@Octane Are you thinking of Knights & Bikes? It was supposed to be out at the end of May, according to their Kickstarter page, but a recent delay has now moved it to 'summer'.
And you have just reminded me that I have had GNOG on pre-order since January, mostly because of the very cool dynamic theme! The fourth (and penultimate) episode to The Walking Dead: A New Frontier is out tomorrow too. That's three games for me to look forward to playing in the next couple of weeks.
:EDIT: On a completely different subject altogether, I have finally got around to reading the superb documentary-style feature on Polygon in regards to the making of my favourite game of all time: - Final Fantasy VII: An oral history.
I never really gave it any thought about how the opening scene showed Aerith with her eyes already open, then when she dies, her eyes closes... only for Aerith to open her eyes again during the closing scene. It's a nice - and possibly overlooked - symbolism of life and death.
If I could go back in time and play that game all over again...
"It's a walking simulator for about ten minutes, and then it becomes all manner of other things, including one of my favourite games in years... For me, Edith Finch earned every tear, every laugh and every moment of joy. It is two hours long, maybe just a little over, with no padding whatsoever. In those two hours you'll see and do more than most games will ask of you in twenty."
People need to start reviews for such games with just the sentence.
"WARNING: Not a walking sim" or "WARNING: Walking sim"
From midday until just gone half past two, I sat down to play What Reminds of Edith Finch from beginning to end. Apart from a brief break to brew a pot of Earl Grey and gobble a few custard creams, I was transfixed with Edith's story and her journey to find out about why she is the last member of the Finch family.
The variable gameplay and story's intrigue kept me engaged. It's marvellously fantastical with its approach and, despite the bleakness of each short story, it had some surprisingly humorous moments. Also, the variations of vignettes kept the game feeling fresh, and does a good job of toying with your emotions too.
Without spoiling anything, Lewis Finch and his story is probably the best I have experienced when it comes to interactive storytelling, by 'feeling' his medical condition through gameplay. It is the most fantastic sequence of gameplay I have played in a long time!
Plus, I really enjoyed The Unfinished Swan nods. I was grinning like a loon when I heard the plinky-plonky piano music playing as you entered the little white lighthouse.
An easy 9/10, and it's my second favourite game of the year.
@Peek-a-boo I.. don't know what to think of it. I liked it, but I didn't think it was amazing either. At least gameplay wise, I expected a bit more exploration. The stories were neat, but I kept forgetting who was who, so I must've checked that family tree more than a dozen times! I liked the tone and atmosphere more than anything else. I also liked how well the text was integrated in the environment, but that also meant that sometimes I was looking in the completely wrong direction. I think I prefer something like Firewatch.
All in all, it was good, but there was something nagging me, something was missing, but I'm not sure what exactly...
I've been playing kingdom hearts on the PS4 recently. And let me just say the 1080p60fps makes it really a pleasure to play. Still can't get into chain of memories, though. I am really terrible with the card system.
I never really gave it any thought about how the opening scene showed Aerith with her eyes already open, then when she dies, her eyes closes... only for Aerith to open her eyes again during the closing scene. It's a nice - and possibly overlooked - symbolism of life and death.
I like the part where Cloud is standing in waist-high water with Aerith's body and then he drops her and the water suddenly turns into a really deep pool and he's disappeared from it somehow. I think it's possibly symbolism of animators sucking.
Is GT Sport just going to be Uncanny Valley: Car Edition? No matter how realistic it looks, the cars still animate like they're in a video game. I dunno, weird vibes.
Fight me but...I personally think that Monster Hunter 5 is coming to PS4 and Switch next year. Capcom chairman said back in November that he wanted the series to do better overseas, and blamed the declining handheld market for that. What platform has strong japan support, strong western presence, and in generally a big install base? PS4. Plus, Capcom seems really hesitant about the Switch.
@Octane I believe that your enjoyment of the game depends on certain things.
For example, have you played The Unfinished Swan; have you seen the original Halloween film; have you watched Tales From the Crypt on television; have you read Stephen Kings 'IT' (for Mollys story) and so on and on?
The swing reminded me of my childhood, as we had a makeshift swing tied to our willow tree that I spent hours on, and imagining that I could take off and fly. The bathtub story reminded me of the yellow duck technical demonstration for the PlayStation 3 (Super Dub 'a' Dub) followed by ABZÛ once the baby goes down the plug hole and out into the ocean.
What other game makes you go from being a little girl to a cat, to an owl, to a shark and to an octopus that felt more like a mythical sea monster of sorts in a space of ten minutes?
I also like how Giant Sparrow wants you to look down. I had an honest "wow!" moment when I figured out that she was pregnant before the game tells you.
A lot of it is that it reminds me of my childhood. What Remains of Edith Finch has that feeling of escaping our mundane adult life and experiencing what it is like to be a kid all over again.
Some stories were a joy, some were sad and some were brimming with imaginative ideas that made me feel like I was playing multiple genres in a short story. Not once was I bored, or wishing for things would hurry along.
And the concept of death - and all the different ways the Finch family depart their stories - made me think, which cannot be said of many (or any) games I have played before or since.
