Gone Home was critically acclaimed when it arrived on PC in 2013, widely praised for its narrative in particular; there was unsurprisingly some buzz last year, too, when a Nintendo Unity presentation announced the game for Wii U. Nintendo's home console has hosted some excellent Indie efforts, and this seemed like another that was on the way.
Unfortunately, this now seems to have gone on hold. In a live show with KindaFunnyGames the title's designer, Steve Gaynor, explained that the console ports of the PC title are currently on the backburner.
And, unfortunately, we don't have exciting, good news about that, I wish I did. Yeah, it's been quite a while, and as you kind of sensed, there's been some delays and maybe you have seen some things that have changed with Majesco.
At this point, unfortunately, I have to acknowledge that Gone Home for console is not actively in development any longer. That deal with Majesco has sadly come to an end. So, we don't really know what that means for Gone Home for console for us. In the immediate term, it's no longer a going thing.
Majesco and its sub-companies have been struggling with financial difficulties, and Gone Home developer The Fullbright Company - for its part - is focused on its next project - Tacoma.
It seems a pity that, at this stage, Gone Home no longer looks set for the Wii U; we can only hope that an alternative publishing deal for console releases can be struck.
Thanks to Benson for the heads up.
[source twitch.tv, via m.uk.ign.com]
Comments 49
Sad, it seemed intriguing.
I was looking forward to this one.
I would rather have "The Letter" than this to the EU.
(I have played it and it has nothing going for it not even the so bad it is good thing the Letter apparently has).
Curve Digital expressed interest in the title. Hopefully they (or another publisher) pick this up. I really hope more people can experience this.
It sold pretty average on Steam, of all places. It'd be pretty interesting to see how it would fare on Wii U.
Definitely not my game, though.
Critically acclaimed, sure, but you might want to ask whether those critics have any credibility:
http://i.imgur.com/sDOjHhM.jpg
I don't think we're missing out on much, considering the user reception:
http://www.metacritic.com/game/pc/gone-home
@unrandomsam
That's like saying you'd rather have measles than comfortable living.
OK, it's a decent game, but it's nothing special. It's critically acclaimed because it's a story about sexuality; a girl falling in love with another girl. If the game was about opposite sexes falling in love, it would be a run-of-the-mill puzzle adventure, with no exciting features, and nothing to write home about. The game was not reviewed on its merits as a game, but on its subject matter, which - let's face it - has been the subject of choice over the last couple of years. I'm not knocking it, not at all, but it's become one of those "Oh, a story about sexuality, again. Happy days." moments.
Gone Home was popular for all the wrong reasons. It was pushed by the straw feminist SJW gaming "journalism" sites for its "message" rather than because it was a good game.
@DiscoGentleman
Ignoring the controversy around the game's reception by critics, the game itself only delivers a mediocre narrative, with nothing that constitutes actual gameplay, it's just interactive environments.
It's not really a game, and it's not much of a story, whatever commendable progressive merits it may have aside.
You know something's up when Gone Home gets named the indie game of the year on the Spike VGX Awards 2013, and nobody claps.
https://www.youtube.com/watch?v=6OnarCKTfME
And nothing of value was lost.
I wasn't at all interested in this "game". It looked boring (you basically walk around a regular house and look at stuff), it was extremely short (many people finish it in 2 hours or less), and it goes for $20. On top of its own problems, its controversy doesn't seem misplaced or undeserved. Anyway, I wasn't going to buy it either way, so I don't care if it never comes to the eshop.
People aren't focusing enough on the economic implications of this announcement. Games that you think are mediocre aren't the only ones that will struggle as the industry tries to adapt to changes that occur more quickly than it can possibly handle.
@TylerTreese that was my thought. Curve seems to be doing a good job of picking this kind of thing up.
And if people are criticising it for being popular with "social justice warriors" (honestly how can anyone who uses an expression that stupid look at themselves in a mirror), then it's definitely worth a look in my book.
@Quorthon
ROTFL
It's like The Stanley Parable but without the FUN!
So many people dissing this game because it isn't what they usually play or they simply don't know enough about it. It's brilliant. You might hate it. That's gaming. I'm not big on beat em ups. Someone else might not really like racing games, or turn-based strategy games. Gone Home has some of the best writing I've seen in videogames. I'm not suggesting you should all like it, but it's a bit dumb to knock it without playing it.
