After what seems like an eternity, European players will finally get the chance to play Fire Emblem Fates this week. Intelligent Systems' latest turn-based tactical triumph launched in North America back in February, and we awarded it a glowing 9 out of 10 in our review. However, there's a good chance that many European fans have intentionally steered clear of US coverage to keep themselves fresh for this week's release, so we decided to put together this handy guide which briefly sums up exactly what's different this time around, and why Fire Emblem Fates should be at the top of your 3DS shopping list.
It's Three Stories Instead Of One
Fire Emblem Fates isn't one game, but three. At retail you'll be able to buy Birthright and Conquest, which - up until chapter 6 - are the same game, but after that point you have to choose which side you're doing to fight for, the noble Hoshido or the sinister Nohr. To complicate matters, Nohr is your adopted homeland - you were kidnapped as a child - and you therefore have strong bonds with your adopted siblings. Should you decide that blood isn't thicker than water, you can pick up Conquest which allows you to remain with Nohr but attempt to destroy the evil that lurks within the Empire. The third story arc is Revelation, and that isn't going to be available until June 9th in Europe. This DLC campaign sees you going solo, eventually recuiting characters from both factions.
The Weapon Triangle Is Easier To Understand
Swords beat axes, axes beat lances, and lances beat swords. Anyone who has played a Fire Emblem game understands that triangle, but it has been made even easier to grasp by using a colour-coding system. However, at the same time, a second set of weapon types is included in the triangle. Swords are joined by magic when it comes to beating axes and bows, while axes and bows are better than lances and hidden weapons (such as throwing stars).
Permadeath Ain't What It Used To Be
When people think Fire Emblem, they almost indistinctly think "permadeath". This harsh feature has been a trademark of the franchise for years, and has previously forced players to consider each move very carefully indeed. Losing a character doesn't just result in them retreating from the battlefield to lick their wounds - they're gone forever, along with all the experience and progress made up to that point. Fire Emblem: Awakening introduced a mode where defeat didn't mean death, and Fates continues this trend, adding a third option by the name of "Phoenix" which resurrects fallen characters at the start of the next turn. While purists will ignore such a feature, it's good that casual players and newcomers have the option to gently ease themselves into the world of Fire Emblem.
Weapons Don't Wear Out Over Time
Remember in previous Fire Emblem games when weapons broke in the middle of a heated skirmish, leaving units defenseless? That isn't the case in Fates, as weapons no longer degrade over time. The exception is healing rods, which have a limited number of uses but can be restocked in between missions. This change is a welcome one, as it removes the need to constantly check your troops have spare weapons in their inventories.
Dragon Veins Can Turn The Tide Of Battle
Dragon Veins are special tiles on the battlefield which cause special events when triggered by the protagonist. These events range from merely opening up a new route through the stage to damaging units via traps or even freezing an entire body of water to make it safe to cross. Some are optional while others must be triggered in order to complete the mission. Deciding which is which is all part of the challenge - some veins are placed out of the way, and require you to deviate from your path in order to reach them. Is it worth the risk? You'll have to decide.
Fire Emblem Fates launches in Europe this week.
Comments 94
What's new and different is that you have to pay twice the price for a game that perfectly fits into one cartridge, and you get censorship, removed content and removed original voice acting with it.
Someone had to say it.
@Tuulenpoika Wow, I didn't even know the original voice acting was removed. I am now completely at ease with not getting this now.
My copy of birthright arrived on Tues. It's my first fire emblem and I'm enjoying it a great deal. Currently alternating between it and star fox zero, which I'm not enjoying anywhere near as much.
Now also includes petting your wife, husband, and kids! [Japan Exclusive]
weapons no longer degrade over time
This should be optional, just saying.
@Tuulenpoika As someone who has bought all three of them, it really doesn't feel like you need X to get experience of Y. Infact, the games are entitled to their own thing. If you don't like that, then don't buy the game, simple as that.
I do agree that the removal of the Japanese voices is odd but even so, that's something to expect from NoA along with the censoring.
The article says Dragon veins can only be used by the protagonist but this isn't true at all. They can be used by anyone of Royal blood on either Hoshido or Nohr. This is represented by a small crown near their name.
They removed gameplay to incorporate more dialog and a whole new fetish system.
Fire Emblem Fates: Censorship Edition.
@Syrek24 If you're fine with denying facts, then be my guest. Nothing I said in my earlier post is false. I'm not saying the game itself is bad, the way they released it and butchered its western version is what sucks.
Definition of entitlement - expecting the same content as gamers in Japan when you're paying the same price for a game arriving months late.
Glad we cleared that up...
@Syrek24
Guys I think there's a perfect way to reply to this guy.
Let me quote the localization he seems so fond of...
".................. ............."
