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Topic: Disappointed by the lack of new exclusives

Posts 21 to 40 of 441

JasmineDragon

chipia wrote:

I'm not sure why you are listing all the spinoffs and ports/remakes given that they weren't part of my argument to begin with.

The N64/GBC, GC/GBA, Wii/DS generation all had more NEW MAINLINE Zelda games than the switch (4, 3 and 3 respectively) in a timespan of 5 years which is close to the current age of the switch. So the switch has with only 1 new mainline Zelda (which isn't even a real exclusive) way less games than earlier generations.

Because I consider them all Zelda games. LOZ is a series that has always experimented with different ideas, different gameplay and different controls. It's part of why I'm a Zelda fan. I'm not just a "mainline Zelda games" fan, I enjoy the whole range. I've actually enjoyed some of the mainline games much less than the spinoff stuff. Skyward Sword is literally unplayable for me in its original version, and I wasn't crazy about either of the DS games with their wack touch controls. But Hyrule Warriors is tremendous fun, and Cadence of Hyrule rocks.

I can see how someone who only likes traditional Zelda games (and all the other Nintendo franchises) would be disappointed with the Switch era. But I like the crazy side projects. I also like Mario+Rabbids as much as I like any "real" Mario game!

Edited on by JasmineDragon

Switch FC: SW-5152-0041-1364
Remind yourself that overconfidence is a slow and insidious killer.

Bolt_Strike

As several other users have mentioned, HD game development on console is much more resource intensive so it was never going to quite reach the same output as Wii U + 3DS. The pandemic also hurt things a bit.

Honestly though, we're not really missing all that much compared to last gen. We don't have an original Mario Kart or DK game, we don't have Mario vs. DK or Star Fox at all, we're down 1 Kirby game, 1 Yoshi game, and 2 Fire Emblem games. We also lost Mario & Luigi completely, but that was due to AlphaDream's bankruptcy so it's not fair to count that. Meanwhile, we have 1 more Splatoon game than last gen and we have 1 more Metroid game. So we're down about 6 games and the Switch's lineup isn't even done yet. So all things considered I think the Switch is mostly fine. There's definitely a few things to complain about for fans of certain IPs, but on an overall basis I don't see how you can be disappointed with Nintendo's output. This is a far cry from the Wii U which had numerous glaring omissions (no sandbox Mario, no main series Kirby, Animal Crossing, or Fire Emblem, no Metroid, no Luigi's Mansion).

Bolt_Strike

Switch Friend Code: SW-5621-4055-5722 | 3DS Friend Code: 4725-8075-8961 | Nintendo Network ID: Bolt_Strike

yokokazuo

Also one thing to point out with Fire Emblem is that the technology between the GameCube and GBA, Wii and DS, and Wii U and 3DS, is vastly different between the two systems. (Plus Wii U didn’t get a mainline Fire Emblem)
Also Intelligent Systems is separate from Nintendo and its departments that were merged together.

With the GameCube, PoR was the first 3D Fire Emblem, and the only one on the system while the GBA did get 3 games. However, the GBA games were much easier to make and development was a lot faster than on the GC game. Plus assets were re-used in the future games on the same hardware. Same thing with the DS games, but low sales also contributed to New Mystery of the Emblem never releasing outside of Japan.
3DS as well was closer to the GameCube in terms of graphics, but by that time, development was also a lot easier overall I think.
And some assets could be re-used or re-worked for Fates and Echoes.

Currently we don’t know what is next for Fire Emblem, but rumours of a remake have been floating around for awhile.
With the series now in an HD setting, development will likely become longer for some games at least, but in some ways, parts of it could possibly be re-used too.
The Switch still does have a couple years in its life so it remains to be seen what else comes.

Also about Zelda, Link’s Awakening should still be considered as a new game, in a sense. It isn’t like Skyward Sword where it’s simply a remaster as this one is completely remade from the ground up.
In a sense, it could be considered as a “handheld” game as it is a smaller scale than games like BotW. (Which also has a sequel, scheduled for next year).

yokokazuo

3DS Friend Code: 1418-6707-5664 | Nintendo Network ID: yokokazuo

Maximumbeans

It's wild when we talk about topics like this and say the Switch still has a few years left in its life. It still feels so new to me in many ways. I genuinely can't fathom them announcing the successor even in a handful of years' time.

Hang on to your youthful enthusiasms - you'll be able to use them better when you're older.

3DS Friend Code: 0490-8421-1170

chipia

Bolt_Strike wrote:

As several other users have mentioned, HD game development on console is much more resource intensive so it was never going to quite reach the same output as Wii U + 3DS.

I'm not convinced. There are still many 2D games released, many are indie games, but even Nintendo released 2D games like Wario Ware. How are they more resource intensive?

Even for 3D games I'm not sure that this is true. I mean most Nintendo games like Mario have cartoony graphics that are nowhere as detailed as realistic looking PS4 games like God of War or Uncharted, so at least by current industry standards they aren't very resource intense either.

chipia

BruceCM

You go & produce something like Breath of the Wild & then tell us how much work it was, @chipia ....

