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Topic: Splatoon - OT

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MasterWario

@shani: how many points did you have when you lost each one? Oh and what rank are you?

And I actually think the death by RM shield is pretty comical, even in a serious match.

Edited on by MasterWario

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
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3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario

shani

@DefHalan: You mean the Bubbler? Yeah I hate that one too, (in comparison with the Kraken) you can't do anything against it, it's basically for cowards...
@MasterWario: Oh, I didn't look at the points, as I only care about the rank points in ranked battle. Are the p relevant there too? I'm rank A.
I don't know, I don't even find it comical in just-for-fun matches. It feels just so unjust because you never see it coming, you never can do anything about it and most of the time it's your teammates filling the RM shield so in a way your teammates kill you. Not once did I see a teammate realize this an stop with shooting at the shield until I could get in a safe position. I find it really frustrating.

If you get splatted by the RM shield because the other team broke it and you stood too nearby, it's your fault.
But if you get splatted by the RM shield because the RM-bearer previously lost the RM in an awkward position and then it explodes and squishes you into a wall (caused by your team's ink), it's the game's fault.

Edited on by shani

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

LzWinky

For cowards? I should use it then!

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

shani

@LztheQuack: I don't mean that disrespectfully and I'm aware that some people use them. ^^ I just wanted to point out that it's a really unbalanced special because you can't defend it. Yes, I know, you can shoot at the Bubbler to push him away, but that works only in theory. In practice it always ends with the Bubbler-player splatting you eventually. In contrast, when your enemy activates the Kraken (which got rightfully nerfed), you can always just swim away for a few seconds and then come back and kill him (unless he activates the Kraken right in front of you, then you're dead immediately). But that's impossible with the Bubbler because by then the enemy will have splatted you (because a shooting gun has a higher range than the Kraken).
In maybe 3 out of 1000 cases I managed to push the Kraken back with a bomb rush until the Kraken was over but with the Bubbler it's 0 out of 1000.

Edited on by shani

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

MasterWario

@shani: yeah. If you have 80+ points in your rank and you vs players of the same rank, you will lose probably 12 points because the game tries to keep you in your current rank. Likewise you'll lose less points if you are in the lower 20 points in your rank. Doesn't have any effect in S though.

I too have problems with the bubbler, but I'll tell you what really gets me is that stupid hit box on the inkzooka.

Oh and I know it's the game's fault (RM shield) but that's why I find it funny. I know how stressful ranked can get so I try to have fun with it. (But then again you do have a few second window b4 the RM respawns)

Edited on by MasterWario

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
My Pushmo Levels

3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario

shani

MasterWario wrote:

If you have 80+ points in your rank and you vs players of the same rank, you will lose probably 12 points because the game tries to keep you in your current rank. Likewise you'll lose less points if you are in the lower 20 points in your rank.

Ah okay! I noticed that a lot before, but just credited it to the game's illogical point system or sheer luck.

So the game wants to actually keep you in your current rank. Hm... I gotta say, although I've profited from this several times when I didn't lose my rank thanks to it, I think it's very inconsequential. In my opinion you should always get the same amount of points (for the same performance in comparison to the enemy's rank), even if it means you'll lose your rank more often.

Yeah most of the times I was busy with splatting the enemy or something and then the shield just squished my by surprise. By now I know this can happen, so I'm more cautious, but still sometimes it happens out of nowhere. I too try to have fun in ranked, because I play ranked most of the time (like: 90-95%), but when this happens in crucial moments (luckily not so often) and you lose because of it, it really takes the fun out of it.

Edited on by shani

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

Blue_Blur

MasterWario wrote:

I too have problems with the bubbler, but I'll tell you what really gets me is that stupid hit box on the inkzooka

I thought I was the only one that thought the Inkzooka's hit box was off! Glad to see it's not just me.
I recently went back to using the regular Slosher instead of the Tri, and by the looks of it, I'm sure you're all happy about that. No more Bubbler to worry about!

