@JaxonH yea that does sound like a hassle. Thankfully it was pretty smooth for me on this one. @rallydefault ori is a light metroidvania I'd say. It's not too difficult and there isn't really much back tracking. I think I beat it 10 hours give or take. Hollow knight can be upwards of 50 hours. Ori is a much shorter, easier game imo.
@NintendoByNature
Thanks! That is very helpful. Kind of what I'm looking for right now, honestly. I did end up enjoying Hollow Knight, but it took me awhile to get into it and I put it down for a long time somewhere around the beginning-middle of the game.
I mostly enjoy straight platforming and light combat elements. I can do with a bit of powerups and keeping track of a map/backtracking, but something on the level of Hollow Knight I'll only dig into every now and then.
@rallydefault I'll double up what NintendoByNature said. Between having tons of warps and the relatively short length of the game (Hollow Knight had the level of content I'd expect in a full retail release) you can play through almost entirely without backtracking. Of course, there are rewards if you do, but it's basically optional.
@rallydefault yea no problem. If I recall, I think theres even icons showing you where you should be going. It's just a matter of getting there. Hollow knight eventually got too frustrating for me. I always tell myself, one day I'll go back, but it's been well over a year and a half. I'd say there's less exploration and even combat than a typical 2d metroid, but the graphics and music/sound are superior. I did enjoy ori, but I wasn't in love with it like many people are. It's still a fun game though, it just stinks that you missed the recent sale it had.
@NintendoByNature
Yea I could've saved a few bucks, but I was knee-deep in Pokémon fever lol couldn't put that game down.
I know it's just the demo, but man - it's really grabbing me. The art direction is so beautiful. The controls feel good, if a bit floaty. I like the little attack they gave me. Just feels good and I know I'll enjoy the basic mechanics.
Hollow Knight was definitely a trip. It picked up for me around the middle of the game and then I saw it through to the end. I wouldn't say I loved it, but I would say...hrm...I "appreciated" it lol
@rallydefault for sure. I still need to get back into Pokemon. I've been playing with my daughter and it's been really hard to wait for her honestly. We dont always get time to play, so we usually only get 30-40 minutes a pop to play the game. We're only about 4 hours in. I'm devoted to only play with her, and have it be our first game we beat together.
If you were grabbed in the demo, you should enjoy the rest of the game. There's some pretty intense moments too, like physically, and emotionally.
I'll at least say team cherry set the standard ( or raised the bar ) as to how to make a game and price it. I think they could've charged 20-25 bucks and no one would bat an eye. I can say this having never finished the game. I think I played about 15 hours or so and barely scratched the surface.
Same with yacht club games. They also set the standard with treasure trove. Only 2 more days til KoC!!!
@rallydefault
Glad to see another person appreciating Ori and the Blind Forest. That game has a special place in my heart that very few games do.
It definitely has some tricky platforming sections later on in the game. But they’re never frustrating because you are instantly back in the action when you die and you make your own save points. You just have to use wisdom with regard to spacing out your save points. I have made the mistake of using up all my energy to create them because I would place one after every single obstacle, and then when I got to a really hard stretch I couldn’t make any save points and had to run the whole gauntlet. Not that that’s impossible either but it’s just easier if you space them out.
Almost every time I run into an obstacle where I tell myself that’s impossible, within two minutes I’m already past it. That’s the genius of this game I think.
I see GameXplain have uploaded their predictions video for this year’s Game Awards. It kinda surprises me sometimes how little they seem to know outside of certain core games, especially if it’s none Nintendo which is kinda understandable seeing as that’s their primary focus. Do think their predictions may be a little too unrealistic, but that’s just me. I guess it was also recorded before that Disney rumour started doing the rounds as they don’t mention it.
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... 50 minutes? I was curious what they had to say, but there's no way I'm sitting through that. Honestly, I expect Smash 5 DLC and a Bayonetta 3 trailer if it's coming out in the next year (It's been in development no less than 2 years, so it's either this year or next assuming it's going smoothly.) from Nintendo and that's it.
Outside of that? I was going to guess Tomb Raider but Crystal Dynamics is apparently behind Avengers. So um... Ubisoft had a relatively quiet 2019 and 2020 so far compared to previous years, so I'd wager we'll get something from them. I'll be hopeful that it's a new Rayman. Square Enix's schedule is full, and their big announcement is gonna be Re:Mind DLC for KH3 anyways. Capcom has nothing announced that I'm aware of, so they feel like almost a sure show. Perhaps Ace Attourney 7 or a new Megaman? Though I would count out Street Fighter VI either.
Activision I'm calling a new Crash Bandicoot game being announced, I'm betting Blizzard blew all their announcements at Blizzcon to save face, Sega will probably announce something (Sonic movie tie-in?), 2K and EA will probably have announcements too, no idea what.
@FragRed They do split their predictions between realistic and "pie in the sky" though. Their general realistic predictions are pretty realistic (Smash DLC 5, BotW 2, February 2020 port).
@JaxonH Well Bayonetta 1 is already part of the Bayonetta 1+2 bundle released back in 2018 so if Vanquish was to come to Switch it would be on its own or with a game not already on Switch. So I'd guess if Vanquish comes to Switch it's after the bundle for PS4 and XB1 is released.
That does seem like an odd omission. Welp they lost a sale from me, I have no need of bayonetta anywhere else as switch is my fourth time buying it and I don't love vanquish enough buy it a second time...oh well.
Bayonetta feels like a burn though to non Nintendo gamers. Since they won't get 2 or 3...
So I'd guess if Vanquish comes to Switch it's after the bundle for PS4 and XB1 is released.
That's fair, but would be bad timing imo on SEGA's/Platinum's part unless they pair it with something else for Switch or tie it with a Bayo 3 release date announcement.
Taiko is good for the soul, Hoisa!
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Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
@Ryu_Niiyama
Bayonetta is a burn for non Switch gamers for sure, I see people dog piling on their Twitter to give them Bayo2 and Bayo3 already.
But no Vanquish is a burn for any Switch owner. They could have just ported the one game and released it digitally at the very least. Guarantee it wouldn’t have been the worst selling version, and may have even been the best.
Sega just doesn’t get it. And people say Nintendo is slow to change and adapt...
Psalms 22:16 (1,000 yrs before Christ)
They pierced My hands and feet
Isaiah 53:5 (700 yrs before Christ)
He was pierced for our transgressions
@JaxonH LOL wow, well Kamiya is going to get hit next I'm sure. Grumble made a good suggestion which is Vanquish later. I think it is bad idea for multi plat gamers but at the same time many of us have decided to wait for switch games. I certainly have (darn you samsho 2019!!!).
How in the world are you playing 3 rpgs on switch? Are you making any progress? I've stalled out on DQXI after getting the mermaid harp since I found an area to farm seeds of strength.
Taiko is good for the soul, Hoisa!
Japanese NNID:RyuNiiyamajp
Team Cupcake! 11/15/14
Team Spree! 4/17/19
I'm a Dream Fighter. Perfume is Love, Perfume is Life.
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