
The DS attracted an incredibly broad range of gamers, as its sensational sales attest, and the 3DS has also achieved positive results drawing in gamers of various types. Nintendo has also released variations of the 3DS for different audiences, too, with the 2DS - as an example - primarily pitched as a budget option for children. The Nintendo Switch, however, feels more like a premium device with some potential for family fun as a home console / tablet-thing you randomly play at a picnic. While some see it primarily as a powerful portable rather than as a 'home gaming system', the device's main appeal is truly in the eye of the beholder; it's normal, then, to wonder how the hybrid approach will play out in the long term.
When you consider the recent marketing for Switch, there are plenty of trendy young adults in the commercials - some would use the term 'millennials' - and a few other box-ticking gamer types; there are photogenic 20-somethings playing 1-2-Switch at a party, and a father and son duking it out in ARMS. The bulk of recent ad time seems to focus on 18-30 somethings, though, which fall right into the 'influencers' column. It's not families or younger gamers that are at the core here, as was the case in many campaigns for the Wii U and continues to be the focus for a number of 3DS releases, but rather gamers in a certain age bracket that arguably set the trends that children want to follow.
In any case, that marketing and the launch price of $299.99 also puts the Switch right into home console territory; wherever you stand on the price and lack of pack-in game, it's not necessarily surprising that's the case. What plenty wonder, of course, is whether a true '3DS successor' is also coming, or whether the Switch (supposedly replacing Wii U) is in reality replacing both systems, with Nintendo merely buying time for the rejuvenated six year-old 3DS until its momentum is finally spent, possibly by late this year or at some point in 2018.
Whatever happens, Nintendo's still in a position to be the foremost producer of handheld dedicated gaming systems, but we thought we'd outline some options that we could see in the years to come.

Switch / 3DS Context
A number of people - including this writer - believe that the 3DS won't have a direct successor, as such, but perhaps a variation on the core Switch SKU (which we'll outline below). It would be a bit odd if Nintendo spent a few years unifying its development teams and streamlining processes to then say "ah well, let's just carry on with two separate chains of development anyway". The strain was evident in the Wii U / 3DS generation, as the demands of producing increasingly ambitious HD games was difficult to manage alongside keeping the portable's library ticking. In theory, Switch ends that, as its hybrid form means it can host a unified library of games.
On the flipside, not everyone buys into that. One perspective is that the Switch doesn't fully bridge the gap, and that if nothing else the Japanese market may demand a dedicated handheld that doesn't also serve as a home gaming device. There's also the - entirely fair - perspective that a sizeable audience prefers the distinctive portable-focused games you get on dedicated handhelds, and the question is whether both sides - home console and portable - can be fully satisfied by a hybrid platform.
Ultimately, what we may get is compromises and some interesting spins on portables, and we'll explore a few options below. Also of note are company President Tatsumi Kimishima's recent remarks to TIME; in summary, no 3DS 'successor' is currently being created, but all bets are still off on what may come in the future.
We are not creating a successor to the 3DS right now. We are, however, still thinking of portable systems. We are thinking of ways that we will be able to continue bringing portable gaming systems out, so yes, we are thinking of different ways to continue the portable gaming business.

A Portable-Only Switch SKU, With a New Brand
To be clear, this may not be an option for a year or two, and a system that's a Switch in the box without the 'Switch' mechanic (and dock) would need a spin-off brand. We'll bring the 2DS up once again, which attracted plenty of jokey social media posts when it arrived and removed the key 3D feature of the 3DS. It worked pretty well, though - the name made sense, and keenly priced bundles and styles attracted decent sales from parents, in particular, that were shopping for their young children.
This idea of a Switch tablet in a box without the dock would also face the challenges of reconciling its library with a portable-centric audience, too, but we're not convinced that would be a notable problem in itself. It would need to be competitively priced - a bit like the 2DS compared to the New 3DS, for example - and it would perhaps be stripped down in terms of features, perhaps lacking detachable Joy-Con (though likely supporting the controllers for multiplayer etc should people have them) and instead having a conventional design with permanent control inputs. If it were to come at an attractive portable price, it would also need to arrive at a point when it's cheaper for Nintendo to manufacture that core Switch hardware so, again, it's perhaps 2-3 years away.
This spin-off could also be an affordable alternative to an upgraded Switch. After all, the DS was followed by the DSi, the 3DS moved onto the New 3DS, and that's not even getting into the XL models. As Sony and Microsoft have now also shown with the PS4 Pro and upcoming 'Scorpio', mid-gen iterations in home consoles are now a reality. So if an upgraded Switch came in 2019/2020 that had stronger capabilities, a budget handheld-only option with the original model's graphical capabilities could be a factor.
Of course, that has people asking how you support a more powerful variation alongside the original. It's not new, as Nintendo did it with those aforementioned DS and 3DS iterations. Perhaps of more relevance is the recent move we've seen with the 'Boost' mode of the PS4 Pro, which in theory improves the performance of a number of PS4 games that have not been directly patched for the updated hardware. A similar concept could exist for Switch+ and the older 'portable' hardware repackaged and given a tweaked brand - the cheaper portable will run all Switch-era games, and the pricier system will come with a dock or home unit of some kind and also deliver higher resolutions and faster framerates. In fact the current Switch hardware already does this to a degree (certainly in terms of a higher resolution on the TV), though in this case the effect would be more significant.
Mid-gen iterations and upgrades aren't always popular, and bring complaints of 'dividing the userbase', but Nintendo's been doing it for years with its portables. Now that it's happening with rival home consoles, it seems to be a distinct possibility for the Switch generation.

Retro Revival for the Game Boy Family
This could actually be a product line beyond the Switch variation outlined above. What we're proposing here is an expansion and improvement upon the retro appeal offered by the NES Mini.
For quite some time hardware modders and third-parties have cloned the Game Boy family of systems and sold devices that enable players to enjoy those libraries with better screens, batteries and so on. As Nintendo showed with the NES Mini, it's now happy to step away from its conventional perspective on retro value (which we see with the Virtual Console model and pricing) in order to tap into nostalgia. The dinky little system is very 'Nintendo' in a few ways (locked to 30 games, not enough stock) but also represents a pleasing nod to current-day realities - plenty like the idea of catching up on old classics at a generous budget price.