Just posting a counter-viewpoint to all the moaning. As a longtime fan of Fire Emblem, I have absolutely no problem with the censorship. To me, the dating sim aspect represents just part of the watering down that the series has gone through to gain a wider audience, alongside removing mechanics like durability and weight. While I'm happy that more people are getting to know the series and that it's not going to die from lack of sales, losing something that I never expected from the game in the first place doesn't bother me at all.
@Snargledon My stance verbatim. That said, I do have a problem with altering the script significantly, like they did in Awakening.
So not only do we pay the most we get it late and have the most content cut out of it.
Good show nintendo and unintelligent systems. Don't feel so bad about not pre-ordering now.
Fate is not as good as Awakening. It does offers a town building diversion like Bravely Default but other than that Awakening is a better game. I don't care about censorship, I play this game for the strategic element not the crazy trivial stuff they included. I don't even care about the relationships of the characters, I paired them up randomly as I please... I rather play Advance War 3D if Intelligent System make one: no story, no relationships, no perverted crazy stuff, just give me a plain old tactical war game.
Can't wait to get this game tomorrow!
Althoughts a guide like this is not for users like me, I'm too hyped for not already know the 99.9% of what is listed in the article XD
Well, I came for logical discussion on the article, and all I got was loads of whining.
Should we have gotten every feature that japan got? Yes. Would it have destroyed any chance of it selling well due to a higher age rating? Also yes. Now stop whining about it. You're not getting the game because it's been translated, we get it.
Anyway, I can't wait for Conquest to arrive. Though I already knew everything in this article from the build-up to the JP launch, it's still getting me more hyped for this.
The changes definitely sound like things that make this game unique in the franchise. Good to know it's not basically Awakening 2.0 (Even though I love Awakening!)
...And I choose not to react to anything in this comment section. Keeps my mental health intact.
@Tuulenpoika what does it matter if it fits on a single cartridge? You can fit like 10 of Nintendo's Wii U games on a single Wii U disc...so? Does that mean these 10 games should be sold for $60?!
I can't wait to pick up all three paths, Who cares you can't pet your virtual wife the core experience remains intact, Anyone not picking up from what I hear is an amazing set of games for such a small reason are kinda petty, Devs have been censoring games for years it's nothing new. Too bad I won't be able to play until next week.
@manu0 I didn't mean it like that, per se, it's just that when people were claiming that "this game has so much content that it's justifiable to split it into two separate games", that's just a bunch of hogwash. The limited edition proves that everything the game has to offer could have been sold as a single release with all the content on one cartridge.
@Tuulenpoika when people say it has a lot of content they're most likely talking about play time and not file size. And in terms of play time it's justifiable to sell three versions of the game I think.
This game is awesome, I'm glad they added the mechanics to make this game accessible to a newcomer like me. I ended up turning the Nohr into the Lannisters by marrying my sister. Lol
People are still complaining about this??
For God's sake, please just get over it. If you don't want to buy it, fine.
I've liked the old ones, but I like the new ones even better. If that means I'm not a "true" FE fan, then I'll forfeit the title. It's a great set of games, and I think it's really worth the cash for separate paths; there is so much gameplay for each. I'm still chipping away at my first path, and I've had it for 3 months. I think that alone, constitutes separate prices.
@MoonKnight7 If you ask me, you are the true fire emblem fan, that's because you are still with them when they do something like this, like heavy pandering, some mechanics changing, advertising good plot and just giving you the worst they could produce, and 3 games when they should be different paths in one.
Maybe all of those changes weren't so bad, maybe people are overreacting or they're resistant to change. The fact is that you are still with them.
For me, you are the "true" FE fan.
(Me? I don't care if I'm a fan or not, I just don't buy the game if I don't like the new mechanics, I did the same with ORAS and I don't think I'm missing anything.)
Come on people! If someone liked the game, good for them, If not, leave them alone, anyone should be able to express if they hate it, or if they think this game is a cult classic or something ._____.
@MoonKnight7 I agree, $20 for an entirely new and long campaign is a fair deal. One of the better DLC pricing models I've seen. I bought all three and finished Birthright and Conquest.
I'll be picking up all 3 games and the Limited Edition new 3DS XL console to replace my current Limited Edition Fire Emblem Awakening 3DS XL. I love spending money on myself.
@Steelhead I just got Birthright today. First ever Fire Emblem game.
Everyone seems to forget that you buy one game for 40 and then the other games can be purchased through the game for 20 dollars each. It seems worth it to me for another 40 to 50 hours of playing. It's not like you have to buy each game for 40 dollars.
Got special edition today and the art book is misprinted as well as all pages being upside down. Not happy after paying £70 for it. Be even more angry if I bought from scalper.
After Awakening (which was my first into the series & I loved every bit of the 120hrs I put into it), I was originally excited for Fates, but the long wait here & all that just sapped away & eventually killed off my excitement.