I agree that both the Bubbler and Kraken are annoying. In my opinion, I think the worst special is the Inkstrike. I feel like it's a bad version of the Inkzooka. I hate how the Slosher has it! It's not a bad special, but I think all the other specials, even echolocator, and more beneficial to any type of match. Other specials help out teammates a lot more often than Inkstirkes. I think Inkstirkes are best used for certain SZ maps and at the very end of turf wars. Some maps in SZ are too big, and the Inkstrike won't stop the counter. I don't think the Inkstrike is very effective at all in TC or RM, either. The Inkstrike might stop the Tower or break the Rainmaker's shield, but that's about it. I will try the new Slosher that's coming out, but I'm not good with the Splash Wall at all, so I think I'll be sticking with the regular Slosher.

Edited on by Blue_Blur

Splatoon Rank: S+
Splatoon 2 Ranks: SZ: S+ / TC: S+ / RM: S+ / CB: S+

Henmii

"It's an online focused game,if you don't have internet then this game is not for you"

I know, but that isn't a excuse to offer everything via updates. Though someone said the stuff already is on the disc, you need the updates to unlock it. So technically Nintendo could offer a means in the future to unlock everything at once, without internet. Though its unlikely. Besides, apart from online there's still the single player. From what I have heard that's also very fun, but short. Either way, might buy someday. Just not today. And I don't know if my connection is strong enough for this game. Hopefully it is.

"If your hardware breaks you wont be able to play any of your games,not just Splatoon so why would that put you off?"

You can buy a new Wii u and still play games such as DKC tropical freeze and Mario 3D world. However, when you insert the Splatoon disc you get the bare-bones experience, since there's no way to retreave the dlc (presumably) when the support has died down. As you said the servers may be around for a long time, but you never know. Put shortly, I rather have all my stuff without the need of updates.

@R_Champ,

I know.

Henmii

DefHalan

@Henmii: All the extra content is for Online Multiplayer. If you can't access Online Multiplayer then the extra content doesn't do anything for you.

People keep saying the Xbox One doesn't have Backwards Compatibility.
I don't think they know what Backwards Compatibility means...

3DS Friend Code: 2621-2786-9784 | Nintendo Network ID: DefHalan

MasterWario

Blue_Blur wrote:

I thought I was the only one that thought the Inkzooka's hit box was off! Glad to see it's not just me.

Likewise!

So what made you think the original slosher was better again? I mean, as much as I don't like the bubbler I can't deny it's really useful. And yeah, the inkstrike isn't the most useful, and the fact that players will literally stay in base to fill their inkstrike special doesn't exactly help the team too much either; but I'll tell you what, a multiple inkstrike combo can be truly devastating at times.

And now that I think about it, inkstrike is pretty good for RM; if you use it right it's basically a free 10 distance, and it really helps in getting past those choke points, like right at the end in Arowana.

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
My Pushmo Levels

3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario

LzWinky

I can assure you that the Splatoon content is not on-disc. It doesn't need 500 MB of space for that

Current games: Everything on Switch

Switch Friend Code: SW-5075-7879-0008 | My Nintendo: LzWinky | Nintendo Network ID: LzWinky

Blue_Blur

@MasterWario: I missed the linear range I had with the regular Slosher, and I prefer Burst Bombs over the Disruptor. I though the Disruptor didn't help with a Slosher that much. It would be much more beneficial to a sniper; the Tri-Slosher has wide range, so most of time I was be able to get a kill before the enemy got away with no disruptor, if the enemy tried moving left or right. The disruptor also used a lot of ink, so if you missed, you were in trouble. And with Burst Bombs, I'm not sure if you need a damage up or not, but if an enemy has no defense, two direct hit burst bombs will splat them! That is very useful! Also, sloshing once and then using a burst bomb splats an opponent faster than using two sloshes. So yeah, there's a lot of reasons why I switched back. I do really miss the Bubbler, though. Your points above about the Inkstrike are true, especially with RM (didn't think of it that way), but I still wish it had the Bubbler, Inkzooka, or even echolocator.

I'm a little upset the that new Slosher has the Kraken. I think there are far too many weapons with the Kraken as their special. I'm starting to think the Kraken is more annoying than the Bubbler mainly due to how many Krakens are out there versus Bubblers.

