Masahiro Sakurai shares regular articles in Famitsu magazine - on some occasions he discusses Smash Bros. features and updates or his personal plans, but occasionally he's happy to simply give his views on a topic that's clearly on his mind. This week he considers criticisms some level at extra features in games, suggesting that it can often be unfair.
He's specifically referencing Fire Emblem Fates, and a quirky system in which you can invite companions into your house and stroke their hair - and so on - to raise affinity levels. In comments translated by Source Gaming, Sakurai-san questions why some criticise extras that have little to no impact on the core game.
One such feature users commented on was the ability to invite your companions into your house and stroke their heads and faces to raise your affinity level. Basically, you bring them into your room—regardless of whether you're married or not—and give them a rubdown. Even I chuckled to myself the first time I played: "What is this, Pokémon? Nintendogs!?" Some reviewers, however, went one step further and said, "We don't need this!"
I'm not a big fan of dating sims myself, so I can't say I don't understand their disinterest to a certain extent. At the same time, however, the feature in question doesn't have any impact on one's ability to complete the game, so if it bothers you so much, then don't use that feature.
Sakurai-san goes on to explain that just because games have minor extras, that doesn't mean that more core content was missed as a result, and highlights how much of the Smash Bros. content is arguably outside the 'main' game.
Developers include all sorts of bonus features simply because they want to provide a little something extra for the fans. Even if one were to remove these bonus features from the game, it doesn't mean that would "make room" for something else. That isn't how it works.
...Even Smash Bros. is one big ball of bonus features, jam packed with unnecessary content. "I don't need this; I don't need that, either," some may say. To take an extreme point of view, everything aside from Free-for-All Mode is technically "unnecessary": all the items, all the Final Smashes, all the stages aside from Final Destination. But if you were to take all of those extra features away, all you would be left with is a bare-bones, niche-market game.
It's worth a read (check out the full translation below), and it's hard to disagree with Sakurai-san. Maybe you do disagree, though? Sound off in the comments below and let us know what you think.
[source sourcegaming.info]
Comments 174
I don't get his logic though. He says he feels goofy playing the mechanic and even says he doesn't get the fascination with dating sims... yet there it is, in the game. Is this in the game because it was a check box from upper management or does he really see the value behind it? Cramming a game full of mini game mechanics is exactly what ruined the Assassins Creed series.
"Too Much Water..."
I think he responded to the criticism quite nicely. The extra features don't affect the game at all by the looks of it, and as long as they are entirely optional they really shouldn't be an issue for any player. To me, they're there if you want them, but if you don't want them, then don't use them. At least that's how I see it.
"... It’s better not to force users to play these extra features in order to beat a game" That's more reasonably.
"...and it's hard to disagree with Sakurai-san."
I actually find it very way easy to disagree with him, though I agree with him in this instance. I didn't do every little extra in Pokémon X, and I still had fun. I understand that some people are completionists, and feel the need to complete every aspect of the game, but that doesn't mean that developers shouldn't include something unusual if a portion of their audience might be interested in it.
I don't understand the hate for a feature most people probably won't even use. Is it really that hard to just ignore it and move on?
Just to offer a counter-opinion to Sakurai, while his points work in relation to Sm4sh, they don't hold up as well in Fates. For example, Smash Tour, a... controversial mode has no real impact on the game as a whole. If you don't like Smash Tour, don't play it, that works. However, with Fates, this argument doesn't fully stand.
If you want to avoid My Castle, you have to go out of your way to do so as the game drops you there after each battle. Also, simply avoiding these features puts you at a statistical disadvantage.
You don't want to facerub? Fine, but you are still missing out on support points.
Don't want to explore My Castle or participate? Certainly, but you'll be missing out on over a third of the cast, Support Points, EXP and Gold, The ability to buy and forge weapons, temporary but worthwhile stat increasing tonics and extra battles. So long as the difficulty remains achievable, these aren't "necessary" but you'll be put at a disadvantage within the core game.
Also, he mentions Niche Markets and those who like a "minimalist" experience, which at a time was a large amount of the Fire Emblem fanbase. As there are experiences often found in the core game being locked behind a feature that seems like a different genre all together, I can see why others are upset and I am as well.
All in all, options work best as a selection on a menu. In the case of Fire Emblem, that could include things such as the Hubba Tester, Sound Room, Difficulty Modes, etc. But locking otherwise core components behind an "option" really doesn't make it so optional.
Sakurai has a point, but if people feel this is inappropriate then that's their right.
The internet has to have something to complain about. I'm sure the maker of the Smash Bros series knows all about that. Goodness forbid the game mechanics but a little different in games that were released like 13 years apart.
The stupid waifu sim is ruining the Fire Emblem franchise. How about putting all your effort into delivering a challenging (but not unfair) game where our choices actually matter instead of pandering to weirdos.
@OneBagTravel To be fair the mechanic is a very small side mehanic, I've been playing the import and it's basically a very small boost to you main character and a member of your army's support points you can do once between chapters or after some hours pass with the system turned off. It's actually massively slower than the alternative methods doing skirmishes or My Castle battles with other player's teams and it only works for the main character.
It's a small to flesh out the my castle mode. Much like sakurai laughed at the mechanic itself, I find it incredibly funny everytime seeing people blowing a quirky little mechanic out of proportion. Like DeoGame here who's doesn't really understand the mechanic and thinks you're missing supports by not using it.
Oh but look at Smash, some achievements (and thus rewards) are hidden behind arbitrary rules like "Beat 10 man Smash with all characters", so one thing is bonus modes and features and the other one is bonus content I cannot get any other way.
I do agree in his point that devs cannot please everyone. No one can.
I get his point, but in the age where the development cycle of a game is somewhere between 2 years and a decade, ::cough cough:: Kingdom Hearts 3 ::cough cough:: I'd rather developers not waste time with this nonsense. But I wouldn't have it knock a review score, b/c like he said, it's extra.
@DeoGame
You don't have to avoid the castle, you just have to not go out of your way to caress people while there . You're there, you can get on with your game or choose to do whatever.
You're not at a statistical disadvantage because the norm isn't set at the level of using this feature. Using the feature gives you extra advantage over the norm. Not using it doesn't put you at a disadvantage- it just doesn't give you an advantage
@OlicityBlows Agreed.
This whole Pokemon Amie-esque feature is really awkward and weird. It doesn't help that the game has a feature for looking at half naked models of the characters, or how there's incest and even mention of rape in the Japanese version.
Fates is just incredibly disgusting and disappointing in way too many ways. I was interested when they showed the first trailer but everything shown after has just been one trainwreck after another. It just feels like they're trying to pander to awkward weeaboos, as redundant as that sounds.