Plenty of hopeful talk, ultimately, has been around a SNES Mini, but there must surely be scope for the Game Boy range to make its mark in the affordable 'gift' market of tiny revamped systems. A 'Game Boy' with a mix of original and Color games with a sharp screen (giving the famously soupy originals a clarity that's always welcome) could cause a meltdown online when announced, and prove rather popular in the Holidays market. The Game Boy Advance could also be a candidate for some kind of re-release with a fixed number of games, especially as that family of portables had quite a few fun designs that can be mimicked.
Intriguingly, we wonder whether Nintendo could go further with 'Mini' or - in these cases - 'Remix' portables and get them online with their own specialist Virtual Console eShops. Accounting for the screen and some basic Wi-Fi support, an $80-100 Game Boy that looks and plays beautifully - with 20-30 games pre-installed and with more as optional paid add-ons via an eShop - would surely have a good shot at success.
We've seen the attention and excitement that revivals of retro home consoles could have - the portable space could also benefit from that trend.

A Full, Independent 3DS Successor
This, of course, is what some want to see. We've outlined reasons why we don't think this will truly happen - such as the development demands it places on Nintendo - but this is the big N we're talking about; it's not always easy to predict.
Perhaps the possibility of this, a true 3DS successor in a couple of year's time, rests on the performance of the Switch. If Nintendo's new system endures tough times the company will consider its medium-term strategy and, if it looks destined for failure, could rip it up and start again. Nintendo's dedicated portables traditionally outsell the company's home consoles, and the Japanese market in particular is vital for these handheld systems. If Switch doesn't bridge that gap and Nintendo needs a hardware hit, it could recalibrate and produce something all new.
The form would be interesting, of course. For over a decade Nintendo portable fans have been accustomed to clamshell designs, for one thing, and over the past two generations we've seen substantial libraries of unique games - first- and third-party - build up. Nintendo will always try to gauge what's in demand and what could prove to be a sales success, in addition to striving for unique and imaginative forms of entertainment. If there's a gap in the market for a dedicated portable system that isn't being filled, by Switch or anything else, Nintendo will consider stepping into the breach.
With the Kyoto company, the element of surprise is never far away.

Nintendo Goes Fully Mobile
This seems the most far-fetched, not to mention the fact it could trigger a significant backlash from established fans. Nintendo is only in the early days of its smart device strategy, having released three apps of its own to date and with plans to produce a few more for this year. Remarks from senior executives and a look at its releases so far show that the company - and DeNA - are still trying out app types and payment methods to gather data and see what sticks.
The likelihood of Nintendo moving away from having a dedicated portable (whether in terms of the hybrid Switch or unannounced alternatives) and embracing mobile as a full replacement still seems distant. Whether there'd be some kind of 'Nintendo Phone' produced along with an existing major player in the space, or just the big N operating as a third-party software developer on iOS and Android, it would likely meet with a fair amount of resistance. Like with all of these areas, though, it's dependent on what sells well and the direction the company takes over the next few years. The technology and entertainment industry can change quickly.
We don't think this is in the near-to-mid term, but it's worth mentioning. Safe to say it wouldn't be a popular move among many that visit these pages.
What do you think Nintendo's future in portable hardware will bring? Let us know in the comments.
Comments 119
Nintendophone - Called it
I personally want them to stick with Switch in its current form. Yes, 3DS is a good device, but it's getting close to the end of its lifespan. Switch as the sole device can help Nintendo's software teams focus on only one system and will lead to more output. I see no problem with that.
Provided that the Switch doesn't sell like the Wii U, I am almost certain a "Portable-Only Switch SKU, With a New Brand" will phase out the 3DS and become Nintendo's primary dedicated handheld.
It doesn't even need to be a redesigned "Portable-Only" device; just don't bundle in a dock, HDMI cable, or grip, and lower the price accordingly.
Probably a Switch Mini, though I think they'll stick with the dual screen setup.
I got it! DSwitch! "dee switch"
It's a portable Switch with two screens, but without the switch! lol
An official Game Boy Mini that's about the size and shape of the original Game Boy Color but possibly styled like the classic original Game Boy (white/greyish with purple/pink buttons and the one curved corner, etc), which plays any games from the Game Boy, Game Boy Color, and probably even Game Boy Advance—it would need to add shoulder buttons for GBA games, in a way that makes sense and feels comfortable, so maybe turning it on its side would work—with say 50 of those games-pre-installed, with a gorgeous screen, genuinely great battery life, and cheap price, would be kinda awesome.
Hybrids. I believe that Nintendo should just focus and improving on their hybrid console(s).
I just want my Switch on March 3rd
@impurekind that already exist
@UK-Nintendo No, it really doesn't. The main thing that's different from any other existing Game Boy systems is having all those games come pre-installed in a similar way to the NES Mini (around 50-100 games on the Game Boy Mini would be awesome)—that's such a huge convenience over having to buy and carry around multiple carts (even ones as small as GBA carts).
@impurekind it does. I know it's not legal and all that bull. They have similar to everdrive for the n64. They do a 50 in 1 or even more on a gba cart
Frankly, as a 46 year old currently 52 hours into DQ7, who wants to move into his Animal Crossing town (just me who has those dreams about talking animals on two feet in the real world now, right?) I'd be happy for the 3DS to continue for many a year.
Fantasy Life, the Bravelys, Resi Revelations, DoA, Castlevania, Ace Attorney etc etc... I don't need better graphics or more power.
The clamshell, the portability and the chuffin' game play is enough for me.
I remember seeing Donkey Kong for the first time, it had replaced either Space Invaders or Asteroids in a pub my parents used to go to. It was a revelation. I fell into games hard... then as I grew up drifted away.
