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Topic: The PlayStation Fan Thread

Posts 10,081 to 10,100 of 16,269

CanisWolfred

I blew my gaming budget this month, so I'll have to wait on SCVI. Hopefully there'll be a complete pack with all the characters...I hate this whole season pass thing, especially since it's already a $66 game, since I loved Tira so much in SC4...

I am the Wolf...Red
Backloggery | DeviantArt
Wolfrun?

Ryu_Niiyama

@NEStalgia It flashes when i plug it in. Since my Surface is my main pc cuz im living out of boxes still I didnt want to risk damaging it. Lucky I keep a home charger and an away charger so I have one but i need to get a second one soon. But that charger was 3 years old now so im not too upset. (I was able to save all my work) I don't have your voodoo problems. I still think somebody is sticking pens in a doll somewhere for you.

Yeah since many of the exclusive fighting games are on ps4 and I realized i dont want to buy another stick I got it on ps4. If i find what box my ps4 is in ill give it a spin. (what is really going to happen is im going to keep playing AC till I beat it and by the time smash comes out I may have the ps4 hooked up.)

@CanisWolfred Yeah the deluxe edition was sold out everywhere around me. So I caved and got the regular. I'm a Mitsu player so I'm ok but I would have liked Setsuka to come back. She replaced Taki as my second. Hilde too would have been great.

[Edited by Ryu_Niiyama]

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

NEStalgia

@Ryu_Niiyama lol yeah, i wouldn't doubt i have someone with a voodoo doll of me. Did you check my sea of theves experience in the x1 thread?

Lol, liking aco after all huh?

For me all fighters are in x1 except sfv and smash. Not sure what ps specific ones there are other than the odd anime once, persona, and some of the technical arc ones. Ultimately it came down to the stick. Atrox for x1 is a little newer than Panterra which is based on the 360 atrox.... The plexi top surface feels way more likea real arcade panel than the glued screen print mylar Panterra. I don't plan to mod but it's way easier for art mods. And the green is more legit arcade color than blue due to the dim lighting. I'm weird. I'm nota competitive fighter soi go for arcade realism

NEStalgia

Ryu_Niiyama

@NEStalgia you like asking me loaded questions don’t you. I’m not gonna text wall though. Like I’ve said the game is fine but it is a terrible AC game though and will still mark my exit of the series barring a Japan entry. Although since we are seeing a revival of “Japan” games (nioh, GoT, shadows die twice) I may not bother. Odyssey has been a bit polarizing for me. I like the mercenary concept (but the combat doesn’t know what it wants. Its too weak all over. So the fun of AC is gone. What I liked about AC was short of being well armored was it treated wounds with some weight. If i slit your throat you should die no matter how many muscles you have. ) no real damage sponges if you were careful. Now its equipment maintenance that is more tedious than BOTW was accused of being. And it makes the game a chore. And whomever designed the input timing needs to get yelled at. Also I still don’t care about the assassin stories (this the most dry one since ACII imo). I don’t care about rebuilding Kassandra’s family. I just wanna make money, help people and murder people in masks. I care about the modern plot but less now than ever since it is off the rails. So fun pieces of game but overall a disappointment.

However, I have been craving an action adventure game since beating Zelda so this will do. That sounds negative but it’s really positive with my personality interests as caveats. But the combat is horrid and game is very buggy. (Stares at for honor wishing it was not online only) aww i text walled anyway. Sorry.

Yeah i saw that sea of thieves mess. I mostly skimmed since I have no interest in the game and I know you are cursed. Which MS employee did you insult back in the 90s I wonder?

Yeah my next stick will be a switch padhack so I decided to keep my fighting games switch and Ps4. I don’t have the space right now anyway.

[Edited by Ryu_Niiyama]

Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.

