Today, Team17 (the publisher behind recent Switch greats such as Overcooked: Special Edition, The Escapists 2, Yooka-Laylee, and Worms W.M.D.) has announced that Mugsters will be heading to Nintendo Switch - and we've been lucky enough to get some hands-on time with the game as its completion draws ever closer.

Made by Finnish, one-man developer Reinkout Games, Mugsters is described as a, "physics-based, action puzzle game," that takes place inside a variety of sandbox levels. Your job is to outrun your enemies, experimenting with a whole host of different vehicle types, environmental traps, and usable items such as explosives to clear each level. The game's narrative shows that the world is in peril and people need your help, but to help them you must fight your way through hordes of alien invaders, rescuing survivors, and escaping as quickly as possible.


We tried our hand at the game's opening set of levels, and our initial reaction was a slightly confused one; there are clear objectives in place, and the controls are easy enough to figure out, but we were unsure as to how we should actually go about achieving them. Eventually, this initial confusion settled down, and we were soon getting to grips with how the explosive barrels should be used, how to drive the vehicles, which bits of scenery were destructible, and so on. It wasn't long until the concept had really grown on us.

There is a clear difficulty progression with each level, too, and this learning curve feels really nicely balanced. Each puzzle introduces new elements, gets slightly bigger, or tasks you with completing different types of objectives, but your previous experience guides you into these scenarios nicely. While we didn't get to fight anything too dangerous in our playtime, we noticed very visible hints of upcoming monstrosities that will no doubt cause some serious challenge.


In a nice touch, the objectives you are tasked with (such as rescuing survivors, collecting crystals, and interacting with key objects) are completely optional. If you wish, you can attempt to complete each level in the fastest time possible, ignoring all of the optional tasks and sprinting head first for the plane to fly you out of there. We enjoyed the objective-completing approach more, which also seems better suited to anyone playing the game in co-op mode, but this is a nice feature for any speed-running fans out there.

If that's not enough for you, Team17 has provided the following PR information, too:

Key features:
Fast Paced Action! - Tackle a variety of dangers across a series of ingenious levels. Watch out for alien abduction rays, rocket turrets and a myriad of traps whilst escaping the pesky invaders, who are forever on your heels.
Physics! – Experiment with a physics-based, sandbox environment. Complete your objectives as you see fit and throw in a few exploding barrels for good measure.
Vehicles! – With more than 30 types of vehicles at your disposal; you can ram, lance, shred and shoot your way to freedom.
Puzzles! – It takes brains to survive these hostile islands. Use a mixture of explosives, traps and vehicles to save the humans, collect crystals and get the hell out. Just try not to run yourself over!
Multiplayer! – Team up and take on this world-dominating menace with a friend. All the single player campaign missions are fully remixed for full two-player local co-op action!

Mugsters is set to arrive on Switch this summer, and we're intrigued to delve a little deeper into its addictive little world. Will you be keeping an eye out for this one?