The PS1 got me back, purely because of an advert on tellie for Gran Tourismo. Metal Gear Solid blew me away, and Tomb Raider... I remember creeping step by step at the start, conditioned by those old pixel perfect demands of platformers like Donkey Kong, Hunchback and Manic Miner.
Now I'm married with kids - so far from the target audience marketing imagines, but the 3DS fits my requirements perfectly.
Things change of course, but the 3DS has been a wonderful box of delights.
I'll miss it.
As far as I'm concerned the switch is a portable and Nintendo just want to protect their 3ds market for now hence stressing the console side.
If the switch fails I would be ok with Nintendo going third party. Really hope the switch doesn't fail.
@cfgk24
That's old lol there was a semi patent for a Nintendo Wii phone back in 2007-8
@westman98 yep in a year or so I bet it would be easy for them to do that at a $199 price point.
I see a 2DS scenario to be the most likely. They want to minimize hardware spending as much as possible, so they'll probably just make the portable a variation of the Switch.
Nintendo has trouble supporting two systems with enough games (what single company wouldn't). Make traditional DS games for Switch at lower price.
"Mid-gen iterations and upgrades aren't always popular, and bring complaints of 'dividing the userbase', but Nintendo's been doing it for years with its portables."
It doesn't matter if nintendo did it first or all the time, it still is an awful practice.
They'll hopefully figure out how to make dual-screen games run on the Switch, because a separate handheld would kill the entire market-unifying point behind a hybrid console.
You know what? I've been coming here since the Switch announcement... and it just dawned on me how quality this site really is. As a former writer/editor for a monthly gaming magazine (pulp), I really appreciate a well-done article. The internet has tons of gaming-related content but how much of it is high-quality content? This... this is rare. Thank you
This is very interesting. I didn't think of it before, but if you remove the price of the dock ($90) the switch price would be $209. That would be an excellent value. Considering the rediculous markup on the dock though, I don't see that happening.
A future iteration of the Switch will include a stereoscopic 3D HD screen in 1080p. It will be called the Switch3D.
Nintendo can't continue to bring many games to two differents hardware. If we'll obtain a new handheld, this will have the same games of the Switch securely.
How the writer's of this article has written: "It would be a bit odd if Nintendo spent a few years unifying its development teams and streamlining processes to then say "ah well, let's just carry on with two separate chains of development anyway". The strain was evident in the Wii U / 3DS generation, as the demands of producing increasingly ambitious HD games was difficult to manage alongside keeping the portable's library ticking. In theory, Switch ends that, as its hybrid form means it can host a unified library of games".
This is all.
You can't have the 3DS and the Switch together; it undermines the portable capabilities of the Switch and causes it's only selling point to be a lackluster home console. If Nintendo wants the Switch to be successful, they need to retire the 3DS next year.
@westman98 If that were available Day One, for around (US) $200, I would buy it in a heartbeat!
@IronMan28
Agreed.
A hybrid really is the best value for us, as gamers, and the best value for Nintendo as a company. They can pour all their resources into one system which will ensure there are enough quality first party games coming to make the system a success regardless of third-party support (because they're guaranteed to get a decent share of 3rd party games from Japanese devs given it's a portable device, and that'll be all they need as long as they're funneling all their internal resources into one system- of course more is better but I'm just speaking in terms of a worst-case scenario- they'd actually be in control of its fate... as opposed to 2 systems where neither receive enough games to ensure either are a success.
It's.... what I've always wanted. No more buying two systems to get 10+ good Nintendo games per year, and get HD console play with portable play. Just buy one system and get 10+ good Nintendo games per year, with HD console play and portable play, plus cross play on a system level with no cross save or cross buy worries.
It's the ideal Nintendo gaming device.
@JaxonH well said.
Same as many here, I think Nintendo should focus on hybrid devices. To be honest, I see Switch as more of a portable console with bonus that you can plug it into your TV and play on a big screen. I'm sure I'm not alone in this perception of Switch and honestly, I am surprised Nintendo keeps telling us it's the other way round. Especially since on most of the ads released so far, majority of screenplay goes to Switch as portable, not home console.
So, there we go. I think Nintendo should focus on Switch and mobile and drop any plans to make a new console. Upgrade to a Switch in a year or two - yes. New separate console - not so much.
I've said it before and I'll say it again.
3DSwitch
@mateq @JaxonH Both of you summed up my thoughts exactly. Why would I not want to pay $300 for a device that replaces two that cost a combined $500 and has all (or most) of the same franchises? It's a dream come true. No more buying two devices and saying you wish a certain game came to the one you own instead of the one you don't.
@IronMan28
Ya, I mean I can afford buying both separately, and always have, but even I will appreciate the convenience of having everything on one system. No more "why no GBA on 3DS" or "why isn't this on Wii U". None of that. Every game you get, you get on both.
It adds value to Nintendo's platform, and let's be honest it needed a hefty bump in value, given the general absence of popular Western games. I mean, I've never personally felt any Nintendo system I've owned was not a good value purchase, but I have heard complaints from others. This should help... considerably.
SwitchBoy. They already had the color scheme, just add a couple of sticks.
If they don't make a SwitchBoy for kids they'll just drop the dock, grip and HDMI cable and call it Switch Portable.
Either way, mobile and a 3DS successor isn't either or, they produce most of their games for the Switch family and drop 2 or 3 games a year on mobile. Mobile is their other 3DS successor in combination w/ Switch derivatives.
Personally I think that the Switch should be the new portable. Portable with home abilities. They can improve on it, making a Switch mini without home playability, at a cheaper price. Also has the ability for a Switch Pro(better name pending) that has maybe a more capabilities.
I expect the 3ds to last this year and it's a great machine, but should the Seitch do well, I could see the new portable being. Asked off the Switch in the way that the DS has been the basis of all Nintendos recent portables. Say a 10 year life span between the 3 skus, also allowing time for price drops and for the big N-predictable ( seee what I did there 😏) to get to concocting the next experiment.