Cobalt

NPD September 2018

Hardware :

PS4 : 425K
NSW : 260K
XB1 : 175K
3DS : 81K

Software :

Marvel's Spider-Man
2-NBA 2K19
3-Assassin's Creed: Odyssey
4-FIFA 19
5-Shadow Of The Tomb Raider
6-Madden NFL 19
7-Forza Horizon 4
8-Destiny 2
9-Super Mario Party
10-NHL 19
11-Dragon Quest XI Echoes Of An Elusive Age
12-WWE 2K19
13-Grand Theft Auto V
14-Mario Kart 8
15-Naruto To Boruto Shinobi Striker
16-Tom Clancy's Rainbow Six Siege
17-Crash Bandicoot N. Sane Trilogy
18-Super Mario Odyssey
19-The Legend Of Zelda Breath Of The Wild
20-Minecraft

Software 2018 :

1-Far Cry 5
2-God Of War
3-Marvel's Spider-Man
4-Monster Hunter World
5-NBA 2K19
6-Madden NFL 19
7-Grand Theft Auto V
8-Call Of Duty WWII
9-Dragon Ball Fighterz
10-Mario Kart 8

PS4 is a beast in the US, almost 2 times the Switch sells... o_O
The same for the softwares, impressive.

Cobalt

Dezzy

Oooo some gameplay of Red Dead 2 leaked. This looks so good.

Nothing really spoilery here, just random gameplay:

And look at this where he falls off a horse. Damn, have they really put an insane amount of detail into this:

[Edited by Dezzy]

It's dangerous to go alone! Stay at home.

NEStalgia

@Ryu_Niiyama Got to admit Nioh 2 interests me even though I suck at 2. Sekiro really interests me even though I suck at Souls games in general. And Ghost is of course a must-have.

Your description of equipment management in AC:O terrifies me. I hadn't got that far yet to worry about gear. Yuck. The combat I'm convinced is designed around being forgiving to be streamable. This game is the big introduction of their streaming ideals and I'm convinced we're just seeing the beginning of combat in games that don't really match inputs as they'll increasingly be designed to work with typical mobile network grade input lag. A few hundred ms per button press leeway. I'm not going to hold that against AC:O exclusively. I think that's just the beginning of a decade of bad inputs.

For Honor makes me so sad. Such a great design and combat model. The campaign is so good and lasts like 3 hours. Then it goes into the "real" game which is, apparently, basically Team Deathmatch, CTF, King of the Hill and other 25 year old obsolete arena PvP nonsense that's not fun anymore outside the CoD fanbase. Why build such a cool game world only to do nothing with it but arena PvP?

All the Microsoft employees I insulted were in the Windows department. I probably yelled a lot of bad things about Rare while playing Battletoads, though......

@Cobalt Predictable results with Spider-man's success. Though....Farcry5 at #1 sales for the year....wait, what?!

@Ralizah Still curious on your thoughts of 5 btw

@Dezzy aaaaand just like that the video is gone.

NEStalgia

Dezzy

Lol videos got nuked.

It's dangerous to go alone! Stay at home.

Cobalt

@NEStalgia

Yep, in the US, FarCry 5 is above 2 000 000 copies only on PS4 o_O

Cobalt

Ralizah

@NEStalgia Sorry, your @ didn't ping me last time.

I've actually never played FC5, because it's still a bit too expensive for me, but, more importantly, the impression I got was that it was more of a multiplayer-focused experience than FC4 was.

And let me qualify my enjoyment of FC4 again: it's enjoyable in the moment, but it doesn't leave a huge lasting impression. It's not a particularly amazing game, but, as you're playing it, it's a fun time. It's mostly gameplay focused, has really responsive controls, fun traversal methods (paragliding!), a decent assortment of weapons (although, like in Skyrim, I find it most fun to creep around an area and pick people off with silent arrows), and some fun side activities. It also constantly rewards the player for doing stuff, making it a Skinner Box that's easy to lose yourself in. It's very much a "turn your brain off" sort of experience, but that can be a good time in its own right.

It doesn't really address my issues with the open world genre like BotW did, but I'd take it over something like Fallout 3/4 or Skyrim any day.

Although I do appreciate how cynical and self-aware the game is. The villain totally calls you out for running around this Himalayan country causing trouble and mass-murdering people when you have no real business being there in the first place. And, no matter who you end up favoring in this game's factional struggles, the victors become oppressors.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

NEStalgia

@Ralizah Haha interesting. Oddly I had bought FC5 specifically for the coop aspect as too few games support full campaign coop. (I have FC4 too...haven't played either And 3 which came with 5. And Primal because IDK.) What I've seen so far of 5 it isn't really multiplayer focused, it just supports it. 4 supported it too, but you could only do the open world, not the missions while in coop. Wildlands is more focused on having squadmates, but FC5 doesn't seem to be. The two games remind me a lot of each other though. FC5 seems like Fallout crossbred with Wildlands. I havent decided if I should put time into it though.

