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Topic: Super Mario Maker - OT

Posts 4,561 to 4,580 of 4,786

DreamyViridi

@Chandlero: I'll agree to that. I hope Nintendo provides at least one more item-adding software update after this. Actually you reminded me of one thing that bugged me a bit when the game was first released. Why can't we have the goal in the sub-area?

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Mario Maker Levels

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Freeon-Leon

The pink coins look like a great way to sparse hidden items. Like, put 5 pink coins throughout your level and at the end put a door with a minigame where you can get some coins or 1-ups. I'll definitely use them in my next level

[Edited by Freeon-Leon]

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GIR

DreamyViridi wrote:

I can't wait for the big update tomorrow! I pre-made 2 levels in preparation for the new Keys and Skewers. I used to use 1-UP Mushrooms as replacements for Star Coins but the new Key Coins may do a better job; they might give players better incentive to go for them.

It'd be cool if checkpoints saved the number of Key Coins a player got; though I can understand if that's not implemented.

I too have levels ready to go, I think what I will do if keys and coins are not saved is put them after or accessible only after the last checkpoint. Probably the best solution.

TeeJay

So what time will the update go live tomorrow?

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Rexcalibr

The new updates look cool. Seems like you can finally make proper boss fights if you make the reward for beating them to get a key.

Rexcalibr

MasterWario

@Detective_TeeJay: No one's 100% sure when, but the Bookmark update is starting early this morning (So here's hoping soon!): https://www.nintendo.com/consumer/network/en_na/network_statu... .
The last major update came at 8pm EST.

@Rexcalibr: Yeah I feel like I won't realize that gravity of that until I see it live. Super exciting! The neat part is you can easily make custom bosses now, which is like, incredible.

[Edited by MasterWario]

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I'll be able to start finagling with the new stuff after work in about 2 hours. Excited!

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DreamyViridi

Well, the update's out and as expected; I love it. 2 things I found out from messing around with the features. You can't put the Pink Coins in ? Blocks and...

DreamyViridi wrote:

I imagine that the checkpoints might save the key coin count and when play-testing the level to prove its upload-worthy; the game will act as if you didn't collect any.

I predicted this correctly! Checkpoints DO keep track of how many Pink Coins a player's collected.
...Kinda don't like them being called "Pink" Coins, I'll stick to just key coins.

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Mario Maker Levels

Switch Friend Code: SW-6593-3528-8788

TeeJay

Made my first level in months. Here ya go!

https://supermariomakerbookmark.nintendo.net/courses/7470-000...

I wish the giant pillars had adjustable length. I find these to be much too short for some of my ideas, like having a horizantal pillar stretch across the whole stage. Also they don't move unless the player can see them, which is good for preventing jerk level designs but bad for my aforementioned idea.

[Edited by TeeJay]

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DreamyViridi

Alright, I finished my pre-made levels and uploaded them. Please; give them a try if you think your Mario skills are good enough!

Fort of the 4 Key Holders
https://supermariomakerbookmark.nintendo.net/courses/0932-000...

Spike Pillars-a-Plenty
https://supermariomakerbookmark.nintendo.net/courses/B37D-000...

I think at this point; I'll definitely use the Key Coins as Star Coin replacements. It just makes more sense; though I'm still going to put the 1-UP Mushrooms in my levels for the sake of... tradition I guess.

[Edited by DreamyViridi]

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
Mario Maker Levels

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Freeon-Leon

I've bookmarked your new levels guys, I'll play them tonight! I'll probably upload mine next week... Or month, who knows? :'D

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DreamyViridi

A nice little easter egg for Super Mario Bros. mode. When you put a door over the castle doorway, Mario opens it to enter when you reach the flagpole. If the door is a key door; Mario will try to open it in vain and duck in sadness, while having a spare Key when beating the level will have him use it to enter the castle.

It's the little things that count.

Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider.
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DarkAero

I've already uploaded something with the new features, too. This level is a huge ghost house that requires you to find 5 pink coins to complete. I've put the timer on maximum, but without the checkpoint (that indeed saves the pink coins you've managed to collect before its activation) it's very hard to do. (When playing that level from the beginning, which was required from me to upload it, in the end, the timer went below 100, despite me knowing where the coins were.)

"Strangulation"
SMW | Ghost House | Puzzle

https://supermariomakerbookmark.nintendo.net/courses/71D4-000...

I'd really appreciate to know what you think of it. And good luck! ^^

[Edited by DarkAero]

Le noir, ce mot désigne depuis un époque lointaine le nom du déstin.
Les deux vierges règnent sur la mort.
Les mains noires protègent la paix de nouveau-nés.

Joeynator3000

makes a comment about wanting Squid Girl in Super Mario Maker on Youtube, everyone keeps telling me that she's been in the game since day 1
...Ok, the internet can't be THIS stupid.

[Edited by Joeynator3000]

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