@JaxonH While I can afford both, I was more referencing the price since it's discussed in the article and gamers are usually very price sensitive. Either way, having one device that fulfills the demands of two is great to me. Why wouldn't someone want integrated handheld and home consoles from Nintendo? At least there will be fewer gaps and the 3DS-type games from Japanese developers will make their way to the Switch. Plus, every Nintendo franchise will be in HD. Heck, even third-parties would have to consider developing at least a few exclusives a year for the system since it's a hybrid.
I would like the switch to be so successful that it can become their one system. I would like to get a more powerful switch every 2 years. All games would need to run on all switches, and the games would scale to get the most out of whichever switch you had. Can i get fries with that?
Weak graphics, no web browser, no Blu-ray or DVD player, needs a charging station, a pro controller and a game for $299.99.
No Deal Nintendo!
@JaxonH @IronMan28
Agreed. I'm praying the switch can pull through and become a true successor for both the Wii U and the 3ds. Iwata-san's plan is perfect. I just hope the execution can measure up going forward.
No project cars 2 coming to Nintendo. Either the graphics are too weak or it's not as easy to port as they say. Would somebody please just switch the light off on Nintendo, end their misery.
@Bengals76 Good thing i prioritize Gameplay>Graphics way too many games going ultra realistic life like graphics that are nothing more than empty shells when it comes to actual gameplay. It's the one thing i can always count on for the most part from Nintendo vs the other companies.
It's gonna be Switch VR. Trust me.
Right now just focus on the Switch. No need to confuse all us buyers with what product might be around the corner. The Switch is coming out in a month and I want it end of story.
@Bengals76
Awwwww did someone wet their diaper?
@Bengals76
Why would I spend money on a driving simulator when I can just drive my car in real life? These so called "AAA" games are making gaming so mundane and boring. Mario kart is much more enjoyable.
A Portable-Only Switch SKU is the only thing that makes sense. Give us a 2DS-version of the Switch to unify development. If the dock is seriously worth $90 on its own, then removing it cuts the system cost nearly in half. $100 for a portable Switch in two years? Why not?
@BigWhoady Why would I spend money on a stomping simulator when I can just go outside and jump on insects? These so called "NINTENDO" fanboys are making gaming so mundane and boring. Killing Insects is much more enjoyable.
What are you 12?
This sucks. Ninty needs a car arcade/simulator game.
Love my Mario Kart but variety is the spice of life.
There is No way nintendo will release a switch without a hdmi linkup. Cant call it a switch then can you...
Nintendo is never going third party so you can take this clickbait article and shove it up your......
😂😂
Also a hybrid console like the Switch is what Nintendo fans have been dreaming of for a long time. I can see them doing a portable focused version of the Switch though especially when they decide to show/launch the supplemental computing device which will be Switch 1.5.
@bolt05
Good point but they could do a portable "focused" version where it doesn't come with a dock, grip, and has non detachable joy-cons. It could still connect to a friend's dock or separately purchased one but it would have a lower price point and cater to the dedicated handheld market i.e. kids and budget buyers. I could definitely see them doing this when/if they launch the supplemental computing device for the original Switch.
@AbsolutSnake
Triggered? Nice insults though. But your analogy doesn't hold up under scrutiny. What is this "stomping simulator" that you speak of? At least I referenced an actual game, followed by an alternative game that in my opinion is better. And regarding my age, if I was 12yrs old, how would that make you feel knowing I so easily got under your skin?
As far as I'm concerned the Switch is the new successor to the 3DS and the Nintendo home console line appears to be dead (at least for the time being). The switch is not a home console, the article suggests its price puts it as a console but in fact it's price puts it in the portable when compared with its power. Look at laptops and tablets, portable of equivalent power has always been more expensive. So that price plus it's weak power (relative to XBox One/PS4) definitely makes it portable.
It's one thing to make a cheap but weak console, but you can't put out a console that is weaker than it's competitors and costs more. That's how you know this isn't intended to be a console. You definitely can make a more expensive portable that is slightly weaker than a console.
@AbsolutSnake
Another thing. Why did you put nintendo in quotation marks? I know you did it to copy my post, but you completely failed in that regard. The sneer quotation marks, as they're sometimes called, are used to note something as being non-standard, ironic, or otherwise used in a special sense. Basically, with your use of the marks you're implying that "nintendo" fanboys aren't a real thing. So....I guess thanks for the compliment?
@BigWhoady You win the internet. You got under my skin. How will i go on with my life!!! Someone save me!
@AbsolutSnake
Admitting it is the 1st step. Good for you. But, really there's no need to be sarcastic. It's all in good fun. Unless you're being serious with your remarks, then I'd have to ask, why even bother? Why should my opinion validate or disprove you in anyway?
Next handheld from Nintendo ?
Hm...
Nintendo HDS ? (Hybrid of Switch and 3DS)
The problem is you really don't want to play AAA games on a 3DS sized screen or even a phone screen. Switch has only enough real estate to make the games like BotW hold clarity in portable mode.
@cfgk24
Nintendophone ?
Beep...beep...
Hello ? (An incoming call while I am playing)
XD
I think the Nintendo handled consoles are at the end. Switch will be the ONLY gaming console in the future.
If not, why dev games for the smartphone market ?
Nintendo Phone ? NPhone ? Sound intersting. But the competition now is REALLY strong. Maybe too strong.
A 3DS successor will happen - all they need to do is keep development languages similar and they can port over DS type games from the Switch - they are actually already doing this now. There is a need for a portable system that can take a beating like a 3ds/2ds - they have sold too many to stop now. The Switch will be more of a party type of system that you can take with you anywhere and enjoy the games. There is room for both - all Nintendo has done was reimagine the WiI U and give it portability, which would have been great the first time around. Trust me here, this is how business works, once you have an audience, you keep building until they stop coming. Also, if the Switch doesn't perform well, this could be the end of N home consoles for a while. I think there is clearly a market for both systems and both can be supported.
@Mii_duck very eloquently put, I feel exactly the same, I was lucky enough (I think) to have grown up in Blackpool where I saw new video game cabinets come in, still remember my first Space Invaders...been a gamer ever since, save for the late 80s until the SNES pulled me back in. Now, with a family too, the 3DS is just one of my consoles but I haven't actually played it as much as I thought I would although I've got some great games. I think I need to enjoy the 3DS more if it's the perfect device.
