@Pizzamorg The game almost always gives some indication of where you need to be. If not through didactic means (cutscenes, conversations with important secondary characters), then often through conversation with NPCs. Now, they won't say: "Go here, do this," but they will often mention someone strange who was seen in a a particular area, or mention a conflict brewing in this or that place, and so on. It's just a very old-school JRPG in that it doesn't hold your hand at all.
As to the dungeons... they're designed like labyrinthine puzzles, yeah, and just to warn you, they get a hundred times more oppressive as the game goes on. Particularly certain late-game dungeons and deeper Kalpas in the Labyrinth of Amala.
Anyway, where are you in the story? Have you been able to reach Ikebukuro yet?
I think it is more the issue that they'll be like "go to the corner shop" and you'll be like "okay", but the entrance is blocked off on the mini map, with no clear way to get there. You look at a guide and realise you have to visit a location you went to hours earlier, take a right turn where you would gone left, go up a few ladders, go through some doors, do some elevators and you'll come out of a side entrance that lets you get to the corner shop. I just don't know how I would have ever found that, without a guide.
The last thing I did in the game was liberate some kind of prison.
Welp... Sounds like Vicarious Visions is essentially dead now with the merger news. If they don't lose 50+% of their employees in the next two years I'll be shocked. At least they went out with a bang with Crash 4.
Too bad Spyro and Crash (and THPS) are gonna be dead again...
Glad to see Lara Croft and the Guardian of Light and Lara Croft and the Temple of Osiris are coming to Switch. These are a natural choice for the system.
I still remember buying Temple of Osiris on PS4- I distinctly recall it because it was the first physical game I ever purchased where I opened the case to find a download code printed on a piece of paper. Of course, it was originally intended as a digital only release, but it still shocked me.
At least Square Enix is finally starting to bring some of their western games to Switch. Life Is Strange Remastered Collection and Life Is Strange True Colors, along with Tomb Raider Guardian of Light and Tomb Raider Temple of Osiris, is starting to show a change in trend. That's good to see.
So, Mario Party Superstars officially has the highest review aggregate of any game in the series, actually tied with the very first game on N64. I don't really trust aggregates quantitatively, but qualitatively, this bodes well.
Sounds like this is the best Mario Party has been in decades.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Have a nice day. Voiceactor: The Pirates! (Sony/Aardman 2012) - The Passion: A Brickfilm (Neema 2019) - The Torchlighters: The Story of John Newton (Vision Video 2022) - [NEW] Minno's Laugh and Grow Bible (Minno - 2024)
@reporterdavid
The Lara Croft games are a spinoff of the main Tomb Raider series, and offer an isometric 3rd person view of exploring dungeons, kind of a mix between Legend of Zelda and Diablo.
They're actually really high quality.
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
Wow, that was fast. Dying Light devs just released an update capping framerate at 30 and increasing resolution in handheld mode, among other things.
It looks impressive.
@Ralizah
I'd like those games too, but don't mistake these for being mobile games. They're not.
A mobile port was created only after the console release, so they are by all accounts console games.
Again, I'd like to see the main series too, but these are quality console designed games and I think they're particularly a great fit for Switch given the MP nature of co-op offered.
This is the first time the series has come to Nintendo platforms, so it's a big win. Believe me, I feel your frustration and completely agree with your assessment of TR and RotTR. But... progress. We're getting there. More and more series are finding their way to Switch.
@link3710 Vicarious Vision didn't make Crash 4. Toys for Bob did. Also, they never made a mainline Spyro title—only the spinoffs like Skylanders. So I don't see Spyro & Crash being killed off so quickly because of this news.
The Harder the conflict, the more glorious the triumph. When the going gets tough, the tough gets going.
After enjoying some Dying Light post-patch, I tried out Voice of Cards and Fatal Frame.
Voice of Cards is so good. It already threw me for a twist at the beginning of the game, which actually takes place immediately after the events preceding in the demo. It’s so unique, fun, and is just a really entertaining handheld game.
Fatal Frame is good too. And it looks incredible on Switch, especially with the OLED screen given the heavy use of blacks in the dark. The gyro is implemented flawlessly. I never thought I’d get to own this game as a handheld version. I love it.
What a time to be a Switch gamer. We’ve got great games falling out of our ears, all of them with the freedom of being console games on the tv, HD handheld games on the OLED, gyro aiming… ahh. I’ll be singing the praises of this system when I’m old and toothless. I just love it 😊
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
I am at the station in SMT 3 and just genuinely contemplating giving up. This is like everything I have hated about the game, condensed into one utterly infuriating package. Take the already garbage level design of endlessly reused assets, add limited lights and a stupid teleport mechanic and you've got a hair ripping out recipe. What absolute lunatic actually finds this fun??? Even guides can't really help with this, because there are multiple sides to locations that all look identical, so if you follow a guide from the wrong side and get teleported, it becomes so disorientating you just can't recover.
@Pizzamorg Try getting your head out of the guide and getting your head into the game. Following a guide step-by-step bypasses the necessary cerebral interaction.
You guys had me at blood and semen.
What better way to celebrate than firing something out of the pipe?
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