@Chandlero: I'll agree to that. I hope Nintendo provides at least one more item-adding software update after this. Actually you reminded me of one thing that bugged me a bit when the game was first released. Why can't we have the goal in the sub-area?
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
The pink coins look like a great way to sparse hidden items. Like, put 5 pink coins throughout your level and at the end put a door with a minigame where you can get some coins or 1-ups. I'll definitely use them in my next level
I can't wait for the big update tomorrow! I pre-made 2 levels in preparation for the new Keys and Skewers. I used to use 1-UP Mushrooms as replacements for Star Coins but the new Key Coins may do a better job; they might give players better incentive to go for them.
It'd be cool if checkpoints saved the number of Key Coins a player got; though I can understand if that's not implemented.
I too have levels ready to go, I think what I will do if keys and coins are not saved is put them after or accessible only after the last checkpoint. Probably the best solution.
@Rexcalibr: Yeah I feel like I won't realize that gravity of that until I see it live. Super exciting! The neat part is you can easily make custom bosses now, which is like, incredible.
I would have never guessed Weezing was so useful until I played a HeartGold Nuzlocke! My YouTube Channel! Video game related, of course! My Pushmo Levels
@Undead_terror: Yes, the update is out and the new things work wonderfully
However, the server for uploading levels is down, at least for me. So I have to wait before uploading my new level.
Well, the update's out and as expected; I love it. 2 things I found out from messing around with the features. You can't put the Pink Coins in ? Blocks and...
I imagine that the checkpoints might save the key coin count and when play-testing the level to prove its upload-worthy; the game will act as if you didn't collect any.
I predicted this correctly! Checkpoints DO keep track of how many Pink Coins a player's collected.
...Kinda don't like them being called "Pink" Coins, I'll stick to just key coins.
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
I wish the giant pillars had adjustable length. I find these to be much too short for some of my ideas, like having a horizantal pillar stretch across the whole stage. Also they don't move unless the player can see them, which is good for preventing jerk level designs but bad for my aforementioned idea.
I think at this point; I'll definitely use the Key Coins as Star Coin replacements. It just makes more sense; though I'm still going to put the 1-UP Mushrooms in my levels for the sake of... tradition I guess.
A nice little easter egg for Super Mario Bros. mode. When you put a door over the castle doorway, Mario opens it to enter when you reach the flagpole. If the door is a key door; Mario will try to open it in vain and duck in sadness, while having a spare Key when beating the level will have him use it to enter the castle.
It's the little things that count.
Once a LuigiMan, now a Dreamy representation of the Goddess of Nature.
Retired Palutena Gem Provider. Mario Maker Levels
I've already uploaded something with the new features, too. This level is a huge ghost house that requires you to find 5 pink coins to complete. I've put the timer on maximum, but without the checkpoint (that indeed saves the pink coins you've managed to collect before its activation) it's very hard to do. (When playing that level from the beginning, which was required from me to upload it, in the end, the timer went below 100, despite me knowing where the coins were.)
Le noir, ce mot désigne depuis un époque lointaine le nom du déstin.
Les deux vierges règnent sur la mort.
Les mains noires protègent la paix de nouveau-nés.
makes a comment about wanting Squid Girl in Super Mario Maker on Youtube, everyone keeps telling me that she's been in the game since day 1
...Ok, the internet can't be THIS stupid.
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