You know I don't really get advertising! For example I've never watched an advert which features people of a similar age to me and thought - well if they like it I must like it too!!
If I like something then I like it and it doesn't matter what the demographic is being advertised as!
I think a 2DS situation is the most likely. If they produce a new hardware revision in two years they can reduce the price significantly.
Remove the active cooling (ether by using newer hardware that doesn't need it or by always running in portable mode. I think most people wouldn't care that it runs on 720p on the TV as well if it is a budget system)
No detachable Joy Con means a less complex design and only half the amount of motion sensors
No dock, grip etc would reduce the price further.
I could easily see them selling it for half the price of the regular switch.
It's only logical they must create some cheaper and handheld only form of the Switch soon, otherwise they really are doomed.
Think about it.
This last gen the 3DS has driven most of their profits. In fact it's kept them alive, plain and simple. A large, if not majority share of the 3DS base is family and children. Parents will not be buying their young children a £280+ piece of equipment for their clumsy sticky fingers to destroy. This is fact.
If the 3DS only lasts another year, these families and children need a replacement. If Nintendo don't cater for them they'll go elsewhere. Nintendo have just lost their most profitable market. A market they've held since 1989. Good job.
The only alternative to this would be if the Switch captures a significant number of new customers to replace the lost 3DS base. Will that happen? I don't know, but I'm on the side of the fence that says no. In the Switch's current form it would mean lots of 'core' players moving from PS4/XB1 to the Switch as their only console, or they buy Switch as a 2nd console at £280+. Do we think either of those scenarios will seriously happen? I don't. But happy to be eating my words in 2 years' time.
So that takes us back to my first paragraph. If Nintendo don't create a way to capture and keep their profitable 3DS audience, I seriously think they are doomed. And even if it doesn't cause their demise. it would be bloody stupid of them. Not unheard of for Nintendo!
But hey, at least we'll be able to play rock, paper, scissors in front of our £70 Joy-cons, right?
They need to stop production of the 3DS to move people towards switch or we will see the weekly figures showing that the 3ds is still out selling the switch in each region. Also big 3ds IPs won't move over either. Like monster hunter etc which would really boost the switch.
Truth be told I would love for a 3ds successor. My history with and love of Nintendo begins with their handhelds. My first nintendo system was a GB Color and then a GBA soon afterward. I fell in love the with Kirby series through the portable outings. I never really felt the need to get a nintendo home console until the wii. My friend had a n64 we used to play smash 64 and ocarina of time on but I never really felt like I was missing out on much.
It would be a shame to see the handheld line end. In addition as stated in the article
"Nintendo's dedicated portables traditionally outsell the company's home consoles, and the Japanese market in particular is vital for these handheld systems. If Switch doesn't bridge that gap and Nintendo needs a hardware hit, it could recalibrate and produce something all new."
My thoughts are that there's nothing in development at the moment but I feel like Nintendo will be very reluctant to rule out handheld entirely unless the Switch really takes off. It wouldn't make much sense to completely ditch the market that kept them afloat through the ROUGH last 4 1/2 years of their home console.
I think it's pretty amazing that there's never yet been a Nintendo phone, at least in Japan.
I think the Switch could fill the void in the portable gaming space. A Switch+ release as described in this article with greater battery life would help more with that.
This will also mean all resources focused on one console continued.
If the SwitchTwich fails and who knows if it will or not after all what happened to the Wii U then Ninty will probably make a replacement handheld and this replacement won't carry the SwitchTwitch name. They would distance themselves from a failed brand but like I said know one knows what will happen yet so it is a matter of Wait and see
@AlexSora89 before the full Switch announcement event I was hoping that the Switch was gonna have Joy-Con rails top and bottom aswell. That would mean you could have then turned the Switch sideways and attach the Joy-Cons in portrait layout. Thus being perfect for running DS and 3DS (In 2DS form) games. Also classic shooters that need to be in portrait mode like stuff from Cave.
@gb_nes_gamer someone will bring out a mountable battery pack for the Switch that clips to it's back. Might even have HDMI pass through and USB to be a mobile dock.
@Joeynator3000 Maybe they could make it so you could take it with you (and still work) without the bottom or top half, so the Switch name would still make sense as well. ^^
@GauBan
I don't know, personally having the two screens side by side would work for me. It's not like the games using the two screens to show one single scene (Sonic Rush, Mario & Luigi 2 & 3's battle sequences, etc.) were even that many anyway.
In the end, I think it all depends on how the Switch sells. I know they're marketing it as a home console you can take on the go, but I really don't see it that way, I see it as the opposite. If the Switch sells like 3DS it will become the only console that Nintendo has out there, and their increased focus on mobile will be replacement for the 3DS. If the Switch sells like the Wii U did there will definitely be a New New HD3DSi in a few years time, well, that's how I foresee things playing out anyway.
@UK-Nintendo It's still not what I'm talking about as a complete product.
Is it really that hard for you to grasp that I want basically an official new "Game Boy Mini" that's about the same size a Game Boy Color, with a gorgeous screen, great battery life, say 50 pre-installed games, and a really simple menu/UI—very much like the NES Mini?
That does not exist.
If it does exist then show me a link. . . .
Note: It could just be a Game Boy only, in that it only play Game Boy games (not GBC or GBA), and then Nintendo could release GBC Mini and GBA Mini systems later down the line, or it could combine all the games into one system, which I'd prefer. And it could even go really small, near Game Boy micro size, and maybe also horizontal orientation (like GBA or Game Boy micro), since that would be easier for adding shoulder buttons if it actually plays GBA games, but I think I'd def like it to keep the original Game Boy product colouring and general shape, and even with that one curved edge too, whatever the setup.