I'll probably pick it up come fall but with my upcoming purchases over the summer, final few battles in Stella Glow to finish off & the release of Valkyria Chronicles Remastered this week, I'm cover on the srpg front.
Hope everyone in EU enjoys their time with it anyway
@Enigk Being uniquely defected might make it more valuable in time.
Just got my limited edition today a day early and I have to say it's well worth the price of admission the art book is absolutely beautiful plus to have all three games on one 4GB Cart is fantastic. Would go as far to say it's even worth those prices on ebay absolutely stunning.
I would give the game a chance if the physical version wasn't a limited print. I still question many decisions made and I can't stand Awakening, but I'd give the series a final chance. That's not an option for me though...
Bah I don't get this true fan, false fan thing going around here.
I have been a bit displeased with some changes that have been made to the franchise but doesn't mean I hate the franchise now. Although people criticizing the game or the localization are not in the wrong, maybe a bit too overzealous in the criticism.
I'll probably buy this game after some time since I have a huge list of games to finish anyway. I don't feel like going through 3 routes to get the whole story yet haha.
There's one thing I've never understood about this game even after reading countless articles about it: buying one version over the other forces you on one side or do you actually get to decide in both versions?
If you buy Conquest are you automatically by Nohr's side or can you choose actively?
I swear every article I've read about FE:F (and they're a lot) is pretty vague about it. They seem to suggest one thing and then the opposite.
@clvr If you buy Conquest you have to pick Nohr during chapter 6 and if you buy Birthright you have to pick Hoshido during chapter 6. Unless you buy the other route(s) as DLC at which point you can pick the other options.
The exception is the Japanese and supposedly the European digital game. If you buy it digitally once you get to chapter 6, make your decision and beat the chapter you're prompted to the eShop to download that route before the start of chapter 7 and then that becomes your only available option if you restart the game until you buy the other route(s) as DLC.
Basically when you spend £35 on the base game you get one route:
Conquest: Nohr
Birthright: Hoshido
Digital(JP and Europe): Either
@Dr_Lugae thanks for your reply! What caused my confusion is the "after that point you have to choose which side you're doing to fight for" part of the article.
@Dr_Lugae If you buy the physical copy of Birthright and download Conquest, play them and then trade in Birthright, Conquest will no longer work.
You are not downloading a new game when you download Conquest, you are only downloading additional content for Birthright.
To get a complete copy of both games you have to buy two physical copies.
Not a lot of people know that.
@Syrek24 Amen to everything, huh? Even that part with "If someone liked the game, good for them, If not, leave them alone" ? That's weird coming from you, seeing those few posts earlier.
@Tuulenpoika Not him but there's a difference between respectfully not liking the game and your first post in this comment section which is literally just whining about the same old points.
@Dr_Lugae I was pointing the facts, nothing more. I would also say that there's a difference in doing that without any hostility towards anyone, and going in full personal attack mode towards someone.
@Tuulenpoika You sir, are a hero.
@Tuulenpoika The three campaigns being able to fit on a cartridge is a fact.
Saying that you have to pay "twice the price" for the game because of it isn't a fact(hell the limited edition which is all three on a cartridge is priced at the rate of the base game + both DLC routes), it isn't even a "nothing more" as it's an opinion immediatley following a fact and a very disputable opinion.
I was pleased that they removed weapon durability. Stockpiling weapons was nothing more than a pain in the butt in the older games.
I am in the U.S., but still have yet to pick this up. I believe I should.
@Dr_Lugae If you want to play everything the game has to offer, you have to basically pay twice the amount of a regular 3DS game with the limited edition, and even more if you couldn't get your hands on it seeing how it sold out everywhere extremely fast with scalpers upping the price even more on auction sites right now.
I'm just comparing the price to an average 3DS game's price. They didn't have to split the game into two separate parts (and the third Revelations path), they could have just gone the usual route and given the whole game in one release, but they decided to reap even more money from the fans who don't want to miss on anything with this game. It doesn't make the game itself bad, but it does come out as greedy.
At least with Pokemon the major difference isn't that you're missing out on whole story arcs, it's just the small amount of different Pokemon you can trade with the one owning the other version. Can't do that with Fates.
Im glad they removed weapons breaking, that always annoyed me, not a fan of them removing permadeath but then we always have the option to use it or not
I apologize on behalf of the American people for the crap that the fans in Europe have to deal with regarding localization changes.
NoE never should've shut down their team.
@kotag
That's a fair enough point, though many, other than yourself, would disagree; that "true fans" don't accept the new games. Kudos to you for behaving like a mature human being. The games are what they are, and we like what we like.
I personally find that Nintendo and Intelligent Systems is allowed to charge more for the extra content. This took substantial time to make, so Im ok if they feel the need to charge more.
