Wow, that review missed the point so many times I lost count. Honestly, he's complaining about enemies that walk left to right without regard for what's going on around them. "In 2009," he asks, "shouldn't our enemies be smarter than this?"
Obvious answer is obvious: it depends on the game, foolio. Some genres (first person shooters, beat em ups) obviously benefit from intelligent enemy behavior and strong AI. Others (shmups and--more to the point--2D platformers) don't necessarily benefit from them, as the enemies can be designed as obstacles rather than foes that need to be vanquished. You can beat Super Mario Bros. without killing any minor enemies at all (I think...you can at least get darned far); does that mean it'd benefit from having stronger AI where the Goombas could swarm you, and leap around, and ambush you from around corners?
Of course not. It's a completely different type of game when that happens, and complaining about one game because it's not doing things that a completely different TYPE of game does is ludicrous.
I agree with many of his issues (compare my review; we hit many of the same points) but I think the distinction is that I was approaching the game for what it was...and IGN is approaching it for what the reviewer thought it should be. Not a helpful mentality. I wonder if he'll go to see the new Woody Allen movie and spend all of his time comparing it to the Terminator franchise.
Also, singling the music out as far-and-away the best thing about the game is just preposterous. I almost never say this about a game review, but how much time did he actually invest in playing it? We all have our opinions, but awarding an undeserved 8 for the music and bashing everything else is just...baffling on so many levels!
Wow, that review missed the point so many times I lost count. Honestly, he's complaining about enemies that walk left to right without regard for what's going on around them. "In 2009," he asks, "shouldn't our enemies be smarter than this?"
Obvious answer is obvious: it depends on the game, foolio. Some genres (first person shooters, beat em ups) obviously benefit from intelligent enemy behavior and strong AI. Others (shmups and--more to the point--2D platformers) don't necessarily benefit from them, as the enemies can be designed as obstacles rather than foes that need to be vanquished. You can beat Super Mario Bros. without killing any minor enemies at all (I think...you can at least get darned far); does that mean it'd benefit from having stronger AI where the Goombas could swarm you, and leap around, and ambush you from around corners?
Of course not. It's a completely different type of game when that happens, and complaining about one game because it's not doing things that a completely different TYPE of game does is ludicrous.
I agree with many of his issues (compare my review; we hit many of the same points) but I think the distinction is that I was approaching the game for what it was...and IGN is approaching it for what the reviewer thought it should be. Not a helpful mentality. I wonder if he'll go to see the new Woody Allen movie and spend all of his time comparing it to the Terminator franchise.
Also, singling the music out as far-and-away the best thing about the game is just preposterous. I almost never say this about a game review, but how much time did he actually invest in playing it? We all have our opinions, but awarding an undeserved 8 for the music and bashing everything else is just...baffling on so many levels!
I totally agree, his review was rubbish. Sexy Poker did better than 3M? That is just poor on so many levels! Ign just seems to keep getting lower by each review. (Great Review Chicken)
I think it's becoming increasingly obvious that Dameon Hatfield doesn't play the games he reviews for more than a few minutes. I mean look at his Overturn review, he says that there are only 4 mechs to choose from but you unlock more after beating a few tournaments!
@accc If you look over the review here, in particular, it looks like Daemon only played about the first world of the game. The framerate issues are fixed mostly by the second world, and I knew the moment he was reviewing that he'd highly dock points for using "waggle"
I think his review was pretty close to what I would have said, albeit the score was a bit lower than I would have given. I still respect his opinion and decision to score it the way he did, however. I felt like the game was a bit ambitious for the WiiWare service, but it was certainly a good enough platformer to spend $9 on.
Infuriating really, it does certainly come across as though he's not really looked that deeply into the game. Annoyed? Yeah a bit, especially as they're a one stop shop for most internet users to snaffle reviews from!
Infuriating really, it does certainly come across as though he's not really looked that deeply into the game. Annoyed? Yeah a bit, especially as they're a one stop shop for most internet users to snaffle reviews from!
I still haven't decided on this one. I love the views in it. I'm not sure about the sword hacking. That's the only move right? How's this compared to other platformers?
I stopped checking IGN reviews a long time ago. They don't even play the game enough to make a decent review. Chicken's review and the one from Nintendo Dojo are more accurate in my opinion.
Also, I bought the game and I enjoy it a lot! I love the musketeers scenario and the "Albert Uderzo" style fits the game perfectly. I wish there was a pause button and an option to not use the motion control for the sword, but as it is the game is great, I gave it an 8 in metacritic. As a platform game fan I truly recomend it. Nice job, eripmav!
I can't take the credit at all, I merely pimp the games. But thanks where thanks is due, very kind Ryuuga. If only more gamers were more sensible to realise that IGN don't really have a clue and basically are driven by the major IPs in the world.
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Topic: The Three Musketeers - First Impressions
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