I could imagine 3DS successors being 3DS successors literally enough - even if 3D may or may not stick, dual screen gaming remains topical in my opinion, and it can help keep the legacy of the previous platforms accessible - after all, Switch doesn't look like the most fitting home for 3DS and DS games even via Virtual Console. I'd go as far as to hope for resistive touch screens staying a feature as well - IMO they still allow more precision in some activities and experiences than tapping your thumbs all over a capacitive screen can.
Many series fully bloomed on a dual screen and still seem better off on it (like Ace Attorney no longer having to cram the visuals and the interface on the same screen, or many dungeon crawlers benefitting from simultaneous map display etc), so I don't see it losing relevance soon.
@AlexSora89 not many, true, but there are some notable titles that might feel more akward in this mode, like The World Ends With You (although apparently it was ported to mobiles - I guess they came up with a compromise?).
@brutalpanda games like Dishonored, Disney Infinity, GTA 5, Nier Automata and Nioh play just fine on Vita's screen, Switch boasting an even bigger one and New 3DSXL a not much smaler one. Not everyone absolutely needs a carpet-sized TV to be able to enjoy the video part of a video game.
Is there any point second-guessing Ninty? They always pull something out of the bag and surprise us all. IMHO they peaked too soon with the New 3DS... instead of just a marginal upgrade over the 1st/2nd gen 3DS they could've really ramped up the hardware and exponentially boosted the power/performance whilst maintaining the back catalogue compatibility of 3DS/DS games. The New 3DS is a bit of a flop and isn't really worth the upgrade IMHO, but a better Newer 3DS with Switch-like (NVidia) architecture could step the DS line up a generation. Switch fails as a successor in that it isn't backwardly compatible with the 3DS/DS game library.
@nhSnork
You answered your own question.
True, even with a touch screen on Switch, a Virtual Console version of The World Ends With You wouldn't feel natural... but come on, did the "stylus and buttons combo" ever feel natural to begin with?
I want something more than all these ideas. These are just upgrades on what is already been done. I want my mind to control the game and my imagination to create the images in my head.
It the futures brothers!
I love my 3DS and I love the kind of games there are on the 3DS (particularly RPGs). With this console/handheld hybrid in the Switch. I am worried that these kind of games won't be made any more. For this reason, I hope in the future Nintendo continues with a handheld only system.
For Switch to truly replace the 3DS as a portable for me, it will really need some games that make proper use of the touchscreen - even if that that means they can't be played easily on the TV...
Will that happen?
It would be so dumb to make a 3ds successor at this point. The Switch IS the new portable and even though they are putting all thier eggs in one basket, I think it's a strong shot at success since they are saving tons of cash and resources this way.
Sorry!
I will take my 3DS/PS Vita over the Switch as a portable and I will take my Xbox One and Wii U over the Switch as a console.
Switch is trying to be all things to all people.
I think that the next portable system from Nintendo will be a smaller variant on the Switch even if the full price version of the Switch struggles. My prediction is that the smaller (hopefully clam shell) variant will be released in 2019 to coincide with the next generation of Pokémon. After that both variants will go forward even if the full price version fails to become popular. If all Switch software runs on both variants then there is no reason to drop either of them. You just manufacture more or less of either version as market demand dictates.
I think the main reason that some people really do not like the idea of Nintendo creating a more portable version of the Switch is that they are afraid that it will be more popular than the full size version and the Switch game library will then begin to skew toward lower budget games. It may be that this is exactly what will happen, but would it be better if there was a completely separate Nintendo handheld that ate up the development budget instead? At least with multiple Switch variants you are going to get long term software support and not have to worry about Switch becoming the next Wii U. The handheld form will be popular and if it needs to carry the whole platform forward then so be it.
Switch have been built in a way that they can upgrade parts of the system without selling a whole new console. They can make new joy-con with different buttons configurations, they can sell a new tablet with upgraded power and a better screen, they can sell a new dock that offer extra power or they can sell a mini Switch that is more portable but plays all Switch games. Possibilities are many with this design, so I don't see them making another double screen thing or a different or starting a new line anytime soon. They have all they need with this line.
Yeah I don't think there'll be a 3DS successor. Instead I think they'll be a smaller, portable-only Switch Mini of some sort. I remember shortly before he passed away, Iwata hinting that there would be a more iPhone/iPad-type relationship between consoles going forward. In that they play all the same games, but they're just in slightly different forms. I certainly hope that's the case because I think that's such a beautifully streamlined and elegant solution. Plus now that Nintendo has mobile, I think a separate home console and handheld, with separate libraries, eShops, etc. plus mobile on top of that would be spreading themselves way too thin and be exhausting for everyone.
@cfgk24 or maybe Nintendog'n'bone
I think it would be really cool if Nintendo made a phone/portable gaming device. The thing I don't like about mobile games is in app purchases. Sometimes you can't even continue playing if you don't let the developer charge your credit card. Mobile games can also be way too easy, and because they don't have adequate controls, they also can be too hard. If Nintendo made some kind of phone/tablet that was a Nintendo system and a computer all-in-one I would probably buy it.
Personally, I am going to stay on the sidelines and observe where Nintendo goes over the next few years. I have lots of games on my 3DS and Vita to keep me busy while I wait to see if a truly handheld variant of the Switch eventually shows up. I would much prefer something that is roughly the same size as a 3DS XL with clam shell design so if one eventually shows up, I will probably jump on it. Otherwise, if Nintendo surprises me and creates a true successor to the 3DS then that is probably where I would go instead.
@AlexSora89 it wouldn't be side-by-side. Once rotated into portrait orientation the emulated DS/3DS screens would be would be top and bottom. Same as the way the 2DS works.
But that would have been if they had extra slots on the unit. Else it could be done with some sort of bracket.
Nintendo actually positioned themselves hardwarewise much better than they did with the Wii U.
With the Wii U, the Gamepad was a critical piece of hardware to the system. They could have reworked UI to work completely with the Pro Controller (and in some ways they did), but certain games that worked with the Gamepad didn't have Pro support, so they could never truly drop the Gamepad for a Pro only SKU. Because of this, dropping the price of the SKU was difficult, and remains at $299.99 to this day.