Ideally, I would have preferred it if they just charged more for one cartridge (like the special edition, but a bit cheaper). But given what Capcom went through with RE: Revelations, when they wanted to charge $50 instead of $40 to pay for larger cartridges, I can understand why they split it up into two different games. In case you don't remember, gamers, rather embarrassingly, rioted in the streets from the idea of paying 10 bucks more, and Capcom backed down and ate the extra costs. Gamers, for whatever reason, do not like it when companies go above the standard $40 mark. I personally find that the company should dictate their benchmark for profit, and that sometimes the standard $40 won't cut it.
I guess it came down to Nintendo and Intelligent Systems coming up with what we have today. If you want just one game, go for it. If you want the other path, go for it. It is very available digitally for $20 more, and I don't think it's a bad deal, but that's just me.
I appreciate your open-mindedness on the issue. Obviously, not everyone is going to agree with what they did. I find that it was a catch 22. They needed some kind of extra return for the size of the content. It was either raise the price of a single cartridge, or put it in two boxes, and let the customer decide.
@Tuulenpoika
"Twice the price for a game that fits on one cartridge"
Allow me to educate you. That one cartridge is FOUR TIMES the size of standard 3DS cartridges. THAT'S how it all fits.
If you're intent on railroading this game simply because the franchise is now popular, at least use valid arguments. Implying each path is less than a full game is ignorant.
Oh stop the "mememe" Fates is one of the best Fire Emblem ever made, possibly top 3 and maybe the best (yeah I played every single one and fates is simply amazing).
Permadeath, still there.
Unbreakable weapons: So much better, the penalty system is infinity better than limits of use.
Western changes: Not good, but will not, by any means, detract anything from the core game.
My scorers if you want to compare
Fates: 10/10
Awakening: 8/10
Radiant Dawn: 8,5/10
Path to Radiance: 9/10
Sacred Stones: 8/10
Rekka no Ken (the first in the west): 10/10
@JaxonH People want to complain about everything, specially if it's popular. It will be hard to get used too the complains, but it means that Fire Emblem is no longer an obscure franchise, which is good.
For people who actually enjoy playing games and want an honest opinion on Fates, here it is.
The game is brilliant. Firstly, you truly are getting a full game with each path. Anyone who tells you otherwise is either lying or just doesn't know any better. Over 50 chapters per path. Just as much as Awakening.
Second, the gameplay is PERFECT. They have perfected everything. Pairing is balanced, the inventory management has been replaced by a buff/debuff system that adds strategy so you can't spam silver weapons anymore, and every pice of the gameplay is finely tuned.
For the story, it's got a more interesting premise BUT, didn't grab me like Awakening did. Birthright characters were dull and story meh, until the final chapters which were AMAZING. Total redemption. Conquest, much better characters, story more engaging but a little out there. Haven't played much of Revelation to give an opinion yet.
Some of the greatest maps ever conceived in the Fire Emblem series to date. Even the DLC maps are some of the greatest I've ever played. But Conquest, I swear the maps in that game are almost divine. Play in casual if you must (Conquest is brutal- toughest in the series I think, even as hard as SNES entries) but with casual it's enjoyable. Even in classic you get enough replacements to not worry.
@Tuulenpoika
Yes you're paying twice the price, BUT, you're getting 3x as much game.
I clocked 76 hours on Birthright alone and only touched 1 of 24 paralogues. I clocked 101 hrs in Awakening and played every single paralog. Each path is just as big as Awakening. I've played both games. I know firsthand.
@Syrek24 Thank you.
@FierceRagnar
You may have made up your mind. If so, ignore this. But if you're open to an honest opinion from a fellow fan, hear me.
This game should not be written off as some dating SIM that's not Fire Emblem. It's Fire Emblem through and through. I own all 14 games. All of them. I've played (at least partially) all of them. And Fates Conquest (and the Map Pack DLC maps) are unquestionably some of the most strategic maps I have ever seen in the series to date.
Relationship building and increasing support has been in the series for a long time, as you well know. There is a much wider span of conversations to unlock now but, you are not forced to view them. Though I don't see how anyone couldn't enjoy these charming little conversations. The supports are a great asset, not a negative. At worst you can just ignore them if they really aggravate you.
And besides that, everything else is truly Fire Emblem. The maps are better. The strategy rivals even the best games in the series. The charm and production value are second to none. Fates truly is Fire Emblem perfected. The gameplay has never been better, has never been more strategic and has never been more engaging. And Conquest is quite possibly the hardest Fire Emblem game ever released- here or in Japan.
