One of the more promising indie games on the horizon for the Switch is Hollow Knight, the Tim Burton-esque Metroidvania starring a whole bunch of bugs. It was initially planned to arrive on the Switch eShop sometime this year—complete with the DLC expansions—but the developer has been worryingly quiet on when we could expect to see it, and now we know why. Hollow Knight is being pushed back for a release in early 2018.
The developers—as first-timers—blame their inexperience in coding as the reason for the delay; the original game had some poorly optimized code that has been an obstacle in the porting process to the Switch. In order to ensure a high-quality port that runs well, the team decided to delay it to take the needed time to sort everything out. Here’s the full statement:
Amongst all our Holloween festivities, this one’s the tough news to deliver. Despite our best efforts we’ve recently made the difficult decision to push HK’s Switch release to early 2018.
Everyday, we hear the passion for the Switch version, on twitter and in our inboxes, and no-one’s keener to see Hollow Knight out on the Switch than us! We know we’ve been quiet on this front for a while, but we wanted to come to a more concrete decision before making an announcement. We’ve jumped the gun in the past with this stuff!
We’ve been working hard to get it all polished up and ready (while working on the new content in the meantime), but last week, we took a moment to do a proper assess and decided that we should give it a bit more time. We both (Ari & William) want to ensure this version isn’t just an okay port, but a great one, and our partners at Shark Jump agreed.
Why is it taking us longer than we thought to get the port fully polished? Honestly, it’s just that as first-time developers we built the game in some strange, unoptimised ways and to get things running smoothly and consistently we need to sweep back through and rewrite or fix bits and pieces. It’s an involved process, but we’ve learnt a lot for the next project and it’s a big relief to get everything cleaned up nicely! The good news is that it’s steadily coming together, and believe us when we say it looks fantastic on the Switch’s screen! That might be a bit of a tease, but hopefully it’s not too much longer before you all get to see it for yourself. Plus, a side-bonus to all this is that all of the optimisations happening for the Switch version will be making their way into versions for other platforms (PC/Mac/Linux).
With Grimm now out in the world for PC, Mac & Linux, our giant, singular target is Switch, and we’re fully-focused on getting this version all tied up and into your hands.
What do you think? Will you be picking up Hollow Knight for the Switch? Have you played it before? Share your thoughts in the comments below.
[source teamcherry.com.au]
Comments 31
2018 has it's first must buy game
Nothing but respect for that. I am also sure it being crammed holiday season for the system with no games is a factor as well.
More time for them to make the perfect game.
More time for us to finish all those 2017 games before buying new ones.
Honesty with consumers is always good, anyway.
Can’t wait to play it (and I’m not really a Metroidvania fan even).
After SteamWorld Dig 2, this was probably my most keenly anticipated Nindie for this year. I guess Hollow Knight has just become my most keenly anticipated Nindie of 2018 instead. Works for me.
Between this and Runner3 I’m golden for 2018. And who knows what other surprises are in store : ).
I should be getting a backer code for this game upon release; should be worth the wait.... just hopefully not like RIME was “worth the wait”.
Please don't do what Rime did
Don’t worry guys, you’ll probably still manage to get it out before Yooka Laylee drops!!
Good call. Best to iron out any issues/make the game the best it can be. Not to mention Q4 2017 has been and will continue to be packed for the Switch, so it's not like we can't wait.
South Aussies represent! 😁Can’t wait to play this!!
After the Rime debacle surely everyone must be happy these guys are taking their sweet time to make sure the game runs as well as it can before releasing it!
This was one I was really waiting to buy in the Summer. By autumn I I got fed up of the false promises and bought it on Steam. I get it, and I'm sure it'll be great due to the delay, but for me the devs are making too many unrealistic promises at the beginning and then we get this scenario.
Regrettable but understandable. I can wait (but thIs game does look fantastic!
Delayed is better than poorly optimized. So far, this, Wargroove, and Gal Gun 2 are all looking like must-haves for the system in 2018.
Good call by the devs. I would rather wait and get a great game.
Shovel Knight got released.
Swipe Knight was a no-show.
Hollow Knight got delayed.
What is next?
It took me some time to get used to this game (my first metroidvania experience) but I adore Hollw Knight. I really recommend it.
I've played it, and it is worth the wait. More than worth it
Man I was waiting for this game... Just a bit more longer. Probably better with the holiday being packed. The developers from Rime can learn a thing or two from these folks on proper code. That is only if this delay really does benefit the game.
Oh well, waited this long. Monster hunter world and NinoKuni2 will probably eat up most of my "early 2018" time - but this could be my commute game.
Now for an update on BattleChasers.
Yes I always wild rather wait and get a grwat game then get a broken one on time. Plus the holidays are packed anyway. Good call all around.
I helped Kickstart this game, so I already have it on Steam. But I will get it on Switch as well once it releases. I'm happy they're taking their time with it.
I have so much to play right now (400 moons into Mario, South Park next, then Assassins Creed and Shadow of War.... not to mention DOOM and Golf Story on Switch) that this being moved back a bit is actually good news for me
As long as I get quality port, I'll wait. Please don't be RIME.
Also, I can wait for Yooka-Laylee.
Hollow Knight sounds like another free update for Shovel Knight: Treasure Trove owners. I am disappointed to hear that it is not.
@ollietaro Would hearing that it has gotten great reviews undisappoint you?
@King_Johobo Vic count?
@JimmySpades In the interest of spreading more positivity around the internet: Yes..?
@RailX oh and Vic! 😅
I’m so impatient...
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