The 3D Classics has taken in arcade games and 8-bit classics, but the potential for 3D remakes of games from the 16-bit era is mouthwatering.

In a recent GamesRadar interview, Zelda producer Eiji Aonuma revealed that he and Shigeru Miyamoto have discussed bringing the 3D treatment to Super Nintendo classic The Legend of Zelda: A Link to the Past:

Well actually, even Mr. Miyamoto himself has been talking recently about going back to the 2D Zelda games, in particular the ones that were designed with multiple levels to the world like A Link to the Past, and taking those 2D graphics and recreating them in 3D so that you could get a sense for the depth of those worlds. That's something that might be interesting to do, so I would say there might be a possibility of something like that in the future.

This isn't the first time we've heard such hints: back in May, Shigeru Miyamoto said he would be interested in seeing Link to the Past's world in 3D. Seems that idea has stuck with him, and we'd be surprised if Link's legendary 16-bit adventure didn't get the 3D Classics treatment in the near future.