@NEStalgia Ha, good point, about the 70's style kung fu movies, I should have thought of that.
Never found it grating, though. For me it is the same with all games that have small niggles/defects: if the game is good, I simply get too engrossed in it, to continuously be noticing all its flaws...
But if we're going to talk about grating, then just watch the intro cinematic from the Wii game Disaster - Day of Crisis. The voice acting is a mix bag to say the least. The way that one of the characters emphasized the word "her" in a sentence in the opening cinematic, must be one of the all time worst pieces of voice acting/word emphasis I've ever heard in a game intro. Guy needs a grammar lesson or two, focusing on whether or not to emphasize a word in a sentence, and more importantly: where in a sentence...
Aside from that, it's a really great game, though, so perhaps they should make a HD reboot of it, or a sequel.
P.S.
What's that about the CPU in the new Xbox? I wasn't aware that this was already out in the open?
'The console wars are like boobs: Sony and Microsoft fight over which ones look the nicest and Nintendo's are the most fun to play with.'
@ThanosReXXX The grating part is the heavy compression. Metallic artifact in audio can really fatigue the eardrums hard. It's not mentally annoying so much as physically makes the ears sore.
Oh I mean the X1X CPU is pretty weak, so I don't know that making X1X and "X2" compatible makes sense based on that, and yet everything else MS has hinted at is cross-generational support (like with 1, 1S, 1X, etc.)
@NEStalgia I said so because PushSquare is 100% Sony and they are fine with things like Sony saying PS4 is the best platform for playing Fortnite, everything goes Sony-ish there. NintendoLife is more open-minded and diverse. PureXbox is abandoned. So I just politely asked you to stop the Sony fanfare on the Xbox thread on Nintendo Life because the place to put all that is on the PS4 fan thread or PushSquare, so I stand by it.
I disagree with a big part of your post. For instance, we know that PS4 has an advantage because how Microsoft and Nintendo messed it up in 2013 and not because Sony has better exclusives.
You name Sony exclusives that are third-party, they are available on PC and some will be on Xbox One too as we have seen lately. And yes, before you mention it, new first-party Xbox games are available for PC, because that's their business too, but it's not the same as third-party games available on PS4 and PC, because those end up on Xbox One too like Nier Automata or Final Fantasy XII The Zodiac Age.
Naughty Dog is Sony's most relevant studio and their games are best-sellers, but I don't like them as much as games as I like them as stories or interactive films. What other first-party studios does Sony own that are really relevant and are still active? Not many.
@ThanosReXXX I started playing Xbox One for Rare Replay and now I have found a treasured collection of exclusives that I like more than Sony's, plus the multiplatform games that run best on X until PS5 and Xbox Two arrive, but by that time I am sure that I'll be able to keep playing on Xbox Two not paying again for the same games, something you can't be certain when it comes to Sony or Nintendo.
@Anti-Matter It is just a code name, Wii U used to be called Project Cafe (coffee) which is quite funny. We know that Microsoft is preparing the next consoles and it looks like one will be a powerful console and the other one a streaming console. Sony is also preparing PS5 and Nintendo is surely upgrading Switch in their headquarters. The thing I like about Microsoft the most is backwards compatibility and it's also one of the things I love about Wii U but Nintendo ditched the backwards compatibility with Switch.
@DarthNocturnal If they are not releasing a FFXIII remaster at least Square Enix could include it as a backwards compatible game on Xbox One like they did with the Time Raider* games that now belong to them.
*Thank you phone autocorrections, you make our lives easier.
@NEStalgia Pretty weak? Seems a bit exaggerated. Sure, it's no high end gaming rig, but if the CPU in the X is weak, then what does that say about the CPU in the Pro? I'd never label a system that can output native 4K in games as weak. Mid range, at most, but certainly not weak.
@BlueOcean Agreed on all of that. As for that backward compatibility on the next Xbox: if I remember correctly, Phil Spencer has already commented on that, with a statement that definitely seemed to indicate them committing to keeping all generations of Xbox playable on the next console, also as a means to keep people tied to their brand, obviously.