@Dr_Lugae
When did I say that you're missing out on supports? I said lack of using facerubbing means that you miss out on support points, which is the case with the mechanic.
@OneBagTravel He didn't help develop FE: Fates. He's just using it as an example.
I would be interested if anyone can expound upon what he means by not adding extra features does not leave open slots for more development in other areas.
The bonus stuff can be a nice little extra if done right. I used to love the crazy box games in crazy taxi, they were heck a load of fun.
https://www.youtube.com/watch?v=R4dW3AQO-pA
@Captain_Gonru I guess it depends on how much it matters. It's really a balancing act. Give it too much purpose, and players who don't want it feel like they have to. But give it no purpose, and even those who want it will feel like they're wasting their time. I guess I would have to play the game in order to see how much impact it has on gameplay.
@XCWarrior
But one mans garbage is another mans treasure. You think it's nonsense, but obviously many don't. And I think that's something important to keep in mind. In any game, there's going to be things you like and things you dislike. No game will satisfy everyone's preferences on every point.
And for me, I loved the part of Fire Emblem where you build affinity through relationships. My favorite part of Awakening was unlocking support conversations and marrying units to have kids. That's what took it from a great game to legendary status.
Just finished playing 135 hours of Zeno blade Chronicles. My kids then started watching Chugaconroys play thru. After 135 hours I never even knew you could exchange items to raise people's affinity. But I finished the game just fine w/ very little grinding. Game developers want to put weird extra stuff in their games, fine. I'd rather give 1,000 back rubs, or roll in the hay w/ Kratos, then buy micro transaction stuff. Put it in, let people play what they want. FFX is one of the best, but blitz ball was one of the worst minigames, never played it, but I know a lot of people did and thoroughly enjoyed it.
As long as they do make it entirely optional, I have no problems.
From a developer’s point of view, I suppose it’s better not to force users to play these extra features in order to beat a game. Making users play a bunch of minigames only invites unwanted criticism, and I think that makes sense.
I had to play Smash Tour a few times to 100% complete the Challenge Board... But I do see his point. Plus, at least I don't have to play it ever again.
@DeoGame Except there are many faster ways to gain supports. Inviting a character to Corrin's room is a couple points between Corrin and a random choice of characters each chapter or after several hours. The alternatives are or a My Castle Battle or Skirmish(Hoshido or Invisible Kingdom) where you can gain points faster and between any characters and you don't have to wait hours to do it.
You can't "miss" support points, all this feature introduces is an alternative to gain them, just like the bath house. As mentioned it isn't even the quickest method either. I'm guessing you've decided to take up your position on the effectiveness of this game mechanic before actually playing the game. Am I correct?
@sWiTcHeRoO Then don't use that feature. Many RPG's let you view the character models regardless of how much/little they're wearing. Most past Fire Emblem games have rape and incest subtext. Don't act like this is something new.
Japanese devs needs to understand that western people, especially Americans, like to complain for the sake of complaining. Even themselves are now slowly beginning to see this about themselves, but they think it's just the sjw people only.. No, it's a bigger cultural problem than just that.
@DiscoGentleman Tentacles + preteens = instabuy
@JaxonH I'm not referring to this particular aspect, just meant in general. Like when a developer said he spent weeks getting the eye movement just right in a first person shooter game... like OK, who cares? Could have spent that time making the game more fun.
@XCWarrior
Well ya no argument there
Some of y'all be trippin'. I can't wait to play Face Rubbing Simulator 2K16.
@justastone
Well plus it's only incest if YOU CHOOSE to commit that act. If you don't choose to commit incest, then the game has no incest. Right?
So it's not even part of the game, unless you choose for it to be. I've thought long and hard about these kinds of questionable acts and I've rethought my position. If you can choose otherwise, then what's the problem. It's only a problem if you choose to make it one.
(Not directed at you, I'm agreeing and expounding on what you said).
Why all the disinterest in Waifu mode? If it was up to me ALL Nintendo first party titles would have this mode!
I'm just bummed this feature's inclusion into the FE series missed Tharja by one game.
@DeoGame you got it!!! Screw facerubs!!!!!! Put something decent in instead, like cat ears and maid costume dress-up!
@Klimbatize pray for DLC
I agree with his point to a degree, but you have to be thinking about what the motivation is here. If it gets to the point where you can sacrifice your own teammates by watching them burn, then there might be an obvious issue.
Optional gameplay elements don't bother me at all unless there is an underlying moral issue. That's why people are concerned with something like this. Are you trying to say you can make any morally objectionable content ok by making it a "bonus feature"? That's not very sound logic.
Of course, for something like this I'm not too concerned on it's own, but it sounds like this is turning out to be a strange game, making me care exceedingly less about it than I already was.
Oh my god I did not just see someone here use the term "sjw" unironically outside of tumblr on here to bash people with opinions they don't agree with.
"it's hard to disagree with Sakurai-san"
No it isn't. I don't care that there's a bonus My Castle feature what I care about is that WITHIN the My Castle feature there are instances of implied incest/inappropriate touching/etc. and that developers seriously had the gall to add content that appeals to people who WOULD be interested in those kinds of relationships. When parts of the game are being specifically made to appeal to disgusting people and insinuate disgusting ideals (curing Sol's "lesbian problem" is one of them) that's not just something you pass off as "lol well just don't play it" especially to people who do face that type of awful discrimination in real life.
Japan may be okay with touching underaged anime girls but that trash doesn't fly in the West for a good reason and I have zero problem with them censoring it out when it comes Westwards.
I don't honestly play FE myself, but my friends do, and as I understand it, face rubbing is a symptom of the larger problem of Fire Emblem's morphing overall tone. It was not previously a series where such a thing would fit tonally, but now it is, and for every long time fan who doesn't like that, there are probably three new players who will buy the game because of it. I think the company is monetarily justified in going forward with the changes and I think the long time players are justified in feeling upset for having their franchise altered for broader appeal.
@Klimbatize Cherche too. Although I couldn't seriously see myself using this feature...
Erm...Sakurai? I have to do stuff like Smash Tour to complete all the challenges. It isn't really optional. But I can see your point. If it's not something that has to do with the main game and is just a little side-feature, then if you don't like it, don't pay attention to it!

@Aurumonado I demand to see this in a Mario game! What? You think I want to rub someone like Rosalina's face? Don't be ridiculous! It's Waluigi I want!
He's so damn gorgeous!
@justastone So just because it's done before it's excusable? That's incredibly stupid logic.
It's awful then and it's awful now. Any normal person should be bothered when it comes to rape and incest, especially when it's on a goddamn Nintendo first party title/series. It's incredibly disappointing and whether it was present before or not doesn't matter to me, it's still disgusting.
