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Topic: Mario Kart 8 - OT

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UGXwolf

@Sample_Text Which is sad, because SNES Rainbow Road is boring. Not as a bad as Water Park, but it's really not all that fun. People just like it for nostalgia reasons, for the most part.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

gcunit

It should be said at this point... SNES Rainbow Road in MK8 is the most beautiful, wondrous thing in gaming.

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

Grumblevolcano

UGXwolf wrote:

@Sample_Text Which is sad, because SNES Rainbow Road is boring. Not as a bad as Water Park, but it's really not all that fun. People just like it for nostalgia reasons, for the most part.

I agree. It would've been fine if Super Mario Kart was well represented in past Mario Kart games (DS onwards) as retro tracks given that for example Double Dash is running out of new choices (only Mushroom City, Wario Colosseum, Bowser's Castle and Rainbow Road not used) hence why Yoshi Circuit and Baby Park were repeated. That isn't the case though with Super Mario Kart tracks as DS had 4, Wii and 7 had 2 each, 8 had 1 so 9/20 in total. SNES Rainbow Road should've been replaced by something like Ghost Valley 3.

Grumblevolcano

Flopsy86

gcunit wrote:

It should be said at this point... SNES Rainbow Road in MK8 is the most beautiful, wondrous thing in gaming.

Agreed there, it's hands down one of the best tracks in the game (even though it's DLC).

I would also like more love for more of the SNES tracks: Chocolate Island, Vanilla Lake, Ghost Valley, Koopa Beach.

Vanilla Lake would be especially interesting because of all those ice blocks that blocked your way.
Most of the SNES tracks are extremely short, that's the problem. They were designed for 5 lap races and not 3. I guess they could default them to 5 laps like how Baby Park got the unique 7 laps.

Flopsy86

Deanosaurrrrrr

Flopsy86 wrote:

gcunit wrote:

It should be said at this point... SNES Rainbow Road in MK8 is the most beautiful, wondrous thing in gaming.

Agreed there, it's hands down one of the best tracks in the game (even though it's DLC).

I would also like more love for more of the SNES tracks: Chocolate Island, Vanilla Lake, Ghost Valley, Koopa Beach.

Vanilla Lake would be especially interesting because of all those ice blocks that blocked your way.
Most of the SNES tracks are extremely short, that's the problem. They were designed for 5 lap races and not 3. I guess they could default them to 5 laps like how Baby Park got the unique 7 laps.

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I'm sure if they did add more Snes tracks (Which I hope they do) They change it in some way so that it doesn't feel so short. I mean the way they've been able to re-imagine the GBA tracks (oh, and Donut plains), I'm sure they could make them amazing.

Deanosaurrrrrr

X:

Shirma_Akayaku

UGXwolf wrote:

@Sample_Text Which is sad, because SNES Rainbow Road is boring. Not as a bad as Water Park, but it's really not all that fun. People just like it for nostalgia reasons, for the most part.

I agree with you on that. When it came back in Mario Kart 7, it played really, really well. The road was slightly wavy, the thwomps were a good size, and 8 players worked perfectly (plus, the visuals were bright and colorful). In Mario Kart 8 however, it was the complete opposite. It went from one of my favorite retro tracks to one of the worst. The roads are so wavy that it can mess up your turning, and the thwomps are so big that it makes having 12 players terrible.

The only saving grace for that track is its visuals, but that alone doesn't make it any better. If anything, I preferred the bright and colorful road in MK7 instead of MK8's dull neon colors (besides, Electrodrome pulled this look off way better).

[Edited by Shirma_Akayaku]

Wi-Fi Game List:
Xenoblade Chronicles X
Splatoon
Super Smash Bros. Wii U & 3DS + All DLC
Mario Kart 8 + All DLC
Mario Golf: World Tour + All DLC
Mario Kart 7
Luigi's Mansion: Dark Moon

Wii U & 3DS Game Wish List:...

Rumorlife

I loved when MK8 first came out and everyone was trying to bounce the waves in SNES Rainbow Road like they could in MK7 and it didn't work so people would get all messed up.

Rumorlife

Rexcalibr

gcunit wrote:

It should be said at this point... SNES Rainbow Road in MK8 is the most beautiful, wondrous thing in gaming.

It is the only version of Rainbow Road in the game I like. The other two I hate with a passion but the SNES one I actually find fun.

Rexcalibr

Rexcalibr

Well, I was wondering what is everyone's favorite tracks in MK8? and ones they hate the most?

Mines..

Favorites:
Moo Moo Meadows (easily my favorite music in the game and I like the farm environment)
Excite Bike (it's just fun)
Hyrule (It's fun even though the soldier waving at you in the beginning looks so out of place)
Animal Crossing (best track from the wave 2 DLC)
Dry Dry Desert (again, the music is a big reason this is one of my favorites)
Grumble Volcano (again, the epic music)
Cloud Top Cruise (this one never gets old for me)
DK Jungle (this is almost as fun as Cloud Top Cruise)
Wario Stadium (this one is always fun to me)
Shy Guy Falls (love the music and the track itself.. too bad it rarely shows up online)

Least Favorites:

Mute City (hate it)
Big Blue (hate it even more)
all Rainbow Roads except the SNES version
Neo Bowser City (it almost feels like an F-Zero course and I hate all the turns)

Rexcalibr

gcunit

The only track that stands out as annoying to me is Excitebike Arena. It's alright for spectating but I just don't enjoy all the humps, and it must be the track I consistently get my worst results on when racing online.

