With the upcoming release of the Nintendo Entertainment System: NES Classic Edition (NA) / Nintendo Classic Mini: Nintendo Entertainment System (EU), we're going to provide short profiles of all 30 games included on the system. This time around we look at Donkey Kong Jr., having covered the iconic original in our most recent article.
![Dk Jr.png](https://images.nintendolife.com/438d09c9b7978/dk-jr.original.png)
Our last article in this series focused on the original Donkey Kong, a game firmly established in Nintendo history. It's only natural that such a phenomenal success would have a sequel, and Shigeru Miyamoto once again led development of the original arcade with involvement from other luminaries such as Yoshio Sakamoto and Gunpei Yokoi. Donkey Kong Jr. (written as Donkey Kong Junior on the original arcade cabinets) arrived in arcades in 1982, and as such its release history is very similar to that of Donkey Kong.
We'll come to the gameplay, but first of all the plot has some interesting twists, at least by the standards of game narratives in 1982. 'Jumpman' is now Mario, though the lovable plumber is actually the enemy. Following the events of the first game, where the plumber rescued Pauline from Donkey Kong, the moustachioed one had his vengeance by capturing DK and putting him in a cage. On this occasion, then, Mario is the bad guy, as you try to rescue DK with newcomer Donkey Kong Jr.
As you can see in the awesome 1983 commercial below Mario is very much the nemesis; we'll come to the various home console ports shortly...
In terms of its gameplay, this sequel also saw Shigeru Miyamoto and his team try some different approaches. The key mechanic is DK Jr.'s ability to climb up vines, which is quicker when utilising two at once. It's possible to knock items down onto troublesome foes, and the goal is to once again make it to the top of the screen. Unlike with its predecessor the console ports for this game feature all four stages, with the last of which being a 'boss' encounter in which the climbing mechanic is put to the most effective use.
As Donkey Kong Jr. arrived during Nintendo's transitional period from success in arcades towards its own hardware, multiple ports were licensed out and released across a number of home systems of the day. The video below by Gaming History Source has some fantastic footage of 12 different versions.
As expected it eventually came to the Famicom and NES, arriving in North America in 1986 and Europe in 1987, with re-releases later in the decade. The title has also featured as an unlockable in Animal Crossing, and more recently on Virtual Console platforms; 3DS Ambassadors also received it as one of the free games given out after the portable's major price drop in Fall 2011.
This wasn't the last in this series of DK arcade to NES titles, and though its place in popular culture isn't as prominent as its predecessor it's still a notable release. Mario made his debut as an enemy, and DK Jr. made his first appearance. For those that enjoy 'lore' in this series, DK Jr. is interpreted by some as either becoming the Donkey Kong we now know and love (which is father to Diddy Kong) or could be the father of the current Donkey Kong. It's surprisingly complicated, and no doubt we've got that wrong...
Overall, this should be a fun little diversion on the mini NES, even if it won't necessarily be top of many must-play lists.
Comments 22
@DarthNocturnal Oh who knows, I said it's complicated
I do not like this one. It didn't age very well.
I love these articles on the NES mini games. I think it is because everyone of those 30 games I owned in the NES era. I can't wait to rip Double Dragon 2 to shreds.
Great read
Ahem. Cranky Kong is the DK that battled Mario in the original series. Cranky Kong is the granddad of the DK from DKC. DK Jr. was the original DK's son (read: Cranky's son). So the family structure is a follows:
Cranky Kong > DK Jr. > DK(C).
I'm not even touching the time-crossing concept of baby DK Jr.'s in DK94 or Adult DK Jr. in SMK XD
Bad Mario.
The beginning of Wario, Warui Mario.
So I really, really like the basic play mechanics in this game but I think the level design is too compact and restricted with too much luck. It's the arcade nature of the early designs that try to keep you from using patterns and makes Donkey Kong such a nice skill tester.
Still fun to play from time to time. Trying to think of other games with that fine climbing and sliding mechanic...
I cancelled my pre-order with Amazon for a Nes mini. I don't think I'd ever play it. I bought a PS4 Sunday so I have to try to scrape the money back somehow.
Ah, that Coleco commercial for the game...
I love how that man is supposed to be Mario.
Diddy is Donkey Kong's nephew.
Love this game!
The original Donkey Kong eventually became Manky Kong after hitting the bottle shortly after his ordeal with Mario
@samuelvictor I love Donkey Kong '94! It's a shame the sequel Nintendo were making (with Mario Maker-esque level editor) morphed into the Mario vs Donkey Kong series which just isn't the same IMHO.
I loved the Donkey Kongs, mostly across all their various game & watch releases, but this game was very cool on the NES as well. A true throwback to a different video gaming era! I look forward to playing it yet again on the mini.
I tried this game as part of the Ambassador selection on 3DS and absolutely hated it. DK Jr. moves way too slowly, and he can't drop more than a few pixels without dying.
Donkey Kong Jr. is the best in the arcade series of DK games. The level variety is good, climbing on the vines increases your tactical movement, and it's hard as hell.
I think the first time I played this was with the free code from the Animal Crossing website. Good times!
@MeloMan I could be wrong, but it seems like DK Jr. was originally the DK of DKC, but Nintendo later changed that identity as years passed because they wanted Cranky Kong to be perceived as more grandpa-like, rather than Rare's vision of him being DK's "old man".
@NintyFan
HOW DO PEOPLE NOT KNOW DIDDY KONG IS DONKEY KONGS NEPHEW!!! Also, I'm pretty sure that DK is cranky Kong now and DK Jr is the current DK.
I remember reading that Diddy Kong was originally made by Rare as a new design for DK Jr. For some reason it got shot down, so they made him his own character.
Enjoyable little game. Nothing huge.
On a side note, wasn't it confirmed the current DK is Diddy's uncle way back when Diddy first appeared in DKC?
No DK games call Diddy his nephew, only SSB did once. (And that might not be accurate.) Not to mention Diddy is a monkey, while DK is a gorilla.
As for DK Jr. I loved sense I was little, I think I actually prefer it over the first DK. (And unlike the NES version of that, this one has all 4 levels, though lacks the "cinema scene"" animations of the arcade game. The arcade version's ending was a li'l longer too.)
It may be short, but it's fun to see how long you can last, how many level loops you can get past, and how high your score can get.
@samuelvictor You know I never played that game and always wanted to. Thank you for reminding me about it. I had no idea it had the DK Jr. mechanic in it either. That's the perfect excuse to look it up... oh, it's on 3DS VC. Nice.
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