It isn't for everyone. Someone here just pointed out it has a low user score on Metacritic. It also has a very high critic score there. I think a lot of gamers won't "get it" the same way they won't appreciate decent films. Yeah it's short, yeah you look around at stuff, but it was moving. It hit me hard. Sometimes I'd choose that over an emotionless game with better mechanics. Sometimes not. But for what it is, it's great. But even if you hate it, surely it's a bad thing if it isn't coming to Wii U. This isn't an indy title nobody has heard of. This is a much-loved and successful game. Other developers making games you DO like will take notice of games like this appearing on the Wii U and reaching new customers.
I want To the Moon on consoles. That's one of the most beautiful experiences anyone could ever have.
I really wanted to play this one - maybe I'll try and get the PC version if my laptop can handle it.
Thomas Was Alone has the best writing. This one panders to something else but it is not something for me. Actually, I enjoyed "Papers, please" more than this one.
This is good news. There is no need for a leftist agenda pushing game on the Wii U.
We already have The Letter on Wii U!
Thank you, thank you, I'm here all night.
@DarkKirby @FcsevenXIII @Crimson_Ridley Disgusting. It's one thing to dislike a game, but to passively aggressively push your own agenda by dismissing the fans as social justice activists who care only about forcing their views of sexuality on others is disingenuous. I've never seen a game where people so love to spoil the plot because they fear the success stands for something they don't agree with.
Fulbright crafted a thoughtful, passionate experience with the audacity to tell a personal tale from a minority standpoint. It's one of the few in videogames to go there and if you are someone who values gaming as a semblance of an art form, you should probably look in the mirror and ask yourself what you're accomplishing with your close-minded vitriol.
@Harrison_Peter Thank goodness there's a sensible person among the lot of you. Gone Home was a big deal game that would have given Wii U another notch in their cap of excellent indie ports. I wanted to play it but waited for console.
It's important that non-traditional games have a place on "traditional" platforms. Otherwise, we'll all be swimming in GTA7 and CoD14 and Newer Super Mario. if you played it and didn't like it, that's fine. But if you haven't and are still moaning about it: Try something new, y'all. Won't hurt.
@ACK: Amen, brother (or sister).
@Crimson_Ridley I needed to isolate your comment because I really can't agree with your assertations. I feel Gone Home fits in with many recent, modern games that forgo complex gameplay to push an experience and/or narrative. It's far from the only one to be elevated beyond the basic "merits" of it's game design as an affecting experience.
Not that I agree with this sort of approach (I'd rather dust off my NES and play Contra or Zanac, which are all gameplay). But I really don't believe the"social message" is enamoring critics who believe they are more enlightened than us. Rather, Gone Home is just another stepping stone toward games that anyone can play and experience.
Look, I don't like that something like Gone Home is more well-received than the Tropical Freezes and ZombiUs, but that is the current trend in gaming. We are becoming the minority and that's OK as long as those traditional games are still being made. It's a product of games becoming more popular and younger generations being overstimulated and unfocused. They need to feel.
The narritive was decent... and the exploration/progress was fine, but it lacked depth.
Halfway through the game, I figured out that SPOILERS
She'd run away with her lover. Not really anything special.
I always like to try games which do something creative or different, and its good to see greater diversity on consoles thanks to digital distribution.
For example, I like the fact that I can play games as different as Dark Souls and Proteus on PS3.
How many indies ever asked Nintendo to publish their games?
This is excellent news! We shouldn't give people more opportunities to waste money on this sorry excuse of a "game".
While its gameplay is no better than The Stanley Parable, at least that game presented its narrative in an engaging manner and was actually entertaining.
I can't believe people are defending Gone Home here. Talk about nonsensical.
Good riddance.
And nothing of value was lost, here's the game in under a minute https://www.youtube.com/watch?v=LxPrXDQ4XlU
@Mega719 The ittle dew ones did.
I can't see it fitting well on consoles anyway--at least not Wii U. It's really more of an interactive story than anything, and that's pretty niche.