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

OneBagTravel

UGXwolf wrote:

@Sample_Text Which is sad, because SNES Rainbow Road is boring. Not as a bad as Water Park, but it's really not all that fun. People just like it for nostalgia reasons, for the most part.

You're just looking at it wrong. Its simplicity is what makes it unique. With good players it can get pretty chaotic since there's no sides. There's really no other track like it in the mix. Same with Baby Park. It gets really chaotic and that's refreshing. Granted both tracks aren't my favorite, I just can appreciate them for being different amongst a sea of similarly laid out tracks.

[Edited by OneBagTravel]

I love traveling light through Europe and run a blog about it at OneBagTravel.com
Hardware: Wii U, New 3DS, Super Famicom & Super GameBoy, Game Boy Pocket

X:

UGXwolf

Rexcalibr wrote:

Well, I was wondering what is everyone's favorite tracks in MK8? and ones they hate the most?

Favorites: (in order of Cup)
Mario Kart Stadium
Thwomp Ruins
Shy Guy Falls
Dolphin Shoals
Electrodrome
Mount Wario
Bowser's Castle
Rainbow Road 8
Moo Moo Meadows (Wii)
DK Jungle (7)
Wario Stadium (DS)
Yoshi Valley (N64)
Rainbow Road (N64)
Yoshi's Circuit (DD)
Dragon Driftway
Mute City
Wario's Gold Mine (Wii)
Ice Ice Outpost
Baby Park (DD)
Wild Woods
Ribbon Road (Advance)
Big Blue

Hate:
Water Park (I get that it's an early track, but it's so boring. Mario Kart Stadium was easy, but that one didn't feel boring at all.)
Sweet Sweet Canyon (You're gonna notice a patter very quickly. This track bores me to death.)
Toad Harbor (Boring AND over-played! A nasty combination! Bonus points for a great setting, but it's a setting that doesn't speak to me.)
*Cloudtop Cruise (gets an honorable mention due to it being greatly overplayed. If it weren't one of the most common tracks online, I'd enjoy it a lot more than I do.)
Cheep Cheep Beach (DS) (So boring! The underwater sides are a nice addition, but I still don't really enjoy this track much.)
Dry Dry Desert (DD) (Have I said boring enough, yet? And it's not because it's a desert level, either. I actually like Bone Dry Desert and Cheese Land)
Grumble Volcano (Wii) (I never liked this track. Back on the Wii, I thought it was because the falling land tends to screw you over, sometimes, but that's much less of a problem in 8 and I still just hate this track.)
Rainbow Road (SMK) (This track is boring, it's short, and it's overplayed. I don't like the music, but at least it doesn't make my ears bleed like it did back on the SNES. And to make everything worse, this is the only track that's been in FOUR Mario Kart games. They're trying really hard to push this track, and for some people, that's a breath of fresh air, but for me, it's just annoying. 1/10 Not the worst track in the game, but certainly not one of my favorites.)

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

UGXwolf

OneBagTravel wrote:

UGXwolf wrote:

@Sample_Text Which is sad, because SNES Rainbow Road is boring. Not as a bad as Water Park, but it's really not all that fun. People just like it for nostalgia reasons, for the most part.

You're just looking at it wrong. Its simplicity is what makes it unique. With good players it can get pretty chaotic since there's no sides. There's really no other track like it in the mix. Same with Baby Park. It gets really chaotic and that's refreshing. Granted both tracks aren't my favorite, I just can appreciate them for being different amongst a sea of similarly laid out tracks.

It's not that I'm looking at it wrong, it's that what I appreciate in a track and what you appreciate in a track aren't the same thing. To me, the level of chaos is a solid value. Less or more doesn't really matter too much to me, and for the most part, it's balanced by the simplicity of the track, but I think Baby Park is the perfect example of why that chaos isn't an issue on SNES Rainbow Road. There are no sides meaning the majority of projectiles disappear over the next turn.

Thing is, it's not a matter of "oh, I think this is a bad iteration" but a matter of "I've played every Mario Kart to date and without a doubt, I can tell you that I have never once liked any iteration of SNES Rainbow Road." I don't have fun on that track and it's compounded by the fact that everyone else seems to love it so much.

A nifty calendar (Updated 9/13/15)
The UGXloggery ... really needs an update.

Grumblevolcano

And so one year of Mario Kart 8 has passed. I got a total of 786 hours of playtime which I honestly wasn't expecting though a year ago I would never have thought DLC would exist for it!

[Edited by Grumblevolcano]

Grumblevolcano

Rexcalibr

i laughed so hard I cried when watching this

Next time, please give a NSFW warning - this video contains swears.

[Edited by Inkling]

Rexcalibr

octoman2611

Thwomp Ruins is of course the greatest course in this game. Closely followed by Wario Stadium.

octoman2611

Zerodactyl

octoman2611 wrote:

Thwomp Ruins is of course the greatest course in this game. Closely followed by Wario Stadium.

Although Thwomp Ruins, as you say, is brilliant, I still think that Royal Raceway is the one to lead 'em all!

Zerodactyl

X:

gcunit

Rexcalibr wrote:

i laughed so hard I cried when watching this

Thanks for posting, I liked it too. That's basically my internal thought process when I play, though admittedly with a slightly less homie accent and lingo. I probably cuss more though.

You guys had me at blood and semen.

What better way to celebrate than firing something out of the pipe?

Nothing is true. Everything is permitted.

My Nintendo: gcunit

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