The weeaboo-geared features only help make this whole thing worse, optional or not.
@OlicityBlows are you telling me you think side content is taking away from the main game's challenge? When challenge was a huge criticism from FE fans of Awakening? And dude, compared to things that are actually odd in the world this is nothing.
@FierceRagnar the most? Dude, like Sakurai said, you can ignore it. It doesn't take away any sense of epicness to the franchise as it's "freetime" story stuff. Get to know the characters more. Start a family. (FE is a franchise about war, remember?) Battle the Smash Units. All not needed but add optional value and enjoyment for those who like that stuff.
@JaxonH Exactly, though the question of relationships between cousins is a touchy subject and in certain parts of the world does not count as incest.
@Bagels Bless your soul for not being an idiot.
@MasterWario "Morally objectionable" now? You're rubbing a characters face, hair or shoulder and they're saying lines.
They saw Nintendogs, Tomodachi Life, Pokemon and Kingdom Hearts 3D do it and likely thought it would fit with its large cast of characters especially because the series already had relationship building mechanics. A lot of the outrage is over something this mechanic is not.
@sWiTcHeRoO, Woe begone Nintendo has something in their games which some people find offensive.
@Dr_Lugae Nothing is set in stone. Like I said, this particular thing is not that bad imo (but still weird), but the underlying principle is bad, imo. By their logic of including this feature, they can put in other, more obviously morally objectionable features under the principle that it's just a "bonus feature". It's the root of the issue I'm concerned with, not branches we are all seeing now.
I would also like to add something for all the silly westerners who are complaining about the current Fire Emblem:
FE14 is literally the best fire emblem game ever made. Casuals complained that previous Fire Emblems were too difficult to get into and Cores complained that awakening was too casual. So Intelligent Systems said "Why not both?"
Hoshido is just like awakening, sacred stones, and FE2 with the optional grinding.
Nohr is just like the more core titles where you go from level to level with nothing in between to grind on.
Are you a series FE fan? Then FE:Fates is for you. Are you a casual fan who liked awakening? Then FE:Fates is for you.
Stop complaining and support one of the greatest games of this current generation.
Huh... people in Japan had an issue with that My Castle feature? Kinda surprised. I guess Sakurai's thoughts kinda lined up with the general reaction?
@CynicalButter
Yeah, Fire Emblem started as a rather basic medieval fantasy game setting, and remained as such until Awakening. Awakening didn't "OD" on anime-esqe stuff, but it certainly crossed into that territory. Fates seems to be continuing the trend..... not sure how I feel about that.
The main issue with that people have with these feautures is that it means that now the "best" way to play the game is to use the feature, in the sense that this feature gives us an edge in the game in return for an action which requires no skill (or requires focusing on skills that they did not expect to need in this particular game).
Now suddenly the most effective way to win includes a type of gameplay that you really dislike...
Perhaps they should change the feature before it gets released to the West and offends so many anti-touching people. Make it a mode where you make the other person lunch or something. You just group different food choices together and hope they like it. If they do, affinity points!
@DarthNocturnal Awakening didn't go to deep into anime material other than the really generic anime-tropes for character personalities. With Fates they just cranked it up way too many notches to the point that it's littered with awkward weeaboo-pandering content and over the top anime-ish character designs.
@Dr_Lugae
But in Pokemon,Nintendogs,etc. you don't get pokemon/dogs/etc. spouting lines of dialogue implying incestual relationships and you don't get to walk in on your Pokemon/Nintendogs bathing.
@sWiTcHeRoO
Touching underaged girls and incest are parts of ~japanese culture~ we're just gaijins for finding it morally reprehensible apparently.
@justastone @Klimbatize
Being disgusted at incest and inappropriate touching isn't "being offended uwu!!!!" they're both serious issues in Japan and them being passed off as some sort of cutesy cuddly love is actually part of the problem.
Good point Sakurai. So much so I apply that thinking not just with bonus features in games, but also dlc, games as a whole, shows, and other stuff in life. If it's something I don't like, I just pay it no mind.
There is too many good things to spend time on than one small "bad" thing turned into a mountain by the power of social media.
I still really want this game. It honestly looks very entertaining.
@Bagels Just because you would use it to play out some weird incest fantasies, doesn't mean I will. Don't ruin my good time to save you from your own compulsions.
;^*
@Klimbatize Isn't the incest stuff entirely optional, and only exists if you want to form a relationship with your siblings?
I honestly couldn't give a **** about any of this stuff. If you want get rid of everything offensive in all forms of literature and film. That way it won't have to be discussed and it will all go away not make it worse.
Oh wait, that makes it much worse even though that idiotic belief seems to be all the rage in the States right now.
@linforcer The most effective way to win at the GBA games meant spending hundreds of turns with characters adjacent to each other as the only way of unlocking supports.
I'll repeat what I've said multiple times the slight edge this mechanic gives is tiny, limited, main character only and there are faster ways of building supports. Note I've beaten Lunatic mode of Nohr which is one of the toughest challenges in the entire series and I'd say the mechanic had the least part in me beating it, I didn't even use it once with the character my main character actually ended up marrying.
As with the GBA supports the series has actually been worse with the "best" way to play in the past(boss abuse, arena abuse) that it's disingenuous to act like this is something specific to this mechanic when in fact this mechanic is the least worst way of doing because it's not the best way to raise supports.
@OneBagTravel he said he tried it out and laughed about it not that he was obsessed with it. Lets say Pokemon for example, I tried it and had fun with it for 20min and never touched it again but some of my female friends love to play with their Pokemon as pets. I certainly don't need it because its not part of the core game but other people enjoy it. Its the same thing with FE, I might use it here and there to pet my waifu(s) but very unlikely it will become the center of my attention.
Well, maybe if you didn't make Smash Tour the second biggest button on the menu screen...
@Aurumonado Why would the article be here for everyone to just say "yay, we agree, Sakurai is infallible!"
The article is up for discussion, and I see nothing wrong with pointing out some of the problems I saw that the, imo, obviously erroneous statement by Sakurai has.
But I guess that's enough. I will proceed to stop "complaining" (apparently I'm complaining), and not buy this game. I don't care for it.
@Dr_Lugae I am also not a big fan of those particular strategies either but at least they exist as a side-effect of the basic gameplay rules, the likes of which are hard if not impossible to eradicate rather than a purposeful addition in the form of a new feature...
@OneBagTravel mini games didn't ruin assassins creed. assassins creed just flat out sucks now because it was milked to death.
@Aromaiden Spoilers they're not related to you.
Yes, saying that something optional "shouldn't be in the game" is petty, especially when it's just minor stuff that doesn't affect the main game in any significant way.
