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Topic: Tokyo Mirage Sessions ♯FE - OT

Posts 841 to 860 of 1,096

Dezzy

Spoony_Tech wrote:

@Ralizah I think it's pretty clear why this is getting censored so badly, it's the only game they can market for the next 4 months till Color Splash comes out. They couldn't push an M rated game to kids and I still can't see how anyone under the age of 13 would even care about this game regardless of the changes or not.

That would be more believable if this hadn't been a T for teen rated game:

Untitled

It's dangerous to go alone! Stay at home.

yokokazuo

@Socar So in the dungeons you go through them and enemies can randomly appear on the map. You can hit them before they get to you which will stun them and if you touch them, a battle will start and you can get a first strike which allows you to get a few extra hits in. If you don't attack them when they touch you then it will just start with whoever is faster.

I haven't played a whole lot of JRPG's, but the combat reminded me a lot of the Mario & Luigi series. Enemies appear on the map and you can attack them before initiating a battle to get a bit of an advantage over them. In combat you have choices of doing a regular, weak attack, defend which gets you a few EP (EP acts like battle points), use items, set tactics (teammates will fight by themselves and you only choose Itsuki's actions), run (not always guaranteed) and skills which use the EP meter. Skills have different elements/weapon types to them and have various effects. They can deal small, medium and large amounts of damage, inflict an ailment on an enemy, lower the enemy stats, increase your own or have different healing effects.

Also included from Fire Emblem is the weapon triangle and class system. Each enemy has a class an generally a weapon that they use along with their strengths and weaknesses. A Pegasus knight for example wields a lance and so she is weak to axes and as a Pegasus knight, she is also weak to force magic (like wind magic in FE) and bows.
Also when a skill is used that is effective against an enemy, it initiated a session so characters with the right session skills are able to join in and deal a lot of damage together.

yokokazuo

SLIGEACH_EIRE

Edge Magazine gave TMS #FE a 7/10.

SLIGEACH_EIRE

Grumblevolcano

Apparently TMS#FE is available for pre-purchase on the NA eshop and is 17GB.

Grumblevolcano

Socar

@Kazuo Ok.....but what about that relationship thing that the treehouse showed?

Ok....I know you like this game better than me....but I still just have no clue how this whole thing has anything to do with FE to me atleast.

First of, I don't like the character designs that they did for the FE cast in this as their face is covered and most of the proportions are also changed as well....especially my Tharja.

Then there's the problem with how story wise, having the FE cast is pointless.......As of now, the story to me makes no sense as I can't figure out what this game is trying to do to make it sound like an FE game.

The only good thing is how it remixes the classic FE music. I know this isn't what you want to hear but I'm sorry....the more I learn about this game, the more puzzled I am of its existence.

After so long...I'm back. Don't ask why

X:

mjharper

Reviews for the game have been very positive for the Japanese version. Famitsu gave it 8s and 9s. There's also an excellent, spoiler-free review here:

I'm expecting 7s and 8s from the North American folks, and that's fine with me.

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toxibunny

I'm hyped for this. A big-budget turn-based JRPG with weirdness and J-pop. They showed off a special move where two girls sang the baddies to death. I'm all in!

toxibunny

SLIGEACH_EIRE

Famitsu overinflate everything. I can see it getting 7's all round over here for a host of reasons.

This is not a big budget game. And the J-Pop is one thing I don't like. It's so cheesy and cringey. I want it for the RPG goodness. Fire Emblem isn't well represented either. Tokyo Mirage Sessions #<1%FE. lol

[Edited by SLIGEACH_EIRE]

SLIGEACH_EIRE

yokokazuo

@Socar relationship thing? Could you explain which part specifically?

So as mirages most of the characters are made to look more demonic which is why they look quite different while also retaining some of their appearance and some key things. They also still have their personalities from their games including Tharja.
When I first saw the game I was initially disappointed and didn't really like the mirage designs, but I eventually warmed up to it.
There is Tiki however who generally retains much of her Shadow Dragon appearance.
Overall the game is it's own story with some links to SMT and Fire Emblem, but as you get near the end you start to learn more and about the link between this game and Fire Emblem. However it is more related to Shadow Dragon btw.

Of course it isn't for everyone, I do recommend it for fans of Atlus' games (I assume since I haven't played one before) and also fans who are interested that have played Shadow Dragon and Awakening.
I'll also search for my post where I wrote my thoughts on the game and repost it here again for those that are interested, I went over various things about the game without diving too much into spoilers.

yokokazuo

yokokazuo

yokokazuo

Socar

@Kazuo Ok...so the relationship thing is that I saw two units sort of combining together and they end up getting stronger when its the option that you get from Tiki.

While I love the hell out of Awakening, I doubt that this game might push me into it even if I had the Wii U.

But yeah, nice review. Hopefully Nintendolife sees the game as well as you have and gives it a good score.

[Edited by Socar]

After so long...I'm back. Don't ask why

X:

yokokazuo

@Socar oh, like what happens in this picture?

Untitled

That is called Radiant Unity and they can get you a variety of bonuses if you have the right performa. They have a variety of effects such as one that can allow characters to slowly regain EP/health as you walk around or one called Endless Song which can save a character from being taken out by leaving them with 1 hp when hit by an attack that would normally defeat them.

yokokazuo

Pho

I'm very excited for this game.

Poyo! <3

SLIGEACH_EIRE

DiscoGentleman wrote:

Hoping when the game releases we can actually have discussions here about it, rather than the stupid censorship conversations that have already died a death.

I expect censorship will come up even more. We'll finally be able to see first hand what they've done rather than analysing and comparing the sparse amount of detail Nintendo have released so far about the game against the Japanese version. The game's out in less than a week and I've seen no promotion other than the short, poor E3 Treehouse Live presentation.

SLIGEACH_EIRE

Grumblevolcano

@SLIGEACH_EIRE Well to be honest Nintendo hasn't really promoted any Wii U games since Super Mario Maker (Breath of the Wild doesn't count as it's on NX too).

Grumblevolcano

kkslider5552000

also, they promoted Pokken so little, that it only ended up selling more than Street Fighter 5.

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Luna_110

I'm really excited for TMS, shame the focus on every website I've seen is on the censorship. The game's been condemned before it is even out.

I have a chronic lack of time, for everything.

Now playing: Okami HD, Mario Kart 8 Deluxe.

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