Many of us know The Legend of Zelda: Ocarina of Time's Hyrule like the back of our hands, but did you ever stop to consider what the Great Deku Tree might look like Link to the Past-style?
Zelda Fan Game Central member MaJoRa has spent the past two years recreating Hyrule with sprites and tiles from Link's SNES adventure, wrapping up the exterior areas last week. That's a lot of work.
MaJoRa says he'll keep tweaking the project, so fire him any suggestions you might have. You can check out the full-size overworld map in all its 6702*5922 glory.
[source zfgc.com]
Comments 32
Impressive work.
I need to see more of this before I can make a decision. Maybe even the whole game in Link to the Past graphics?
Lol it could be link to the ocarina or time to the past
I'll stick with ocarina 3d, but I can tell what everything is
The answer to the articles question is "no", but it is pretty neat to see someones interpretation using a different graphic medium.
That is a really neat project
I had a look at this earlier today and it looks epic. Will be great to see it once it's finished (and hopefully maybe we will see some dungeons).
Also, if anyone wants a high-quality link of the image, here you go.
It would be difficult not to look better than the original Ocarina.
It looks much smaller.
cool, but kinda a waste of time..
Pretty cool idea!
@hydeks They're just doing it for fun. It's not really a waste so long as they enjoy doing it.
@uel Ocarina of Time always was smaller than A link to the Past after all. Now we get to see just how small it really was.
@Avi That's a great link! In fact, it's so useful it's been in the original article all along!
@Adam Oh, you!
Nice.
i saw this before,it would be pretty cool to play oot in sprite form.....but imagin the water temple!
I like how it looks, but they didn't take into account some potential gameplay issues. Like in Zora's River, there doesn't seem to be any way to jump accross the river like you need to in order ot get past the bean guy.
...Yeah, as if this was actually gonna be playable. Heh. It looks great though, really!
EDIT: On second inspection, actually there is! It's just a different method than what's used in the real Ocarina of Time. Interesting...
tits. If OOT looked like this, I would understand why people think it is the best zelda of all time. Alas, that award will always go the A Link to the Past.
This is sooooooo awesome!!!!!!
They could have added trees or something for the blank spaces to make it into a square map like with ALTTP. Looks a bit messy and distracts from the work they've done on it.
Yeah, Ocarina was built for 3D, so this is mostly good for show
@Mickeymac I meant to say it looks smaller in 2D than in 3D.
@madgear It's not done yet.
Seriously. MAKE THIS A GAME. I, for one, would love to play OoT with ALttP graphics. I mean, I've played through both multiple times... but this would feel like practically a new game to me. If this project was turned into a playable game, I would love this.
That's quite impressive! It would really be cool to see some dungeons, too. Two years, huh? Man, that's just crazy. Guess you'd have to have a lot of patience to make something like this!
PLEASE DO SKYWARD SWORD
Cool. Can't wait to see the final product.
This is exactly what the ROM Hacking community does. However, I think in this situation is actually a real fan game which greatly reduces legal problems, which seems pretty impressive, thought modified levels from ALttP exist, and this map could be implemented in the game, but since they are ROMs, people might find it hard to play them (legal stuff...)
Just check out of youtube some SMW hacks videos, some of them looks like a new game.
IDK could just be the Link to the Past graphics that just make it look more like Link to the past. It's just cuz I know these locations that I know it's not LTTP.
Honestly, I'd rather see A Link to the Past with Ocarina of Time gameplay/graphics.
@James But that's no fun.
I swear that that wasn't there earlier...
Seems the scale is way off. Link's home village is way too big compared to everything else.
This reminds me of the person that tried to make this as playable for real.
Ultimately it was never finished because of one of two reasons:
1 - he faked his death so he didn't have to finish it
2 - Nintendo served a cease and desist
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