But stating that usual "if you don't like it, don't play it" excuse is just as petty. If something isn't well-made, even optional content, it deserves, no, demands criticism, period. If it's in the game, make it good.
This specific "feature" in FE:Fates is fairly minor, and nothing about it calls forth any substantial critcism, though. If anything, one might complain that it is just so inconsequential that you can basically ignore it, instead of making a bigger thing out of it (like obscuring the usual relationship levels, and having these small pieces of interaction to see if the character is ready for the "next level").
However, don't try to defend your half-baked Smash gimmicks, Sakurai. I agree that throwing everything out except for Free-For-All would leave Smash 4 as too barebones - but that doesn't make Ultra Smashes any less bad. Their execution is awkward, their usefulness in the game amounts to "distract the AI and newbies", and some of the characters use them for major annoyances, while others can't do anything with theirs. The same goes for many other aspects, but that's neither here nor there.
@Aromaiden I'm pretty sure that the only "incest" options are actually adopted siblings instead of genuine relatives.
@Bagels Dude, get ahold of yourself. This is as much of a pointless argumentation as the whole yay-violence-nay-sex deal in america. In japan, the age of consent is 14, which seems questionable to us, but not to them. That's how they decided it for themselves, deal with it, or join japanese politics.
Also, it's a game. Meaning it's entirely fictional. Nothing actually happens, nothing is being encouraged, nobody is being offended. You may not like this, but artisitic freedom is more important.
@Bagels Amen sister. While incest is common among royalty and rape during war, including them in this game was done to appeal to people with disgusting fetishes.
@SamirMalik Not the stupid side content, the pandering to weirdos. If Awakening was even close to being as challenging as previous FE games, it wouldn't have been as successful to people who played it solely for the waifu sim.
People complain about anything these days. They every complain about complaining.
"I personally love when my strategy games put less emphasis on the actual strategic elements and more on the throw away affinity system and town building.", said no Fire Emblem fan ever.
I think he should instead try to defend the fact that the game is divided in two versions and how that forces consumers to buy both of them.
I do agree with him that if Smash didn't have additional content, it'll just be static.
@crzysortagamer I think what he means is that the total amount of work isn't distributed evenly throughout every aspect of the game. To use Smash as an example, balancing each character is a large task that underlies nearly every feature of the game. Target Smash or even Event Mode aren't that much work in comparison and throwing those out wouldn't actually free up that many resources.
@Aromaiden
Well spoken. It is like "Pokemon Amie" or customizing your character in Pokemon (Which still I don't understand why they had to remove, and their bs excuse to why was terrible).
Extra features that are there if you want to use them, otherwise don't, and just play the game and enjoy.
Some reviewers sure are...bad at reviewing I guess...or something along those lines.
@linforcer The thing is those mechanics didn't have to be that way. Infact Boss abuse has been removed as Fates gives diminishing returns for attacking the same enemy more than a certain amount of times across all characters. The Arena doesn't give gold or EXP but My Castle items. Supports build by characters fighting together, protecting each other, healing each other,etc. How can boss abuse, arena abuse and GBA support building be excused in the older entries when the fix for them is simple changes that Fates has? Why does a feature Fates has(amie) that actually has alternatives get treated as if it's worse than those when its far better?
A typical argument would be the face rubbing could take away from the focus the devs had on rest of the mechanics but they managed to put that in while fixing something you thought were unavoidable issues.(in fact once you play it you'll see Fates has had the most attention given to the gameplay in the series 15 years)
@capnstubing You say that but they've actually refined and adjusted the gameplay more than ever before in the series.
@OlicityBlows then explain to me why games like dark souls are popular? it's because they are challenging. the thing with Awakening was not it was being most marketed Fire Emblem game here in the West. thats why its sold and reached a broader audience. coupled on top of the fact that it was treated like the way an anniversary game is because it was expected expected to be the last, taking almost every mechanic from previous Fire Emblem games, and you got a way to introduce people to most of Fire Emblem making it the most accessible. the reason why Fire Emblem awakening was too easy was because there's not enough attention put into balancing. pair up is the primary reason why as it was the only new mechanic to the franchise introduced in awakening. not because they added love to the war concept, which is actually fitting. and in the process they were given the option to flesh out their characters more because of that.
I was able to get through the latter half of awakening using just Robin and Chrom just by using the pair of feature to make one overpowered unit second strike twice, strike twice as hard and almost always get guarded by the partner. however they plan on balancing that out in Fates making it so that standing beside and actually pairing up are two different modes of Pair Up meaning different sets of advantages and disadvantages. couple that on top of the fact that the conquest campaign is supposed to be the harder one.
also do you really think that they just add all that stuff in to fulfill fetishes? if that was the case they could have left the characters with no personality. Heck, incest was already in prior Fire Emblem games. I cannot remember the exact one but Fire Emblem did have incest during its pixelated days. and I don't recall any rape being in the game. out of context comments are not going to convince me otherwise. just saying.
@capnstubing why not have both?
Fire emblem Fates is already delivering plenty of entertainment in this comment section before it's even released here. How nice.
Was waiting for Fates to cause a massive s***storm. It'll continue to brew as we hear how they plan to localize it.
@SamirMalik Fire Emblem Genealogy of the Holy War is the one you're thinking of.
@IceClimbers thanks
I had some fun with FE Awakening and I'm glad that and Fates had some bonus features.
People complaining about the lack of challenge, well I have a great game for you from my top5: F-Zero GX. Have fun with staff ghosts.
Who knows, maybe Nintendo's next waifu simulator is F-Zero? "Come on! Show me your moves! YES!"
@Luffymcduck A Captain Falcon waifu simulator? Can't wait to perform the Falcon Punch in that game ( ͡° ͜ʖ ͡°)
@Klimbatize [youtube:VjQPaBVYTQk]
How to brew a ****storm: Game Developer Edition:
@sWiTcHeRoO People are idiots if they aren't bothered by something simple that could be easily avoided? Real classy.
@Kaze_Memaryu
There are no differences between a 14 year old American girl and a 14 year old Japanese girl, both are not mature enough to consent to such activities and it being legal to inappropriately touch underaged girls in Japan does not mean it's okay. In fact many people ARE trying to get the legal age limit in Japan raised especially with the uncovering of abuse underaged Idol girls are facing in the industry and pressure from outside agencies about the "legal" sale of U-N content.
Art/Media/Video Games/etc. do not exist inside a vacuum. When you create a piece of art you are expressing ideals and opinions. People are naturally inclined to absorb ideas from around them whether they are negative or not. If video games can have positive impacts on people's lives they can certainly have negative ones. The disturbing trend of a-okaying things because "it's Japan" is just one of them.