I think you do yourself a great disservice by judging this game to not be Fire Emblem because it is- more so than many Fire Emblem games I've played in fact. This is not just some dating SIM, or some walk in the park with crappy maps and no strategy. This game has strategy in spades, crazy good maps (best in the series I'm telling you, really, the best in the series) and I assure you that if you give this game a chance, there is a very real possibility you will change your mind about how you feel. Avahnne mocked and ridiculed this game as you many others are doing, but after playing Conquest, came back and basically said "I was totally wrong about this game- this is the core FE I've been wanting". And rightly so, because it is.
@clvr
If you buy Conquest, or Birthright (either one) you will still get to choose at Chapter 6. However, the path of the game you purchased will be free, and the other path will simply take you to a purchase screen to proceed.
So, you still get to choose- it's not forced, but, you will need to pay to unlock the other path if you so choose to go the other way.
Of course, this doesn't apply to the digital copy. But I really, really recommend buying both of you can- heck, I recommend all 3. For the price, you're basically getting 2 full 100+ hour games (EACH) for $19.99 per additional game. And they're extremely excellent games.
@zool
My EU copy just shipped out from Amazon Spain. Will take until late May/early June to arrive. Will message when it gets here if you still want the special edition game.
Crap! I forgot this was out tomorrow! Cool I think I'm gonna get Birthright and then download Conquest after chapter 6 then download Revelations when it comes out. That's the cheapest way right? Can't wait! Doesn't make going to work today seem so bad lol
Too bad Europe doesn't get Revelations at release date. It's the only path that really combines the old and new formulae of the current series direction into something really good. Birthright is too easy/cliche (and too Awakening like for my taste), and Conquest's story and plot are pure garbage. (Well, both of their stories and endings are cliche or garbage depending on your perspective, Conquest's is just worse, but I digress...)
Personally, I would just wait until Revelations hits to get FE Fates if you didn't get a special edition. It really is that much better.
@Tuulenpoika And thank you for saying it.
@Syrek24 Wow, and you were calling Yorumi overly emotional about gaming earlier... Holy crap. Take a chill pill. And shame on the people who liked your comments...
@manu0 No, it means these 3 paths (3 parts of one big game) should have added up to $60...
It's a shame I haven't picked up one of the games yet. Leaning towards birthright anyone have any suggestions?
@JaxonH The original Legend of Zelda was multiple times the size of the launch NES releases, but Nintendo didn't jack the price up any more just because it was a significantly bigger game. They just kept it at $50, thereby raising the expectation of what one could expect out of a fully fledged, big $50 title above the likes of Excitebike and such... There are countless more examples like that.
I don't know, I just feel like games becoming larger and expanding over time, thus expanding our expectations of what size constitutes a big, fully fledged game (especially at the AA and AAA level), is just natural to technological progress. What would be considered a big, fully fledged game today shouldn't be the same as our expectations 5, 10, or 20 years ago.
Case in point, one third of one big, fully fledged game today in the handheld/mobile space could have been considered one out of three big, fully fledged games, five years ago when the 3DS first released. Dividing them up by way of DLC is just an illusion to mask that progress.
@Fearful-Octopus I would suggest going for Revelations when possible, it's the most balanced and satisfying path. If you want to start with one of the other paths, though, go for Birthright if you want an Awakening-like experience, and Conquest if you want to be mentally tortured.
@zool Exactly, which is why the special edition is the only good copy... Too bad it's in such limited supply. (Unless... )
@PlywoodStick Ok thanks for the info dude!
I played through FE Fates Conquest first and I loved it. Good story, difficulty was darn near perfect, and of course the gameplay was fun. I'm currently playing through Birthright and it's definitely easier, but still fun.
I'll be honest, I didn't even notice the whole localization issues people were freaking out about. So yeah, not too sure what the whole 'controversy' was about.
I'm glad you guys in Europe are getting these new FE games. Hope you enjoy.
@JaxonH The problem was never about the file size. The problem is that the game was split into three separately sold parts even though they could have just given everything in one game, like the majority of game developers do, or did, at least.
The length of a game is irrelevant here, there are loads of games that vary in length and still ask the same price. You can argue about how much length is worth the price for as long as you want, nothing wrong with that, but it doesn't change the fact that this game could have offered everything it had with a single release, without the need to rip fans off for additional money because they knew fans want to see everything the game has to offer. I should know, I have the limited edition.
Yeah, surprised? I bought it because despite all the negative aspects of the "localization" of this game that takes all the progress made with Japanese niche games for several years backwards, I'm still interested in this game because it's Fire Emblem, and I simply wanted the cheapest option for everything. Yes, getting the limited edition in my country was actually cheaper than buying one game and all DLC to unlock all the story content, and that's not even mentioning all the additional maps. And of course Nintendo made sure to print them in such quantities that the stores stocking it sold out in 15 minutes after getting them available to pre-order. I was there, I saw it all live. I'm being part of the problem I'm trying to fight against by giving the full price for a localization job that's way below the acceptable level that the industry has reached as of today.