But even if he hasn't said that, I think it's pretty much a given, so I'm expecting that to become a reality. We'll be playing OG Xbox, Xbox 360 and Xbox One games on whatever final name Xbox Scarlett is going to have.
And I'm also pretty sure that it will once again be more powerful than whatever hardware Sony comes up with.
In that regard, they've got this advantage over Sony now, and I only expect both the power advantage and the backward compatibility will only be built upon even more, and in the case of the backward compatibility, the Xbox One was a nice learning school for them, because not all games run perfectly, but they run nonetheless,
so I definitely see them improving on that on the next console as well.
This page offers some interesting possible options and insights, extrapolated from what was said at E3,
and from rumors going around from various sources: https://www.windowscentral.com/xbox-scarlett
@BlueOcean Wow that's a delayed reply if I ever saw one I'll just reiterate that it was not a post about Sony fanfare, but an XBox related post contrasting an issue between XBox (who is behind Sony in sales) and a weakness they have in comparison. It was neither pro-Sony nor anti-XBox but a contrast of one difference.
Agreed that PS4's huge success is largely due to MS and N messing up. However, their diverse and well regarded exclusives are, and have always been their key asset as a platform. If not their only real asset (as the rest of their platform is almost always inferior to the competition, be it XBox, Nintendo, or Sega. I mean who actually thinks a PSX was better than a Saturn?) It's a valid point when comparing the platforms.
I do disagree about games on PC though. PC is a whole different market, and console exclusivity is console exclusivity regardless. Even SFV is on PC but it is not going to leave Sonys tether. A significant part of why PC is treated separately is that all important China market access. Steam is a BIG deal in China. Consoles are non-existent more or less so there's other reasons there. Yes, MS is PC so that's a slightly different issue. And I already mentioned aspects of that list were out of date. It was a comparative, not an itemized argument. Again you're reading me as though I'm playing "Sony fanboy" when I am not....I think the context of the conversation is being viewed incorrectly here and is shading the agruments.
Naughty Dog isn't their #1 studio now. Spidey is now their #1 seller of all time (Insomniac, not owned by Sony though), and God of War (Santa Monica Studio, Sony owned) is their #2. ND was their special flower, but they're being equalled these days.) And looking at TLOU2 and it's niche appeal, they may roll further back now.
@BlueOcean I am still waiting and waiting for an XIII trilogy remaster. The lack of BC implies it's coming. But it'll have to wait for after the dump of 7-12 I suppose. It at least makes sense now.
And yeah, Time Raider is a classic, I'd recommend it to anyone. I'm waiting for a bundle with other classics like Street Biter, ROOM, Wolfs in shine, Missed, and Half-Light.
@ThanosRexxx the GPU in X1X is top notch even by PC standards (or was at alunch), but the CPUs of this entire gen are weak. The 1X just uses the same CPU, overclocked, as the 1S and One.....and is actually the same CPU as the PS4 Pro and PS4 base....they're all AMD Jaugars which are ULP tablet parts. That's why a lot of games run at 30fps max on all the consoles when they run at 60 on PC. It's not the GPU, it's the CPU that can't keep up with the AI calculations etc. It's been a failing of the whole 8th gen since the start, and it was a little silly for 1X not to be a little more ambitious in that area....it's it's one Achilles heel. The "Two" will almost certainly correct that, but that's the one and only issue that might prevent the 1X from becoming the "base model X2" the same way the OG X1 is now a "base model" X1. (I.E. the only reason X1X may not be totally forward-compatible and play all X2 games is purely down to that Jaguar CPU.) I'm hopeful they'll do it, but I can see that being the bottleneck that prevents it. But Phil keeps talking about cross-generational support, so we'll see. 50/50 I'm future proof for the next 8 years
Being able to play OG Xbox, 360 and XB1 on Xbox Scarlett is pretty much a given otherwise Microsoft would've stopped adding new games to backwards compatibility on XB1 already. The big unknown is whether XB1X will play Xbox Scarlett games.