Well, I don't play the Pokemon Ami features too and I don't see I missed anything. Same thing with Mewnster Hunter feature, while I need it to craft Felynes armor/weapon, I forgot of it too often and just let it play on automatic when I remember. I can say the same to room decoration feature on Fantasy Life too, while nice to have but I just don't bother. I see Fire Emblem Fates extras in the same view, I might use it once and then forget, or maybe get back to it when I'm bored and need some break. It's extra, you can choose to ignore or use it to get some bonus.
@OlicityBlows
That's the severe problem people (especially in this comment section) are not getting. It would be one thing if like, the villain was raping and engaging in incest but in FE Fates the incest and other gross content was specifically made to pander to disgusting people who find that acceptable uncritically. The series is starting to shift in tone and appeal to gross people by adding watered down "waifu simulator" content that alienates older fans who enjoyed the series for NOT having that content (among other things) in the first place.
A game series adding trash to "appeal to a broader audience" is not something you can simply ignore, Mr. Sakurai.
If My Castle simply had some silly fun stuff nobody would care but it's the content inside the "bonus feature" that people have serious issues with and I can't believe people are getting all huffy about others having issues with implied incest and rape in a darn Nintendo game.
@Bagels You just said it yourself. "It's art" meaning it's not real. It's fiction, fantasy, imagination of people and potentially worlds that don't exist. The example you give is the behind the scenes truth about how the art, in your example music, is made. Not the art itself or of being of consent. Also, if someone can make money off of their talent then they should. They should keep their eyes and ears open though. Just sayin.
Also, incest was already in The Holy War, a age old FE game sooo...
@SamirMalik if Awakening was better balanced and offered a challenge, it simply wouldn't have been as popular among newcomers. The developers probably came up with Phoenix mode to counteract the new found challenge in Fates. And yes, I stick by my comments saying incest and rape (even though it's just implied) was put in for fetishes.
@DeoGame Eh, you're acting like this is about MyCastle in its entirety. This is specifically the "pokeamie" feature, which you can avoid at no consequence to the game. You don't need to rub their faces to get their supports, it just makes it faster and is admittably stranger than just fighting side by side. But it's very much avoidable, and you don't have to completely ignore MyCastle to do so.
IGN talked about that feature on their NVC podcast and the way they were describing it sounded weird and a little bit uncomfortable.
The Japanese aren't a very touchy/feely people so it seems like an odd mechanic anyway.
@OlicityBlows Yet, even if it was balanced from what I hear, the Radiant Wii game had an easy mode so that part of your comment contradicts what you say.
The devs added pheonix mode because they heard back in Japan that people couldn't even make it past newcomer in Awakening. Stupid, I know. But that also contradicts what you say.
As I already said, incest was in Fire Emblem The Holy War. So to say that it was added in as a fetish is preposterous when not everyone who goes that route has the fetish. they are more curious on how those characters interact with each other. I've already said this before on GameFAQs but Fates is starting to shape up to be like, from what little I know about the following, a lighter version of Game of Thrones. those stories have incest yet the franchise is really liked despite that. and from what little I know about the holy war the context of that game also sounds the same.
also may I ask who got raped? and if rape was in the game then who got raped? like I said giving me out of context quotes is not going to convince me. especially when those comments can come from embarrassment and shyness, which is usually when those types of comments show up.
@SamirMalik People are assuming the character soleil was date raped and their only source is 4chan using google translate for that info and big surprise it's wrong.
@OneBagTravel He has no part in the development of Fire Emblem IF...
Man, I'm with Sakurai. People need to just chill out about this. It's honestly kind of a bizarre thing to include in the game, but it shouldn't really matter to or affect someone who isn't interested in using the feature. Just my opinion.
@Kaze_Memaryu Oh okay, I forgot the main character was adopted. Anyways, all this discussion and debate seems kind of pointless; at least to me.
It's weird. Nobody cares if a character is killed, but as soon as someone's face is getting stroked then there's uproar. As long as these sorts of features are completely optional, then I don't see how it's a problem.
@SamirMalik I know Radiant Dawn has an easy mode and if you have actually played the game you would know that easy mode offers more of a challenge than Awakening does on hard (that is not hyperbole and is probably why Awakening was nerfed). I haven't played Genealogy as it hasn't had an official translation but if it's one of the main characters that is mushing with his sister than I stick by my comment. The difference between Fates and GoT is incest and rape are taboo and they are used to make us hate a villain more or rip out our hearts when a good guy does it while it's deemed okay in Fates. Last but certainly not least, people have translated parts of Fates that indicate date rape. Also, unless I'm taking you out of context, your comments about rape accusations being due to shyness or embarrassment is incredibly distasteful. They literally come off as something Donald Trump would say.
"If it bothers you so much, then don’t use that feature"
Like wavedashing, L-Cancelling and Dash Dancing?
@OlicityBlows my comments are based off of cliches within scripts of Japanese media. If a character is of enough innocence they will say stuff like that even though they already agreed and said they were ready. in other words they are shy. and that is what they always expressed. rape is practically non-existent in most of Japanese media. Hell, not one JRPG even covered that topic. Unless they are AO level games which we all know Fire Emblem is not. and again if there was rape then who got raped? the game has been out for a few months now with eager fans who can speak Japanese picking up the game digitally so surely you would have been able to see who was raped. Because I sure didn't.
http://tvtropes.org/pmwiki/pmwiki.php/BrotherSisterIncest/FireEmblem this covers the incest. like I said this is not a foreign concept to Fire Emblem. you acknowledged it yourself that this is what the Royals did back then and considered normal, (most likely as a way of preserving royal values by making sure someone from the lesser classes does not come into the family and cause coruption within the kingdoms.) and what time period does Fire Emblem take place in? the age of Dungeons and Dragons. and once again like I said if they were added in just to be fetishes then they would have as much characterization as a Dead or Alive character and always have their butts and fronts showing 100% of the time.
I'm not going to agree with Sakurai here. This may seem like a minor aspect to the gameplay (and if I actually ever get this game, I plan to avoid it) but I can imagine a hefty amount of resources were required to put it in the game. High quality models and animation, seemingly unique voice clips (writing and voice actors), and at least a bit of separate programming (although I can't imagine it being too much) for however many characters are in this game. I'm sure the money and resources used could have been put to better uses.
While I'll still be getting Fates, I obviously won't be using any of the dating sim features in this game. Disgusting dating sim features at that...
The same goes for games themselves, really. There are games that I don't like but others do, and there are games I love that others dislike. I'll play my games, they can play theirs, and no one has to spend money on games they dislike.
At first I was like "Yeah, alright that sounds fair okay wow skeedaddly"
Then I was like "What the heck is this guy talking about, bleh blah bloh bluh rolls eyes"
Not that I care too much.
