would have streamlined my gathering/crafting experience a bit.
@SuperFamBros Haha, the time just flies by when playing Monster Hunter. Already about 80 hours into MHGU since I got it last Thursday.
I agree the areas aren't as alive as World but monster designs are subjective and the loading times are nothing compared to World. The amount of time spent getting in and out of Astera is at LEAST equal to the 2sec loads in GenU.
"Monster Hunter: World, on the other hand, lets you block without sheathing your weapon, run around at full speed with your weapon unsheathed, and lets you pull off ungodly combo attacks."
I get what you're trying to say, but this is very hypocritical in this situation. This sort of logic applies when you pit the other Classic titles against MHW but is only partly relevant to MHGU. MHGU does all of that as well. Have you played Valor Mode? The Longsword and Dual Blades are able to perfectly block any attack with their new Guardpoints. Dual Blades and Heavy Bowgun are able to sprint with the weapon out (HBG, in particular, does not even use Stamina). This then also applies to Aerial and Adept styles, which give special evades that open up a lot of combo potential. Heck, MHGU even has Hunter Arts where Striker and Alchemy can exploit to the fullest. At least some of these styles change up combos, but what's really the difference between this and MHW.
I mean, there's nothing wrong with playing Guild style without Hunter Arts but at that point it's just gimping yourself to prove a point. Even the standard Absolute Evade+Readiness of many Guild sets do something more than anything in MHW; having two readily available "get-out-of-jail-free" skills is the opposite of what any values older titles built off of.
MHGU is a good game. MHW is a good game. And both are different from not only each other, but the rest of the series. The closest MHGU comes to is MH4U, and that's only because they're the same generation. Despite that, MH4U does play fundamentally different than a majority of MHGU. The thing all these games has in common is the core gameplay. MHGU is the epitome of "bells and whistles" but it embraces that completely while still giving proper homage to Classic MH. MHW is prettt experimental so it does away with many Classic aspects, but it is still undeniably a MH title.
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