@Peek-a-boo Well, I do like the things you just listed. Some of the story segments were the highlights of the game. I also like the general atmosphere it's trying to achieve. My ''problems'' are more with how everything is presented. The game was trying to make me belief I was exploring the house, but that immediately ended as soon as I discovered I was following a predetermined path. Since most of the story parts could've been told in any order, I think that a game like this would've benefited from a less linear approach. Getting the key to the cellar was a brilliant puzzle, at least, that's what I thought at first. However, Edith decided it was necessary to spoil the solution to me. It went from a ''a-ha!'' moment to ''Why did I even bother thinking about this if the game is going to tell me anyway?'' Like I said, I did enjoy it for what it was, but I'm not sure I agreed with way they present you the stories. It felt a bit lacking in that regard.
@Octane Life would be dull if we both shared the very same opinion(s). I valued my childhood, and I love my family and our fantastical stories too, which is why 'What Remains of Edith Finch' struck a chord with me.
Anyways, seeing as you have mentioned the game more than once, are you getting GNOG next week?
We'll have something else to talk about! I am also pondering about buying 'Little Nightmares' tomorrow however, at £16 and with no PS+ discount in sight, which is quite unusual actually, I am happy to wait a little while longer.
I haven't even spent more than fifteen minutes on 'Night in the Woods' either...
@Peek-a-boo True, and again, I didn't dislike the game or anything. Maybe my expectation were a little higher! Or maybe I didn't know what to expect really.
Anyway, yes, GNOG will be a day one buy from me. It's something that I've kept en eye on since last year.
I'm also going to wrap up and finish Horizon today, so expect a long essay later today!
@Octane Ooh, looking forward to reading your essay. I shall get my marking pens out for then.
Though no fault of its own, Night in the Woods simply came out at an awkward time. I was finishing off Gravity Rush 2, stumbling through the Baker's house in Resident Evil VII whilst knowing that Horizon Zero Dawn was on the, um... horizon!
The first and third game combined took me a shy over a hundred hours to see through to the end.
Pleased to hear that you are getting GNOG too. I only have to pay £3.65 for Little Nightmares, seeing as I have £12.34 left in my wallet (talk about a pleasing number) so, I just went and pre-ordered it a mo-mo ago.
@Tsurii ARMS isn't due out until June, I believe. There won't be any reviews for a good long while.
@Peek-a-boo I'm starting to doubt the judgment of EDGE's reviewers. Yooka Laylee isn't a masterpiece, but I've played enough to know it's at least a more fun and polished experience than Mass Effect: Andromeda!
Also, sad to see Outlast 2 being pounded in the reviews.
Currently Playing: Metroid Prime 4: Beyond (NS2); Corpse Factory (PC)
20 million units were shipped during the last fiscal year, that's insane! Total sales are over 60 million now, and projections for March 2018 are 78 million. It's easily going to surpass the PS1 at this rate.
The vast majority of Edge covers features a game on its cover that is coming out in a couple of months.
For example, January's cover was NieR: Automata, February was Little Nightmares (which only just came out yesterday), March was Breath of the Wild, April was RiME (this was the second time that it has been on the cover) and ARMS is on the cover of this months issue (May), which is due out in June!
@Ralizah EDGE has been around since 1993 and everybody and their dog will say something about their score(s), and how one game doesn't deserve to be higher or lower than the other.
Both Mass Effect: Andromeda and Yooka-Laylee are averaging out in the low 70's on review aggregated websites so, they are not in the wrong really... quite the opposite, one may say.
They enjoyed their time with Yooka-Laylee and were particularly happy to play what is a quintessentially British game however, they were rather disheartened with the technical side of things (like 'falling out' of the world or having to endure a wildly inconsistent frame rate on certain levels) as well as saying that it is a game that is firmly stuck in the past and hasn't taken on board some of the ideas from other 3D platformers - however slim the pickings have been - since Banjo-Kazooie was released on the N64 almost twenty years ago.
Hard to disagree with their write up, after playing the game for an hour or so.
The PlayStation 4 will definitely past the 100 million milestone in 2019 (at this rate) and go on to perch itself above the Wii, and eventually the PSone. I very much doubt that the placements of both the Nintendo DS (2nd) and PlayStation 2 (1st) shall ever be troubled though.
Somebody worked out the other day that every 1 person in 122 has a PlayStation 4 in their household.
@Dezzy It doesn't cost Sony anything (in terms of fees) to bundle a first party game with the PlayStation 4. With the exception of Call of Duty: Black Ops III, Destiny and Star Wars Battlefront, most of their bundles in the past three years has had a SIE developed game plonked inside the box.
That's how I got Bloodborne - along with two other first party games - with my PlayStation 4 back in April, 2015.
Somebody worked out the other day that every 1 person in 122 has a PlayStation 4 in their household.
That sounded a bit extreme but.....yep it's right.
60,000,000 x 122 = 7.32 billion
Not bad at all. Imagine how crazy it'll be when all of Asia and Africa have caught up with the developed world.
There'll be so many more types of games and an even bigger audience. Things will probably need to divide up somehow just to cope with the sheer volume.
@Peek-a-boo@Dezzy That's weird if you think about it. The population of Europe is ~740 million, and about 22 million PS4's have been sold in Europe, that's one PS4 for every 33 people! If you consider the average household in Europe (>2, or 2.3 according to europe.eu), that's one PS4 in every 14 households! And the PS4 isn't even the best selling console at the moment. I don't even know a lot of people with a PS4, and I'm in their age demographic. Seems like it doesn't add up, but the numbers don't lie.
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