I can't believe I have to spell it out for third time here, but I DON'T HATE THE GAME. The gameplay has been widely praised and I'm all in for that, the way Nintendo decided to release it and act as moral guardians for consumers to decide what they can and can't see in a game centered on anime-inspired fantasy warfare with human relationships mixed in it is what sucks. Not being OK with that doesn't exclude me from liking the game itself. I'm just one of those people who doesn't like the fact that Nintendo plays a moral guardian in all of this, deciding by their own standards what's appropriate for everyone in the western world, original vision be damned. Removing and altering content just because it might offend someone who is looking at things with a skewed viewpoint is something games wouldn't have to suffer from anymore. But that's Nintendo of America for you, gotta avoid all that evil controversy, let's just remove these parts of the original product we don't find okay in here, because that's how we roll. And that's their decision.
If you don't care about the changes, that's fine, that's your business, but for the love of god don't go around belittling people who care. Going on full frontal personal attack mode and going the "entitled, disgusting, sad, pathetic gamer" route and claiming the other one being childish afterwards is not the way to be credible.
I hope I've made my point clear this time.
@Syrek24 I guess you didn't get to read that last comment I made just before you made yours. Might want to check it out, especially that second last part.
@Tuulenpoika Just a friendly reminder, Syrek is someone who habitually only comes to this site to flame people in the most self-righteous way possible. He was doing it at the beginning of last year, too, then went AWOL for almost a year before coming back to start up again.
@PlywoodStick Thanks for the info. Makes me feel a lot better knowing what kind of poster is behind those messages.
@Tuulenpoika Do you moan about Pokémon being two separate games as well?
Glad you all can finally play this over there. That extra 3 months must have been painful...Anyway, I finished Birthright on Lunatic Classic, and I'm about halfway through Conquest on Hard Classic because I didn't want to torture myself with Conquest Lunatic Classic.
Hope you all enjoy it, and have a nice day.
Everybody here is whining about entitlement while the real reason is game studios no longer have the freedom to make games how they want them to be. I don't care what content is being cut, the fact that it's being cut to make a small bullying group happy is disgusting.
What happened to the artistic freedom games have according to the artistic freedom law? A lot of eastern bound studios don't want to release their games in the west because of this. Maybe we should censor paintings and statues too now. Cause I don't like how I can see the top part of Mona Lisa's cleavage and I find that VERY offensive.
I hate what the game industry has become. And I won't spend my hard earned money on games (and I spend a lot of money on games) that have been butchered to the same degree as Fire Emblem Fates has been.
@PlywoodStick
But that was designed to be one game. This was purposely intended to be 3. That's the difference.
EDIT
Sorry must've read wrong comment. Anyways, I think game sizes do naturally increase but, not so much on the same platform. For example Birthright and Awakening are same size (more content with MyCastle though). I think perhaps you may be right but, Fates is a bad example to use because it has more content than most 3DS games.
@Tuulenpoika
The intent was to make separate games, so I don't see the problem. People talk about the developer freedom, but then don't want to respect their decisions. I mean, what are people REALLY upset about here... Each path is a full game. So when you're complaining what you're essentially saying is "I'm upset they won't give me two free games with my purchase, because I don't believe they have the right to make multiple games, even though I know full well I'm getting a game just as large as the last entry which I had no complaints about- I refuse to accept the developer's rights- they MUST combine into one game"
Our only job is to determine if the content is worth the price- but can't be discriminant in that evaluation. How can one say "this much content was perfectly ok with Game A, but not Game B" simply because they went above and beyond to present us with 2 additional paths. You only have to buy one at full price- The other two are offered at $19.99 each. It disturbs me to no end that people are complaining about this which is actually one of the best deals I had seen on the 3DS.
Now, as for the localization changes, I'm not happy about them. But I'm over it. I usually give a little rant every time I read a game had stuff changed or removed. But then I accept it and move on, rather than hold a grudge and complain about it on every single article. Yes it really pisses me off but honestly, it's not that big of a deal. Every game gets changed now it seems- it's just a reality we live in. This game is a masterpiece regardless of what they've done to it so in the end, it's whatever.
@Mrrabbitpuncher
Follow your conscience. All I can say.
I don't like it anymore than you do, but I'm a gamer, not an activist. The minute I start allowing little pieces of cut content to keep me from playing one of my most anticipated games of the last five years, I might as well just stop playing games all together grab a picket sign and go march and protest the rest of my life.
I really don't care what they did to this game. I do actually. I was rather upset at first. But I'm not gonna let it stop me from playing my favorite franchise. Life is too short for all that.
Managed to get the special edition this morning at Game in Westfield White City (London). Such a huge relief after missing out on ordering online. They had six copies and I was fourth (and last) in line when the store opened. Glad to not be paying double the cost to a scalper just to get the games on one cartridge (really not bothered about the art book or steel case).