I am very excited for Fates as another installment of my favorite game series on the planet, but I can't help but feel the people petting has tainted it with some really weird creepiness.
Going to make use of this feature for sure. (being serious here)
@Dr_Lugae Glad I'm not the only one whose actually played it... like, you miss out on nothing if you don't use it, it's WAY faster to gain support (+ exp) points if you just fight skirmishes.
@OlicityBlows FE10 on easy was my first FE, still think that the first chapters of Awakening (on hard) were harder than pretty much any RD map (minus that stupid Dawn Brigade one where you're stupidly underleveled).
That sounds pretty awkward... I could see how an inclusion like that could bring the game down for some people...
I'm more interested to see how the branching storyline/DLC parts will be received in the west myself.
@Pixel-Perfect It can be awkward, but if people let an optional feature bring the game down for them, maybe they are being a little too entitled.
Most likely, when Fates comes to the west, I'll try the amie one or twice to see what its about and then forget about it. Its like the barracks in Awakening. At the beginning it was nice, now I just ignore it. It doesn't sustract from the game, its just... there.
@VeeFlamesNL That's great, now if most people had your attitude, maybe the gamer community wouldn't be so terrible sometimes!
@OlicityBlows I know that's you, mariotehplumber.
The butthurt is strong in this comments section.
I always feel like doing the opposite of what people whine about just to spite them. It doesn't stop me from enjoying a game any more than I already have, and I'd probaby discover something about it I may actually find fulfilling. Either way, I win.
@Bagels "But in Pokemon,Nintendogs,etc. you don't get pokemon/dogs/etc. spouting lines of dialogue implying incestual relationships and you don't get to walk in on your Pokemon/Nintendogs bathing."
I know you're making a serious point, but I can't stop laughing at this.
@SamirMalik I don't care how the behind-the-times Japanese define rape. I have no idea why you think characters would be cardboard cutouts if one of the purposes of the character was to enable a fetish (just look at the uneededly sexed-up portrayal of women in other media). Incest may have been used for some weird characterization in older games but the only purpose to include it in Fates to let the players get in on the action. I'm not going to continue arguing with you so don't feel the need to reply.
@Monado_III It was my first as well but I have to respectfully disagree. There are chapters in all 4 parts that were miles harder than anything in Awakening. On the other hand, I didn't know bonus experience existed until I got to part 4 so that may have led to me having trouble on my first playthrough.
@amiiboacid I have no idea what that means, I've gone by two other names on this site: BieberBlows and GregDavisBlows.
Sometimes, the comments for some of theses articles tend to go a bit off topic.
This is gonna be fun.
Sakurai talking sense as usual, If you don't like a feature don't use it simple, Im sure someone will get joy stroking their FE waifu's hair but its not for me so I won't use it.
@OneBagTravel You talk as though you think Sakurai had any major involvement with the development of Fire Emblem Fates, which he didn't. He's commenting on the feature as an outsider and fellow developer, nothing else.
@Jayvir
No! Naturally I must whine and moan about a bonus feature I can totally ignore because how dare it be there if I don't like it!! Let's hope it gets patched out because no one else who might actually enjoy this completely optional feature that can I totally ignore should be able to use it!
I expected weeaboo to be slung around, but I expected more people to use otaku, too.
@Vineleaf Shh, don't encourage it.
I wonder when amazon is going to adjust the fire emblem page to reflect the 2 versions, and what will occur with preorders...
I find it hilarious that people who insult others as weebs find it disturbing that they are playing a game made for weebs.
Fire Emblem has been that way even before the 'muh weebs' Fates game that asshats have been doing. The incest, the rape and all that jazz has been discussed before with one of FE's greatest games before Fates, Genealogy of the Holy War. Now if people are still disturbed about it, then go play Animal Crossing to make you feel comfortable. And please, not brutal and no perma-death? Why are you even playing FE anyway if you don't want the hard as nails difficulty but still like a challenge? Did you not like Dark Souls because of the same difficulty? Why should Fire Emblem adjust to different standards? The save feature may be horrible but I've never once complained in playing the game even if Radiant Dawn kicked my ass more often times than not. It's part of its charm and Fates can have that while also trying to rake in new fans.
My impression of people about the difficulty are either too weak to adjust for a new strategy, or too judgmental to other communities who now play the game too because of the additional features. Tell me again more about your accepting community, tell me again how everyone is good, tell me again how there are no exceptions, because the more you people say it, the more idiotic you look.
Those precious support points may be important in raising your army, but it's not a problem if it's not, you're going to have to adjust to them.
Everything ive heard about this fire emblem game is yuck. Or at least ehhhh.
@Squadallama The game is great based on what I've heard. Most of what you're hearing right now is just a vocal minority accentuating and dramatizing small parts of the game they dislike or disagree with. It's still a perfectly fine game though.
@Whopper744 I agree it's really sad, he gets so much hate, yet he continues to make smash dlc considering his health. I fully support his work!
Valid points from Sakurai, though in Intelligent Systems' case they're spending too much time making these extras than making a good strategy game.
@OlicityBlows I agree completely. This is not the FE I grew to love and respect and I hate that this is what it's turned into.
I really think that they'll make this feature locked, on-disk[cartridge?] dlc on the west versions, which is probably the best thing they can do to avoid more criticism; locking it will give the player a very clear option they can avoid/use using this feature, and this avoids censorship. Just make this as a rated-m dlc on the eshop or something, then you'll avoid criticism from anti-censorship folks.
I'm gonna vote with my wallet and stay away from this game. Too much weird and yucky sexual crap for me, even if they're optional and not a big part of the game. (if that makes me an ignorant gaijin-westaboo, then so be it)
Fire Emblem Fates disgusts me in so many ways, and this is a new one. Nintendo of America better change a lot to keep in good
terms with the politically correct denizens of America.
Gotta say I largely agree with the man. We gamers can be a whiney bunch at times. And worse than that, too many of us have a very self centered point of view, as in if I don't like/want something, then no one likes or wants it (or even worse, they view anyone who disagrees with them as idiots).
@Bagels But that's exactly where you miss the point. America's impressions of morals differ from Japan's, but they are neither the norm nor are they in any way better than japanese viewpoints. You being unable to accept that your feeble standards aren't universal is what makes this such a problem.
And to get more specific, at no point is incest ever encouraged in this game, or even possible. It flat-out doesn't exist in this game, period. No buts and no discussions, no "but they imply it". No, you interpret it that way, yet no such message is ever noted in the entire game, and not a single positive line about incest is provided at any point. It is nonexistant.
