^Because being forced to repeat something over and over again is not by definition a "grind". /sarcasm
Well, technically a grind would be repeated leveling up because your character is too weak. Whereas trying over and over again is more or less just a result of lack of skill, right? I mean, I've never played a game where you had to rely on luck to get through. I've been lucky before, but that's not to say it couldn't have been done with the right amount of skill.
Don't mind me I'm just babbling, thinking out loud.
"A grind" is a repetitive, laborous task or routine. Period. It doesn't matter if it requires skill or not, once you've done it so much it feels like a chore, its "a grind".
I beat the game tonight, thoroughly enjoyable. The unlimited lives/checkpoints system is really forgiving. It never gets too frustrating but does get close at times. I don't mind the price when it yields quality like this.
Although I applaud their reasoning behind not explaining this to the player, it still should have been mentioned by a NPC in the first town (unless I missed that). Otherwise some people would never know, like @WaveBoy mentioned.
Welcome to my signature. 8 Bit Forward Come check out our Forums, Game Challenge League, Reviews, Interviews and more! http://8bitforward.forumotion.com The Great Wall of Backlog
Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.
whichever reviewer complained about the controls clearly doesn't know what he/she is talking about
Ya well, reviewers complained about bad controls in DKC Tropical Freeze as well, and we all know that game has some of the most precise mechanics ever conceived. Clearly, some reviewers just tend to blame the game when they lack the skill necessary to overcome the challenges presented.
Heck, even going back to Wonderful 101. The shapes drawn out for the Unite Morphs are dependent on the user input. If the shape isn't registering, it's because the user drew it all f***ed up. Yet some reviewers complained because their spiral wasn't registering as a circle- it's like "No duh! You gotta draw the shapes with proper form- you can't just slop down some messy, lopsided scribble and expect the game to register the input correctly". Granted, it does take practice, especially if you go the pro route and use the analogue, but it's still a prime example of reviewers in epic fail mode blaming the game's controls.
Just a reality of the world we live in. Reviewers might have 10, 15 games a week to review, and only allot 15-30 minutes of play time to each game. Sometimes more, but many times reviewers just play the first couple missions or stages, get a feel for the game, then write a review that influences millions. In many cases they don't take the time to properly learn the mechanics and develop skill. Which is unfortunate. It results in reviewers leveling unfounded complaints of bad controls against games with precision controls.
Does anybody know where I can find Mr. Hat? I heard you can find him three times but I've only found him twice (outside his shop on top of the sign and in the airship). Please help!
3DS Friend Code: 2191-7646-0932. Nintendo Network ID: MrGameluvr92
Just a reality of the world we live in. Reviewers might have 10, 15 games a week to review, and only allot 15-30 minutes of play time to each game. Sometimes more, but many times reviewers just play the first couple missions or stages, get a feel for the game, then write a review that influences millions. In many cases they don't take the time to properly learn the mechanics and develop skill. Which is unfortunate. It results in reviewers leveling unfounded complaints of bad controls against games with precision controls.
I can assure you that in no reality is anybody reviewing 10 - 15 games a week.
Wow, this game is actually pretty good. I was expecting an over hype... also, some reviewer complained about bad controls. They were wrong.
whichever reviewer complained about the controls clearly doesn't know what he/she is talking about
Unless he was playing on PC, on which there is a lock-up sometimes or input lag.
Beat the game, took me 8:15 hrs with most things done (6 missing musical sheets) and it was awesome. Although there could be more boss battles like Thinker Knight, it was awesome.
I was just thinking how I love those two games. Shovel Knight actually reminded me how much I love Retro City Rampage.. the simple graphics, the complete perfection and fun to go along. I would actually get Retro City Rampage first...
The mapping of the controls is really nice. I mapped the relics button to ZR, dig that.
Forums
Topic: Shovel Knight
Posts 81 to 100 of 341
This topic has been archived, no further posts can be added.