The Switch on the other hand is a self contained unit. They could easily come out with an SKU down the line with no Dock included. Of course they don't want to do that early on because they need the concept of the Switch to be fully understood, but 1-2 years later and they can easily sell a cheaper version simply by removing the Dock (which unlike the Gamepad is sold separately as well).
General cost savings should also be much easier this time around because the "Custom" tegra chip is more likely to see cost savings down the line than the Wii U's truly custom hardware. Plus, being a replacement for the home and mobile hardware (don't be fooled, 3DS will fade in a year), Nintendo's mobile fans are more likely to make the transition as well, which means sales numbers are likely to be higher than the Wii U.
The biggest thing in Nintendo's favor is that they are not selling the Switch at a loss, even now with the Dock. They have left themselves so much room to drop price over the Switch's lifespan that I can't see it not being a success.
@Thomas Whitehead..............Thanks for writing this great article and laying out the various 'possibilities' for Switch. I have been saying the same things since the first promo video launched.
I think Switch will have multiple form and power factors over its generation. I think Nintendo will first let it get established for the 2-2.5yr type period you suggest and then we will see Switch GO. Which could be smaller, lighter, better battery life portable only with integrated controls (like you suggest) but with motion, ir, NFC and everything on the joy-con and pro controller.
But why not take it a step further with a very small (based off the same 1.5 sliming used for the new mobile) and cheap Switch Home micro console. Then we get a Switch VR which is a new hybrid line that has 1080p screen, nextgen Nvidia to power it and comes with VR Headgear and works with existing Docs. And lastly we get Switch Home pro. Another console using the updated VR hardware (matched by the VR docked config) to give them a 4K capable home console.
All devices support all controllers and run the same software just at difference performance levels, which Nintendo is already establishing with the Switch and as you mention other manufactures are as well.
In this way I could see Nintendo selling 100+ million Switch. Really if you listen to all Nintendo has been saying in the last few years it indicates they are building Switch as a platform, not just a one off device. They have merged their team, and also said in prior statements that they wanted to create an environment more like mobile (ios/droid) that had continuous compatibility. Then they make a very long term deal with Nvidia (A very aggressive and active chipset maker).
So they have put all the parts in place to deliver on what you and I are conjecturing so why wouldn't they do it? What they need now is to deliver and attract software.
If you do the math (and we will no exactly in a few more weeks) Switch has a 4amp ish battery. At full settings it runs for 2.5hrs. That means on about 8watts the undocked Switch is delivery better than WiiU performance and power a LCD screen as well. That is ridiculously amazing. Even docked (with screen off) and 100% GPU it is probably going to pull 20watts.
People criticizing the hardware really know nothing as this performance level at this power level is an achievement. Anyone who claims to be green (not me) should be buying this console as a PS4/XB1 uses at least 10x the energy.
As to your concerns about game formats and all. Don't worry the Switch accommodates everything and every game type, so it will get everything. I think we will have great mobile experiences with the benefit of relaxing on the couch and using a TV when we want and we will have great home experiences (like Zelda, Skyrim) that we can just pop out and carry on the road. We will have local and network multiplayer and numerous control options. I personally believe they need to be selling about 1+Mil Switch a month from launch until forever. If they are hitting that mark then its will attract plenty of support.
@GauBan
While I know I said the same about the GBA when the DS came out, and again about the DS when the 3DS came out, this time I promise I will keep both Switch and 3DS in my bag.
It would be a bad thing to have a direct competitor handheld against the switch as it would be dividing a market. That said you can skirt it. NES CE is basically why. That hardware is fairly beefy for emulation sake. Just today news dropped people got Retroarch on there running both 8bit and 16bit consoles in real style (SNES, Genesis, GBC, GB, NES the unit fails at, and 2600.) I'm sure more would work if you tossed a core at it. So...make a Gameboy CE with 30 GB+GBC titles on it. Impulse buy a lot would snap up.
Do more mobile games on Android and also iOS too, easy money to line the banks with if you stumble. Keep the 3DS out there, don't kill it until it dies of old age on its own. Keep it around as a budget box, drop the price, drop the game prices across the board $10 so it can compete as a cheap alternative. Just don't make a new beefy handheld, at best wisely just sell a non-docked Switch at a lower cost.
Nintendo Life seem to be onto something here. It seems likely the 3DS will be phased out end of 2017/18. If not simply replaced by the Switch itself and/or premium games for smart devices, I think the 3DS will be followed by a ‘Switch Mini’. Except it won’t be called a Switch anything because it won’t actually ‘switch’, it’ll just play the same games as the Switch on a smaller, cheaper, portable-only device - for argument’s sake perhaps called something more like a ‘Nintendo Go’.
Gamers that want the full experience and to play on a TV as well as on the move could opt for the Switch, those that want to play portable-only on a cheaper handheld that fits more easily in their pocket could opt for the ‘Nintendo Go’. It’d work just like the 2D/3DS and PS4/PS4 Pro. Two price points (premium v standard), two styles of device (hybrid v handheld), and only one set of software for Big N to focus on (yes the 3DS is great, but it’s getting on and I’d rather see focus on the new hardware now - as per Nintendo’s now unified development teams)…
Exciting times ahead and still an epic 3DS library to look back on
@GauBan that's a great idea for late adopters who prefer portable. I myself will be using as home console. Day one purchase.
I like the hybrid idea. Apart from the 3DS this will be the first Nintendo Console I've bought since the gamecube. The only thing that will make me cancel my pre-order is if I find they're using two different screen types like they did in the 3ds. The TN screen was horrid and if they're using TN as well as IPS screens I don't want to risk getting one.
@AlexSora89 I still carry my GB Micro or SP with me everyday aswell as my UK New 3SS and Japanese 3SS LL and I'm sure I still will along with my Switch.
@gb_nes_gamerme it would give some unique ways to play that other home consoles can't take offer. For me my Switch is gonna be used in all the different play styles
@AlexSora89 you have a point. Maybe on the flipside having the screens side by side could at least make it easier to keep up with the action on both? Although I guess a lot depends on whether a player comes in after playing the original or is introduced to the game from scratch. Muscle memory is a harsh mistress.