Also, you're wrong about art. Sure, it doesn't exist outside of the rest of the world, but at the same time, it doesn't follow rules - there are no books about the "Universal Guidelines of accepted artistic content", so don't go making up rules based on your personal moral horizon. If morals had priority over art, many parodies would be forbidden, and half of greece's historical depictions alone would be scrapped for obscenity and depiction of rape.
@Kaze_Memaryu Nice response.
Normally, I would agree with Sakurai here... However, he chose to pick Fire Emblem Fates for this case, which is an exception. It is an exception, because The DLC-only (unless you get $80 collector's edition with both main paths on one cart, and third path on download code) neutral Invisible Kingdom path, in which neither Nohr or Hoshido is chosen, is the game's officially canon path. The other two are time travel loops back to the beginning of the story in their endings. That's not a fan service extra, that's depriving your player base of the true ending unless they pay more than the base asking price for DLC or a collector's edition, which in my opinion, is a ripoff. Nintendo got greedy, and it paid off.
As for the waifu/husbando material, including the underage, incestuous, and same-sex relationship choices, I don't really care so much within a fictional context. I'm not easily offended by that subject matter. (Fire Emblem 4: Geneology of the Holy War set the precedent for those first two things back in the Super Famicom days, anyways.) It's stuff like I mentioned in the spoiler above that I find offensive; though that's not because of the game itself, but rather how the company behind the game handles it's accessibility.
@Kaze_Memaryu The game includes a time travel feature with implied pregnancy and birth of children (which is never directly shown), where you Pair Up and Marry a character (possibly including the MC) and another character of opposite sex with S-rank relationship (possibly including the MC's blood-related sister on Hoshido side), then go time travel and pick up the future child in a Gaiden chapter, like it's some kind of time traveller's daycare. This can occur after most chapters. I'm relaying info gathered by GameFAQs and Serene's Forest on that one.
All children share the same hair color as their mothers, but their birth affiliation is determined by the father. For example, take the MC's son or daughter, Kanna.
You can look it all up for yourself. If the MC's blood-related sister is their S-rank support, and he's male, then Kanna will have the blood-related sister's hair color. The incest is real, the data from players of the Japanese copies has already been confirmed.
Smash Tour really is a lot of fun! The problem there is finding the friends that want to play it with you.
@Bagels Depends on who you mean by "older fans". Fire Emblem 4: Geneology of the Holy War had rape, implied incest, torture, racism, genocide, mind controlled marriage, teenage marriage, sacrificing and killing children for demonic rituals, burning people to death, oh yes, the whole gamut. It's not all shown in gory detail (except the overhead map view of burning to death) and not all of them are player choices (the incest is in two cases, one from an unavoidable act of one of the main villains, and one from the Ending from an S-rank Support player choice), but it's all there in writing.
Also, that legality you mentioned only applies at the federal level, not the local jurisdiction level. The local levels tend towards 18, and often takes precedence. Adults can easily be arrested for sexual harrassment, especially of minors.
What I hear from Sakurai is "What waste of time and potential."
@PlywoodStick - You gotta admit though, FE was at it's darkest realistic before it released in the west and especially now. That dark gritty story and stuff. That was by the original FE creator, not by IS.
@KO-Cub I agree, Fire Emblem had to be greatly sanitized to be brought over to the easily offended, puritanical West. Shouzou Kaga was a brilliant designer; it's too bad about his fallout with Nintendo after Fire Emblem 5: Thracia 776 finally got released in 1999 on Satellaview and 2000 on cartridge.
For smash bros completing challenges is conpletely optional. So don't say it forces you to do smash tour and stuff like that, you are forcing yourself to do them.
@ancientlii I would pay to see people's reaction to that...
I once bought a chicken lunch in a Wetherspoons that came with some sort of blue cheese sauce in a tiny bowl on the side. I don't like blue cheese sauce so I simply didn't eat any of it.
There's an analogy in there somewhere but I got distracted.
@PlywoodStick He isn't blood related to the Hoshido either. His real mother is Mikoto, and she is only the step mother for Ryoma, Hinoka, Takumi, and Sakura (who were the children of the original queen and Mikoto married into the family after her death), and Kamui had a separate father (who was most likely some sort of dragon related thing since he has the unique ability to transform into one) and was born before entering the family. Kamui had an entirely separate birth Mother and Father than the others.
@TheGreatLord
There are stages that are locked behind challenges. I haven't unlock 2 or 3 of them yet because I found them difficult.
He really doesn't get it.
He just can't understand why more doesn't necessarily always = better, and indeed can sometimes actually = worse.
I expect there's probably a lot of people just like him—who simply don't get it.
You can do what with your characters!? Nintendo has officially pooped on fire Emblem.
@Kirk

Odd-fitting as dating-sim-style character model interaction seems to me for a turn-based strategy war game series, I was caught by the allegations of rape and curing of a "lesbian problem" for a recent title. But, a quick Googling got me selections from a translated transcript of the Soleil conversations in question. I take it the "let me help you handle being around cute women" and the "I wouldn't want to get touchy with you before marriage" lines are, as mentioned above, were misconstrued via translation generators.
THAT cleared up, non-biological incest (step-, adopted, etc.) is endemic of teh animu, though implications on part of the player character in a Nintendo game is If-fy (ha!). But, as with much of Fire Emblem, I cannot be assed to look into it enough to cease being so out of the loop on particulars.
@bitleman It's true.
@bitleman It's true.
I agree with him - don't like it, don't do it. Heck, I dislike Super Guide in nearly every game it appears in, but I don't complain that it's there. If anything, I just yell at that goofy pig and tell him to stop waving me down with that annoying jingle.
@XCWarrior KH3 only started development in 2013. Heck, Nomura originally didn't want to announce it at E3 2013, because it was that early in development. Did you mean to put FFVSXIII/XV?
Now, for the main post: just because something's optional doesn't mean it won't pull down the overall experience. In addition, the mecahnic itself is the biggest symbol of the virulent fanservice and pandering that has been going on not just in recent Fire Emblem, but in Japanese media.
I would not be surprised if, in a couple of games, Fire Emblem is right there with Dead or Alive and Arcana Heart; sure, they've got solid mechanics, but the things that everybody focuses on (by design) are the fanservice and waifus.
And is Sakurai the best person to discuss stuff like this, what with him having introduced a mechanic (tripping) to intentionally spite part of his player base and that overall bogged down the game?
@PlywoodStick I see. So there's an actual full relationship possible? Because as I understood it, the relationship was basically a fraud to manipulate the other side. That said, GameFAQs tends to get their resources from very questionable choices (like reddit and tumblr, which already overbloated a supposed case of drug-induced manipulation, which turned out to be a case of lacking translation skills and mistakening a fetish for something bigger).
I'll look into this some more - and if it actually turns out to be as you said, I owe a whole lot of apologies to some people...