@JaxonH
Your are right, but it isn't little pieces with Fire Emblem Fates. Whole slabs of content just got ripped out as if it's nothing. That's the problem here and it shouldn't be accepted as something normal. We did that with flavorless running and gunning games and in game purchases and look where that ended.
@JaxonH The intent to make separate games itself is what comes out as greedy, seeing how so many RPGs before it have managed to put in several paths and routes for players to play through without the need to lock them behind a paywall. Imagine if in future all branching RPGs follow this formula - the basic path is sold as a full-priced game, and all the other ones are being sold as DLC half the price of the main game. What once was a part of RPGs including branching paths and multiple possible storylines right out of the box is locked behind a paywall in Fates. You can't deny that. It might be company's own decision, but it doesn't make it any less greedy.
Of course if you, or anyone else for that matter, is ready to pay for it, that's your own business. As it is mine, since I went and bought the limited edition myself and have been playing it for a while now. But it doesn't change the fact that the game was divided into multiple, separately sold parts to get more money. All of them being released simultaneously (with the exception of Revelations which, for now, is exclusive to the limited edition) reinforces this fact even more. There are numerous ways to sugarcoat it, but it doesn't change the truth that Intelligent Systems decided to charge fans extra for multiple choices, while other companies don't do that (yet).
@Tuulenpoika This is how season passes and dlc became the norm. Incomplete games are everywhere.
@JaxonH thank you for your kind reply!
@Tuulenpoika
It's not sugar coating to remove the spin.
Saying "it was split up" while failing to acknowledge the total content split was 3 game's worth, is spin.
It WAS split up. From 1 triple sized game into 3 regular sized games. Why do you demand MORE than what is already more than fair and not a smidge less than we traditionally receive?
Basically, you're saying "I do not allow devs to spend 3x the man power making 3 games. I demand it all for $40"
Was Oracle of Ages and Seasons an issue? No.
@Tuulenpoika This in regards to your post about other companies not charging for choices.
Most games with choices have very big compromises. You'll see games where you'll pick a choice but the story still converges or your choice was arbitrary. Fable, a game all about choices still has you beat the big bad guy at the end, the good hero still takes pretty much all the path the bad hero does and there is no unique areas for alternative choices. Bioware RPGs are the same, what choices you make doesn't change the acual route you take through the story.If a game of choices diverged for too long then the developers would have to make more than 1 game worth of content which would inflate development time and costs.
The difference with Fate is that once the path diverges it never converges. Each route is the length of a standard Fire Emblem game and with the sidequests Conquest or Birthright alone are the 2nd biggest entry in the entire series.
Here's something to think about. When a publisher/developer reveals that their game is going to be sold differently do you think they're easily able to get away with something greedy? Compared to a developer who is doing it the "Same as usual".
Imagine if Fire Emblem Fates was one whole £35.00 game, except it was shorter than Conquest alone. Because it is one whole game it would get away with them oferring less for the same price or more, no one would question it. This has actually happened in the past, Path of Radiance is shorter than Conquest, it was also more expensive(£40). The most popular modern games get away with this all the time, the Star Wars Battlefront was a smaller product than the previous entries for a higher price and had a season pass ontop, even after spending over £100 you still got a smaller game than Battlefront 2.
It's easier for companies to scam people when they think they're getting the same as usual but instead they're getting less. The fact Fates model is different, people hate different. It pretty much meant they had to deliver on value because these questions about length came up when for any other Fire Emblem game it would not even be thought of...even for the shortest games in the series.
@JaxonH Define this "triple sized game". Games come in all sorts of lengths, how is one exactly "triple sized"? Do you mean to the usual size of a Fire Emblem game? The upcoming Dragon Quest 7 is easily over 80 hours without side quests, and it is sold as a single game, like it should be. I think it compared pretty well to Fates' total play time when you just go through the main story.
I can't deny that the Oracle games give a similar vibe, though. I wasn't in charge of my own money when those games came out, but seeing how they were marketed as separate games, I can imagine myself being content with just a single game, since I wouldn't feel like I was missing something from the game by not getting the other game (and the secret code for the Ganon boss could be gotten from a friend for free, like trading Pokemon with the owner of a different version). While with Fates, they marketed the choice the player must take in the game, while in reality it was the choice on which choice or choices to buy. But seeing how the identical beginning in each game is so short and can be easily cast aside when talking about the exclusive content in both Birthright and Conquest, I can see how the pricing may see justifiable since they pretty much are two different games for the most part.
@Dr_Lugae I don't deny that games like that exist, but there are also games that offer many possibilities from the beginning of the game to decide how to play it. When games are being marketed with the ability to make choice on how to play, consumers rightfully expect that if they buy the game, they will be able to make the choice within the game, not between two versions of the game in the store.