Finally an English article considers about Japanese market. Never forget that Nintendo is a Japanese company so it will never only consider what western markets want.
The Switch will become the portable option for the main reason it already is a portable option. First, Nintendo will sell it without the dock and grip (probably by end of the year), and then a dedicated, integrated, cheaper and smaller unit in 2018. Note Nintendo's revised systems are mostly aesthetic or functional (brighter screen, for example), not performance. New 3DS is the main exception, and even then the performance upgrade is minor and rarely exploited.
@GauBan
You still have a Micro, you're a lucky chap!
@nhSnork
I juggle three controllers that have the X button in three different positions... so don't tell me about muscle memory!
@nhSnork anything can play just fine on a tiny screen, doesnt mean a lot of people's eyes aren't going to get tired looking at a tiny screen up close for long periods at a time.
@brutalpanda The thing you don't understand is that the ones who need a true 3DS successor don't care about whether the screen is big enough for "AAA games", or any so called "AAA games". Those "AAA games" are not meant to be in the pocket. All we care are the games like Pokémon (main series), Animal Crossing, Ace Attorney, etc., "small" but also much more deeper than most phone games. GTA, COD in the pocket? Even if that's true, I will not play them in this way. Meanwhile, not be able to take the Pokémon anywhere anytime (without a bag)? That's killing me.
Somewhat off topic, I watched the Japanese version Switch live that day and my feeling is that, is this device Nintendo Switch, or Xbox Switch? Lots of English in the Japanese version live, and so many western actors in the video. Even Miyamoto and Aonuma were in New York. We all know how Xbox ends in Japan. Of course Switch will never be as bad as Xbox in Japan, but its goal should be as good as 3DS, right? Otherwise, how could you define it as the 3DS successor? There's huge gap between Xbox and 3DS sales in Japan as we all know. My theory is that as Switch does not target to Japanese market that much, there should be something cares about it. 3DS for now (otherwise all developers and players will escape to PSV, and it will be a extremely hard battle to drag them back), and something else in the future, no matter if it's Switch Mini, or 4DS. However, there's probability that, like new 3DS non-XL, such portable device may not be generally available in all markets, but instead like limited edition.
@brutalpanda people's eyes get tired from staring at ANY screen after long enough game sessions. And for people busy enough to need a handheld or Switch for most of their gaming, there are usually natural limits to the session length anyway. And I'm not talking battery life here.
The point is, you don't lose much when playing such games on a smaller screen. In fact, there are ironic cases when it's beneficial - the infamous "dodge 100 lightning bolts" challenge in FFX remaster was recommended for attempting on Vita rather than PS3 because the HD TV screen managed to throw off people's timing. It helped that the versions had a cross-save, one of the predecessors to Switch's key perks.
@Bengals76 "Weak graphics, no web browser, no Blu-ray or DVD player, needs a charging station, a pro controller and a game for $299.99. No Deal Nintendo!"
Ok bye.
@AlexSora89 yep the Japanese Famicom one and I've also got the player 2 plate to.
My Japanese 3DS is the Charizard one which was a Pokemon store raffle item.
Another couple of other highlights from my collection are silver GameBoy Light and Famitsu Clear GameBoy Pocket
@GauBan

A... a Famicom GB Micro...
@AlexSora89 have a look at my Twitter
@AlexSora89 or just for just got straight to. https://pbs.twimg.com/media/C2CEZhfUsAAJ6Vi.jpg:large
https://pbs.twimg.com/media/Cwa-uv4WEAA6qRE.jpg:large
@GauBan
[drooling intensifies]
(note: I might be unavailable for further replies for the following ten days, because Valentine's Day and stuff. On that note, my girlfriend drooled as well upon gazing at that beauty of a collection you got there.)
If anyone has been reading my posts (probably not) over the last couple of years, I've stated my desire for a Game Boy with built-in games/downloadable games for a while now. It has to be at least 5 or 6 years I've been saying it on Twitter. Give us something that's about the thickness of an iPhone, perhaps the same size with a smaller screen to accommodate buttons. Or the size of an iPhone 7 Plus, with a smaller screen to fit the buttons in. Let us download a range of GB, GBC, GBA titles on it. Maybe even expand into NES and SNES like we've seen on 3DS (one can dream). It's been a dream I've had for ages. When I look at the GB Micro, I love the size (screen is a bit too small) but I see it could be made thinner if the cartridge slot is removed and internal storage added for a digital shop. That would sell like crazy.
A NES Mini style machine would also be welcome, with locked games and a slimmed down shell of an existing handheld. Preferably the SP (my personal fave) but I'd settle for GB original and not have GBA supported for nostalgia alone. A Game Boy with built in games would sell even better than a NES Mini because people will love the idea of taking it everywhere. Plus, who didn't have a Game Boy as a kid? GB original with Pokémon, Tetris, Super Mario Land, etc pre-installed? Instant sell out. (unfortunately)
A fully mobile Nintendo is the way forward. Nintendo understand games, but in terms of hardware or even understanding their target audience they may as well be living under a rock.
@Baker1000 I believe there are already high quality 3rd party products that allow you to do all this.
Why on earth would you want Nintendo to release another bodge job??? That's what Nintendo hardware always boils down to. With a major missing feature as a selling point
Oh man i grew up with the ClamShell DS and i own 3 versions of the 3ds and it would sucked if they abandon that design cause honestly if they did id just stick to my 3ds and buy a PS4 if i wanna play Japanese RPGs cause honestly the only reason i sticked with Nintendo was the nostalgia.
I'm thinking Virtual Console is late for potential GameCube support. It would only make sense now that the GameCube is nearly 15 years old.
@mateq I agree. As a 34 year old with a family, the Switch is the perfect console for me, can enjoy games with my son on the TV, go handheld if the wife is watching one of her shows, and switch back to the TV for some Zelda. Win-win.
I'll just keep my 2DS, and if Nintendo doesn't produce a proper handheld system after that, I just won't play Nintendo games any more.
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