every year people say that and im still waiting,last year was dyer,and games were annouced before E3. For me E3 is about hardware release and game with it.
The family oriented market has no idea whatsoever about which hardware is the more reliable, and I explained why I think they could prefer it. It's cheaper and their kids will prefer it.
Ha! okay, I agree parents are a little ignorant to what games are good, but parents do know that they don't want their kids playing M rated games, and the vast majority of PS360s big titles are M-rated. Secondly...£50 is still a LOT of money, especially to have to pay that on top of already paying for an expensive console! So it's going to be under that much? That could mean any amount of money under £50. Nintendo has always had advertisements that basically scream "your kids will love Nintendo" 360 and PS3 have always had advertisements that scream "We're big boys now. Look at me, I can shoot people!"
The 360 Arcade is considerably cheaper than the Wii.
LOL. Really? Amazon is selling the Arcade for the same price as the Wii. If you go elsewhere, you may find it for a bit cheaper. However I wouldn't consider $20 "considerably cheaper".
Second, an XBOX360 Arcade is essentially a useless console. You need to pay another $100 to get a mere 60GB drive in there, which is necessary for online play for a large portion of their lineup.
So no, the XBOX360 Arcade is not considerably cheaper than the Wii. Nice try though.
Sorry, I actually forgot that the 360 had a price hike last year. In the UK, it was £130, and the Wii is £180. But they've put the Arcade back up to £160 now, so yeah that's sort of negligible. My bad.
It doesn't change my opinion on Natal though, I still think a lot of parents will be interested in playing on a 360 because they already have one in the household or their kids want one. Let's face it, most teenagers would much prefer to have a 360 than a Wii, so if it suddenly gains the friendly Wii-style games it could become a more attractive solution for a family console.
It's not about the technology, it's about the games that use it. Microsoft and Sony can release as many motion-based controlers/peripherals as they want--that doesn't change the fact that I can't play Zelda Wii, Galaxy 2, or Other M with them. The reason people still stick with Nintendo despite their weak hardware is the games.
And to be honest, Sony and Microsoft's motion controllers seem pretty limited--very few buttons (none in the case of Natal) no nunchuck type attatchment for analogue control, etc. I think that both of their technologies are insanely cool, but they don't seem very practical for me. Just very limited, you know?
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It's not about the technology, it's about the games that use it. Microsoft and Sony can release as many motion-based controlers/peripherals as they want--that doesn't change the fact that I can't play Zelda Wii, Galaxy 2, or Other M with them. The reason people still stick with Nintendo despite their weak hardware is the games.
And to be honest, Sony and Microsoft's motion controllers seem pretty limited--very few buttons (none in the case of Natal) no nunchuck type attatchment for analogue control, etc. I think that both of their technologies are insanely cool, but they don't seem very practical for me. Just very limited, you know?
If Natal works like it has the potential to, then technically Natal has about 300 billion buttons in the massive 3D space we call the living room.
It's just that those buttons aren't physical. They're gesture based.
It's just that those buttons aren't physical. They're gesture based.
Exactly, so they aren't buttons.
I agree with what a lot of people here are saying. I don't believe Natal or Sony's arc will even trip up the Wii in the slightest. They do look pretty cool, but I really don't know what to think of them at this point. It doesn't seem they'll work for genres such as adventure games and FPS. So as Kid_A said, they seem very limited.
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It's just that those buttons aren't physical. They're gesture based.
Exactly, so they aren't buttons.
I agree with what a lot of people here are saying. I don't believe Natal or Sony's arc will even trip up the Wii in the slightest. They do look pretty cool, but I really don't know what to think of them at this point. It doesn't seem they'll work for genres such as adventure games and FPS. So as Kid_A said, they seem very limited.
Kid A was making the claim that Natal will end up being too simple because it hasn't got buttons. It's completely untrue because, assuming it lives up to potential, Natal offers more "buttons" than any controller could ever hope for.
And lets not forget, The Playstation Move and Natal will not replace the existing (very good) controllers, but rather complement them. There's a lot of games on the Wii that can't be played with just the Wiimote, either. There's a lot of games on the Wii I wouldn't even want to play without the classic controller.
The Wiimote doesn't "work" for adventure games either.
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The reality is when Ninty first came up with the idea for motion controls, they knew if they were successful, the other companies would compete with them.
I would be surprised if we saw both a new console and a new handheld at E3 on the same year, and the next handheld is most certainly going to be featured, given that Dev kits have been sent out, and it's pretty much confirmed. However, they'll start showcasing the next console as soon as they need to in order to counteract Microsoft/Sony's marketing machines. I for one am interested in seeing what the next gen holds for Ninty (and it will come much sooner, since power-wise the Wii is just a stopgap between last gen, and the overpowered HD twins of this gen).
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I don't believe he said simple, he used limited. And moving in free space isn't buttons at all. I don't see how you'll be able to make your character do something such as get into a vehicle by pressing one of these so called "buttons." Which brings me to my next point.