Maybe it all just boils down to marketing, after all. Had they been marketed as two separate games without any sort of similar content and not including a version that includes everything in a single game, people wouldn't have problem with two different versions being sold separately. Imagine if the only way Fates would have been released was the limited edition, everything on one cart, released with a little more expensive price when compared to other games, like the often frowned upon Atlus tax. I'm sure many people would have called out on Nintendo for increasing the basic price of a game like that when compared to other games, but I would have much rather seen that happen that an extremely small amount of limited editions being made available, prices of which would be more cheap than buying the more available separate entry, and having to buy two story arcs on top of that.
I get that you think the content available is worth all the money, I really do, but I think it sets a dangerous example for other companies in the future. I wouldn't be surprised if many other games would follow suit and divide themselves in separate games to be purchased separately to get everything you want from them, seeing how well Fates has been doing regarding its sales. Had I not been able to get the limited edition, I would have happily left Fates alone and would have been perfectly content with Awakening. The fact I got all the content on a single cartridge along with all the collector's edition goods made the final price for the whole package acceptable, but if I would have had to buy a single game and buy all the other storylines in addition to it, I would have left the game alone.
The game included in the limited edition should have been the one released for everyone. I think that's pretty much what I'm trying to say here.
@Tuulenpoika
Well, I would say the best way to judge the size of a game fairly, is go by all the previous games.
If game #14 is the exact same size as the first 13, I think it's fair to say this is not some scam, and they were never going to sell us a game 3x the size for $40.
If you just want one $40 game, they would have made Birthright and called it a day. And nobody would have had anything to say about it.
Yet somehow it's "bad" that we get 2 additional games that size for half price? Funky logic. If people want to be angry, they'll find a reason. Getting every bit as much bang for their buck as all other FE games, MORE even with 2 additional half price games, and people conplain. Explain that one.
@JaxonH Like I said, I think it pretty much boils down to marketing. Had they gone the route of clearly explaining Birthright and Conquest being two separate games without the shared opening chapters from the beginning, I think people would have gone the "okay, they're pulling the Oracle way of things, I see" route. Seeing how even to this release date some people were confused about how the different paths and buying them worked, I don't think they did a good job with it. Like I said earlier, implying that there's a choice in the game that branches the paths and it in the end appearing to be a separately sold part of the game in addition to the once purchased game is the thing that pissed a lot of people off, I believe.
And then there's the matter of the limited edition - everything on one cartridge, no confusion about everything, you pay for this one and you get everything. No need to buy any additional stuff on top of the single game purchase. This was made available, but only in very limited fashion. Why was this, exactly? Why not just release the game solely in this form?
@JaxonH I am going to have decline your kind offer. My local store had a good trade deal on Awakening and with some 'use or lose' credit on my loyalty card Birthright didn't cost me anything. All the hype surrounding the US launch seems to have died down over here and I'm not sure I want to play three FE games having just finished Awakening. Also I think you should get the most you can for your game. I'm sure you can get at least double for it, I would. I blame Nintendo for the poor marketing for Fates, but maybe their idea is to get gamers to download more games. Thank you again.
L
@zool
Oh that's fine. Ya I could get more, but it wasn't my intention so I had no problem hooking you up if you wanted.
Enjoy the game. Birthright objectives are mostly Route the Enemy, like Awakening, and story and characters are meh, but the last 7 chapters or so get really good.
I would recommend Conquest more than any of them though. If you want that classic hardcore strategy, it's got it. And the maps are so so so good, with all sorts of diverse objectives. If you only play one, I recommend Conquest (and just use casual if you must).
Also recommend the DLC. Really, really amazing maps for DLC. Not on the level of Conquest but worth buying for sure. Beach Brawl provides 8 different teams to choose, and each will play differently. Most strategic map I've ever played.
If you don't buy the map packs at least consider Beach Brawl
@JaxonH I will see how Birthright plays out and may take your advice about Conquest.
What's the difference from the American release?
@BensonUii Think about this:
Fans of the series.
People that want the experience creators put their heart and soul into.
People want their money well spent.
I bought the game personally, some of the stuff localization did is obnoxious... Funny thing, most of what was removed to "avoid offending people" was so ridiculous if you looked at everything else similarly provocative in the game. Like armor and class uniforms. Some of the skinship sounds more suggestive without the "petting". I watched most of the Japanese version. It's so adorable and weirdly almost innocent.
@Beardedgooslaps they're all actually complete. However they have been through a REALLY cruddy localization process. They did removed thing in attempt to pander to the easily offended.
@Nintendian It would probably be called 3D Wars. (Famicom Wars, SuperFamicom Wars, Advance Wars, DS Wars...)
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