"The fact is that while Nintendo is often accused of "relying" on its franchises, Mario, Zelda, and the like are but a handful of exceptions to the rule: Videogame franchises have a sell-by date. If "relying" on old games was so easy, Pong would be the world's best-selling tennis game, and the Wii version of Pitfall! would have sold four million copies.
Instead, Nintendo was able to carefully nurture its hits, creating new versions with generously spaced development times, always making sure to introduce new ideas into the gameplay, making sure the old formulas never grew stale. It is an inexact process, one much easier to screw up than to get right."
What a great read. Thanks for the link man!
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Topic: The Life and Times of Nintendo
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