Edited on by Blue_Blur

Splatoon Rank: S+
Splatoon 2 Ranks: SZ: S+ / TC: S+ / RM: S+ / CB: S+

MasterWario

@Blue_Blur: Ah yeah that makes sense. It annoys me how there are so many weapons that are like, almost perfect, but the sub or the special is less than desirable. (And I don't mean perfect as in op, but perfect as in just in line with your preferences). The closest weapon in the game to being what I want is the custom dual, but I've found that not having a damaging sub can really gimp you at times.

And even though the Kraken is on like everything, it's still not on the weapons I'd want it on most (e.g. Splash-o-matic)! Actually the slosher is the closest weapon in that regard so I'm ok with it, but I agree there are too many Kraken specials.

Edited on by MasterWario

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
My Pushmo Levels

3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario

shani

@Blue_Blur: I mostly agree with what you wrote about the Inkstrike. I don't think it's that useless, but the main drawback is that you're vulnerable for attacks. Either you swim back to a really secure place or you'll die in 80-90% of the cases. I'm not just talking out of experience, I also took out a lot of enemy players before/while they were shooting their Inkstrike.
It can be a real game changer in SZ. In the first months after the game's release, I relied heavily on that. Go some place that hasn't (your team's) ink on it and then send an Inkstrike into the Splat Zone.
In the other two modes, it's not that crucial, but I have seen it being used successfully. Still, I don't really use it myself anymore and already for a long time now. Even in SZ I usually prefer Echolocator (which I thought was useless in the first months) or something else, but occasionally I switch to a weapon with the Inkstrike. But it changes your style of play heavily, you're less active, because you constantly look to activate it quickly, I don't like that anymore.

@Henmii: Not everything is on the disc already, that only applied on the first update(s). The newer ones, especially those with gameplay changes, had to be downloaded.
Also, what @DefHalan said. If you don't have an internet connection, there's no difference, because all the updates regarded the online mode, not the singleplayer campaign. So you're wrong with "when you insert the Splatoon disc you get the bare-bones experience". You don't get the bare-bones experience, but the offline experience, which doesn't change (unless you have the Amiibos and you don't need to be online for that).

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

shani

MasterWario wrote:

And now that I think about it, inkstrike is pretty good for RM; if you use it right it's basically a free 10 distance, and it really helps in getting past those choke points, like right at the end in Arowana.

I disagree, for that purpose the Inkzooka is way better, especially in tubular levels like Arowana mall. It creates long ink channels for the RM-bearer to swim through and if the enemy has the RM, it's the best (special) weapon against the RM. Also, you can pop the RM shield pretty quickly with the Inkzooka.

But my favourite specials are those that don't prevent you from using your usual weapons (Bomb Rush, Ecolocator etc). I hate it sometimes when I for example have the Inkzooka and can't use my main weapon or the bombs anymore for shortrange combat. I like to stay flexible in the heat of battle.

@Blue_Blur: No you're remembering right, if both throws are a direct hit, you can splat an enemy with two burst bombs. I love those, especially because they don't use up much ink! Also, you can extend the damage burst bombs deal by increasing bomb range (as long as the enemy doesn't stand at the range limit, but a bit nearer).
But I thought the Tri-Slosher had less range than the regular Slosher? Anyway, I also don't like the Disruptor that much, although its effect got heavily increased in one of the more recent updates. You become really slow if it hits you.

MasterWario wrote:

It annoys me how there are so many weapons that are like, almost perfect, but the sub or the special is less than desirable. (And I don't mean perfect as in op, but perfect as in just in line with your preferences). The closest weapon in the game to being what I want is the custom dual, but I've found that not having a damaging sub can really gimp you at times.

I hear ya! Sometimes I'd wish we could choose our sub and special ourselves. There are very few (if any at all) weapon sets that have exactly what I want, so I always have to compromise. And I sometimes wish there was a main weapon range up ability. I mean, you can increase the damage of your weapon (although it's capped and therefore not as useful as one might think) and you can extend the range of your subs. Why not extend the range of your main (I know why, because of balancing)?

Disclaimer: Sorry for doubleposting, I usually hate it when somebody does that. But since I found out that users don't get notified by edits, it's the only way...

