@Magician
Yup, it’s a classic. I got introduced with Lumines on Vita, but I know many started on PSP. Switch is a natural fit. The only thing missing was the physical release, which has now been rectified.
Super Robot Wars T, btw, is very well done on Switch. Full 1080p docked / 720p handheld and very smooth animations in menus and what not. Just feels very high-quality. For any who are curious.
All have sinned and fall short of Gods glory. Wages of sin is death. Romans
God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John
Anyone else notice that the patch for Saints Row also fixed the issue with blank faces? Now if characters say something outside cutscenes, their mouths finally move again.
But there’s a weird overlay problem I’ve noticed on docked. Hopefully they actually check the feedback about errors.
#MudStrongs
Switch Friend Code: SW-7842-2075-5515 | My Nintendo: HobbitGamr | Nintendo Network ID: HobbitGamr
I mean, I personally didn't care about gyro controls for it, but I know alot people did so that stinks for them. I never really played 4 so it's not like I'll know what I'm missing out on when I eventually play it without gyro
@darkfenrir Damn,that isant good! I for one have always enjoyed their games and sometimes pre order from their site.But this looks like their future could be in doubt..
I knew RE4 wasn’t gonna have them because they would’ve been advertising that fact beforehand.
Lame. At least it’s console/handheld, so it’s still better than any other version. But it would’ve been so much better. It’s like they have a different studio doing these games who doesn’t understand what Switch gamers want.
Sonic Transformed at rock solid 30 doesn’t suprise me. What kills me though is all the comments the other day saying how bad the Switch framerate “drops” were, lo and behold they didn’t have a freaking clue what they were talking about. In the future, anytime somebody tries to say some game is going to have horrible frame rate because of PS4 blah blah blah blah I’m gonna bring up this game.
All have sinned and fall short of Gods glory. Wages of sin is death. Romans
God so loved the world He sent His only Son- whoever believes on Him has eternal life. Unless you believe, you will die in your sins. Whoever believes, rivers of living water flow within them. John
Well some games come with surprise motion controls, and Capcom usually just adds them to their over the shoulder RE games in Nintendo consoles. There were good chances for them.
But well, I guess modifying these roms wasn't worth the trouble to them.
@JaxonH What's funny to me on the framerate issue is how you only really hear concern trolling about it if the Switch version runs at a lower framerate than the base PS4 version.
If a game just happens to run at a lower but very playable framerate on the Switch? It's "inferior and unplayable."
Point out occasions where a game only runs at a higher framerate on PC, like The Witcher 3? Suddenly it's: "Oh, I don't care, PC is irrelevant anyways."
CTR is probably going to run at 30fps on the base PS4 and Xbone, but you likely won't hear a bunch of comments about how inferior and terrible it is.
This just in, Nintendo uses Macs. Does this mean they'll make games for Apple Arcade?
Or does the fact they can use middleware like UE4 mean Epic owns them?
Find out in this hot new YouTube video brought to you by the fine folks at Eurogamer, who also brought you such hits as "Pokemon Stars exists we swear" and "StarFox Racing game".
Now Playing: Ratchet and Clank: Rift Apart, Crash Bandicoot 4
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