What I dislike about it so far is it seems to take itself way too seriously for a game in a series known for craziness. Not sure why it's as popular as it is. The popularity makes me cautious.

BTW, going back a bit, playing some Souls 1 and Souls 3 (screw Souls 2) I'm actually like Souls quite a bit more than Bloodborne. I'm not sure why, but it just feels more focused. I still suck though. Took like 15 tries to best the first boss in each. 3 is a lot more forgiving with bonfire placement. 2 is just abusive and should be removed from sale. I can't imagine playing through the whole game with that much retry and frustration but it's addictive. I can see why people love it if you don't suck at it, I find myself getting hooked. Bloodborne just doesn't click for me. I don't know why. It's the same...but it's not. I do dislike the pretentious "We didn't come up with a story we just put cool locations in and you can try to come up with your own story" aspect. That's just cheap.

NEStalgia

TuVictus

@Ralizah I feel the same way about FC4. Though by far the best parts of the game for me were the Shangri-La missions. Really helped make some weeks with no internet a whole lot more bearable.

[Edited by TuVictus]

TuVictus

Ralizah

@NEStalgia I don't like any of the Souls games I've played (Bloodborne and DS1 thus far), but DS1 at least feels like an RPG that gives you multiple viable ways to build a character.

Bloodborne... it's like what would happen if you took Ys VIII and left the combat relatively intact, but removed the environmental diversity, removed all the side content, removed the characters and dialogue, removed the plot, removed the map, and made the entire game one long night mission. It's a shell of a game where you run around a dark, empty world killing enemies for hours on end.

@PikPi See, the Shangri-La missions were my least favorite portions of the game. They took me out of the comfortable gameplay loop I was enjoying and replaced it with something weird. Limited combat options, excessively linear maps, and the battles got a bit too chaotic for my liking.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

TuVictus

@Ralizah Haha, that's funny. I felt the linearity and more fantastical level design mixed with the gorgeous scenery and actually interesting dialogue is what pushed it above and beyond the tedium of everything else.

TuVictus

NEStalgia

@Ralizah To me DS1 feels like a mixture of Quake, Monster Hunter, and an ARPG. I wish it wasn't so unforgivingly difficult with such dependence on rare items to hoard to advance or ease the difficulty. I tend to hoard all my objects/money in such games for fear I'm spending them on the wrong things and it will bit me later, so I end up with starter gear/abilities for the whole game. DS2 takes the punishment and makes it worse: You die: You lose EVERYTHING if you die twice. And each death they remove part of your health bar. DS2 is truly about "Do not get hit. Ever." DS3 applies some of Bloodbornes combat enhancement to DS1's formula and comes away IMO as the best (though purists will say it's "too easy" and that the glaring flaws of 1 make it the best...) But I still suck badly at all of them and will be lucky to ever see the midgame let alone the end. You have to be a masochist to love those games, though it's the only "hard for the sake of hard" games that I do see the fun in trying. I actually find it less infuriating than Hollow Knight for some reason.

LOL that description of Bloodborne is hilarious. It's so true. I tried Bloodborne before Souls and figured I'd hate Souls as well. I don't understand, at all, why Bloodborne is so amazingly popular. The only good thing about it is it had more fluid combat than DS1 and 2 (which then was brought into DS3.) But most of the things that make DS kind of cool, at least if the game clicks with you, seem absent in Bloodborne. The world isn't particularly interesting, the sense of a really deep lost world of endless despair and decay isn't really there, it doesn't feel like you're a final relic of a dead world that was once beyond grand and complex but long gone, you're just kind of there....in a fairly generic werewolf/zombie world.

