Ever since we played the original Red Steel we became overwhelmed with disappointment in the control section, we hoped for "real" one-to-one mapping of our Wiimotes to our swords, alas it wasn't meant to be... That's because they saved that little nugget for Red Steel 2.
Watching the latest video Ubisoft have clearly put in a lot of effort into making this so, it sure looks like they've achieved this in the new title. There is however a clear delay between Wiimote-action and in-game action, this we suspect is a limitation of the Wii/Wiimote communication but we'll have to wait for the final version to draw conclusions.
Enough jibber-jabber, show me the vidz:
[youtube:hNuHPepTcZ8]
[source videos.uk.ubi.com]
Comments (23)
That's exactly the kind of game wmp was meant for, first person sword fighters.
Nice Video
to answer that question... yes.
Looks like a Wii GOTY candidate.
And the graphics look great! The art style fits the game very well, it would seem.
@postmanX3 Had it come out in 2009, most definitely. I wonder how it'll stand up against Galaxy 2, Other M, and Zelda Wii 2 next year.
Looks really fun,
I still need to get WMP. I get the feeling those people that are getting all worked up are still going to find reasons to whine about it, and if it's great at least whine that it's too short. That seems to be the trend on game sites. Looks like some quick slashing fun, though.
BRING IT ON!
Now that's how I invisioned motion control would work when I first heard about the Wii.
Now to go on my parry technique.....
Looks great cant wait for this!!
It certainly has potential.
from my perspective this is what nintendo wanted the wii to achieve sadly so far there's only one game (this one) that looks like its taking advantages over the wii in every aspect it can
I got to say at first I was not interested. But I will give it this it does look like its going to be be ten times better than the first one. At this point I am very interested in this game. The graphic style is pretty cool. Looks like they were given a lot more time to make this one which is good because I hate rushed projects. I guess we will have to wait and see for the final word.
Really well done video. And yes, I wanna play.
@Odnetnin:
Well, Galaxy 2 (and Other M, to a lesser extent), I admit, will be tough competition. However, knowing Nintendo, I highly doubt Zelda Wii will make it out in 2010. :v
Can't wait
I definitely want to play this! That was such an awesome video! It looks like Motion Plus is really going to benefit this game. It is good to see that Ubisoft is taking their time with this game to get it everything right. This video really makes me wish that I could have this game now but I'm sure it will be worth the wait.
Every time we get an update on this game, the controls seem to have gone through another level of refinement. To answer's the trailer's teasing question: yes, hell yes I do.
@postmanX3 Touche.
looks cool!!!
the motion control looks as accurate as it should be. Attacks aren't 1:1 accurate but that seems to be cause of slash attacks and special moves which wouldn't be enhanced with 1:1 and make things harder for the dev team. however, it seems that things like parrying are 1:1 which is enhanced by (roughly) 1:1 movement. As far as I'm concerned they seem to be going about the motion controls in an intelligent way. Too bad this doesn't have online though.
I'm sad this game got pushed back. I have high hopes that this is going to be a great Wii title.
Video: "WANNA PLAY?!"
Me: I do? Okay, I DO.
that pwned all in it's path!
i want this game!
i think there's always been that small amount of lag with anything using the wiimote, just moving the cursor around the console menu it's clearly not as quick as using a mouse.
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