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Topic: Could I have feedback on the art of my game?

Posts 21 to 40 of 53

FishyS

@DiamondCore That red looks much nicer than the first one.

FishyS

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Snatcher

@DiamondCore Yes I agree with @FishyS the red here is so much easier on the eyes.

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DiamondCore

@Snatcher @FishyS yeah, i agree too!

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(general post)
Ive updated the concept art of what a fully realized monochromia could look like, and it looks even better:
Untitled

It lacks some infill detail in the big dark red areas, some background objects and some variation in the tiles but thats about it

Edited on by DiamondCore

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Snatcher

@DiamondCore Oh my goodness that red is so much better!

Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!

(My friend code is SW-7322-1645-6323, please ask me before you use it)

Sorry for not being active much recently, but I’m very much alive!

DiamondCore

I've toned down the red a bit, how does it look?
I think i might tone it down a bit more, but im not sure yet.
OLD RED
Untitled

NEW RED
Untitled

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DiamondCore

Im using the concept art tilemap for another random small game im making based on a mario maker level i made 2 years ago lol
Untitled

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Snatcher

@DiamondCore The red is so much better! My eyes thank you!

Is this a new stage?

Nintendo are like woman, You love them for whats on the inside, not the outside…you know what I mean! Luzlane best girl!

(My friend code is SW-7322-1645-6323, please ask me before you use it)

Sorry for not being active much recently, but I’m very much alive!

DiamondCore

@Snatcher no problem! I agree, the red looks a lot nicer and doesn’t hurt the eyes!

I don’t know exactly what you mean by “is this a new stage”, if you’re referring to the green image, that’s an entirely different game unrelated to this one I’m making, I just figured id mention I’m putting the tileset in the concept art of what a fully-realized monochromia could look like to good use!

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DiamondCore

@Kermit1 thank you! I agree

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DiamondCore

Did i just waste more time on some concept art, including redesigning the character, adding particles and adding bricks? Yes.
Untitled
Do i regret it? Heck nah!

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DiamondCore

Okay, i have finally decided that i am gonna make Monochromia into a commercial game with better visuals and exploration elements, after im done with V2 of the OG version, im gonna finish another small game i wont name right now and then ill plan it out completely (marketing, worlds, story, world layout, progression, blah blah blah).
The concept art is also no longer concept art

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DiamondCore

@EaglyBird thanks!

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Sisilly_G

Reminds me a bit of VVVVVV meets Monuments of Mars (the latter being a very early Apogee game, the makers of the Duke Nukem series).

"Gee, that's really persuasive. Do you have any actual points to make other than to essentially say 'me Tarzan, physical bad, digital good'?"

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DiamondCore

@Kermit1 Yeah, it gives off those vibes lol
Also, I’m curious. Does the black outline of the character bother you at all? Does it look a bit out of place?

@Sisilly_G Never heard of Monuments of Mars lol, I’ll have to check it out

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Kermit1doesmath

@DiamondCore no, it honestly really help you see the character, it makes them pop ina good way.

dysgraphia awareness human

DiamondCore

@Kermit1 alright! I just needed another opinion since i think it looks slightly out of place lol

Also, in the image below i experimented with using a dark red outline instead, how does that look?

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Just discovered the existence of this very obscure thing called "Lighting" and am slowly but surely making my image look better
Untitled
... i just gotta make the lighting texture less rough lol

Edited on by DiamondCore

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Development (B)log: https://diamondcore.itch.io/monochromia-dcs
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DiamondCore

Untitled

...this one looks better
i do notice a bit of lag in the scene though now, i can tell by the emitting particles, so i gotta make sure to fix that

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Development (B)log: https://diamondcore.itch.io/monochromia-dcs
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