In what way, since they already have perfectly capable controllers, are these new motion controllers going to be used for? You said yourself they compliment the existing ones, which they do. So since they won't be used for the same things as the other controllers(i.e. everything), these new controllers do in fact, seem limited. Which is what I agreed with Kid_A on.
The fact that the "wiimote doesn't work for adventure games either"(glances at Other M) is moot to what I was saying. Besides, it comes equipped with the nunchuk. The remote's motion controls can be utilized in a game which isn't all about motion controls. The other motion controllers can't seem to do that, and because of that they once again appear to be limited.
"People who alter or destroy works of art and cultural heritage for profit, or as an exercise of power, are barbarians." - George Lucas, 1988
I don't believe he said simple, he used limited. And moving in free space isn't buttons at all. I don't see how you'll be able to make your character do something such as get into a vehicle by pressing one of these so called "buttons." Which brings me to my next point.
In what way, since they already have perfectly capable controllers, are these new motion controllers going to be used for? You said yourself they compliment the existing ones, which they do. So since they won't be used for the same things as the other controllers(i.e. everything), these new controllers do in fact, seem limited. Which is what I agreed with Kid_A on.
The fact that the "wiimote doesn't work for adventure games either"(glances at Other M) is moot to what I was saying. Besides, it comes equipped with the nunchuk. The remote's motion controls can be utilized in a game which isn't all about motion controls. The other motion controllers can't seem to do that, and because of that they once again appear to be limited.
Right, I said limited. Because I can see (and have seen) some really deep games for Natal--but it's use seems limited, meaning, aside from sports, minigames, and maybe some action games, I don't see it being used much. The thing we also have to keep in mind that Microsoft and Sony's motion technologies are used in addition to their existing consoles. Every single Wii game has the potential to use motion controls, because the technology is in the controller and system already. Developers aren't really obligated to use Natal and the motion wand thing because they're add-ons.
I also wonder how much these things are going to cost--I can't imagine natal being cheap.
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I don't believe he said simple, he used limited. And moving in free space isn't buttons at all. I don't see how you'll be able to make your character do something such as get into a vehicle by pressing one of these so called "buttons." Which brings me to my next point.
In what way, since they already have perfectly capable controllers, are these new motion controllers going to be used for? You said yourself they compliment the existing ones, which they do. So since they won't be used for the same things as the other controllers(i.e. everything), these new controllers do in fact, seem limited. Which is what I agreed with Kid_A on.
The fact that the "wiimote doesn't work for adventure games either"(glances at Other M) is moot to what I was saying. Besides, it comes equipped with the nunchuk. The remote's motion controls can be utilized in a game which isn't all about motion controls. The other motion controllers can't seem to do that, and because of that they once again appear to be limited.
Right, I said limited. Because I can see (and have seen) some really deep games for Natal--but it's use seems limited, meaning, aside from sports, minigames, and maybe some action games, I don't see it being used much. The thing we also have to keep in mind that Microsoft and Sony's motion technologies are used in addition to their existing consoles. Every single Wii game has the potential to use motion controls, because the technology is in the controller and system already. Developers aren't really obligated to use Natal and the motion wand thing because they're add-ons.
I also wonder how much these things are going to cost--I can't imagine natal being cheap.
Ah, I understand better now.
Even still, it's a bit of a non-point. Natal itself might be limited, but the Xbox certainly isn't.
Playstation Move might be limited, but the PS3 certainly isn't.
It's just another accessory for people keen to buy into it. The Buzz controller are pretty limited too, but they're also hella good at the small selection of games they work for.
"Now consider something like natal, it includes high definition cameras and other expensive techs in it. If it has a higher buy in cost, on a console with a smaller install base, with an install base that has less interest in motion controls-- it becomes much less of a threat."
The point that I was wanting to make with this is not that it'll be too expensive. Rather, I'm guessing that the install base will be too small for developers to really get behind it. Consider the incredibly low amount of support for the WM+. Yes there are more games coming out, but its still hardly anything. When a developer looks at the Wii and WM+ the see a 60m install base of potential customers by not using it, as opposed to a max of 10m install base of potential customers by using WM+.
Now if MS sells 5 million Natal units, they only have a maximum of 5m customers that could possibly buy their game. It is hard to justify making a product for such a small pool of potential customers. Unless the game is the next best game, they will sell considerably more by developing for the xbox and not supporting Natal.
There will be some games, but not a ton for all 3. Natal, WM+, and Arc.
Nintendo has always made money, they aren't about to stop. Both the N64 and more so the Gamecube were financially successful systems despite not having large game libraries. It's pretty naive to think Nintendo will be crushed that easily after selling 70 million consoles. Some people that bought a Wii have moved on, some still might but most bought the Wii for one reason or another. There are hardcore Nintendo fans with Wii's and there are families with Wii's. As long as people keep buying games the systems will keep selling and the games will keep coming.
The reality is, every console out now is disappointing.
I second this statement.
I think that's bull. I think the 360 is god damned awesome. It's got some problems though, but whatever, the games are awesome, and that's all that counts. I love the Wii too, but I do admit I am a bit disappointed with it.
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