@NEStalgia The CPU in X is not just overclocked but fully optimised and includes built-in mathematical operations but there you go again... :S
That explains why some games have much better performance (not just better resolution) on X compared to "similar" specification PCs and the Pro. So numbers alone don't mean much when we are talking about a fully optimised console so carefully engineered as X.
Anyway, it's obvious that Xbox Two will have a more modern CPU but it doesn't mean that it's going to be incompatible with Xbox One software, what makes you think so? I am sure that they already know how to run Xbox One games on their next console and thus Xbox 360 and Xbox games.
@BlueOcean It's still a Jaguar. And ultra low power x86 retains extreme limitations of the form factor. I mean it does the job, but will it do the job well enough to run "XBox Two" games? That remains to be seen. That remains the only achilles heel making it not an XBox Two in its own right.
But you have it backward. The debate isn't if XBox Two can run XBox One software. It's x86, of course it can. The question is if XBox One X can run XBox Two software. MS has hinted that's the direction they'd like to go where 1X takes the role next to 2 that 1S took next to 1X. But that CPU could preclude it.
If nothing else 1X could be patched to act as the streaming version of Two.
@NEStalgia Yeah, I know the CPU's aren't top notch, and perhaps indeed the bottlenecks in these consoles, but they are still not weak, probably only weaker, in comparison to the GPU and/or other components.
And remember: in consoles, programming is always closer to the metal, so you can't even compare stock CPU's on a 1:1 basis, because they could never get more out of it in a PC, in comparison with what they can do with the same CPU on a console, so there's an incremental gain there already.
I still don't quite get the reasoning in the rest of your comments. In the previous one, you expressed some worries/questions about how the new Xbox might not be completely compatible with the current one or vice versa, if I understood you correctly, and now again, you seem to assume that the next Xbox is simply yet another incremental upgrade, much like the S is to the X, which to me is the only way to make sense of you labeling the X as the "base model X2".
I don't think that's going to happen at all. Microsoft will want people to move to X2, they would NOT want them to stay on the S or the X, and that is also why I think that the X2 is going to be completely backward compatible with all current software and older software that is already on the backward compatibility list, which they will more than likely only expand upon.
Scarlett is going to be a full-blown upgrade, not another simple upgrade plan in the Xbox One family tree.
The fact that more and more rumors seem to confirm that they're once again going to come out with two models (the entry model this time being a streaming box, replacing the S, and the high end model a full blown home console) already quite heavily points to that.
So, there's no "reason" at all to prevent the X2 from doing anything that is going to MASSIVELY improve upon what they already have now, which only has a few flaws that need correcting.
@ThanosReXXX see that's the point... Both ms and don't have commented about leaving the idea of generations behind. Id quoted some Spencer quotes to grumble volcanoa few months ago from as recent as this e3. The idea is that the way Phil has discussed, and even Sony had at the gen start, suggests that "next gen console" isn't how this works anymore. Rather than new replacement consoles every 6 years it might be be iterative consoles every 2 or 3 years. Now that they're just pcs, that makes a lot of sense. Old pcs don't stop running new games usually, they just run them with less graphics settings enabled. Why not do that with consoles when the games already scale for pc hardware? Phil hints often abot that concept "put the games where the players are" in his words.
50 50 for now, but yes, that's the possibility I'm considering
@Dezzy, yeah, I feel like Fable 4 is a launch of X2 (that said, can't be certain still that X1X and X2 aren't cross compatible. Most of MS's statements lean that way, and yet the CPU makes no sense being backward compatible.)
Seems unlikely with a first party game. They'll want it to sell the next console. A popular exclusive at launch is one of the best ways to make a new console do well. Look how much Zelda did for the Switch.
@NEStalgia "MS has hinted that's the direction they'd like to go where 1X takes the role next to 2 that 1S took next to 1X".
They didn't say that. They said that there wouldn't be any X exclusives and when asked again they hinted that that was up to the developers, not closing that door completely but, again, they were talking about the Xbox One family. About Scarlett they have hinted that it will include backwards compatibility, nothing else.
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