Sheesh, how many GoldenEye games do we want? There’s never enough, apparently. The DS entry of the 'reimagining' showcased some solid gameplay for the most part, though we mentioned some rather maddening blemishes in our review, including some ridiculous pinpoint enemy accuracy. Still, this is a solid entry that Bond fans will likely enjoy.
Motion controls and first-person gameplay is always a good pairing, even if some games do it far better than others. Quantum of Solace for the Wii is certainly one of the poorer examples, with choppy frame rate and bugs galore throughout, making this game an easy pass for fans, particularly if you’ve got access to the PS3 or Xbox 360 versions.
Another first-person Bond game, huzzah! Agent Under Fire was originally meant to be a tie-in to the The World Is Not Enough movie, but thanks to delays, it eventually became its own thing. Although a short game with limited potential for replayability, it’s nevertheless a fun entry that keeps you sufficiently entertained for the duration.
From Russia With Love is a fascinating entry in Bond's gaming catalogue, ditching the first-person perspective in favour of third-person, as per Everything or Nothing — which means you get to enjoy the likeness of an official Bond actor on screen 99% of the time. This one is based on Sean Connery's second outing as 007 from 1963 — often cited as the best Bond film ever — and happens to be the last game developed by EA before Activision took over the franchise reins.
It has some redeeming elements and decent gameplay, but also some rather uninspired levels. Overall, it’s a flat and flawed game, but a fascinating one too, with Connery reprising the role that made him a star for the very last time.
The World Is Not Enough for the N64 was always kind of doomed to be compared to GoldenEye 007. Rare passed on making a follow-up, instead focusing on expanding its possibilities away from the Bond licence with Perfect Dark. The unenviable task of making the next Bond FPS fell to Eurocom, and the team did an admirably good job with TWINE — especially if you had played Black Ops' terrible Tomorrow Never Dies on PlayStation hoping for a GoldenEye equivalent.
While it was never going to be held in such high regard as its Rare-developed forebear, The World Is Not Enough is surprisingly solid, with satisfying shooter gameplay and crisp visuals (for the N64). Perhaps not 007, but a solid, non-traitorous 006.
This 'new', reimagined GoldenEye 007 certainly isn’t perfect, but Eurocom hit enough high points to make a really enjoyable, modern Bond game while honouring the legacy of the N64 original. With Brosnan booted here in favour of Craig, the campaign is a bit short but fun while it lasts, and the local and online multiplayer modes are strong enough to carry the game for a good while. GoldenEye doesn't capture the same intense adoration its predecessor managed to — it does nothing to advance the genre in any notable way — but it's still a robust, enjoyable experience and a prime example of a film game (and reimagining) done right.
Even if we still bristle at the cynical use of the name once again.
There are a few problems such as invisible barriers blocking bullets, and visually it's not the most ambitious Game Boy game, but the simple look works well, as does the music in this 8-bit take on ol' JB. James Bond 007 is an exciting, fun little game that provides plenty of pocket-sized entertainment.
We're also suckers for its classic gun barrel, blood-soaked cover. Diwww-di-di-diw diwwwww diw-diw-diw...
Everything or Nothing was positioned as an original movie-style production in its own right, just without the accompanying film. A third-person shooter, it boasted a full 'Hollywood' cast, including the then-current JB, Pierce Brosnan, plus Bond regulars John Cleese, Judi Dench, and Richard Kiel, plus Shannon Elizabeth, Heidi Klum, and the ever-wonderful Willem Dafoe.
While the production isn't as slick as you might hope in places, it boasts some very solid vehicular-based levels (thanks to its borrowing the Need For Speed engine for those sections) and several awesome set pieces (the motorcycle-based Portchartrain Bridge mission was particularly breathtaking).
Arguably Eurocom’s best Bond game, Nightfire is another game that aims for Bond filmic scale and actor talent without the foundation of an actual film or Fleming novel. It's an excellent first-person shooter, with a suitably slick feel and impressively cinematic visuals.
Oh, and it also did a snowmobile section way before Call of Duty, thank you very much. If you’re going to play a Bond game that isn’t N64's GoldenEye, you’d best make sure it’s this one.
The best movie tie-in ever made? Not only was Rare's game hugely influential on the console FPS genre, but it also gave N64 owners a proper 'adult' experience to sink their teeth into. At a time when PlayStation was too cool for school, GoldenEye 007 provided some real ammo in the console wars, and its four-player deathmatches — remarkably, a last-minute addition before the game went gold — led to some of the best multiplayer memories we have, for any system. You Only Live Twice>Bunker>Power Weapons? How about Licence to Kill>Facility>Pistols?
We're easy, but whatever you do, make sure you've got 'Sight ON Auto-Aim OFF'. And no Odd Job.
What a turn up for the books, eh? Whodathunkit? GoldenEye 007, the best James Bond game ever. It leaves us stirred, if not shaken.
Very interesting to see the top 5, though — we think it's time to dig out the GameCube! Feel free to let us know below your thoughts on the ranking above.