@PlywoodStick Are you just going to ignore FE6? It was most likely a conscious effort to make the games lighter after FE4 and FE5. The Tellius games marked the return of a more war-torn atmosphere, and the GBA games did have their dark moments; just not as consistently as the Judgral games.
@Bat-Moves98 Not Nintendo. IS.
@CrazedCavalier - After Thracia776, he wanted to do his own thing and wanted to leave. That's why people said FE6 was rather shoddy. Weather he helped develop Binding Blade or not.
@Aromaiden Ooooh wow. I didn't look that far because I didn't want spoilers. You're correct on that, MC is only a stepsibling of the Hoshido siblings. (plot twist for third path)
Well, the whole end story is spoiled for me now, but it turns out to be an illusion after all. Well, that's lame and cool at the same time.
@Kaze_Memaryu Nope, it turns out Aromaiden above is right. I didn't have all the details because I didn't want to spoil the entire story for myself (I only made one concession for the ending of the two main paths). You were right, the whole thing is a plot twist, just an illusion to spark controversy, he's just their stepsibling, not blood related after all. Sorry about that, I was ignorant of the truth after all.
The other pairings details are true in the gameplay, though!
@CrazedCavalier FE6 was also the first completely non-Kaga led FE, while the Tellius games were descended from FE64, which Kaga did work on. The GBA generally had a younger target audience than the Super Famicom in Japan, it seems.
@PlywoodStick - "Well, the whole end story is spoiled for me now, but it turns out to be an illusion after all. Well, that's lame and cool at the same time."
Just another way to squeeze money.
I arrived here way too late to advocate my position effectively.
Let the devs do what they want. That is my stance on every issue where this happens.
Okay, you get offended. So what? That doesn't give you the right to cry and moan about this, especially if the devs made it so you don't need to do it and it's included in the base game instead of being cut and being DLC.
I like how people cry for "localization changes" for this, though. I mean, just because it's the "right kind" of censorship doesn't make it any less wrong.
That goes for you, @Bagels. That's right, here's your guaranteed reply™ .
You know what? I'll keep talking.
From what I've seen, Fates: Conquest is arguably the best handheld FE game.
The music is fantastic, and actually fits the mood well. (Hoshido has better music in general, though, good enough to stand out in the E3 trailer; that's a win for Birthright)
The graphics are, well, great for an FE game. The touch of having the game zoom into your position nearly seamlessly calls to mind what the Tellius games and Awakening could've done with their graphics.
The RNG-heavy parts of the Awakening support system were scrapped, and pair up is now usable by AI. That gives us a GBA-style battle system where the additions actually flow on naturally, and adds another layer of strategy.
And, as far as I hear, the map objectives in Conquest are not only varied, but downright punishing.
I place my trust in Kibayashi that the story is at least good, though what I've heard for Invisible Kingdom gives me pause for concern. Same goes for the characters and their designs, though the NPCs blow them out of the water.
Thank you for granting me the audience to voice my concerns.
I'll offer parley.
Makes sense to me. Don't like it, then don't play it!
@TheWPCTraveler Umm... about that story.
Kibiyashi only wrote the initial draft; most of the writing was done by IS's "writers".
...That is to say, Conquest's story is awful (and Hoshido's isn't much better).
As soon as the end of chapter 6 (the choice chapter), the game starts telling you that you made the wrong choice through Kamui expressing their doubt. The majority of it is side-plots that rub in how terrible most people in Nohr are, and how pure and innocent and justified Hoshido is, outside of one person. That person then gets demonized before undergoing character assassination in the end.
Aqua's mysterious for the sake of it, and the plot is contrived and mostly hints at the other two routes.
The Hoshido bias is ridiculous: Aqua and Kamui don't want to kill any Hoshidans (compared to a moment in the Hoshido campaign where Kamui orders to have an entire group of Nohrian soldiers be killed to distract and draw out a commander), and what little negative emotions they show are 100% justified.
Oh, and the "internal reformation" kinda doesn't happen until there's three chapters left.
Hoshido was marketed as more traditional, and thus hopes were lower. It's traditional, and has some of Nohr's problems (that is, hinting and leaving questions unanswered), but it at least partially answers some of them.
@OlicityBlows Yeah that would've probably screwed you. I probably got like 50 bonus levels-up on everyone combined by using the bonus exp.
@PlywoodStick Actually that plot point can be revealed in the Hoshido path as well.
Ryoma tells you in the S-rank support that you're adopted
I think he forgets that the fan service is there so that the game sells better with more people, it's not like people actually play Fire Emblem for the story, because it's not a good story and if you do you're a damn liar.
@PlywoodStick Don't worry, that happens to the best. Sorry that the plot is down for you now, though...
@CrazedCavalier I know I should've expected this, but considering how big fans some of then are of Kibayashi, I thought they'd do less changes to the story.
I think I'll just stick with Nohr and the Invisible Kingdom out of spite at this rate.
@Senario I guess different people have different opinions. I loved how crazy the difficulty changes were in the game - and even then, you can't even relax on the easier maps. And, that doesn't discount how fantastic the music is.
Though, there should've been the option to skip animations from the get-go.
@OlicityBlows The "waifu sim" is one of the reasons Awakening sold 2 million copies.
Would you prefer a dead franchise instead?
inb4 yes because I don't like thing!!
@Melkac If the waifu sim becomes a series staple then yes. The series will be dead to me anyways if Intelligent Systems continues to pander to pervs instead of getting back to basics.
I personally liked such feature. It doesn't seem to have any interference in the standard abilities required to play the game, so why so many complaints?
It's totally different from forcing a player to repeat a cup over and over and over until you can get 1st place in all matches just because the game forces a luck-based experience against CPU AI that will throw any random item at you flawlessly. Why is it so hard to put "no items", "shells only", "bananas only" options on MK8 single-player grand prix? Not everyone is a fan of the chaos caused by item sorting.
Back to topic, as long as these features remain unobtrusive and DLC-free (a.k.a. microtransactions required to allow skipping such things) they're welcome.
@rushiosan
I'd like to see those options (especially in single player) for a different Mario Kart experience.
I routinely ignore features of games that I don't care about. Many RPGs include cooking systems and I never use them. This "pet your friends" feature of Fire Emblem is definitely something that I will ignore. It sounds creepy. However, if there are other people that like that kind of thing then good for them. Who am I to judge?
@Splatburst hammer them
@OlicityBlows Japan defines rape as rape. Having forced unwanted sex. In FE, there is no child without a wedlock.
In that case, every character is a fetish character...sigh
and it still is used as something for characterization. the whole primary purpose of the social features in the game is to get to know the characters better since in many FE characters of the past only get screen time for 3 chapters for being a character on the sideline.
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