SW-4357-9287-0699
Steam: Bruce_CM

Anti-Matter

@chipia
Let's not forget the 3rd party games on Nintendo Switch. Don't just stuck on 1st party games only.

Anti-Matter

Solaine

@chipia Well, games become a lot bigger and you can't really compare small 2D Zeldas with something large like BOTW, same as with fire emblem games, it just becomes less in quantity, but bigger(not necessearily better in quality).
Besides i am no game developer, but are you? We don't know how much work has to be put into these games for sure, for apparently it already takes a lot of time to just create characters in smash bros

"on a scale of 1 to 10, she's an 11, and she'd give herself a 12" ~The Burst, Furi

Player_One

I’m disappointed by the switch. Too many games to play and not enough hours in the day.

Player_One

BruceCM

Yeah, even just comparing the graphics side isn't quite as simple as they seem to think, @Solaine .... It still takes plenty of work to do that for the latest Zelda or Mario
Developing something like Breath of the Wild is as much work as any other modern games otherwise & they ignore that completely

SW-4357-9287-0699
Steam: Bruce_CM

Banjo-

@chipia I agree with you and I disagree with everybody using the pandemic as an excuse, that happened last year and not the years before. It's even worse if you consider that they stopped Wii U software development long before Switch was released. There are very few Nintendo games for Switch if you exclude outsourced development such as Luigi's Mansion 3 (whose studio they acquired recently) or Fire Emblem and ports and I don't see the quality, polish and improvements in the in-house games such as Animal Crossing New Horizon except for the resolution. Besides, Nintendo explained that Breath of the Wild is a Wii U game that they delayed one year while developing the Switch port. And Mario 2D and 3D platformers, just one, Odyssey and no Mario Kart on top of that.

Edited on by Banjo-

Banjo-

anynamereally

@chipia I'm also dissapointed and I'd say even disillusioned with current nintendo generation, on how they handling it, and their "doing the bare minimum" politics. It's just terrible. I don't think anything like that could be happening right now if Iwata was still on board. They're just too much into business these days.

I came into this generation quite optimistic looking forward to what this new platform could bring, but after a couple of years I started to suspect that something is wrong here, something had changed in the company. Then after a couple more years of droughts and several Wii U ports that everyone gleefully accepted it became clear to me that they won't do much this generation, that they'll gladly sit out this gen, put minimal efforts, receive profits and do R&D and strategic planning on their next moves.

Sometimes I'm even considering selling my Switch. I just don't see that much value in it anymore, it never quite felt like a Nintendo console to me, 1st party games are a rarity and very sparsely distributed, and even those that had a chance to come out feel very very safe and too traditional.
Of course, I'm glad I had a chance to experience Odyssey and XC2, but the rest of 1st party library? I can totally live without it, not a big deal.

Edited on by anynamereally

anynamereally

Banjo-

chipia wrote:

Bolt_Strike wrote:

As several other users have mentioned, HD game development on console is much more resource intensive so it was never going to quite reach the same output as Wii U + 3DS.

I'm not convinced. There are still many 2D games released, many are indie games, but even Nintendo released 2D games like Wario Ware. How are they more resource intensive?

Even for 3D games I'm not sure that this is true. I mean most Nintendo games like Mario have cartoony graphics that are nowhere as detailed as realistic looking PS4 games like God of War or Uncharted, so at least by current industry standards they aren't very resource intense either.

This is a very important remark. It's not the same developing a game like Halo Infinite, Gears 5, Resident Evil VIII or The Last of Us Part II than cartoony games like Nintendo's own games. The investment in time and resources can't even be compared.

Edited on by Banjo-

Banjo-

Mountain_Man

It baffles me that anybody would complain about a lack of games to play on the Switch.

The Mountain Man

Banjo-

@Mountain_Man With a wide variety of Wii U and Android ports plus a few last-gen ports, the Switch has thousands of games available but that's not the topic. The topic is new games developed by Nintendo (not ports or outsourced games) for Nintendo Switch.

Banjo-

clianvXAi

The quality of so many ports are very questionable for this device. The quantity of games are just mind blowing. Switch just need to make the next gen device, cause they already have so many good titles, and it’s a shame that alot of them have performance issues.

clianvXAi

Banjo-

@clianvXAi Right, those ports don't look very well because of the lower resolution, lower frame rate and compressed textures and audio. Even some games published by Nintendo could use a technical boost like Xenoblade Chronicles 2.

Banjo-

MarioBrickLayer

@chipia The first thing I would say is that this generation isn't over yet, so we don't know how many games we'll end up with! But we all want as many games as we can get from our favourite franchises!

With regard to Mario, I count 5 Mario Games:-
1. Mario Odyssey
2. Mario 35
3. Mario 3D Collection
4. 3D World + Bowsers Fry
5. Super Mario Bros U Deluxe

MarioBrickLayer

Mountain_Man

BlueOcean wrote:

@Mountain_Man With a wide variety of Wii U and Android ports plus a few last-gen ports, the Switch has thousands of games available but that's not the topic. The topic is new games developed by Nintendo (not ports or outsourced games) for Nintendo Switch.

There's a hell of a lot more available for the Switch than just Wii U and Android ports.

The Mountain Man

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