Edited on by shani

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

MasterWario

@shani: Well which one is better, probably inkzooka. BUT, whilst you are inside an inkstrike you are (basically) invulnerable, even as the RM holder (nothing else works, not bubbler or anything), so yes, theoretically you can take out everyone trying to splat the RM at the Arowana choke point with your inkzooka, but if you fire the inkstrike at the choke point the RM holder can disappear into the ink storm, granting invulnerability for a short amount of time and then your opponents won't have their reticle on the RM either, and that may be all you need to finish out the match.

Definitely not the best, but it can be useful.

I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke!
My YouTube Channel! Video game related, of course!
My Pushmo Levels

3DS Friend Code: 2836-0589-3371 | Nintendo Network ID: MasterWario

Blue_Blur

@shani: Does Bomb Range Up really increase the damage for burst bombs? If I understand correctly, does that mean I can use bomb range up as one of my mains and still deal the same damage like if I had damage up equipped for burst bombs? That seems too good to be true though... correct me if I'm wrong, I'm probably am. Sorry if my reasoning sounds confusing

As of now, my main abilities are Damage Up, Bomb Range Up, and Stealth Jump. I've been wanting to get Ink recovery, so it would be great if I could replace the damage up. And if not, I'll just use Spyke, and hopefully get three sub abilities of ink recovery soon.

EDIT: Forgot to mention that the Tri-Slosher does have less range than the regular Slosher. The Tri-Slosher does do wider sloshes, while the regular slosher sloshes more vertically.

Edited on by Blue_Blur

Splatoon Rank: S+
Splatoon 2 Ranks: SZ: S+ / TC: S+ / RM: S+ / CB: S+

shani

@MasterWario: Yeah that's definitely a useful way! But usually someone from the other team will stand near their base because they got splatted (maybe even by the Inkstrike ^^) in the middle. Although if you already made it near their base on Arowana Mall, it's usually a matter of time until you reach the KO win.

@Blue_Blur: Ah that's what you meant with wider range! Makes sense.
Yeah I couldn't believe it myself at first, but if you have the range extension for bombs and throw them at an enemy that's not so far away, you actually deal a bit more damage. I found that out while I was experimenting with bomb range up on the shooting range a few months ago. I can't remember though if this already applies on one main slot bomb range up or two main slots (I usually use two main slots with the Splattershot's burst bombs because it really makes a difference). But I think it might take two main slots (or the equivalent amount of sub slots) for that.
It seems like a few other weapons show this behaviour too (slightly more damage if you don't utilize the full range), at least I remember reading that on reddit (I think?) about other weapons (I think they were main weapons).
But it makes sense in a way. If you give the bombs a higher range, they need more "power" to travel that far. So if they travel less far, that more "power" should translate into more damage.

EDIT: Scratch that, it doesn't work anymore.
Out of curiosity (who wants to spread garbage online anyway ^^) I booted up the game and went to the shooting range, the damage is the same, no matter how near I stand in front of the dummies. Strange, I'm pretty sure it wasn't like that before. But well, since then we had at least two gameplay updates, so I guess they "fixed" it. ^^

Watch your mouth ~Santa

Edited on by LaserdiscGal

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

Blue_Blur

@shani: Awesome! Thanks for the info!

Splatoon Rank: S+
Splatoon 2 Ranks: SZ: S+ / TC: S+ / RM: S+ / CB: S+

shani

@Blue_Blur: Sadly, it doesn't work anymore, just edited my post.
But as far as I remember the effect was only marginal anyway and I'm pretty sure you needed two main slots for that.

But at least I can confirm that two direct Burst Bomb hits splat your enemy. Each hit deals 60 damage.
But if you don't hit your target directly (like hitting something right next to them), it's only 20 damage (at least it was at the shooting range when I hit the wall next to the dummy).

But it doesn't matter, Burst Bombs are still my favourite, because they use less ink. But I also like Point Sensors, you can use three of them (if you wait half a second before the third one ^^), but then you're seriously out of ink.

Edited on by shani

My GOTY? Legend Of Zelda: Splat of the child. Ah no, I meant LoZ: Breath of the SPLATOOOON!

NLInklings Discord server | My Youtube channel

Switch Friend Code: SW-3298-8343-1900 | Nintendo Network ID: shani_ace | Twitter:

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