@unrandomsam i know i'm saying why don't they just partner up with Nintendo to publish this? I don't know much about this game to know who owns the rights, but if Majesco doesn't then these guys can just self publish it
I wonder why there's hatred for this game?I don't know cause i never heard of this game till now i think.
The game was pretty good - nice atmosphere, and (sorry mcj) excellently written.* No the plot itself is nothing revelatory, but the storytelling itself is very well done.
...And, tbh, the vitriol hurled at it from certain segments of the gaming community actually makes me like it more.
On a side note, I find it kind of hilarious that there are actually people who think that "social justice warrior" is a meaningful insult. It's one of those epithets that says a lot more about the person using it than it does about the person being labeled.
*And I've been playing games since the early 90s. Thanks for asking.
The story (which is all the game has) is boring and cliche. It only got good ratings because it had a gay love story, no more no less.
There are many films which have produced better stories with similar setups that many people haven't seen, so go look for one of these films instead of wasting $20 on Gone Home.
I guess it's gone home.
@mjc0961 Huh i actually thought this game had a good story.Guess i was wrong
Ok. So it doesn't count as a game because you don't like it and it has bad writing (wow, seriously, and we're talking about videogames here...a medium famous for the worst writing) because you didn't get it.
As for the claim that it's the only game I've ever played, video games are my life and I've played from NES and Master System era onwards (but have went back to older systems too).
But my original point wasn't that it's good. I think it's good, you think it's bad. But remember it's popular, it's critically acclaimed, it's serious and well-written. Or at least many others think so even if you don't. Forget about playing it, just think about choice. Just because you think it's boring or don't understand it, you think it's a good thing it won't be on the Wii U? I can't see this as anything but bad news and I'd expect you to agree with that even if you hate the game. Other developers would see that Nintendo are taking in critically acclaimed indy games with serious themes etc. Other devs with PC-only games might consider bringing their titles across. And most importantly, Wii U gamers have a stronger library of games to choose from on their system.
That's the part I don't understand. Wii U needs the help right now.
@Quorthon I wouldn't want to pay for either.
Gone Home is $20 for roughly an hour's worth of content. Not even a good hour, more like mediocre first half and cringeworthy second.
@Sondheimist SJW is a euphemism for cultural Marxists, or progressives who ran away through and through with the tenets of them, of all things.
Terminology isn't surprising if you're looking out for an Orwellian nightmare.
kickstarter?
I was looking forward to playing this game
Having played the game (and I use the term 'game' loosely), I mostly agree with DarkKirby.
I hate it when games requiring very little input from the 'player' are given a free pass because they have interesting storylines. We should be judging games mainly by their gameplay...if you want to rate something by storyline standards, go be a book reviewer or a movie critic.
I don't care how intriguing a premise is, if the gameplay isn't there to back it up, then a game's review sore should reflect that. I was uncomfortable when The Last Of Us was given perfect 10s too.
Gone Home works as a short piece of interactive entertainment, but I really wouldn't class it as much of a 'game' at all. Take away the storyline and it's no better than The Letter, which is (rightfully) widely ridiculed.
@TheWPCTraveler Nah, I don't think that is an accurate representation of how weak and misguided it is to use the SJW insult. Social justice warrior is a derogatory term to label someone a fake civil rights activist who goes out of their way to post poorly written preaching and what not about social issues they may or may not believe in.
It's a term purely meant to belittle. @Sondheimist was right on when he/she said it is far more telling of the person uttering it than who they are trying to insult.
I sometimes get the feeling that The Fullbright Company really just took a riff on Alison Bechdel's "Fun Home", a classic graphic novel that attempts to build an eerie framework around the story of her coming out as a homosexual, and discovering that her father, who works as an undertaker, had homosexual affairs in his youth.
Why am I not surprised to see all those comments protecting this game? Just another attempt to dig and destroy the video game industry by those groups, in which Anita Sarkeesian and Zoe Quinn belongs, so that everyone has to buy their horrible games like Gone Home or Depression Quest. Nothing else than propaganda.
Yet again, Nintendo displays excellent decision making. Make awesome games that people like to play, and you too may be around for thirty years.
@CharlyDunst May gaming die a horrible, richly-deserved death if gaming stays limited to what it was.
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