DS has kind of a focus to it. DS1: Get out. Wherever you are, get out. Find out what's going on and why you're here and how to get out. On the way you discover what must have been an amazing world at one time, but you know nothing of it....you're just passing through it. And the whole place is like one big crumbling monastery of intertwining secrets. It's long since dead, and so are you. DS2: Punishing brutal combat aside you seem like you're trapped in a nightmare, half-way between a world that was and pure darkness...your objective is to make sense of it all. It's shoddy. But it has presence and a sense of exploration. DS3 got even less story, but it is a little empowering. You're dead and useless, but not as bad as the deadbeats. The world is still hopeless, but at least you're going to drag back some deadbeats into their rightful role. You have a mission in a place that looks a lot more grand than the crumbling monestary of the first one. Abandoned, ruined, but not fully decaying.

Bloodborne...you're just kind of...there. You don't really know why. You don't really have anything to do. The environment is a generic Gothic environment because the art direction decided so. The world isn't particularly mysterious, just ruined and evil and a bit too modern to have the sense of ancient mystery to uncover. It doesn't have the cramped, claustrophobic but nested hallways and catwalks of DS1's unistructure castle, or the "withered beauty" otherworldly mixture of nightmare fuel and Tolkien-turned-dark of DS2 and 3. It's just kind of there....run around....find monsters, come at me bro.

TECHNICALLY none of SoulsBorne is for me. Yet when it comes to Souls I kind of wish it were. Gameplay loop would be fun if not so frustrating. World would be really cool to explore particularly if it had more concrete story. But Bloodborne....when there are three souls games and Nioh, why, oh why is that steaming pile so popular?

NEStalgia

Ralizah

@NEStalgia I got a bit into Dark Souls, and played Bloodborne for 20-ish hours (actually killed Vicar Amelia on my first go!), and never found them too horrendously difficult (once you adjust to the combat, anyway). They're just... kind of boring. And navigation is confusing. I can't overemphasize how much I dislike the lack of maps in these games, especially with the complex, interconnected environments.

I've heard vanilla Dark Souls 2 was actually way easier. A lot of the complaints about it seem to be directed at the remastered version.

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

NEStalgia

@Ralizah The catch is with complex interconnected 3d environments, maps tend to stop being as helpful as it's easy to not understand what you're really seeing. I agree though it sucks having to memorize paths. But...I think, especially DS1, not Bloodborne, a map would be almost impossible to read. Bloodborne is a flat linear plane more or less. No trouble there.

I don't know. DS3 is supposedly the easy one and I was suffering with the first boss. Yeah I did eventually get him, but it was just kind of...the parrying was essential and the timing for parrying isn't very intuitive. DS2, I'm not sure, I'd heard the opposite that Scholar made 2 better from some stupid stuff in the beginning. But the stupid rules changes and ultra punishing deaths just take a hard game and make it an insulting game. Challenge is one thing, but stealing my time is another. IIRC, 2 was done by a different producer as he was busy on Bloodborne at the time.

BTW, speaking of Souls, backtracking to Nier a bit, is the whole game as Souls-like frustrating as the intro segment was where you had to play an hour without dying including a colossal mega-boss otherwise you lose all progress due to no checkpoints, or is that only for the intro?

[Edited by NEStalgia]

NEStalgia

Ralizah

@NEStalgia You can save near multiple locations dotted around the environment in NieR: Automata once you get past the intro (you have to run a couple blocks away from a save point before the signal dies away and you're no longer able to access it), and it doesn't take long to augment yourself with so many health-recovery chips that almost any damage you receive becomes negligible. I died maybe five times throughout the entire game, and three of those times were me getting insta-killed by crushing machines when you revisit the abandoned factory later in the game.

Oh, and you know you can heal during the intro sequence, right?

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

NEStalgia

@Ralizah Cool. That's the one thing I didn't like was the darned hour of effort only to be crushed by a boss that I couldn't have even learned patterns of yet. That was cheap. I expected to respawn at the saws and...nope...intro scene all over again.

Yeah I knew there were healing items but....as I said...I hoard all consumables in games and avoid using them unless I know I can afford infinite supplies....you never know if you're screwing yourself for later. I eventually threw it on easy just to get past that boss and save.

NEStalgia

Ralizah

@NEStalgia This game throws healing items at you constantly and, as I said, you can augment yourself to heal when you do pretty much anything, so you really should use them when you need to.

...not that I didn't have a giant horde of unused buff and healing items left over by the end. I only really use stuff like that when I'm struggling, though.

[Edited by Ralizah]

Currently Playing on January 13, 2026: The Hundred Line: Last Defense Academy (PC)

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